From e287dae64b59aa1cf6f67f2485f7541b98a8cc44 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Tue, 29 Oct 2019 21:25:48 +0300 Subject: [PATCH 01/58] Fix VotePill can be activated by the comment sender --- osu.Game/Overlays/Comments/VotePill.cs | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) diff --git a/osu.Game/Overlays/Comments/VotePill.cs b/osu.Game/Overlays/Comments/VotePill.cs index e8d9013fd9..b2c8c52bf3 100644 --- a/osu.Game/Overlays/Comments/VotePill.cs +++ b/osu.Game/Overlays/Comments/VotePill.cs @@ -43,6 +43,7 @@ namespace osu.Game.Overlays.Comments private readonly BindableBool isVoted = new BindableBool(); private readonly BindableInt votesCount = new BindableInt(); + private bool disabled; public VotePill(Comment comment) { @@ -69,6 +70,8 @@ namespace osu.Game.Overlays.Comments votesCount.Value = comment.VotesCount; isVoted.BindValueChanged(voted => background.Colour = voted.NewValue ? AccentColour : OsuColour.Gray(0.05f), true); votesCount.BindValueChanged(count => votesCounter.Text = $"+{count.NewValue}", true); + + api.LocalUser.BindValueChanged(user => disabled = user.NewValue?.Id == comment.UserId ? true : false, true); } private void onAction() @@ -145,16 +148,30 @@ namespace osu.Game.Overlays.Comments protected override bool OnHover(HoverEvent e) { + if (disabled) + return false; + onHoverAction(); return base.OnHover(e); } protected override void OnHoverLost(HoverLostEvent e) { + if (disabled) + return; + updateDisplay(); base.OnHoverLost(e); } + protected override bool OnClick(ClickEvent e) + { + if (disabled) + return false; + + return base.OnClick(e); + } + private void updateDisplay() { if (isVoted.Value) From 30d9b21b86264bbc8cfae70f7ac65ae390ea250e Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Tue, 29 Oct 2019 21:57:20 +0300 Subject: [PATCH 02/58] Condition simplification --- osu.Game/Overlays/Comments/VotePill.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Overlays/Comments/VotePill.cs b/osu.Game/Overlays/Comments/VotePill.cs index b2c8c52bf3..32fbe55fb5 100644 --- a/osu.Game/Overlays/Comments/VotePill.cs +++ b/osu.Game/Overlays/Comments/VotePill.cs @@ -71,7 +71,7 @@ namespace osu.Game.Overlays.Comments isVoted.BindValueChanged(voted => background.Colour = voted.NewValue ? AccentColour : OsuColour.Gray(0.05f), true); votesCount.BindValueChanged(count => votesCounter.Text = $"+{count.NewValue}", true); - api.LocalUser.BindValueChanged(user => disabled = user.NewValue?.Id == comment.UserId ? true : false, true); + api.LocalUser.BindValueChanged(user => disabled = user.NewValue?.Id == comment.UserId, true); } private void onAction() From 092d16bb6465a2555654f991d492098a0355d7c6 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Tue, 29 Oct 2019 23:43:16 +0300 Subject: [PATCH 03/58] Dont use binding to set disabled value --- osu.Game/Overlays/Comments/VotePill.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Overlays/Comments/VotePill.cs b/osu.Game/Overlays/Comments/VotePill.cs index 32fbe55fb5..a895ad2bcf 100644 --- a/osu.Game/Overlays/Comments/VotePill.cs +++ b/osu.Game/Overlays/Comments/VotePill.cs @@ -61,6 +61,8 @@ namespace osu.Game.Overlays.Comments { AccentColour = borderContainer.BorderColour = sideNumber.Colour = colours.GreenLight; hoverLayer.Colour = Color4.Black.Opacity(0.5f); + + disabled = api.LocalUser.Value.Id == comment.UserId; } protected override void LoadComplete() @@ -70,8 +72,6 @@ namespace osu.Game.Overlays.Comments votesCount.Value = comment.VotesCount; isVoted.BindValueChanged(voted => background.Colour = voted.NewValue ? AccentColour : OsuColour.Gray(0.05f), true); votesCount.BindValueChanged(count => votesCounter.Text = $"+{count.NewValue}", true); - - api.LocalUser.BindValueChanged(user => disabled = user.NewValue?.Id == comment.UserId, true); } private void onAction() From 1502a6c631920debf7bcdbda293326bb9be300e1 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Wed, 30 Oct 2019 03:09:14 +0300 Subject: [PATCH 04/58] Cleanups --- osu.Game/Overlays/Comments/VotePill.cs | 37 +++++++++----------------- 1 file changed, 12 insertions(+), 25 deletions(-) diff --git a/osu.Game/Overlays/Comments/VotePill.cs b/osu.Game/Overlays/Comments/VotePill.cs index a895ad2bcf..5d0431314b 100644 --- a/osu.Game/Overlays/Comments/VotePill.cs +++ b/osu.Game/Overlays/Comments/VotePill.cs @@ -43,14 +43,11 @@ namespace osu.Game.Overlays.Comments private readonly BindableBool isVoted = new BindableBool(); private readonly BindableInt votesCount = new BindableInt(); - private bool disabled; public VotePill(Comment comment) { this.comment = comment; - Action = onAction; - AutoSizeAxes = Axes.X; Height = 20; LoadingAnimationSize = new Vector2(10); @@ -62,7 +59,8 @@ namespace osu.Game.Overlays.Comments AccentColour = borderContainer.BorderColour = sideNumber.Colour = colours.GreenLight; hoverLayer.Colour = Color4.Black.Opacity(0.5f); - disabled = api.LocalUser.Value.Id == comment.UserId; + if (api.LocalUser.Value.Id != comment.UserId) + Action = onAction; } protected override void LoadComplete() @@ -148,41 +146,30 @@ namespace osu.Game.Overlays.Comments protected override bool OnHover(HoverEvent e) { - if (disabled) - return false; - onHoverAction(); return base.OnHover(e); } protected override void OnHoverLost(HoverLostEvent e) { - if (disabled) - return; - updateDisplay(); base.OnHoverLost(e); } - protected override bool OnClick(ClickEvent e) - { - if (disabled) - return false; - - return base.OnClick(e); - } - private void updateDisplay() { - if (isVoted.Value) + if (Action != null) { - hoverLayer.FadeTo(IsHovered ? 1 : 0); - sideNumber.Hide(); - } - else - sideNumber.FadeTo(IsHovered ? 1 : 0); + if (isVoted.Value) + { + hoverLayer.FadeTo(IsHovered ? 1 : 0); + sideNumber.Hide(); + } + else + sideNumber.FadeTo(IsHovered ? 1 : 0); - borderContainer.BorderThickness = IsHovered ? 3 : 0; + borderContainer.BorderThickness = IsHovered ? 3 : 0; + } } private void onHoverAction() From 2c31492bbe57f2ae9cca0b77f6a6f7cc0e967971 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Wed, 30 Oct 2019 03:27:06 +0300 Subject: [PATCH 05/58] Fix comment can be voted if user is null --- osu.Game/Overlays/Comments/VotePill.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Overlays/Comments/VotePill.cs b/osu.Game/Overlays/Comments/VotePill.cs index 5d0431314b..9a10e4a2c1 100644 --- a/osu.Game/Overlays/Comments/VotePill.cs +++ b/osu.Game/Overlays/Comments/VotePill.cs @@ -59,7 +59,7 @@ namespace osu.Game.Overlays.Comments AccentColour = borderContainer.BorderColour = sideNumber.Colour = colours.GreenLight; hoverLayer.Colour = Color4.Black.Opacity(0.5f); - if (api.LocalUser.Value.Id != comment.UserId) + if ((api.LocalUser.Value?.Id ?? comment.UserId) != comment.UserId) Action = onAction; } From f1a2643c401b83ee8ec952b76dacf896910990d1 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Wed, 30 Oct 2019 03:45:05 +0300 Subject: [PATCH 06/58] Add test scene --- .../Visual/Online/TestSceneVotePill.cs | 59 +++++++++++++++++++ 1 file changed, 59 insertions(+) create mode 100644 osu.Game.Tests/Visual/Online/TestSceneVotePill.cs diff --git a/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs b/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs new file mode 100644 index 0000000000..8ddb16d8ca --- /dev/null +++ b/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs @@ -0,0 +1,59 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using NUnit.Framework; +using osu.Framework.Graphics; +using osu.Game.Overlays.Comments; +using osu.Framework.Allocation; +using osu.Game.Online.API.Requests.Responses; + +namespace osu.Game.Tests.Visual.Online +{ + [TestFixture] + public class TestSceneVotePill : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(VotePill) + }; + + private VotePill votePill; + + [BackgroundDependencyLoader] + private void load() + { + var userComment = new Comment + { + IsVoted = false, + UserId = API.LocalUser.Value?.Id, + VotesCount = 10, + }; + + var randomComment = new Comment + { + IsVoted = false, + UserId = 455454, + VotesCount = 2, + }; + + AddStep("Random comment", () => addVotePill(randomComment)); + AddStep("Click", () => votePill.Click()); + AddAssert("Loading", () => votePill.IsLoading == true); + AddStep("User comment", () => addVotePill(userComment)); + AddStep("Click", () => votePill.Click()); + AddAssert("Not loading", () => votePill.IsLoading == false); + } + + private void addVotePill(Comment comment) + { + Clear(); + Add(votePill = new VotePill(comment) + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + }); + } + } +} From 7f755fe726085b1e42afa8430f9f07429aa02545 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Wed, 30 Oct 2019 03:47:17 +0300 Subject: [PATCH 07/58] Add more tests --- osu.Game.Tests/Visual/Online/TestSceneVotePill.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs b/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs index 8ddb16d8ca..76bf825541 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs @@ -44,6 +44,9 @@ namespace osu.Game.Tests.Visual.Online AddStep("User comment", () => addVotePill(userComment)); AddStep("Click", () => votePill.Click()); AddAssert("Not loading", () => votePill.IsLoading == false); + AddStep("Log out", API.Logout); + AddStep("Click", () => votePill.Click()); + AddAssert("Not loading", () => votePill.IsLoading == false); } private void addVotePill(Comment comment) From 8ad5ccda68e679acae583b636cd125ac9b74674e Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Wed, 30 Oct 2019 04:16:14 +0300 Subject: [PATCH 08/58] Test steps rearrangement and condition fix --- osu.Game.Tests/Visual/Online/TestSceneVotePill.cs | 13 ++++++++----- osu.Game/Overlays/Comments/VotePill.cs | 2 +- 2 files changed, 9 insertions(+), 6 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs b/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs index 76bf825541..47cb806fb8 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs @@ -27,24 +27,27 @@ namespace osu.Game.Tests.Visual.Online var userComment = new Comment { IsVoted = false, - UserId = API.LocalUser.Value?.Id, + UserId = API.LocalUser.Value.Id, VotesCount = 10, }; var randomComment = new Comment { IsVoted = false, - UserId = 455454, + UserId = 4444, VotesCount = 2, }; + AddStep("User comment", () => addVotePill(userComment)); + AddStep("Click", () => votePill.Click()); + AddAssert("Not loading", () => votePill.IsLoading == false); + AddStep("Random comment", () => addVotePill(randomComment)); AddStep("Click", () => votePill.Click()); AddAssert("Loading", () => votePill.IsLoading == true); - AddStep("User comment", () => addVotePill(userComment)); - AddStep("Click", () => votePill.Click()); - AddAssert("Not loading", () => votePill.IsLoading == false); + AddStep("Log out", API.Logout); + AddStep("Random comment", () => addVotePill(randomComment)); AddStep("Click", () => votePill.Click()); AddAssert("Not loading", () => votePill.IsLoading == false); } diff --git a/osu.Game/Overlays/Comments/VotePill.cs b/osu.Game/Overlays/Comments/VotePill.cs index 9a10e4a2c1..54eba63095 100644 --- a/osu.Game/Overlays/Comments/VotePill.cs +++ b/osu.Game/Overlays/Comments/VotePill.cs @@ -59,7 +59,7 @@ namespace osu.Game.Overlays.Comments AccentColour = borderContainer.BorderColour = sideNumber.Colour = colours.GreenLight; hoverLayer.Colour = Color4.Black.Opacity(0.5f); - if ((api.LocalUser.Value?.Id ?? comment.UserId) != comment.UserId) + if (api.LocalUser.Value.Id != comment.UserId && api.LocalUser.Value.Id != 1) Action = onAction; } From 759395bcb5802f76dfea0db38be65f27561da27f Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Wed, 30 Oct 2019 04:31:09 +0300 Subject: [PATCH 09/58] CI fix --- osu.Game.Tests/Visual/Online/TestSceneVotePill.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs b/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs index 47cb806fb8..7ccb025b47 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs @@ -40,16 +40,16 @@ namespace osu.Game.Tests.Visual.Online AddStep("User comment", () => addVotePill(userComment)); AddStep("Click", () => votePill.Click()); - AddAssert("Not loading", () => votePill.IsLoading == false); + AddAssert("Not loading", () => !votePill.IsLoading); AddStep("Random comment", () => addVotePill(randomComment)); AddStep("Click", () => votePill.Click()); - AddAssert("Loading", () => votePill.IsLoading == true); + AddAssert("Loading", () => votePill.IsLoading); AddStep("Log out", API.Logout); AddStep("Random comment", () => addVotePill(randomComment)); AddStep("Click", () => votePill.Click()); - AddAssert("Not loading", () => votePill.IsLoading == false); + AddAssert("Not loading", () => !votePill.IsLoading); } private void addVotePill(Comment comment) From 8fbe76b574471e3f2decbcf49bde704fd202c5eb Mon Sep 17 00:00:00 2001 From: Huo Yaoyuan Date: Wed, 30 Oct 2019 21:06:55 +0800 Subject: [PATCH 10/58] Use slnf for filtering platform. --- osu.Android.sln | 126 ------ osu.Android.sln.DotSettings | 834 ----------------------------------- osu.Android.slnf | 19 + osu.Desktop.slnf | 20 + osu.iOS.sln | 187 -------- osu.iOS.sln.DotSettings | 836 ------------------------------------ osu.iOS.slnf | 18 + osu.sln | 318 +++++++++++++- 8 files changed, 371 insertions(+), 1987 deletions(-) delete mode 100644 osu.Android.sln delete mode 100644 osu.Android.sln.DotSettings create mode 100644 osu.Android.slnf create mode 100644 osu.Desktop.slnf delete mode 100644 osu.iOS.sln delete mode 100644 osu.iOS.sln.DotSettings create mode 100644 osu.iOS.slnf diff --git a/osu.Android.sln b/osu.Android.sln deleted file mode 100644 index ebf2c55cb4..0000000000 --- a/osu.Android.sln +++ /dev/null @@ -1,126 +0,0 @@ - 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newline at end of file diff --git a/osu.sln b/osu.sln index 688339fab5..12ea89aaad 100644 --- a/osu.sln +++ b/osu.sln @@ -1,7 +1,7 @@  Microsoft Visual Studio Solution File, Format Version 12.00 -# Visual Studio 15 -VisualStudioVersion = 15.0.27004.2006 +# Visual Studio Version 16 +VisualStudioVersion = 16.0.29424.173 MinimumVisualStudioVersion = 10.0.40219.1 Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game", "osu.Game\osu.Game.csproj", "{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}" EndProject @@ -25,68 +25,378 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Taiko.Tes EndProject Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Osu.Tests", "osu.Game.Rulesets.Osu.Tests\osu.Game.Rulesets.Osu.Tests.csproj", "{6A2D5D58-0261-4A75-BE84-2BE8B076B7C2}" EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Tournament", "osu.Game.Tournament\osu.Game.Tournament.csproj", "{5672CA4D-1B37-425B-A118-A8DA26E78938}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Tournament", "osu.Game.Tournament\osu.Game.Tournament.csproj", "{5672CA4D-1B37-425B-A118-A8DA26E78938}" EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Tournament.Tests", "osu.Game.Tournament.Tests\osu.Game.Tournament.Tests.csproj", "{5789E78D-38F9-4072-AB7B-978F34B2C17F}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Tournament.Tests", "osu.Game.Tournament.Tests\osu.Game.Tournament.Tests.csproj", "{5789E78D-38F9-4072-AB7B-978F34B2C17F}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.iOS", "osu.iOS\osu.iOS.csproj", "{3F082D0B-A964-43D7-BDF7-C256D76A50D0}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Tests.iOS", "osu.Game.Tests.iOS\osu.Game.Tests.iOS.csproj", "{65FF8E19-6934-469B-B690-23C6D6E56A17}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Taiko.Tests.iOS", "osu.Game.Rulesets.Taiko.Tests.iOS\osu.Game.Rulesets.Taiko.Tests.iOS.csproj", "{7E408809-66AC-49D1-AF4D-98834F9B979A}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Osu.Tests.iOS", "osu.Game.Rulesets.Osu.Tests.iOS\osu.Game.Rulesets.Osu.Tests.iOS.csproj", "{6653CA6F-DB06-4604-A3FD-762E25C2AF96}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Mania.Tests.iOS", "osu.Game.Rulesets.Mania.Tests.iOS\osu.Game.Rulesets.Mania.Tests.iOS.csproj", "{39FD990E-B6CE-4B2A-999F-BC008CF2C64C}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Catch.Tests.iOS", "osu.Game.Rulesets.Catch.Tests.iOS\osu.Game.Rulesets.Catch.Tests.iOS.csproj", "{4004C7B7-1A62-43F1-9DF2-52450FA67E70}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Android", "osu.Android\osu.Android.csproj", "{D1D5F9A8-B40B-40E6-B02F-482D03346D3D}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Catch.Tests.Android", "osu.Game.Rulesets.Catch.Tests.Android\osu.Game.Rulesets.Catch.Tests.Android.csproj", "{C5379ECB-3A94-4D2F-AC3B-2615AC23EB0D}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Mania.Tests.Android", "osu.Game.Rulesets.Mania.Tests.Android\osu.Game.Rulesets.Mania.Tests.Android.csproj", "{531F1092-DB27-445D-AA33-2A77C7187C99}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Osu.Tests.Android", "osu.Game.Rulesets.Osu.Tests.Android\osu.Game.Rulesets.Osu.Tests.Android.csproj", "{90CAB706-39CB-4B93-9629-3218A6FF8E9B}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Taiko.Tests.Android", "osu.Game.Rulesets.Taiko.Tests.Android\osu.Game.Rulesets.Taiko.Tests.Android.csproj", "{3701A0A1-8476-42C6-B5C4-D24129B4A484}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Tests.Android", "osu.Game.Tests.Android\osu.Game.Tests.Android.csproj", "{5CC222DC-5716-4499-B897-DCBDDA4A5CF9}" +EndProject +Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{10DF8F12-50FD-45D8-8A38-17BA764BF54D}" + ProjectSection(SolutionItems) = preProject + .editorconfig = .editorconfig + osu.Android.props = osu.Android.props + osu.Game.props = osu.Game.props + osu.iOS.props = osu.iOS.props + osu.sln.DotSettings = osu.sln.DotSettings + osu.TestProject.props = osu.TestProject.props + EndProjectSection EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|Any CPU = Debug|Any CPU + Debug|iPhone = Debug|iPhone + Debug|iPhoneSimulator = Debug|iPhoneSimulator Release|Any CPU = Release|Any CPU + Release|iPhone = Release|iPhone + Release|iPhoneSimulator = Release|iPhoneSimulator EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution {2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 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CPU + {5CC222DC-5716-4499-B897-DCBDDA4A5CF9}.Debug|iPhoneSimulator.Build.0 = Debug|Any CPU + {5CC222DC-5716-4499-B897-DCBDDA4A5CF9}.Debug|iPhoneSimulator.Deploy.0 = Debug|Any CPU + {5CC222DC-5716-4499-B897-DCBDDA4A5CF9}.Release|Any CPU.ActiveCfg = Release|Any CPU + {5CC222DC-5716-4499-B897-DCBDDA4A5CF9}.Release|Any CPU.Build.0 = Release|Any CPU + {5CC222DC-5716-4499-B897-DCBDDA4A5CF9}.Release|Any CPU.Deploy.0 = Release|Any CPU + {5CC222DC-5716-4499-B897-DCBDDA4A5CF9}.Release|iPhone.ActiveCfg = Release|Any CPU + {5CC222DC-5716-4499-B897-DCBDDA4A5CF9}.Release|iPhone.Build.0 = Release|Any CPU + {5CC222DC-5716-4499-B897-DCBDDA4A5CF9}.Release|iPhone.Deploy.0 = Release|Any CPU + {5CC222DC-5716-4499-B897-DCBDDA4A5CF9}.Release|iPhoneSimulator.ActiveCfg = Release|Any CPU + {5CC222DC-5716-4499-B897-DCBDDA4A5CF9}.Release|iPhoneSimulator.Build.0 = Release|Any CPU + {5CC222DC-5716-4499-B897-DCBDDA4A5CF9}.Release|iPhoneSimulator.Deploy.0 = Release|Any CPU EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE From 93fae7ad4d257e91c53ecbd9d0bb8a106111fcd4 Mon Sep 17 00:00:00 2001 From: Huo Yaoyuan Date: Wed, 30 Oct 2019 21:46:30 +0800 Subject: [PATCH 11/58] Remove meanless properties. --- .../osu.Game.Rulesets.Catch.Tests.iOS.csproj | 2 -- .../osu.Game.Rulesets.Mania.Tests.iOS.csproj | 2 -- .../osu.Game.Rulesets.Osu.Tests.iOS.csproj | 2 -- .../osu.Game.Rulesets.Taiko.Tests.iOS.csproj | 2 -- osu.Game.Tests.iOS/osu.Game.Tests.iOS.csproj | 2 -- osu.Game/osu.Game.csproj | 3 --- osu.TestProject.props | 3 --- osu.iOS/osu.iOS.csproj | 2 -- 8 files changed, 18 deletions(-) diff --git a/osu.Game.Rulesets.Catch.Tests.iOS/osu.Game.Rulesets.Catch.Tests.iOS.csproj b/osu.Game.Rulesets.Catch.Tests.iOS/osu.Game.Rulesets.Catch.Tests.iOS.csproj index 7990c35e09..708779986c 100644 --- a/osu.Game.Rulesets.Catch.Tests.iOS/osu.Game.Rulesets.Catch.Tests.iOS.csproj +++ b/osu.Game.Rulesets.Catch.Tests.iOS/osu.Game.Rulesets.Catch.Tests.iOS.csproj @@ -1,6 +1,5 @@ - Debug iPhoneSimulator @@ -33,5 +32,4 @@ - \ No newline at end of file diff --git a/osu.Game.Rulesets.Mania.Tests.iOS/osu.Game.Rulesets.Mania.Tests.iOS.csproj b/osu.Game.Rulesets.Mania.Tests.iOS/osu.Game.Rulesets.Mania.Tests.iOS.csproj index 58c2e2aa5a..52e558931b 100644 --- a/osu.Game.Rulesets.Mania.Tests.iOS/osu.Game.Rulesets.Mania.Tests.iOS.csproj +++ b/osu.Game.Rulesets.Mania.Tests.iOS/osu.Game.Rulesets.Mania.Tests.iOS.csproj @@ -1,6 +1,5 @@ - Debug iPhoneSimulator @@ -33,5 +32,4 @@ - \ No newline at end of file diff --git a/osu.Game.Rulesets.Osu.Tests.iOS/osu.Game.Rulesets.Osu.Tests.iOS.csproj b/osu.Game.Rulesets.Osu.Tests.iOS/osu.Game.Rulesets.Osu.Tests.iOS.csproj index c7787bd162..cacd035078 100644 --- a/osu.Game.Rulesets.Osu.Tests.iOS/osu.Game.Rulesets.Osu.Tests.iOS.csproj +++ b/osu.Game.Rulesets.Osu.Tests.iOS/osu.Game.Rulesets.Osu.Tests.iOS.csproj @@ -1,6 +1,5 @@ - Debug iPhoneSimulator @@ -33,5 +32,4 @@ - \ No newline at end of file diff --git a/osu.Game.Rulesets.Taiko.Tests.iOS/osu.Game.Rulesets.Taiko.Tests.iOS.csproj b/osu.Game.Rulesets.Taiko.Tests.iOS/osu.Game.Rulesets.Taiko.Tests.iOS.csproj index 3e46bb89af..c20bd4fe02 100644 --- a/osu.Game.Rulesets.Taiko.Tests.iOS/osu.Game.Rulesets.Taiko.Tests.iOS.csproj +++ b/osu.Game.Rulesets.Taiko.Tests.iOS/osu.Game.Rulesets.Taiko.Tests.iOS.csproj @@ -1,6 +1,5 @@ - Debug iPhoneSimulator @@ -33,5 +32,4 @@ - \ No newline at end of file diff --git a/osu.Game.Tests.iOS/osu.Game.Tests.iOS.csproj b/osu.Game.Tests.iOS/osu.Game.Tests.iOS.csproj index 5c0713b895..583d188295 100644 --- a/osu.Game.Tests.iOS/osu.Game.Tests.iOS.csproj +++ b/osu.Game.Tests.iOS/osu.Game.Tests.iOS.csproj @@ -1,6 +1,5 @@ - Debug iPhoneSimulator @@ -48,5 +47,4 @@ - \ No newline at end of file diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index 0cb09d9b14..53678b96c7 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -17,9 +17,6 @@ Copyright (c) 2019 ppy Pty Ltd osu game - - - diff --git a/osu.TestProject.props b/osu.TestProject.props index a5c70f4edc..79f1cf49d1 100644 --- a/osu.TestProject.props +++ b/osu.TestProject.props @@ -3,9 +3,6 @@ osu.Game.Tests.VisualTestRunner - - - diff --git a/osu.iOS/osu.iOS.csproj b/osu.iOS/osu.iOS.csproj index 19d1acf014..49d45e9031 100644 --- a/osu.iOS/osu.iOS.csproj +++ b/osu.iOS/osu.iOS.csproj @@ -1,6 +1,5 @@ - Debug iPhoneSimulator @@ -77,5 +76,4 @@ - \ No newline at end of file From 31595159beed1e0476c48ccf5b33ed3e222915ab Mon Sep 17 00:00:00 2001 From: Huo Yaoyuan Date: Wed, 30 Oct 2019 21:54:14 +0800 Subject: [PATCH 12/58] Normalize .props --- osu.Game.props => Directory.Build.props | 6 +++--- osu.Desktop/osu.Desktop.csproj | 1 - osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj | 1 - osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj | 1 - osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj | 1 - osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj | 1 - osu.Game.Tournament/osu.Game.Tournament.csproj | 1 - osu.Game/osu.Game.csproj | 1 - osu.TestProject.props | 5 ++--- 9 files changed, 5 insertions(+), 13 deletions(-) rename osu.Game.props => Directory.Build.props (78%) diff --git a/osu.Game.props b/Directory.Build.props similarity index 78% rename from osu.Game.props rename to Directory.Build.props index 1a3c0aec3e..4f7ad880b5 100644 --- a/osu.Game.props +++ b/Directory.Build.props @@ -1,13 +1,13 @@ - 7.2 + 7.3 - ..\app.manifest + $(MSBuildThisFileDirectory)app.manifest - + osu.licenseheader diff --git a/osu.Desktop/osu.Desktop.csproj b/osu.Desktop/osu.Desktop.csproj index 2d1282634f..84881ce1d3 100644 --- a/osu.Desktop/osu.Desktop.csproj +++ b/osu.Desktop/osu.Desktop.csproj @@ -1,5 +1,4 @@  - netcoreapp3.0 WinExe diff --git a/osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj b/osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj index 883cac67d1..53d8651476 100644 --- a/osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj +++ b/osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj @@ -1,5 +1,4 @@  - netstandard2.0 Library diff --git a/osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj b/osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj index a086da0565..061cced227 100644 --- a/osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj +++ b/osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj @@ -1,5 +1,4 @@  - netstandard2.0 Library diff --git a/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj b/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj index b0ca314551..afd5e1f753 100644 --- a/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj +++ b/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj @@ -1,5 +1,4 @@  - netstandard2.0 Library diff --git a/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj b/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj index 656ebcc7c2..482f459564 100644 --- a/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj +++ b/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj @@ -1,5 +1,4 @@  - netstandard2.0 Library diff --git a/osu.Game.Tournament/osu.Game.Tournament.csproj b/osu.Game.Tournament/osu.Game.Tournament.csproj index bddaff0a80..7e1f0eb2b3 100644 --- a/osu.Game.Tournament/osu.Game.Tournament.csproj +++ b/osu.Game.Tournament/osu.Game.Tournament.csproj @@ -1,5 +1,4 @@  - netstandard2.0 Library diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index 53678b96c7..717e3e7de8 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -1,5 +1,4 @@  - netstandard2.0 Library diff --git a/osu.TestProject.props b/osu.TestProject.props index 79f1cf49d1..7e87bc5414 100644 --- a/osu.TestProject.props +++ b/osu.TestProject.props @@ -1,13 +1,12 @@ - osu.Game.Tests.VisualTestRunner - + - + VisualTestRunner.cs From 990227827731a203e5091844f7993a077b91bd6e Mon Sep 17 00:00:00 2001 From: Huo Yaoyuan Date: Wed, 30 Oct 2019 22:28:10 +0800 Subject: [PATCH 13/58] Merge props orthogonally. --- osu.Android.props | 27 ++++-------- osu.iOS.props | 105 ++++++++++++++-------------------------------- 2 files changed, 41 insertions(+), 91 deletions(-) diff --git a/osu.Android.props b/osu.Android.props index 8b31be3f12..26a80660ca 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -1,13 +1,10 @@ - - Debug - AnyCPU + bin\$(Configuration) 4 2.0 false false - default Library 512 Off @@ -15,37 +12,31 @@ Xamarin.Android.Net.AndroidClientHandler v9.0 false + true + armeabi-v7a;x86;arm64-v8a + true + cjk,mideast,other,rare,west + SdkOnly + prompt - + True portable False DEBUG;TRACE - prompt false false - SdkOnly true false - cjk,mideast,other,rare,west - true - armeabi-v7a;x86;arm64-v8a - true - + false None True - prompt true false - SdkOnly False true - cjk,mideast,other,rare,west - true - armeabi-v7a;x86;arm64-v8a - true diff --git a/osu.iOS.props b/osu.iOS.props index 719aced705..8079022ca0 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -5,91 +5,50 @@ PackageReference --nolinkaway -lstdc++ -lbz2 -framework AudioToolbox -framework AVFoundation -framework CoreMedia -framework VideoToolbox -framework SystemConfiguration -framework CFNetwork -framework Accelerate + bin\$(Platform)\$(Configuration) + cjk,mideast,other,rare,west + false + $(DefaultMtouchExtraArgs) -gcc_flags "$(DefaultMtouchGccFlags)" + NSUrlSessionHandler + + iPhone Developer + + + true + full + false + DEBUG;ENABLE_TEST_CLOUD; + true + true + + + pdbonly + true + + + x86_64 + None + + + true + SdkOnly + ARM64 + Entitlements.plist - true - full - false - bin\iPhoneSimulator\Debug - DEBUG;ENABLE_TEST_CLOUD; - prompt - 4 - iPhone Developer - true - true true 25823 - None - x86_64 - NSUrlSessionHandler false - - Default - $(DefaultMtouchExtraArgs) -gcc_flags "$(DefaultMtouchGccFlags)" - false - cjk,mideast,other,rare,west - - - pdbonly - true - bin\iPhone\Release - - prompt - 4 - iPhone Distribution - true - true - Entitlements.plist - SdkOnly - ARM64 - NSUrlSessionHandler - - Default - $(DefaultMtouchExtraArgs) -gcc_flags "$(DefaultMtouchGccFlags)" - false - cjk,mideast,other,rare,west - pdbonly - true - bin\iPhoneSimulator\Release - - prompt - 4 - iPhone Developer true - None - x86_64 - NSUrlSessionHandler - - Default - $(DefaultMtouchExtraArgs) -gcc_flags "$(DefaultMtouchGccFlags)" - false - cjk,mideast,other,rare,west - true - full - false - bin\iPhone\Debug - DEBUG;ENABLE_TEST_CLOUD; - prompt - 4 - iPhone Developer true - true - true - true - Entitlements.plist 28126 - SdkOnly - ARM64 - NSUrlSessionHandler - - Default - $(DefaultMtouchExtraArgs) -gcc_flags "$(DefaultMtouchGccFlags)" - false - cjk,mideast,other,rare,west + + + true From 47e3498b7149920e3b32367289cd96424cca2806 Mon Sep 17 00:00:00 2001 From: Huo Yaoyuan Date: Wed, 30 Oct 2019 22:42:25 +0800 Subject: [PATCH 14/58] Use cake as local tool and builds for slnf. --- .config/dotnet-tools.json | 12 ++++++++++++ build.ps1 | 2 +- build.sh | 2 +- build/Desktop.proj | 17 +++++++++++++++++ build/build.cake | 7 ++++--- global.json | 5 +++++ osu.sln | 1 + 7 files changed, 41 insertions(+), 5 deletions(-) create mode 100644 .config/dotnet-tools.json create mode 100644 build/Desktop.proj create mode 100644 global.json diff --git a/.config/dotnet-tools.json b/.config/dotnet-tools.json new file mode 100644 index 0000000000..1b70c949eb --- /dev/null +++ b/.config/dotnet-tools.json @@ -0,0 +1,12 @@ +{ + "version": 1, + "isRoot": true, + "tools": { + "cake.tool": { + "version": "0.35.0", + "commands": [ + "dotnet-cake" + ] + } + } +} \ No newline at end of file diff --git a/build.ps1 b/build.ps1 index 2dbd10a150..4b3b1f717a 100755 --- a/build.ps1 +++ b/build.ps1 @@ -21,7 +21,7 @@ if ($DryRun) { $cakeArguments += "-dryrun" } if ($Experimental) { $cakeArguments += "-experimental" } $cakeArguments += $ScriptArgs -dotnet tool install Cake.Tool --global --version 0.35.0 +dotnet tool restore dotnet cake ./build/build.cake --bootstrap dotnet cake ./build/build.cake $cakeArguments exit $LASTEXITCODE \ No newline at end of file diff --git a/build.sh b/build.sh index ac6bd877a6..2c22f08574 100755 --- a/build.sh +++ b/build.sh @@ -1,5 +1,5 @@ echo "Installing Cake.Tool..." -dotnet tool install Cake.Tool --global --version 0.35.0 +dotnet tool restore # Parse arguments. CAKE_ARGUMENTS=() diff --git a/build/Desktop.proj b/build/Desktop.proj new file mode 100644 index 0000000000..b1c6b065e8 --- /dev/null +++ b/build/Desktop.proj @@ -0,0 +1,17 @@ + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/build/build.cake b/build/build.cake index cfdfebee61..389ff4829d 100644 --- a/build/build.cake +++ b/build/build.cake @@ -11,7 +11,8 @@ var target = Argument("target", "Build"); var configuration = Argument("configuration", "Release"); var rootDirectory = new DirectoryPath(".."); -var solution = rootDirectory.CombineWithFilePath("osu.sln"); +var desktopBuilds = rootDirectory.CombineWithFilePath("build/Desktop.proj"); +var desktopSlnf = rootDirectory.CombineWithFilePath("osu.Desktop.slnf"); /////////////////////////////////////////////////////////////////////////////// // TASKS @@ -19,7 +20,7 @@ var solution = rootDirectory.CombineWithFilePath("osu.sln"); Task("Compile") .Does(() => { - DotNetCoreBuild(solution.FullPath, new DotNetCoreBuildSettings { + DotNetCoreBuild(desktopBuilds.FullPath, new DotNetCoreBuildSettings { Configuration = configuration, }); }); @@ -41,7 +42,7 @@ Task("InspectCode") .WithCriteria(IsRunningOnWindows()) .IsDependentOn("Compile") .Does(() => { - InspectCode(solution, new InspectCodeSettings { + InspectCode(desktopSlnf, new InspectCodeSettings { CachesHome = "inspectcode", OutputFile = "inspectcodereport.xml", }); diff --git a/global.json b/global.json new file mode 100644 index 0000000000..d8b8d14c36 --- /dev/null +++ b/global.json @@ -0,0 +1,5 @@ +{ + "msbuild-sdks": { + "Microsoft.Build.Traversal": "2.0.19" + } +} \ No newline at end of file diff --git a/osu.sln b/osu.sln index 12ea89aaad..1baf62da15 100644 --- a/osu.sln +++ b/osu.sln @@ -56,6 +56,7 @@ EndProject Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{10DF8F12-50FD-45D8-8A38-17BA764BF54D}" ProjectSection(SolutionItems) = preProject .editorconfig = .editorconfig + global.json = global.json osu.Android.props = osu.Android.props osu.Game.props = osu.Game.props osu.iOS.props = osu.iOS.props From bcf8e3a9d473856d20d7c25141da7c4754d18a1d Mon Sep 17 00:00:00 2001 From: Huo Yaoyuan Date: Wed, 30 Oct 2019 22:56:33 +0800 Subject: [PATCH 15/58] Remove redundant properties from desktop projects. While OutputType=Library maybe doubtful, PlatformTarget=AnyCPU should be clearly the default. --- Directory.Build.props | 12 ++++++++++-- osu.Desktop/osu.Desktop.csproj | 3 +-- .../osu.Game.Rulesets.Catch.csproj | 1 - .../osu.Game.Rulesets.Mania.csproj | 1 - osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj | 1 - .../osu.Game.Rulesets.Taiko.csproj | 1 - osu.Game.Tournament/osu.Game.Tournament.csproj | 1 - osu.Game/osu.Game.csproj | 8 -------- osu.sln | 2 +- 9 files changed, 12 insertions(+), 18 deletions(-) diff --git a/Directory.Build.props b/Directory.Build.props index 4f7ad880b5..76f1ccc0ca 100644 --- a/Directory.Build.props +++ b/Directory.Build.props @@ -15,10 +15,18 @@ - ppy Pty Ltd - Copyright (c) 2019 ppy Pty Ltd NU1701 + + ppy Pty Ltd + https://github.com/ppy/osu/blob/master/LICENCE.md + https://github.com/ppy/osu + https://github.com/ppy/osu + Automated release. + ppy Pty Ltd + Copyright (c) 2019 ppy Pty Ltd + osu game + \ No newline at end of file diff --git a/osu.Desktop/osu.Desktop.csproj b/osu.Desktop/osu.Desktop.csproj index 84881ce1d3..453cf6f94d 100644 --- a/osu.Desktop/osu.Desktop.csproj +++ b/osu.Desktop/osu.Desktop.csproj @@ -2,7 +2,6 @@ netcoreapp3.0 WinExe - AnyCPU true click the circles. to the beat. osu! @@ -22,13 +21,13 @@ - + diff --git a/osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj b/osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj index 53d8651476..f24cf1def9 100644 --- a/osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj +++ b/osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj @@ -2,7 +2,6 @@ netstandard2.0 Library - AnyCPU true catch the fruit. to the beat. diff --git a/osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj b/osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj index 061cced227..0af200d19b 100644 --- a/osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj +++ b/osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj @@ -2,7 +2,6 @@ netstandard2.0 Library - AnyCPU true smash the keys. to the beat. diff --git a/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj b/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj index afd5e1f753..fb3fe8808d 100644 --- a/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj +++ b/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj @@ -2,7 +2,6 @@ netstandard2.0 Library - AnyCPU true click the circles. to the beat. diff --git a/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj b/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj index 482f459564..0a2b189c3a 100644 --- a/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj +++ b/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj @@ -2,7 +2,6 @@ netstandard2.0 Library - AnyCPU true bash the drum. to the beat. diff --git a/osu.Game.Tournament/osu.Game.Tournament.csproj b/osu.Game.Tournament/osu.Game.Tournament.csproj index 7e1f0eb2b3..f5306facaf 100644 --- a/osu.Game.Tournament/osu.Game.Tournament.csproj +++ b/osu.Game.Tournament/osu.Game.Tournament.csproj @@ -2,7 +2,6 @@ netstandard2.0 Library - AnyCPU true tools for tournaments. diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index 717e3e7de8..fce50c43d2 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -2,19 +2,11 @@ netstandard2.0 Library - AnyCPU true osu! ppy.osu.Game - ppy Pty Ltd - https://github.com/ppy/osu/blob/master/LICENCE.md - https://github.com/ppy/osu - https://github.com/ppy/osu - Automated release. - Copyright (c) 2019 ppy Pty Ltd - osu game diff --git a/osu.sln b/osu.sln index 1baf62da15..1f4faae6b9 100644 --- a/osu.sln +++ b/osu.sln @@ -56,9 +56,9 @@ EndProject Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{10DF8F12-50FD-45D8-8A38-17BA764BF54D}" ProjectSection(SolutionItems) = preProject .editorconfig = .editorconfig + Directory.Build.props = Directory.Build.props global.json = global.json osu.Android.props = osu.Android.props - osu.Game.props = osu.Game.props osu.iOS.props = osu.iOS.props osu.sln.DotSettings = osu.sln.DotSettings osu.TestProject.props = osu.TestProject.props From 847cf8639fa87e505f47154134c0f8f7b1751cfa Mon Sep 17 00:00:00 2001 From: Huo Yaoyuan Date: Wed, 30 Oct 2019 22:58:23 +0800 Subject: [PATCH 16/58] Move to VS2019 stable for CI. --- appveyor.yml | 2 +- appveyor_deploy.yml | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/appveyor.yml b/appveyor.yml index f59c0b162d..f911d67c6e 100644 --- a/appveyor.yml +++ b/appveyor.yml @@ -1,6 +1,6 @@ clone_depth: 1 version: '{branch}-{build}' -image: Visual Studio 2019 Preview +image: Visual Studio 2019 test: off build_script: - cmd: PowerShell -Version 2.0 .\build.ps1 diff --git a/appveyor_deploy.yml b/appveyor_deploy.yml index 13635b943c..fb7825b31d 100644 --- a/appveyor_deploy.yml +++ b/appveyor_deploy.yml @@ -1,6 +1,6 @@ clone_depth: 1 version: '{build}' -image: Visual Studio 2019 Preview +image: Visual Studio 2019 test: off skip_non_tags: true build_script: From c95052b10fc6f4707bebf3587e23ee938d10fb60 Mon Sep 17 00:00:00 2001 From: Huo Yaoyuan Date: Wed, 30 Oct 2019 23:03:02 +0800 Subject: [PATCH 17/58] Resolve package downgrade and VS claims for iOS. --- osu.iOS.props | 12 +------ osu.iOS/osu.iOS.csproj | 80 +++++++++++++++++++++++++++++++----------- 2 files changed, 61 insertions(+), 31 deletions(-) diff --git a/osu.iOS.props b/osu.iOS.props index 8079022ca0..55f1317a58 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -12,6 +12,7 @@ NSUrlSessionHandler iPhone Developer + true true @@ -68,21 +69,10 @@ - - - - - - - - - - - diff --git a/osu.iOS/osu.iOS.csproj b/osu.iOS/osu.iOS.csproj index 49d45e9031..378ac231c2 100644 --- a/osu.iOS/osu.iOS.csproj +++ b/osu.iOS/osu.iOS.csproj @@ -54,26 +54,66 @@ - - - - - - - - - - - - - - - - - - - - + + false + + + false + + + false + + + false + + + false + + + false + + + false + + + false + + + false + + + false + + + false + + + false + + + false + + + false + + + false + + + false + + + false + + + false + + + false + + + false + \ No newline at end of file From e57e9a3817094fb8788f1f5a29af0fb6b483e8d3 Mon Sep 17 00:00:00 2001 From: Huo Yaoyuan Date: Wed, 30 Oct 2019 23:07:22 +0800 Subject: [PATCH 18/58] Update VSCode restore instructions. Use slnf when dotnet.exe knows it. --- .vscode/tasks.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/.vscode/tasks.json b/.vscode/tasks.json index 70e620bca2..04ff7c1bea 100644 --- a/.vscode/tasks.json +++ b/.vscode/tasks.json @@ -100,7 +100,7 @@ "command": "dotnet", "args": [ "restore", - "osu.sln" + "build/Desktop.proj" ], "problemMatcher": [] } From 3ad0369d7b77b6890ecfc69e32aef219aff8d138 Mon Sep 17 00:00:00 2001 From: Huo Yaoyuan Date: Wed, 30 Oct 2019 23:09:08 +0800 Subject: [PATCH 19/58] Resolve new diagnostics in C# 7.3 --- osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs | 2 +- osu.Game/Updater/SimpleUpdateManager.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs b/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs index 3a14b6d9c2..fbf0435953 100644 --- a/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs +++ b/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs @@ -195,7 +195,7 @@ namespace osu.Game.Tournament.Screens.Drawings } } - writeOp = writeOp?.ContinueWith(t => { writeAction(); }) ?? Task.Run((Action)writeAction); + writeOp = writeOp?.ContinueWith(t => { writeAction(); }) ?? Task.Run(writeAction); } private void reloadTeams() diff --git a/osu.Game/Updater/SimpleUpdateManager.cs b/osu.Game/Updater/SimpleUpdateManager.cs index 4789ac94d2..f76cba7f41 100644 --- a/osu.Game/Updater/SimpleUpdateManager.cs +++ b/osu.Game/Updater/SimpleUpdateManager.cs @@ -29,7 +29,7 @@ namespace osu.Game.Updater version = game.Version; if (game.IsDeployedBuild) - Schedule(() => Task.Run(() => checkForUpdateAsync())); + Schedule(() => Task.Run(checkForUpdateAsync)); } private async void checkForUpdateAsync() From b0414c105f966f255fe25d4cbd18116b050b1ef6 Mon Sep 17 00:00:00 2001 From: Huo Yaoyuan Date: Wed, 30 Oct 2019 23:16:57 +0800 Subject: [PATCH 20/58] Copy parts of DotSettings from framework. --- osu.sln.DotSettings | 830 ++++++++++++++++++++++---------------------- 1 file changed, 421 insertions(+), 409 deletions(-) diff --git a/osu.sln.DotSettings b/osu.sln.DotSettings index ed162eed6e..0a65fad9df 100644 --- a/osu.sln.DotSettings +++ b/osu.sln.DotSettings @@ -125,6 +125,7 @@ WARNING WARNING WARNING + WARNING WARNING WARNING ERROR @@ -201,6 +202,7 @@ HINT HINT + HINT WARNING WARNING WARNING @@ -271,10 +273,13 @@ GC GL GLSL + 2D + 3D HID HUD ID IL + IOS IP IPC JIT @@ -286,399 +291,400 @@ RGB RNG SHA + RGB SRGB TK - SS - PP - GMT - QAT - BNG + SS + PP + GMT + QAT + BNG UI False HINT <?xml version="1.0" encoding="utf-16"?> <Patterns xmlns="urn:schemas-jetbrains-com:member-reordering-patterns"> - <TypePattern DisplayName="COM interfaces or structs"> - <TypePattern.Match> - <Or> - <And> - <Kind Is="Interface" /> - <Or> - <HasAttribute Name="System.Runtime.InteropServices.InterfaceTypeAttribute" /> - <HasAttribute Name="System.Runtime.InteropServices.ComImport" /> - </Or> - </And> - <Kind Is="Struct" /> - </Or> - </TypePattern.Match> - </TypePattern> - <TypePattern DisplayName="NUnit Test Fixtures" RemoveRegions="All"> - <TypePattern.Match> - <And> - <Kind Is="Class" /> - <HasAttribute Name="NUnit.Framework.TestFixtureAttribute" Inherited="True" /> - </And> - 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DisplayName="Methods"> + <Entry.Match> + <And> + <Access Is="Protected" /> + <Not> + <Static /> + </Not> + <Kind Is="Method" /> + </And> + </Entry.Match> + </Entry> + </Group> + <Group DisplayName="Private"> + <Entry DisplayName="Static Methods"> + <Entry.Match> + <And> + <Access Is="Private" /> + <Static /> + <Kind Is="Method" /> + </And> + </Entry.Match> + </Entry> + <Entry DisplayName="Methods"> + <Entry.Match> + <And> + <Access Is="Private" /> + <Not> + <Static /> + </Not> + <Kind Is="Method" /> + </And> + </Entry.Match> + </Entry> + </Group> + </Group> + </TypePattern> </Patterns> Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. See the LICENCE file in the repository root for full licence text. @@ -738,6 +744,7 @@ See the LICENCE file in the repository root for full licence text. <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + True True True @@ -773,7 +780,7 @@ Origin = Anchor.$anchor$, True InternalChildren = new Drawable[] { - $END$ + $END$ }; True True @@ -786,12 +793,12 @@ Origin = Anchor.$anchor$, True new GridContainer { - RelativeSizeAxes = Axes.Both, - Content = new[] - { - new Drawable[] { $END$ }, - new Drawable[] { } - } + RelativeSizeAxes = Axes.Both, + Content = new[] + { + new Drawable[] { $END$ }, + new Drawable[] { } + } }; True True @@ -804,12 +811,12 @@ Origin = Anchor.$anchor$, True new FillFlowContainer { - RelativeSizeAxes = Axes.Both, - Direction = FillDirection.Vertical, - Children = new Drawable[] - { - $END$ - } + RelativeSizeAxes = Axes.Both, + Direction = FillDirection.Vertical, + Children = new Drawable[] + { + $END$ + } }, True True @@ -822,11 +829,11 @@ Origin = Anchor.$anchor$, True new Container { - RelativeSizeAxes = Axes.Both, - Children = new Drawable[] - { - $END$ - } + RelativeSizeAxes = Axes.Both, + Children = new Drawable[] + { + $END$ + } }, True True @@ -840,7 +847,7 @@ Origin = Anchor.$anchor$, [BackgroundDependencyLoader] private void load() { - $END$ + $END$ } True True @@ -853,8 +860,8 @@ private void load() True new Box { - Colour = Color4.Black, - RelativeSizeAxes = Axes.Both, + Colour = Color4.Black, + RelativeSizeAxes = Axes.Both, }, True True @@ -867,8 +874,9 @@ private void load() True Children = new Drawable[] { - $END$ + $END$ }; + True True True True @@ -886,4 +894,8 @@ private void load() True True True - True + True + True + True + True + True From 9d4f80c2a236ecb35f1b0e02fed21494bddddb0a Mon Sep 17 00:00:00 2001 From: Huo Yaoyuan Date: Wed, 30 Oct 2019 23:37:58 +0800 Subject: [PATCH 21/58] Add icon and use licence expression for NuGet. Unlike framework, if other components are packed, they are likely to use different icons. --- Directory.Build.props | 2 +- assets/lazer-nuget.png | Bin 0 -> 12471 bytes osu.Game/osu.Game.csproj | 7 +++++++ 3 files changed, 8 insertions(+), 1 deletion(-) create mode 100644 assets/lazer-nuget.png diff --git a/Directory.Build.props b/Directory.Build.props index 76f1ccc0ca..b4baa2833e 100644 --- a/Directory.Build.props +++ b/Directory.Build.props @@ -21,7 +21,7 @@ ppy Pty Ltd - https://github.com/ppy/osu/blob/master/LICENCE.md + MIT https://github.com/ppy/osu https://github.com/ppy/osu Automated release. diff --git a/assets/lazer-nuget.png b/assets/lazer-nuget.png new file mode 100644 index 0000000000000000000000000000000000000000..c2a587fdc26734c1f263023d7eefa8fd644e978b GIT binary patch literal 12471 zcmV;oFi6jdP)Px#1ZP1_K>z@;j|==^1poj532;bRa{vGi!vFvd!vV){sAK>DFic5AK~#8N?R^P! z9MzfbU%jdq?UF59-Yp#4csI83g0TS;2ulJ9i-8c52?L73WuK|*|u4&VzdG7zO`$yGORZk5DgJb+YUxU}{9jj?tE$^>zdpyB(I_=kW-NSt4 zbF`Gp<%*|LsV?4V=ih_8za^fCH%Fq;EjxB>-*nFM^FB{e3PO^nX6;X+yc+zX>-OrL&HO-;>LJs!_|W_r2Ut1}-2 zJMe4#-CwwvOb`lC3xA6?^>i!}d-cfCqi?phwLUO&_N*qZOksynz7Y7L2!J5{`|rPB zIdROm3o0rrzsn|j0h{s?u{X{1PO~DONV20XI9Wh{+*{UfoKZh=c#@k0RFyL+`;6emK7;~`*tY)^OhAD({ZnSWY&{k4a94?5tWfx!j$?xaJjuBh<7 z|IYiDOl)YlgBf2dGz~sJ7leix-H&mG{&_nkx3y4e+d)b(^CE#M>Hq6y?ZdlG3C$V|DzxdZ{i z=HZgo(`~JXzEeAD#DiRWQi4Q~_C!Pb(_QyetXz5ZFFCFIzUFfIa%#PyG1S&g`n$VH zU$>u4eqScW<8ex*@+%RTuWG*pVgZgljIHBPkGDFe7aSLO7f&Sbau$TzFjwRe1l${+ z)78;=U-_`=@AI`zxJx+E0^nNx)N?gU&pPYQKsb1rsIl{%@UPGm1a7Z4S~4C;Gl66A zn6YIKFw#o<&0v8v{>ngS=Af7XYmwJo@G0JfY!OyW<^U&@sk0MuBbG@;6CXaa`h{;? z_KnM$x%Py)gcB(M?zdllee#)$7C!0mdmC&`zCjQ~^7Pg&(${=W6t!nuEEcoXYBLgv zL>4nuzzvvPfnB>ft$-P@2|5!Z3+Rj^rb&J|=g2gi1;>qrFyuMuV~W;6(c+yk4)+a4YSX zaAXBcaIrh^Up|{$lZR)RZD$RPL=P z#mq0KgvHIH7aZh4>!Z)Cr}!Gye9qT_a5!wKabOO#Kc7|uh!LzH8Epoxg?J#JRZ)ci z?Z`T{P1O1QesY~Tj6lQoN5;1Br=rcH! 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ppy.osu.Game + icon.png + + + True + icon.png + + From 8d290a324291dcceccbbc587b40f483106cf0436 Mon Sep 17 00:00:00 2001 From: Huo Yaoyuan Date: Wed, 30 Oct 2019 23:43:13 +0800 Subject: [PATCH 22/58] Resolve CS0067. --- osu.Game.Rulesets.Osu.Tests/TestSceneCursorTrail.cs | 6 +++++- .../Visual/Gameplay/TestSceneSkinnableDrawable.cs | 6 +++++- 2 files changed, 10 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneCursorTrail.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneCursorTrail.cs index 685a51d208..46769f65fe 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneCursorTrail.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneCursorTrail.cs @@ -101,7 +101,11 @@ namespace osu.Game.Rulesets.Osu.Tests public IBindable GetConfig(TLookup lookup) => throw new NotImplementedException(); - public event Action SourceChanged; + public event Action SourceChanged + { + add { } + remove { } + } } private class MovingCursorInputManager : ManualInputManager diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableDrawable.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableDrawable.cs index b3d4820737..8beb107269 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableDrawable.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableDrawable.cs @@ -326,7 +326,11 @@ namespace osu.Game.Tests.Visual.Gameplay public IBindable GetConfig(TLookup lookup) => throw new NotImplementedException(); - public event Action SourceChanged; + public event Action SourceChanged + { + add { } + remove { } + } } private class TestSkinComponent : ISkinComponent From ff3db9f3b26eb9182116d53916a030eba4946dcb Mon Sep 17 00:00:00 2001 From: Huo Yaoyuan Date: Thu, 31 Oct 2019 02:58:58 +0800 Subject: [PATCH 23/58] Update README to require VS2019 --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 0460e9cbcf..1e2d539697 100644 --- a/README.md +++ b/README.md @@ -21,7 +21,7 @@ Detailed changelogs are published on the [official osu! site](https://osu.ppy.sh - A desktop platform with the [.NET Core SDK 3.0](https://www.microsoft.com/net/learn/get-started) or higher installed. - When running on linux, please have a system-wide ffmpeg installation available to support video decoding. - When running on Windows 7 or 8.1, **[additional prerequisites](https://docs.microsoft.com/en-us/dotnet/core/windows-prerequisites?tabs=netcore2x)** may be required to correctly run .NET Core applications if your operating system is not up-to-date with the latest service packs. -- When working with the codebase, we recommend using an IDE with intellisense and syntax highlighting, such as [Visual Studio 2017+](https://visualstudio.microsoft.com/vs/), [Jetbrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/). +- When working with the codebase, we recommend using an IDE with intellisense and syntax highlighting, such as [Visual Studio 2019+](https://visualstudio.microsoft.com/vs/), [Jetbrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/). ## Running osu! From 473045308374118211ae5338e06d9b96a2f949c6 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Thu, 31 Oct 2019 02:10:00 +0300 Subject: [PATCH 24/58] Apply suggestions --- .../Visual/Online/TestSceneVotePill.cs | 22 ++++++++++++------- osu.Game/Overlays/Comments/VotePill.cs | 20 ++++++++--------- 2 files changed, 24 insertions(+), 18 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs b/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs index 7ccb025b47..22e11aa464 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs @@ -8,6 +8,8 @@ using osu.Framework.Graphics; using osu.Game.Overlays.Comments; using osu.Framework.Allocation; using osu.Game.Online.API.Requests.Responses; +using osu.Game.Users; +using osu.Framework.MathUtils; namespace osu.Game.Tests.Visual.Online { @@ -24,13 +26,6 @@ namespace osu.Game.Tests.Visual.Online [BackgroundDependencyLoader] private void load() { - var userComment = new Comment - { - IsVoted = false, - UserId = API.LocalUser.Value.Id, - VotesCount = 10, - }; - var randomComment = new Comment { IsVoted = false, @@ -38,7 +33,11 @@ namespace osu.Game.Tests.Visual.Online VotesCount = 2, }; - AddStep("User comment", () => addVotePill(userComment)); + AddStep("Log in", () => API.LocalUser.Value = new User + { + Id = RNG.Next(2, 100000) + }); + AddStep("User comment", () => addVotePill(getUserComment())); AddStep("Click", () => votePill.Click()); AddAssert("Not loading", () => !votePill.IsLoading); @@ -52,6 +51,13 @@ namespace osu.Game.Tests.Visual.Online AddAssert("Not loading", () => !votePill.IsLoading); } + private Comment getUserComment() => new Comment + { + IsVoted = false, + UserId = API.LocalUser.Value.Id, + VotesCount = 10, + }; + private void addVotePill(Comment comment) { Clear(); diff --git a/osu.Game/Overlays/Comments/VotePill.cs b/osu.Game/Overlays/Comments/VotePill.cs index 54eba63095..ad17264229 100644 --- a/osu.Game/Overlays/Comments/VotePill.cs +++ b/osu.Game/Overlays/Comments/VotePill.cs @@ -158,18 +158,18 @@ namespace osu.Game.Overlays.Comments private void updateDisplay() { - if (Action != null) - { - if (isVoted.Value) - { - hoverLayer.FadeTo(IsHovered ? 1 : 0); - sideNumber.Hide(); - } - else - sideNumber.FadeTo(IsHovered ? 1 : 0); + if (Action == null) + return; - borderContainer.BorderThickness = IsHovered ? 3 : 0; + if (isVoted.Value) + { + hoverLayer.FadeTo(IsHovered ? 1 : 0); + sideNumber.Hide(); } + else + sideNumber.FadeTo(IsHovered ? 1 : 0); + + borderContainer.BorderThickness = IsHovered ? 3 : 0; } private void onHoverAction() From ee4839b7e7e3f44b4be35b536a5abcacf96aa8cc Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 6 Nov 2019 18:09:36 +0900 Subject: [PATCH 25/58] Reduce delay on parallax --- osu.Game/Graphics/Containers/ParallaxContainer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Graphics/Containers/ParallaxContainer.cs b/osu.Game/Graphics/Containers/ParallaxContainer.cs index f65a0a469a..a5ebac5b1f 100644 --- a/osu.Game/Graphics/Containers/ParallaxContainer.cs +++ b/osu.Game/Graphics/Containers/ParallaxContainer.cs @@ -71,7 +71,7 @@ namespace osu.Game.Graphics.Containers double elapsed = MathHelper.Clamp(Clock.ElapsedFrameTime, 0, 1000); - content.Position = Interpolation.ValueAt(elapsed, content.Position, offset, 0, 1000, Easing.OutQuint); + content.Position = Interpolation.ValueAt(elapsed, content.Position, offset, 0, 100, Easing.OutQuint); content.Scale = Interpolation.ValueAt(elapsed, content.Scale, new Vector2(1 + System.Math.Abs(ParallaxAmount)), 0, 1000, Easing.OutQuint); } From aaa06396f0e8699a3737dbb34293acb9a9784c0b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 6 Nov 2019 18:11:56 +0900 Subject: [PATCH 26/58] Reduce editor parallax --- osu.Game/Screens/Edit/Editor.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/osu.Game/Screens/Edit/Editor.cs b/osu.Game/Screens/Edit/Editor.cs index 35408e4003..e97c89c2dc 100644 --- a/osu.Game/Screens/Edit/Editor.cs +++ b/osu.Game/Screens/Edit/Editor.cs @@ -36,6 +36,8 @@ namespace osu.Game.Screens.Edit { protected override BackgroundScreen CreateBackground() => new BackgroundScreenCustom(@"Backgrounds/bg4"); + public override float BackgroundParallaxAmount => 0.1f; + public override bool AllowBackButton => false; public override bool HideOverlaysOnEnter => true; From 4330507da8862d9d6cb8118bba95ac375bbd5972 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Wed, 6 Nov 2019 12:46:25 +0300 Subject: [PATCH 27/58] Use api.IsLoggedIn --- osu.Game.Tests/Visual/Online/TestSceneVotePill.cs | 12 +++++++++--- osu.Game/Overlays/Comments/VotePill.cs | 2 +- 2 files changed, 10 insertions(+), 4 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs b/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs index 22e11aa464..c113bf0a04 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs @@ -10,6 +10,7 @@ using osu.Framework.Allocation; using osu.Game.Online.API.Requests.Responses; using osu.Game.Users; using osu.Framework.MathUtils; +using osu.Game.Online.API; namespace osu.Game.Tests.Visual.Online { @@ -21,6 +22,11 @@ namespace osu.Game.Tests.Visual.Online typeof(VotePill) }; + protected override bool UseOnlineAPI => true; + + [Resolved] + private IAPIProvider api { get; set; } + private VotePill votePill; [BackgroundDependencyLoader] @@ -33,7 +39,7 @@ namespace osu.Game.Tests.Visual.Online VotesCount = 2, }; - AddStep("Log in", () => API.LocalUser.Value = new User + AddStep("Log in", () => api.LocalUser.Value = new User { Id = RNG.Next(2, 100000) }); @@ -45,7 +51,7 @@ namespace osu.Game.Tests.Visual.Online AddStep("Click", () => votePill.Click()); AddAssert("Loading", () => votePill.IsLoading); - AddStep("Log out", API.Logout); + AddStep("Log out", api.Logout); AddStep("Random comment", () => addVotePill(randomComment)); AddStep("Click", () => votePill.Click()); AddAssert("Not loading", () => !votePill.IsLoading); @@ -54,7 +60,7 @@ namespace osu.Game.Tests.Visual.Online private Comment getUserComment() => new Comment { IsVoted = false, - UserId = API.LocalUser.Value.Id, + UserId = api.LocalUser.Value.Id, VotesCount = 10, }; diff --git a/osu.Game/Overlays/Comments/VotePill.cs b/osu.Game/Overlays/Comments/VotePill.cs index ad17264229..a5a19f5111 100644 --- a/osu.Game/Overlays/Comments/VotePill.cs +++ b/osu.Game/Overlays/Comments/VotePill.cs @@ -59,7 +59,7 @@ namespace osu.Game.Overlays.Comments AccentColour = borderContainer.BorderColour = sideNumber.Colour = colours.GreenLight; hoverLayer.Colour = Color4.Black.Opacity(0.5f); - if (api.LocalUser.Value.Id != comment.UserId && api.LocalUser.Value.Id != 1) + if (api.LocalUser.Value.Id != comment.UserId && api.IsLoggedIn) Action = onAction; } From 5589329e16aec04e473f41310ffb307bd08e0f51 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Wed, 6 Nov 2019 12:54:04 +0300 Subject: [PATCH 28/58] Split tests --- .../Visual/Online/TestSceneVotePill.cs | 34 +++++++++++++------ 1 file changed, 23 insertions(+), 11 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs b/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs index c113bf0a04..c93fbabb41 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs @@ -29,16 +29,9 @@ namespace osu.Game.Tests.Visual.Online private VotePill votePill; - [BackgroundDependencyLoader] - private void load() + [Test] + public void TestUserCommentPill() { - var randomComment = new Comment - { - IsVoted = false, - UserId = 4444, - VotesCount = 2, - }; - AddStep("Log in", () => api.LocalUser.Value = new User { Id = RNG.Next(2, 100000) @@ -46,13 +39,25 @@ namespace osu.Game.Tests.Visual.Online AddStep("User comment", () => addVotePill(getUserComment())); AddStep("Click", () => votePill.Click()); AddAssert("Not loading", () => !votePill.IsLoading); + } - AddStep("Random comment", () => addVotePill(randomComment)); + [Test] + public void TestRandomCommentPill() + { + AddStep("Log in", () => api.LocalUser.Value = new User + { + Id = RNG.Next(2, 100000) + }); + AddStep("Random comment", () => addVotePill(getRandomComment())); AddStep("Click", () => votePill.Click()); AddAssert("Loading", () => votePill.IsLoading); + } + [Test] + public void TestOfflineRandomCommentPill() + { AddStep("Log out", api.Logout); - AddStep("Random comment", () => addVotePill(randomComment)); + AddStep("Random comment", () => addVotePill(getRandomComment())); AddStep("Click", () => votePill.Click()); AddAssert("Not loading", () => !votePill.IsLoading); } @@ -64,6 +69,13 @@ namespace osu.Game.Tests.Visual.Online VotesCount = 10, }; + private Comment getRandomComment() => new Comment + { + IsVoted = false, + UserId = 4444, + VotesCount = 2, + }; + private void addVotePill(Comment comment) { Clear(); From 8395df596b8cc14000aa3548d0b96f81c727fab2 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Wed, 6 Nov 2019 18:24:30 +0300 Subject: [PATCH 29/58] Don't use online API for tests --- osu.Game.Tests/Visual/Online/TestSceneVotePill.cs | 15 ++++----------- 1 file changed, 4 insertions(+), 11 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs b/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs index c93fbabb41..5bdafdfec4 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs @@ -6,11 +6,9 @@ using System.Collections.Generic; using NUnit.Framework; using osu.Framework.Graphics; using osu.Game.Overlays.Comments; -using osu.Framework.Allocation; using osu.Game.Online.API.Requests.Responses; using osu.Game.Users; using osu.Framework.MathUtils; -using osu.Game.Online.API; namespace osu.Game.Tests.Visual.Online { @@ -22,17 +20,12 @@ namespace osu.Game.Tests.Visual.Online typeof(VotePill) }; - protected override bool UseOnlineAPI => true; - - [Resolved] - private IAPIProvider api { get; set; } - private VotePill votePill; [Test] public void TestUserCommentPill() { - AddStep("Log in", () => api.LocalUser.Value = new User + AddStep("Log in", () => API.LocalUser.Value = new User { Id = RNG.Next(2, 100000) }); @@ -44,7 +37,7 @@ namespace osu.Game.Tests.Visual.Online [Test] public void TestRandomCommentPill() { - AddStep("Log in", () => api.LocalUser.Value = new User + AddStep("Log in", () => API.LocalUser.Value = new User { Id = RNG.Next(2, 100000) }); @@ -56,7 +49,7 @@ namespace osu.Game.Tests.Visual.Online [Test] public void TestOfflineRandomCommentPill() { - AddStep("Log out", api.Logout); + AddStep("Log out", API.Logout); AddStep("Random comment", () => addVotePill(getRandomComment())); AddStep("Click", () => votePill.Click()); AddAssert("Not loading", () => !votePill.IsLoading); @@ -65,7 +58,7 @@ namespace osu.Game.Tests.Visual.Online private Comment getUserComment() => new Comment { IsVoted = false, - UserId = api.LocalUser.Value.Id, + UserId = API.LocalUser.Value.Id, VotesCount = 10, }; From 59aa9b59d62a5c830e12454aae1bb5d0f1e15cde Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Wed, 6 Nov 2019 18:32:09 +0300 Subject: [PATCH 30/58] Move login to it's own function --- osu.Game.Tests/Visual/Online/TestSceneVotePill.cs | 14 ++++---------- 1 file changed, 4 insertions(+), 10 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs b/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs index 5bdafdfec4..8197cf72de 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs @@ -7,8 +7,6 @@ using NUnit.Framework; using osu.Framework.Graphics; using osu.Game.Overlays.Comments; using osu.Game.Online.API.Requests.Responses; -using osu.Game.Users; -using osu.Framework.MathUtils; namespace osu.Game.Tests.Visual.Online { @@ -25,10 +23,7 @@ namespace osu.Game.Tests.Visual.Online [Test] public void TestUserCommentPill() { - AddStep("Log in", () => API.LocalUser.Value = new User - { - Id = RNG.Next(2, 100000) - }); + AddStep("Log in", logIn); AddStep("User comment", () => addVotePill(getUserComment())); AddStep("Click", () => votePill.Click()); AddAssert("Not loading", () => !votePill.IsLoading); @@ -37,10 +32,7 @@ namespace osu.Game.Tests.Visual.Online [Test] public void TestRandomCommentPill() { - AddStep("Log in", () => API.LocalUser.Value = new User - { - Id = RNG.Next(2, 100000) - }); + AddStep("Log in", logIn); AddStep("Random comment", () => addVotePill(getRandomComment())); AddStep("Click", () => votePill.Click()); AddAssert("Loading", () => votePill.IsLoading); @@ -55,6 +47,8 @@ namespace osu.Game.Tests.Visual.Online AddAssert("Not loading", () => !votePill.IsLoading); } + private void logIn() => API.Login("localUser", "password"); + private Comment getUserComment() => new Comment { IsVoted = false, From d400e4a5f6a576b83a355bd34ef405d774382811 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 7 Nov 2019 09:30:50 +0900 Subject: [PATCH 31/58] Add shared constant for parallax amount --- osu.Game/Graphics/Containers/ParallaxContainer.cs | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/osu.Game/Graphics/Containers/ParallaxContainer.cs b/osu.Game/Graphics/Containers/ParallaxContainer.cs index a5ebac5b1f..86f922e4b8 100644 --- a/osu.Game/Graphics/Containers/ParallaxContainer.cs +++ b/osu.Game/Graphics/Containers/ParallaxContainer.cs @@ -69,9 +69,11 @@ namespace osu.Game.Graphics.Containers { Vector2 offset = (input.CurrentState.Mouse == null ? Vector2.Zero : ToLocalSpace(input.CurrentState.Mouse.Position) - DrawSize / 2) * ParallaxAmount; - double elapsed = MathHelper.Clamp(Clock.ElapsedFrameTime, 0, 1000); + const float parallax_duration = 100; - content.Position = Interpolation.ValueAt(elapsed, content.Position, offset, 0, 100, Easing.OutQuint); + double elapsed = MathHelper.Clamp(Clock.ElapsedFrameTime, 0, parallax_duration); + + content.Position = Interpolation.ValueAt(elapsed, content.Position, offset, 0, parallax_duration, Easing.OutQuint); content.Scale = Interpolation.ValueAt(elapsed, content.Scale, new Vector2(1 + System.Math.Abs(ParallaxAmount)), 0, 1000, Easing.OutQuint); } From 8141509a71cd88cd02eb12f7c84f1832e2cb3a95 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Thu, 7 Nov 2019 12:59:05 +0900 Subject: [PATCH 32/58] Split hold note blueprints into separate file --- .../HoldNoteNoteSelectionBlueprint.cs | 29 +++++++++++++++++++ .../Blueprints/HoldNoteSelectionBlueprint.cs | 22 -------------- 2 files changed, 29 insertions(+), 22 deletions(-) create mode 100644 osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteNoteSelectionBlueprint.cs diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteNoteSelectionBlueprint.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteNoteSelectionBlueprint.cs new file mode 100644 index 0000000000..3bbfcae10c --- /dev/null +++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteNoteSelectionBlueprint.cs @@ -0,0 +1,29 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Mania.Objects.Drawables; + +namespace osu.Game.Rulesets.Mania.Edit.Blueprints +{ + public class HoldNoteNoteSelectionBlueprint : NoteSelectionBlueprint + { + public HoldNoteNoteSelectionBlueprint(DrawableNote note) + : base(note) + { + Select(); + } + + protected override void Update() + { + base.Update(); + + Anchor = DrawableObject.Anchor; + Origin = DrawableObject.Origin; + + Position = DrawableObject.DrawPosition; + } + + // Todo: This is temporary, since the note masks don't do anything special yet. In the future they will handle input. + public override bool HandlePositionalInput => false; + } +} diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteSelectionBlueprint.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteSelectionBlueprint.cs index 3a9eb1f043..a0a3a9d0f7 100644 --- a/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteSelectionBlueprint.cs +++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteSelectionBlueprint.cs @@ -64,27 +64,5 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints } public override Quad SelectionQuad => ScreenSpaceDrawQuad; - - private class HoldNoteNoteSelectionBlueprint : NoteSelectionBlueprint - { - public HoldNoteNoteSelectionBlueprint(DrawableNote note) - : base(note) - { - Select(); - } - - protected override void Update() - { - base.Update(); - - Anchor = DrawableObject.Anchor; - Origin = DrawableObject.Origin; - - Position = DrawableObject.DrawPosition; - } - - // Todo: This is temporary, since the note masks don't do anything special yet. In the future they will handle input. - public override bool HandlePositionalInput => false; - } } } From 8d42e45fd3aa9b6d6dec99d1373d340096f8982e Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Thu, 7 Nov 2019 13:23:00 +0900 Subject: [PATCH 33/58] Make holdnote notes update lazily --- .../HoldNoteNoteSelectionBlueprint.cs | 24 ++++++++++++++----- .../Edit/Blueprints/HoldNotePosition.cs | 11 +++++++++ .../Blueprints/HoldNoteSelectionBlueprint.cs | 4 ++-- 3 files changed, 31 insertions(+), 8 deletions(-) create mode 100644 osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNotePosition.cs diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteNoteSelectionBlueprint.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteNoteSelectionBlueprint.cs index 3bbfcae10c..5aaf4c09fd 100644 --- a/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteNoteSelectionBlueprint.cs +++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteNoteSelectionBlueprint.cs @@ -1,15 +1,24 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using osu.Framework.Graphics; +using osu.Game.Rulesets.Mania.Edit.Blueprints.Components; using osu.Game.Rulesets.Mania.Objects.Drawables; namespace osu.Game.Rulesets.Mania.Edit.Blueprints { - public class HoldNoteNoteSelectionBlueprint : NoteSelectionBlueprint + public class HoldNoteNoteSelectionBlueprint : ManiaSelectionBlueprint { - public HoldNoteNoteSelectionBlueprint(DrawableNote note) - : base(note) + protected new DrawableHoldNote DrawableObject => (DrawableHoldNote)base.DrawableObject; + + private readonly HoldNotePosition position; + + public HoldNoteNoteSelectionBlueprint(DrawableHoldNote holdNote, HoldNotePosition position) + : base(holdNote) { + this.position = position; + InternalChild = new EditNotePiece { RelativeSizeAxes = Axes.X }; + Select(); } @@ -17,10 +26,13 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints { base.Update(); - Anchor = DrawableObject.Anchor; - Origin = DrawableObject.Origin; + DrawableNote note = position == HoldNotePosition.Start ? DrawableObject.Head : DrawableObject.Tail; - Position = DrawableObject.DrawPosition; + Anchor = note.Anchor; + Origin = note.Origin; + + Size = note.DrawSize; + Position = note.DrawPosition; } // Todo: This is temporary, since the note masks don't do anything special yet. In the future they will handle input. diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNotePosition.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNotePosition.cs new file mode 100644 index 0000000000..219dad566d --- /dev/null +++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNotePosition.cs @@ -0,0 +1,11 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +namespace osu.Game.Rulesets.Mania.Edit.Blueprints +{ + public enum HoldNotePosition + { + Start, + End + } +} diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteSelectionBlueprint.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteSelectionBlueprint.cs index a0a3a9d0f7..244cfa0b69 100644 --- a/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteSelectionBlueprint.cs +++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteSelectionBlueprint.cs @@ -40,8 +40,8 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints InternalChildren = new Drawable[] { - new HoldNoteNoteSelectionBlueprint(DrawableObject.Head), - new HoldNoteNoteSelectionBlueprint(DrawableObject.Tail), + new HoldNoteNoteSelectionBlueprint(DrawableObject, HoldNotePosition.Start), + new HoldNoteNoteSelectionBlueprint(DrawableObject, HoldNotePosition.End), new BodyPiece { AccentColour = Color4.Transparent, From 1f9f03dc66aaff484ae279b78cc0c3562c9e4348 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Thu, 7 Nov 2019 13:31:06 +0900 Subject: [PATCH 34/58] Add temporary fix for null references --- .../Blueprints/HoldNoteNoteSelectionBlueprint.cs | 14 +++++++++----- .../Blueprints/HoldNoteSelectionBlueprint.cs | 16 ++++++++++------ .../Edit/Blueprints/NoteSelectionBlueprint.cs | 4 +++- 3 files changed, 22 insertions(+), 12 deletions(-) diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteNoteSelectionBlueprint.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteNoteSelectionBlueprint.cs index 5aaf4c09fd..acce41db6f 100644 --- a/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteNoteSelectionBlueprint.cs +++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteNoteSelectionBlueprint.cs @@ -26,13 +26,17 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints { base.Update(); - DrawableNote note = position == HoldNotePosition.Start ? DrawableObject.Head : DrawableObject.Tail; + // Todo: This shouldn't exist, mania should not reference the drawable hitobject directly. + if (DrawableObject.IsLoaded) + { + DrawableNote note = position == HoldNotePosition.Start ? DrawableObject.Head : DrawableObject.Tail; - Anchor = note.Anchor; - Origin = note.Origin; + Anchor = note.Anchor; + Origin = note.Origin; - Size = note.DrawSize; - Position = note.DrawPosition; + Size = note.DrawSize; + Position = note.DrawPosition; + } } // Todo: This is temporary, since the note masks don't do anything special yet. In the future they will handle input. diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteSelectionBlueprint.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteSelectionBlueprint.cs index 244cfa0b69..56c0b671a0 100644 --- a/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteSelectionBlueprint.cs +++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteSelectionBlueprint.cs @@ -54,13 +54,17 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints { base.Update(); - Size = DrawableObject.DrawSize + new Vector2(0, DrawableObject.Tail.DrawHeight); + // Todo: This shouldn't exist, mania should not reference the drawable hitobject directly. + if (DrawableObject.IsLoaded) + { + Size = DrawableObject.DrawSize + new Vector2(0, DrawableObject.Tail.DrawHeight); - // This is a side-effect of not matching the hitobject's anchors/origins, which is kinda hard to do - // When scrolling upwards our origin is already at the top of the head note (which is the intended location), - // but when scrolling downwards our origin is at the _bottom_ of the tail note (where we need to be at the _top_ of the tail note) - if (direction.Value == ScrollingDirection.Down) - Y -= DrawableObject.Tail.DrawHeight; + // This is a side-effect of not matching the hitobject's anchors/origins, which is kinda hard to do + // When scrolling upwards our origin is already at the top of the head note (which is the intended location), + // but when scrolling downwards our origin is at the _bottom_ of the tail note (where we need to be at the _top_ of the tail note) + if (direction.Value == ScrollingDirection.Down) + Y -= DrawableObject.Tail.DrawHeight; + } } public override Quad SelectionQuad => ScreenSpaceDrawQuad; diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/NoteSelectionBlueprint.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/NoteSelectionBlueprint.cs index b83c4aa9aa..2bff33c4cf 100644 --- a/osu.Game.Rulesets.Mania/Edit/Blueprints/NoteSelectionBlueprint.cs +++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/NoteSelectionBlueprint.cs @@ -19,7 +19,9 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints { base.Update(); - Size = DrawableObject.DrawSize; + // Todo: This shouldn't exist, mania should not reference the drawable hitobject directly. + if (DrawableObject.IsLoaded) + Size = DrawableObject.DrawSize; } } } From b1da81571f77132b4267c92b217d5c7ca5c4916e Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Thu, 7 Nov 2019 14:00:12 +0900 Subject: [PATCH 35/58] Implement slider head control point snapping --- .../Sliders/Components/PathControlPointPiece.cs | 14 +++++++++++--- 1 file changed, 11 insertions(+), 3 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointPiece.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointPiece.cs index 0353ba241c..155e814596 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointPiece.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointPiece.cs @@ -10,6 +10,7 @@ using osu.Framework.Graphics.Lines; using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Events; using osu.Game.Graphics; +using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Osu.Objects; using osuTK; using osuTK.Graphics; @@ -29,6 +30,9 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components private readonly Container marker; private readonly Drawable markerRing; + [Resolved(CanBeNull = true)] + private IDistanceSnapProvider snapProvider { get; set; } + [Resolved] private OsuColour colours { get; set; } @@ -146,12 +150,16 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components if (Index == 0) { - // Special handling for the head - only the position of the slider changes - slider.Position += e.Delta; + // Special handling for the head control point - the position of the slider changes which means the snapped position and time have to be taken into account + (Vector2 snappedPosition, double snappedTime) = snapProvider?.GetSnappedPosition(e.MousePosition, slider.StartTime) ?? (e.MousePosition, slider.StartTime); + Vector2 movementDelta = snappedPosition - slider.Position; + + slider.Position += movementDelta; + slider.StartTime = snappedTime; // Since control points are relative to the position of the slider, they all need to be offset backwards by the delta for (int i = 1; i < newControlPoints.Length; i++) - newControlPoints[i] -= e.Delta; + newControlPoints[i] -= movementDelta; } else newControlPoints[Index] += e.Delta; From f3ddc4c00b60c3e08b68de08f6409ea967df58ca Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Thu, 7 Nov 2019 14:08:02 +0900 Subject: [PATCH 36/58] Advance editor clock after a snapped placement --- osu.Game/Rulesets/Edit/HitObjectComposer.cs | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/osu.Game/Rulesets/Edit/HitObjectComposer.cs b/osu.Game/Rulesets/Edit/HitObjectComposer.cs index 1c942e52ce..805fc2b46f 100644 --- a/osu.Game/Rulesets/Edit/HitObjectComposer.cs +++ b/osu.Game/Rulesets/Edit/HitObjectComposer.cs @@ -40,6 +40,9 @@ namespace osu.Game.Rulesets.Edit [Resolved] protected IFrameBasedClock EditorClock { get; private set; } + [Resolved] + private IAdjustableClock adjustableClock { get; set; } + [Resolved] private BindableBeatDivisor beatDivisor { get; set; } @@ -256,6 +259,9 @@ namespace osu.Game.Rulesets.Edit public void EndPlacement(HitObject hitObject) { EditorBeatmap.Add(hitObject); + + adjustableClock.Seek(hitObject.StartTime); + showGridFor(Enumerable.Empty()); } From f2084df0bb25c9336237f47de7c6d6e4434cb18d Mon Sep 17 00:00:00 2001 From: "dependabot-preview[bot]" <27856297+dependabot-preview[bot]@users.noreply.github.com> Date: Thu, 7 Nov 2019 06:19:49 +0000 Subject: [PATCH 37/58] Bump Microsoft.NET.Test.Sdk from 16.3.0 to 16.4.0 Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 16.3.0 to 16.4.0. - [Release notes](https://github.com/microsoft/vstest/releases) - [Commits](https://github.com/microsoft/vstest/compare/v16.3...v16.4.0) Signed-off-by: dependabot-preview[bot] --- .../osu.Game.Rulesets.Catch.Tests.csproj | 2 +- .../osu.Game.Rulesets.Mania.Tests.csproj | 2 +- osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj | 2 +- .../osu.Game.Rulesets.Taiko.Tests.csproj | 2 +- osu.Game.Tests/osu.Game.Tests.csproj | 2 +- osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj | 2 +- 6 files changed, 6 insertions(+), 6 deletions(-) diff --git a/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj b/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj index 4b629902cb..1dbe9b39ee 100644 --- a/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj +++ b/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj @@ -2,7 +2,7 @@ - + diff --git a/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj b/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj index 30511d672d..8fc4dbfe72 100644 --- a/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj +++ b/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj @@ -2,7 +2,7 @@ - + diff --git a/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj b/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj index 3aea9e0387..fddf176fd0 100644 --- a/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj +++ b/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj @@ -2,7 +2,7 @@ - + diff --git a/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj b/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj index 717e795112..b5bd384e05 100644 --- a/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj +++ b/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj @@ -2,7 +2,7 @@ - + diff --git a/osu.Game.Tests/osu.Game.Tests.csproj b/osu.Game.Tests/osu.Game.Tests.csproj index aa29fc802c..c5998c9cfc 100644 --- a/osu.Game.Tests/osu.Game.Tests.csproj +++ b/osu.Game.Tests/osu.Game.Tests.csproj @@ -3,7 +3,7 @@ - + diff --git a/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj b/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj index 371ffcdf9e..d58a724c27 100644 --- a/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj +++ b/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj @@ -5,7 +5,7 @@ - + From 5fe764b2db98b30113fdc9f2fc7690df8db97ed8 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 8 Nov 2019 16:19:34 +0900 Subject: [PATCH 38/58] Fix tournament videos stuttering when changing scenes --- .../Components/TourneyVideo.cs | 21 +++++++++++++++++++ 1 file changed, 21 insertions(+) diff --git a/osu.Game.Tournament/Components/TourneyVideo.cs b/osu.Game.Tournament/Components/TourneyVideo.cs index 4f4660f645..f28a2773b6 100644 --- a/osu.Game.Tournament/Components/TourneyVideo.cs +++ b/osu.Game.Tournament/Components/TourneyVideo.cs @@ -7,6 +7,7 @@ using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Video; +using osu.Framework.Timing; using osu.Game.Graphics; namespace osu.Game.Tournament.Components @@ -15,6 +16,9 @@ namespace osu.Game.Tournament.Components { private readonly VideoSprite video; + private ManualClock manualClock; + private IFrameBasedClock sourceClock; + public TourneyVideo(Stream stream) { if (stream == null) @@ -41,5 +45,22 @@ namespace osu.Game.Tournament.Components video.Loop = value; } } + + protected override void LoadComplete() + { + base.LoadComplete(); + + sourceClock = Clock; + Clock = new FramedClock(manualClock = new ManualClock()); + } + + protected override void Update() + { + base.Update(); + + // we want to avoid seeking as much as possible, because we care about performance, not sync. + // to avoid seeking completely, we only increment out local clock when in an updating state. + manualClock.CurrentTime += sourceClock.ElapsedFrameTime; + } } } From 8bcbc93501626e11d230532647f3dfff374121aa Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 8 Nov 2019 17:00:47 +0900 Subject: [PATCH 39/58] Fix tournament buttons playing sound effects --- .../Screens/Drawings/DrawingsScreen.cs | 9 +++---- .../Screens/Editors/TeamEditorScreen.cs | 3 +-- .../Screens/Editors/TournamentEditorScreen.cs | 3 +-- .../Screens/Gameplay/GameplayScreen.cs | 4 +-- .../Screens/MapPool/MapPoolScreen.cs | 10 ++++---- osu.Game.Tournament/TournamentGameBase.cs | 3 +-- osu.Game.Tournament/TournamentSceneManager.cs | 25 +++++++++---------- osu.Game.Tournament/TourneyButton.cs | 15 +++++++++++ osu.Game/Graphics/UserInterface/OsuButton.cs | 6 +++-- 9 files changed, 45 insertions(+), 33 deletions(-) create mode 100644 osu.Game.Tournament/TourneyButton.cs diff --git a/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs b/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs index 3a14b6d9c2..e8906466f3 100644 --- a/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs +++ b/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs @@ -15,7 +15,6 @@ using osu.Framework.Logging; using osu.Framework.Platform; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; -using osu.Game.Graphics.UserInterface; using osu.Game.Tournament.Components; using osu.Game.Tournament.Models; using osu.Game.Tournament.Screens.Drawings.Components; @@ -128,21 +127,21 @@ namespace osu.Game.Tournament.Screens.Drawings // Control panel container new ControlPanel { - new OsuButton + new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Begin random", Action = teamsContainer.StartScrolling, }, - new OsuButton + new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Stop random", Action = teamsContainer.StopScrolling, }, - new OsuButton + new TourneyButton { RelativeSizeAxes = Axes.X, @@ -150,7 +149,7 @@ namespace osu.Game.Tournament.Screens.Drawings Action = reloadTeams }, new ControlPanel.Spacer(), - new OsuButton + new TourneyButton { RelativeSizeAxes = Axes.X, diff --git a/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs b/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs index a4479f3cfd..e1f6d16623 100644 --- a/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs +++ b/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs @@ -11,7 +11,6 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; -using osu.Game.Graphics.UserInterface; using osu.Game.Online.API; using osu.Game.Online.API.Requests; using osu.Game.Overlays.Settings; @@ -32,7 +31,7 @@ namespace osu.Game.Tournament.Screens.Editors [BackgroundDependencyLoader] private void load() { - ControlPanel.Add(new OsuButton + ControlPanel.Add(new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Add all countries", diff --git a/osu.Game.Tournament/Screens/Editors/TournamentEditorScreen.cs b/osu.Game.Tournament/Screens/Editors/TournamentEditorScreen.cs index 50d3207345..32cf6bbcc8 100644 --- a/osu.Game.Tournament/Screens/Editors/TournamentEditorScreen.cs +++ b/osu.Game.Tournament/Screens/Editors/TournamentEditorScreen.cs @@ -9,7 +9,6 @@ using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; using osu.Game.Graphics.Containers; -using osu.Game.Graphics.UserInterface; using osu.Game.Overlays.Settings; using osu.Game.Tournament.Components; using osuTK; @@ -56,7 +55,7 @@ namespace osu.Game.Tournament.Screens.Editors { Children = new Drawable[] { - new OsuButton + new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Add new", diff --git a/osu.Game.Tournament/Screens/Gameplay/GameplayScreen.cs b/osu.Game.Tournament/Screens/Gameplay/GameplayScreen.cs index b9a74bfe16..6a3095d42d 100644 --- a/osu.Game.Tournament/Screens/Gameplay/GameplayScreen.cs +++ b/osu.Game.Tournament/Screens/Gameplay/GameplayScreen.cs @@ -103,13 +103,13 @@ namespace osu.Game.Tournament.Screens.Gameplay { Children = new Drawable[] { - warmupButton = new OsuButton + warmupButton = new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Toggle warmup", Action = () => warmup.Toggle() }, - new OsuButton + new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Toggle chat", diff --git a/osu.Game.Tournament/Screens/MapPool/MapPoolScreen.cs b/osu.Game.Tournament/Screens/MapPool/MapPoolScreen.cs index ec55bb5b54..7a5fc2cd06 100644 --- a/osu.Game.Tournament/Screens/MapPool/MapPoolScreen.cs +++ b/osu.Game.Tournament/Screens/MapPool/MapPoolScreen.cs @@ -60,32 +60,32 @@ namespace osu.Game.Tournament.Screens.MapPool { Text = "Current Mode" }, - buttonRedBan = new OsuButton + buttonRedBan = new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Red Ban", Action = () => setMode(TeamColour.Red, ChoiceType.Ban) }, - buttonBlueBan = new OsuButton + buttonBlueBan = new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Blue Ban", Action = () => setMode(TeamColour.Blue, ChoiceType.Ban) }, - buttonRedPick = new OsuButton + buttonRedPick = new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Red Pick", Action = () => setMode(TeamColour.Red, ChoiceType.Pick) }, - buttonBluePick = new OsuButton + buttonBluePick = new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Blue Pick", Action = () => setMode(TeamColour.Blue, ChoiceType.Pick) }, new ControlPanel.Spacer(), - new OsuButton + new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Reset", diff --git a/osu.Game.Tournament/TournamentGameBase.cs b/osu.Game.Tournament/TournamentGameBase.cs index 21552882ef..3b7718c61d 100644 --- a/osu.Game.Tournament/TournamentGameBase.cs +++ b/osu.Game.Tournament/TournamentGameBase.cs @@ -18,7 +18,6 @@ using osu.Framework.IO.Stores; using osu.Framework.Platform; using osu.Game.Beatmaps; using osu.Game.Graphics; -using osu.Game.Graphics.UserInterface; using osu.Game.Online.API.Requests; using osu.Game.Tournament.IPC; using osu.Game.Tournament.Models; @@ -76,7 +75,7 @@ namespace osu.Game.Tournament AddRange(new[] { - new OsuButton + new TourneyButton { Text = "Save Changes", Width = 140, diff --git a/osu.Game.Tournament/TournamentSceneManager.cs b/osu.Game.Tournament/TournamentSceneManager.cs index 02ee1c8603..7164141dea 100644 --- a/osu.Game.Tournament/TournamentSceneManager.cs +++ b/osu.Game.Tournament/TournamentSceneManager.cs @@ -8,7 +8,6 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Platform; -using osu.Game.Graphics.UserInterface; using osu.Game.Tournament.Components; using osu.Game.Tournament.Models; using osu.Game.Tournament.Screens; @@ -107,23 +106,23 @@ namespace osu.Game.Tournament Direction = FillDirection.Vertical, Children = new Drawable[] { - new OsuButton { RelativeSizeAxes = Axes.X, Text = "Setup", Action = () => SetScreen(typeof(SetupScreen)) }, + new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Setup", Action = () => SetScreen(typeof(SetupScreen)) }, new Container { RelativeSizeAxes = Axes.X, Height = 50 }, - new OsuButton { RelativeSizeAxes = Axes.X, Text = "Team Editor", Action = () => SetScreen(typeof(TeamEditorScreen)) }, - new OsuButton { RelativeSizeAxes = Axes.X, Text = "Rounds Editor", Action = () => SetScreen(typeof(RoundEditorScreen)) }, - new OsuButton { RelativeSizeAxes = Axes.X, Text = "Bracket Editor", Action = () => SetScreen(typeof(LadderEditorScreen)) }, + new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Team Editor", Action = () => SetScreen(typeof(TeamEditorScreen)) }, + new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Rounds Editor", Action = () => SetScreen(typeof(RoundEditorScreen)) }, + new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Bracket Editor", Action = () => SetScreen(typeof(LadderEditorScreen)) }, new Container { RelativeSizeAxes = Axes.X, Height = 50 }, - new OsuButton { RelativeSizeAxes = Axes.X, Text = "Drawings", Action = () => SetScreen(typeof(DrawingsScreen)) }, - new OsuButton { RelativeSizeAxes = Axes.X, Text = "Showcase", Action = () => SetScreen(typeof(ShowcaseScreen)) }, + new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Drawings", Action = () => SetScreen(typeof(DrawingsScreen)) }, + new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Showcase", Action = () => SetScreen(typeof(ShowcaseScreen)) }, new Container { RelativeSizeAxes = Axes.X, Height = 50 }, - new OsuButton { RelativeSizeAxes = Axes.X, Text = "Schedule", Action = () => SetScreen(typeof(ScheduleScreen)) }, - new OsuButton { RelativeSizeAxes = Axes.X, Text = "Bracket", Action = () => SetScreen(typeof(LadderScreen)) }, + new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Schedule", Action = () => SetScreen(typeof(ScheduleScreen)) }, + new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Bracket", Action = () => SetScreen(typeof(LadderScreen)) }, new Container { RelativeSizeAxes = Axes.X, Height = 50 }, - new OsuButton { RelativeSizeAxes = Axes.X, Text = "TeamIntro", Action = () => SetScreen(typeof(TeamIntroScreen)) }, - new OsuButton { RelativeSizeAxes = Axes.X, Text = "MapPool", Action = () => SetScreen(typeof(MapPoolScreen)) }, - new OsuButton { RelativeSizeAxes = Axes.X, Text = "Gameplay", Action = () => SetScreen(typeof(GameplayScreen)) }, + new TourneyButton { RelativeSizeAxes = Axes.X, Text = "TeamIntro", Action = () => SetScreen(typeof(TeamIntroScreen)) }, + new TourneyButton { RelativeSizeAxes = Axes.X, Text = "MapPool", Action = () => SetScreen(typeof(MapPoolScreen)) }, + new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Gameplay", Action = () => SetScreen(typeof(GameplayScreen)) }, new Container { RelativeSizeAxes = Axes.X, Height = 50 }, - new OsuButton { RelativeSizeAxes = Axes.X, Text = "Win", Action = () => SetScreen(typeof(TeamWinScreen)) }, + new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Win", Action = () => SetScreen(typeof(TeamWinScreen)) }, } }, }, diff --git a/osu.Game.Tournament/TourneyButton.cs b/osu.Game.Tournament/TourneyButton.cs new file mode 100644 index 0000000000..12872d3197 --- /dev/null +++ b/osu.Game.Tournament/TourneyButton.cs @@ -0,0 +1,15 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Graphics.UserInterface; + +namespace osu.Game.Tournament +{ + public class TourneyButton : OsuButton + { + public TourneyButton() + : base(null) + { + } + } +} diff --git a/osu.Game/Graphics/UserInterface/OsuButton.cs b/osu.Game/Graphics/UserInterface/OsuButton.cs index 2750e61f0d..c6a9aa1c97 100644 --- a/osu.Game/Graphics/UserInterface/OsuButton.cs +++ b/osu.Game/Graphics/UserInterface/OsuButton.cs @@ -48,7 +48,7 @@ namespace osu.Game.Graphics.UserInterface protected Box Background; protected SpriteText SpriteText; - public OsuButton() + public OsuButton(HoverSampleSet? hoverSounds = HoverSampleSet.Loud) { Height = 40; @@ -78,10 +78,12 @@ namespace osu.Game.Graphics.UserInterface Depth = float.MinValue }, SpriteText = CreateText(), - new HoverClickSounds(HoverSampleSet.Loud), } }); + if (hoverSounds.HasValue) + AddInternal(new HoverClickSounds(hoverSounds.Value)); + Enabled.BindValueChanged(enabledChanged, true); } From 380859e06e11137716ec7b2748214a58a213b0b4 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 8 Nov 2019 17:13:45 +0900 Subject: [PATCH 40/58] Set clock on video directly; ignore long frames --- .../Components/TourneyVideo.cs | 21 +++++++------------ 1 file changed, 8 insertions(+), 13 deletions(-) diff --git a/osu.Game.Tournament/Components/TourneyVideo.cs b/osu.Game.Tournament/Components/TourneyVideo.cs index f28a2773b6..8582b1634c 100644 --- a/osu.Game.Tournament/Components/TourneyVideo.cs +++ b/osu.Game.Tournament/Components/TourneyVideo.cs @@ -16,8 +16,7 @@ namespace osu.Game.Tournament.Components { private readonly VideoSprite video; - private ManualClock manualClock; - private IFrameBasedClock sourceClock; + private readonly ManualClock manualClock; public TourneyVideo(Stream stream) { @@ -34,6 +33,7 @@ namespace osu.Game.Tournament.Components { RelativeSizeAxes = Axes.Both, FillMode = FillMode.Fit, + Clock = new FramedClock(manualClock = new ManualClock()) }; } @@ -46,21 +46,16 @@ namespace osu.Game.Tournament.Components } } - protected override void LoadComplete() - { - base.LoadComplete(); - - sourceClock = Clock; - Clock = new FramedClock(manualClock = new ManualClock()); - } - protected override void Update() { base.Update(); - // we want to avoid seeking as much as possible, because we care about performance, not sync. - // to avoid seeking completely, we only increment out local clock when in an updating state. - manualClock.CurrentTime += sourceClock.ElapsedFrameTime; + if (manualClock != null && Clock.ElapsedFrameTime < 100) + { + // we want to avoid seeking as much as possible, because we care about performance, not sync. + // to avoid seeking completely, we only increment out local clock when in an updating state. + manualClock.CurrentTime += Clock.ElapsedFrameTime; + } } } } From 651a1e2ae10fb5001aa0a7e7fa466fd0e429ca3e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 8 Nov 2019 17:20:20 +0900 Subject: [PATCH 41/58] Highlight selected tournament screen's button --- osu.Game.Tournament/TournamentSceneManager.cs | 85 +++++++++++++++---- 1 file changed, 67 insertions(+), 18 deletions(-) diff --git a/osu.Game.Tournament/TournamentSceneManager.cs b/osu.Game.Tournament/TournamentSceneManager.cs index 7164141dea..69248b6692 100644 --- a/osu.Game.Tournament/TournamentSceneManager.cs +++ b/osu.Game.Tournament/TournamentSceneManager.cs @@ -8,6 +8,7 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Platform; +using osu.Game.Graphics; using osu.Game.Tournament.Components; using osu.Game.Tournament.Models; using osu.Game.Tournament.Screens; @@ -35,6 +36,7 @@ namespace osu.Game.Tournament private TournamentMatchChatDisplay chat = new TournamentMatchChatDisplay(); private Container chatContainer; + private FillFlowContainer buttons; public TournamentSceneManager() { @@ -100,29 +102,32 @@ namespace osu.Game.Tournament Colour = Color4.Black, RelativeSizeAxes = Axes.Both, }, - new FillFlowContainer + buttons = new FillFlowContainer { RelativeSizeAxes = Axes.Both, Direction = FillDirection.Vertical, + Spacing = new Vector2(2), + Padding = new MarginPadding(2), Children = new Drawable[] { - new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Setup", Action = () => SetScreen(typeof(SetupScreen)) }, - new Container { RelativeSizeAxes = Axes.X, Height = 50 }, - new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Team Editor", Action = () => SetScreen(typeof(TeamEditorScreen)) }, - new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Rounds Editor", Action = () => SetScreen(typeof(RoundEditorScreen)) }, - new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Bracket Editor", Action = () => SetScreen(typeof(LadderEditorScreen)) }, - new Container { RelativeSizeAxes = Axes.X, Height = 50 }, - new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Drawings", Action = () => SetScreen(typeof(DrawingsScreen)) }, - new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Showcase", Action = () => SetScreen(typeof(ShowcaseScreen)) }, - new Container { RelativeSizeAxes = Axes.X, Height = 50 }, - new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Schedule", Action = () => SetScreen(typeof(ScheduleScreen)) }, - new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Bracket", Action = () => SetScreen(typeof(LadderScreen)) }, - new Container { RelativeSizeAxes = Axes.X, Height = 50 }, - new TourneyButton { RelativeSizeAxes = Axes.X, Text = "TeamIntro", Action = () => SetScreen(typeof(TeamIntroScreen)) }, - new TourneyButton { RelativeSizeAxes = Axes.X, Text = "MapPool", Action = () => SetScreen(typeof(MapPoolScreen)) }, - new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Gameplay", Action = () => SetScreen(typeof(GameplayScreen)) }, - new Container { RelativeSizeAxes = Axes.X, Height = 50 }, - new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Win", Action = () => SetScreen(typeof(TeamWinScreen)) }, + new ScreenButton(typeof(SetupScreen)) { Text = "Setup", RequestSelection = SetScreen }, + new Separator(), + new ScreenButton(typeof(TeamEditorScreen)) { Text = "Team Editor", RequestSelection = SetScreen }, + new ScreenButton(typeof(RoundEditorScreen)) { Text = "Rounds Editor", RequestSelection = SetScreen }, + new ScreenButton(typeof(LadderEditorScreen)) { Text = "Bracket Editor", RequestSelection = SetScreen }, + new Separator(), + new ScreenButton(typeof(ScheduleScreen)) { Text = "Schedule", RequestSelection = SetScreen }, + new ScreenButton(typeof(LadderScreen)) { Text = "Bracket", RequestSelection = SetScreen }, + new Separator(), + new ScreenButton(typeof(TeamIntroScreen)) { Text = "TeamIntro", RequestSelection = SetScreen }, + new Separator(), + new ScreenButton(typeof(MapPoolScreen)) { Text = "MapPool", RequestSelection = SetScreen }, + new ScreenButton(typeof(GameplayScreen)) { Text = "Gameplay", RequestSelection = SetScreen }, + new Separator(), + new ScreenButton(typeof(TeamWinScreen)) { Text = "Win", RequestSelection = SetScreen }, + new Separator(), + new ScreenButton(typeof(DrawingsScreen)) { Text = "Drawings", RequestSelection = SetScreen }, + new ScreenButton(typeof(ShowcaseScreen)) { Text = "Showcase", RequestSelection = SetScreen }, } }, }, @@ -162,6 +167,50 @@ namespace osu.Game.Tournament chatContainer.FadeOut(100); break; } + + foreach (var s in buttons.OfType()) + s.IsSelected = screenType == s.Type; + } + + private class Separator : CompositeDrawable + { + public Separator() + { + RelativeSizeAxes = Axes.X; + Height = 20; + } + } + + private class ScreenButton : TourneyButton + { + public readonly Type Type; + + public ScreenButton(Type type) + { + Type = type; + BackgroundColour = OsuColour.Gray(0.2f); + Action = () => RequestSelection(type); + + RelativeSizeAxes = Axes.X; + } + + private bool isSelected; + + public Action RequestSelection; + + public bool IsSelected + { + get => isSelected; + set + { + if (value == isSelected) + return; + + isSelected = value; + BackgroundColour = isSelected ? Color4.SkyBlue : OsuColour.Gray(0.2f); + SpriteText.Colour = isSelected ? Color4.Black : Color4.White; + } + } } } } From eb9fff96bacec5ca553e0565336d11b9e341bd33 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Fri, 8 Nov 2019 17:12:47 +0900 Subject: [PATCH 42/58] Read default beat divisor from beatmap --- osu.Game/Screens/Edit/Editor.cs | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/Edit/Editor.cs b/osu.Game/Screens/Edit/Editor.cs index 35408e4003..97f01fd9f3 100644 --- a/osu.Game/Screens/Edit/Editor.cs +++ b/osu.Game/Screens/Edit/Editor.cs @@ -64,7 +64,10 @@ namespace osu.Game.Screens.Edit { this.host = host; - // TODO: should probably be done at a DrawableRuleset level to share logic with Player. + beatDivisor.Value = Beatmap.Value.BeatmapInfo.BeatDivisor; + beatDivisor.BindValueChanged(divisor => Beatmap.Value.BeatmapInfo.BeatDivisor = divisor.NewValue); + + // Todo: should probably be done at a DrawableRuleset level to share logic with Player. var sourceClock = (IAdjustableClock)Beatmap.Value.Track ?? new StopwatchClock(); clock = new EditorClock(Beatmap.Value, beatDivisor) { IsCoupled = false }; clock.ChangeSource(sourceClock); From 998e1dfe47aa0b1a2e05a63508194d0a831e208b Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Fri, 8 Nov 2019 17:23:47 +0900 Subject: [PATCH 43/58] Fix non-1/1 initial beat divisor control display --- .../Edit/Compose/Components/BeatDivisorControl.cs | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs b/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs index 4d89e43ee5..9e4691e4dd 100644 --- a/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs +++ b/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs @@ -218,12 +218,17 @@ namespace osu.Game.Screens.Edit.Compose.Components } AddInternal(marker = new Marker()); + } - CurrentNumber.ValueChanged += div => + protected override void LoadComplete() + { + base.LoadComplete(); + + CurrentNumber.BindValueChanged(div => { marker.MoveToX(getMappedPosition(div.NewValue), 100, Easing.OutQuint); marker.Flash(); - }; + }, true); } protected override void UpdateValue(float value) From 36cc79f04f94c1c077fe8575a97e9b012f973d84 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Fri, 8 Nov 2019 17:24:02 +0900 Subject: [PATCH 44/58] Softly handle invalid beat divisors instead of throwing --- osu.Game/Screens/Edit/BindableBeatDivisor.cs | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/Edit/BindableBeatDivisor.cs b/osu.Game/Screens/Edit/BindableBeatDivisor.cs index a724f354e7..ce95d81f54 100644 --- a/osu.Game/Screens/Edit/BindableBeatDivisor.cs +++ b/osu.Game/Screens/Edit/BindableBeatDivisor.cs @@ -29,7 +29,10 @@ namespace osu.Game.Screens.Edit set { if (!VALID_DIVISORS.Contains(value)) - throw new ArgumentOutOfRangeException($"Provided divisor is not in {nameof(VALID_DIVISORS)}"); + { + // If it doesn't match, value will be 0, but will be clamped to the valid range via DefaultMinValue + value = Array.FindLast(VALID_DIVISORS, d => d < value); + } base.Value = value; } From e90492831462e68adf09fa71203eb19e775d9f8e Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Fri, 8 Nov 2019 17:42:19 +0900 Subject: [PATCH 45/58] Seek to first hitobject when entering editor --- osu.Game/Screens/Edit/Editor.cs | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/osu.Game/Screens/Edit/Editor.cs b/osu.Game/Screens/Edit/Editor.cs index 35408e4003..f932517387 100644 --- a/osu.Game/Screens/Edit/Editor.cs +++ b/osu.Game/Screens/Edit/Editor.cs @@ -69,6 +69,14 @@ namespace osu.Game.Screens.Edit clock = new EditorClock(Beatmap.Value, beatDivisor) { IsCoupled = false }; clock.ChangeSource(sourceClock); + if (Beatmap.Value.Beatmap.HitObjects.Count > 0) + { + double targetTime = Beatmap.Value.Beatmap.HitObjects[0].StartTime; + double beatLength = Beatmap.Value.Beatmap.ControlPointInfo.TimingPointAt(targetTime).BeatLength; + + clock.Seek(Math.Max(0, targetTime - beatLength)); + } + dependencies.CacheAs(clock); dependencies.CacheAs(clock); dependencies.Cache(beatDivisor); From 7b8ed1ac9ad0567189d327670e37b3b4dd7ad26c Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 8 Nov 2019 17:26:24 +0900 Subject: [PATCH 46/58] Improve tournament screen transitions --- .../Screens/TournamentScreen.cs | 12 ++--- osu.Game.Tournament/TournamentSceneManager.cs | 54 +++++++++++++------ 2 files changed, 42 insertions(+), 24 deletions(-) diff --git a/osu.Game.Tournament/Screens/TournamentScreen.cs b/osu.Game.Tournament/Screens/TournamentScreen.cs index 9d58ca2240..0b5b3e728b 100644 --- a/osu.Game.Tournament/Screens/TournamentScreen.cs +++ b/osu.Game.Tournament/Screens/TournamentScreen.cs @@ -10,6 +10,8 @@ namespace osu.Game.Tournament.Screens { public abstract class TournamentScreen : CompositeDrawable { + public const double FADE_DELAY = 200; + [Resolved] protected LadderInfo LadderInfo { get; private set; } @@ -18,14 +20,8 @@ namespace osu.Game.Tournament.Screens RelativeSizeAxes = Axes.Both; } - public override void Hide() - { - this.FadeOut(200); - } + public override void Hide() => this.FadeOut(FADE_DELAY); - public override void Show() - { - this.FadeIn(200); - } + public override void Show() => this.FadeIn(FADE_DELAY); } } diff --git a/osu.Game.Tournament/TournamentSceneManager.cs b/osu.Game.Tournament/TournamentSceneManager.cs index 02ee1c8603..d66f980202 100644 --- a/osu.Game.Tournament/TournamentSceneManager.cs +++ b/osu.Game.Tournament/TournamentSceneManager.cs @@ -8,6 +8,7 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Platform; +using osu.Framework.Threading; using osu.Game.Graphics.UserInterface; using osu.Game.Tournament.Components; using osu.Game.Tournament.Models; @@ -130,37 +131,58 @@ namespace osu.Game.Tournament }, }; + foreach (var drawable in screens) + drawable.Hide(); + SetScreen(typeof(SetupScreen)); } + private float depth; + + private Drawable currentScreen; + private ScheduledDelegate scheduledHide; + public void SetScreen(Type screenType) { - var screen = screens.FirstOrDefault(s => s.GetType() == screenType); - if (screen == null) return; + var target = screens.FirstOrDefault(s => s.GetType() == screenType); - foreach (var s in screens.Children) + if (target == null || currentScreen == target) return; + + if (scheduledHide?.Completed == false) { - if (s == screen) - { - s.Show(); - if (s is IProvideVideo) - video.FadeOut(200); - else - video.Show(); - } - else - s.Hide(); + scheduledHide.RunTask(); + scheduledHide.Cancel(); // see https://github.com/ppy/osu-framework/issues/2967 + scheduledHide = null; } - switch (screen) + var lastScreen = currentScreen; + currentScreen = target; + + if (currentScreen is IProvideVideo) + { + video.FadeOut(200); + + // delay the hide to avoid a double-fade transition. + scheduledHide = Scheduler.AddDelayed(() => lastScreen?.Hide(), TournamentScreen.FADE_DELAY); + } + else + { + lastScreen?.Hide(); + video.Show(); + } + + screens.ChangeChildDepth(currentScreen, depth--); + currentScreen.Show(); + + switch (currentScreen) { case GameplayScreen _: case MapPoolScreen _: - chatContainer.FadeIn(100); + chatContainer.FadeIn(TournamentScreen.FADE_DELAY); break; default: - chatContainer.FadeOut(100); + chatContainer.FadeOut(TournamentScreen.FADE_DELAY); break; } } From 12b855d68feffd9b2053284de58d0c20c7bcdb36 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 8 Nov 2019 17:56:11 +0900 Subject: [PATCH 47/58] Make drawing screen transition properly --- osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs b/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs index 3a14b6d9c2..f78124a66a 100644 --- a/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs +++ b/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs @@ -24,7 +24,7 @@ using osuTK.Graphics; namespace osu.Game.Tournament.Screens.Drawings { - public class DrawingsScreen : CompositeDrawable + public class DrawingsScreen : TournamentScreen { private const string results_filename = "drawings_results.txt"; From a849bc074654a65d25500f14ade4cff330683ce0 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 8 Nov 2019 18:51:01 +0900 Subject: [PATCH 48/58] Move implementation into resetTrack for safety --- osu.Game/Screens/Edit/Editor.cs | 27 +++++++++++++++++---------- 1 file changed, 17 insertions(+), 10 deletions(-) diff --git a/osu.Game/Screens/Edit/Editor.cs b/osu.Game/Screens/Edit/Editor.cs index f932517387..ca3b4fdce5 100644 --- a/osu.Game/Screens/Edit/Editor.cs +++ b/osu.Game/Screens/Edit/Editor.cs @@ -69,14 +69,6 @@ namespace osu.Game.Screens.Edit clock = new EditorClock(Beatmap.Value, beatDivisor) { IsCoupled = false }; clock.ChangeSource(sourceClock); - if (Beatmap.Value.Beatmap.HitObjects.Count > 0) - { - double targetTime = Beatmap.Value.Beatmap.HitObjects[0].StartTime; - double beatLength = Beatmap.Value.Beatmap.ControlPointInfo.TimingPointAt(targetTime).BeatLength; - - clock.Seek(Math.Max(0, targetTime - beatLength)); - } - dependencies.CacheAs(clock); dependencies.CacheAs(clock); dependencies.Cache(beatDivisor); @@ -249,7 +241,8 @@ namespace osu.Game.Screens.Edit base.OnEntering(last); Background.FadeColour(Color4.DarkGray, 500); - resetTrack(); + + resetTrack(true); } public override bool OnExiting(IScreen next) @@ -260,10 +253,24 @@ namespace osu.Game.Screens.Edit return base.OnExiting(next); } - private void resetTrack() + private void resetTrack(bool seekToStart = false) { Beatmap.Value.Track?.ResetSpeedAdjustments(); Beatmap.Value.Track?.Stop(); + + if (seekToStart) + { + double targetTime = 0; + + if (Beatmap.Value.Beatmap.HitObjects.Count > 0) + { + // seek to one beat length before the first hitobject + targetTime = Beatmap.Value.Beatmap.HitObjects[0].StartTime; + targetTime -= Beatmap.Value.Beatmap.ControlPointInfo.TimingPointAt(targetTime).BeatLength; + } + + clock.Seek(Math.Max(0, targetTime)); + } } private void exportBeatmap() => host.OpenFileExternally(Beatmap.Value.Save()); From c280f1ab0826ae9b1fe3768ca9b8450d5d98d42f Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 8 Nov 2019 19:35:55 +0900 Subject: [PATCH 49/58] Fix incorrect DI usage in some tournament screen tests --- .../Screens/TestSceneTeamIntroScreen.cs | 5 ++--- osu.Game.Tournament.Tests/Screens/TestSceneTeamWinScreen.cs | 5 ++--- 2 files changed, 4 insertions(+), 6 deletions(-) diff --git a/osu.Game.Tournament.Tests/Screens/TestSceneTeamIntroScreen.cs b/osu.Game.Tournament.Tests/Screens/TestSceneTeamIntroScreen.cs index 3d340e393c..e36b594ff2 100644 --- a/osu.Game.Tournament.Tests/Screens/TestSceneTeamIntroScreen.cs +++ b/osu.Game.Tournament.Tests/Screens/TestSceneTeamIntroScreen.cs @@ -3,7 +3,6 @@ using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Game.Tournament.Models; using osu.Game.Tournament.Screens.TeamIntro; @@ -13,7 +12,7 @@ namespace osu.Game.Tournament.Tests.Screens public class TestSceneTeamIntroScreen : LadderTestScene { [Cached] - private readonly Bindable currentMatch = new Bindable(); + private readonly LadderInfo ladder = new LadderInfo(); [BackgroundDependencyLoader] private void load() @@ -22,7 +21,7 @@ namespace osu.Game.Tournament.Tests.Screens match.Team1.Value = Ladder.Teams.FirstOrDefault(t => t.Acronym.Value == "USA"); match.Team2.Value = Ladder.Teams.FirstOrDefault(t => t.Acronym.Value == "JPN"); match.Round.Value = Ladder.Rounds.FirstOrDefault(g => g.Name.Value == "Finals"); - currentMatch.Value = match; + ladder.CurrentMatch.Value = match; Add(new TeamIntroScreen { diff --git a/osu.Game.Tournament.Tests/Screens/TestSceneTeamWinScreen.cs b/osu.Game.Tournament.Tests/Screens/TestSceneTeamWinScreen.cs index 6f5e17a36e..5cb35a506f 100644 --- a/osu.Game.Tournament.Tests/Screens/TestSceneTeamWinScreen.cs +++ b/osu.Game.Tournament.Tests/Screens/TestSceneTeamWinScreen.cs @@ -3,7 +3,6 @@ using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Game.Tournament.Models; using osu.Game.Tournament.Screens.TeamWin; @@ -13,7 +12,7 @@ namespace osu.Game.Tournament.Tests.Screens public class TestSceneTeamWinScreen : LadderTestScene { [Cached] - private readonly Bindable currentMatch = new Bindable(); + private readonly LadderInfo ladder = new LadderInfo(); [BackgroundDependencyLoader] private void load() @@ -22,7 +21,7 @@ namespace osu.Game.Tournament.Tests.Screens match.Team1.Value = Ladder.Teams.FirstOrDefault(t => t.Acronym.Value == "USA"); match.Team2.Value = Ladder.Teams.FirstOrDefault(t => t.Acronym.Value == "JPN"); match.Round.Value = Ladder.Rounds.FirstOrDefault(g => g.Name.Value == "Finals"); - currentMatch.Value = match; + ladder.CurrentMatch.Value = match; Add(new TeamWinScreen { From 9ed8b3a125ec5b549d4d67e96775dd5d7b7897e6 Mon Sep 17 00:00:00 2001 From: Huo Yaoyuan Date: Fri, 8 Nov 2019 21:15:24 +0800 Subject: [PATCH 50/58] Use original dotsettings, with word IOS added to dictionary. --- osu.sln.DotSettings | 829 ++++++++++++++++++++++---------------------- 1 file changed, 409 insertions(+), 420 deletions(-) diff --git a/osu.sln.DotSettings b/osu.sln.DotSettings index 0a65fad9df..eb9e3ffafb 100644 --- a/osu.sln.DotSettings +++ b/osu.sln.DotSettings @@ -125,7 +125,6 @@ WARNING WARNING WARNING - WARNING WARNING WARNING ERROR @@ -202,7 +201,6 @@ HINT HINT - HINT WARNING WARNING WARNING @@ -273,8 +271,6 @@ GC GL GLSL - 2D - 3D HID HUD ID @@ -291,400 +287,399 @@ RGB RNG SHA - RGB SRGB TK - SS - PP - GMT - QAT - BNG + SS + PP + GMT + QAT + BNG UI False HINT <?xml version="1.0" encoding="utf-16"?> <Patterns xmlns="urn:schemas-jetbrains-com:member-reordering-patterns"> - <TypePattern DisplayName="COM 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</Group> - </Group> - </TypePattern> + <TypePattern DisplayName="COM interfaces or structs"> + <TypePattern.Match> + <Or> + <And> + <Kind Is="Interface" /> + <Or> + <HasAttribute Name="System.Runtime.InteropServices.InterfaceTypeAttribute" /> + <HasAttribute Name="System.Runtime.InteropServices.ComImport" /> + </Or> + </And> + <Kind Is="Struct" /> + </Or> + </TypePattern.Match> + </TypePattern> + <TypePattern DisplayName="NUnit Test Fixtures" RemoveRegions="All"> + <TypePattern.Match> + <And> + <Kind Is="Class" /> + <HasAttribute Name="NUnit.Framework.TestFixtureAttribute" Inherited="True" /> + </And> + </TypePattern.Match> + <Entry DisplayName="Setup/Teardown Methods"> + <Entry.Match> + <And> + <Kind Is="Method" /> + <Or> + <HasAttribute Name="NUnit.Framework.SetUpAttribute" Inherited="True" /> + <HasAttribute Name="NUnit.Framework.TearDownAttribute" Inherited="True" /> + <HasAttribute Name="NUnit.Framework.FixtureSetUpAttribute" Inherited="True" /> + <HasAttribute Name="NUnit.Framework.FixtureTearDownAttribute" Inherited="True" /> + </Or> + </And> + </Entry.Match> + </Entry> + <Entry DisplayName="All other members" /> + <Entry Priority="100" DisplayName="Test Methods"> + <Entry.Match> + <And> + <Kind Is="Method" /> + <HasAttribute Name="NUnit.Framework.TestAttribute" /> + </And> + </Entry.Match> + <Entry.SortBy> + <Name /> + </Entry.SortBy> + </Entry> + </TypePattern> + <TypePattern DisplayName="Default Pattern"> + <Group DisplayName="Fields/Properties"> + <Group DisplayName="Public Fields"> + <Entry DisplayName="Constant Fields"> + <Entry.Match> + <And> + <Access Is="Public" /> + <Or> + <Kind Is="Constant" /> + <Readonly /> + <And> + <Static /> + <Readonly /> + </And> + </Or> + </And> + </Entry.Match> + </Entry> + <Entry DisplayName="Static Fields"> + <Entry.Match> + <And> + <Access Is="Public" /> + <Static /> + <Not> + <Readonly /> + </Not> + <Kind Is="Field" /> + </And> + </Entry.Match> + </Entry> + <Entry DisplayName="Normal Fields"> + <Entry.Match> + <And> + <Access Is="Public" /> + <Not> + <Or> + <Static /> + <Readonly /> + </Or> + </Not> + <Kind Is="Field" /> + </And> + </Entry.Match> + </Entry> + </Group> + <Entry DisplayName="Public Properties"> + <Entry.Match> + <And> + <Access Is="Public" /> + <Kind Is="Property" /> + </And> + </Entry.Match> + </Entry> + <Group DisplayName="Internal Fields"> + <Entry DisplayName="Constant Fields"> + <Entry.Match> + <And> + <Access Is="Internal" /> + <Or> + <Kind Is="Constant" /> + <Readonly /> + <And> + <Static /> + <Readonly /> + </And> + </Or> + </And> + </Entry.Match> + </Entry> + <Entry DisplayName="Static Fields"> + <Entry.Match> + <And> + <Access Is="Internal" /> + <Static /> + <Not> + <Readonly /> + </Not> + <Kind Is="Field" /> + </And> + </Entry.Match> + </Entry> + <Entry DisplayName="Normal Fields"> + <Entry.Match> + <And> + <Access Is="Internal" /> + <Not> + <Or> + <Static /> + <Readonly /> + </Or> + </Not> + <Kind Is="Field" /> + </And> + </Entry.Match> + </Entry> + </Group> + <Entry DisplayName="Internal Properties"> + <Entry.Match> + <And> + <Access Is="Internal" /> + <Kind Is="Property" /> + </And> + </Entry.Match> + </Entry> + <Group DisplayName="Protected Fields"> + <Entry DisplayName="Constant Fields"> + <Entry.Match> + <And> + <Access Is="Protected" /> + <Or> + <Kind Is="Constant" /> + <Readonly /> + <And> + <Static /> + <Readonly /> + </And> + </Or> + </And> + </Entry.Match> + </Entry> + <Entry DisplayName="Static Fields"> + <Entry.Match> + <And> + <Access Is="Protected" /> + <Static /> + <Not> + <Readonly /> + </Not> + <Kind Is="Field" /> + </And> + </Entry.Match> + </Entry> + <Entry DisplayName="Normal Fields"> + <Entry.Match> + <And> + <Access Is="Protected" /> + <Not> + <Or> + <Static /> + <Readonly /> + </Or> + </Not> + <Kind Is="Field" /> + </And> + </Entry.Match> + </Entry> + </Group> + <Entry DisplayName="Protected Properties"> + <Entry.Match> + <And> + <Access Is="Protected" /> + <Kind Is="Property" /> + </And> + </Entry.Match> + </Entry> + <Group DisplayName="Private Fields"> + <Entry DisplayName="Constant Fields"> + <Entry.Match> + <And> + <Access Is="Private" /> + <Or> + <Kind Is="Constant" /> + <Readonly /> + <And> + <Static /> + <Readonly /> + </And> + </Or> + </And> + </Entry.Match> + </Entry> + <Entry DisplayName="Static Fields"> + <Entry.Match> + <And> + <Access Is="Private" /> + <Static /> + <Not> + <Readonly /> + </Not> + <Kind Is="Field" /> + </And> + </Entry.Match> + </Entry> + <Entry DisplayName="Normal Fields"> + <Entry.Match> + <And> + <Access Is="Private" /> + <Not> + <Or> + <Static /> + <Readonly /> + </Or> + </Not> + <Kind Is="Field" /> + </And> + </Entry.Match> + </Entry> + </Group> + <Entry DisplayName="Private Properties"> + <Entry.Match> + <And> + <Access Is="Private" /> + <Kind Is="Property" /> + </And> + </Entry.Match> + </Entry> + </Group> + <Group DisplayName="Constructor/Destructor"> + <Entry DisplayName="Ctor"> + <Entry.Match> + <Kind Is="Constructor" /> + </Entry.Match> + </Entry> + <Region Name="Disposal"> + <Entry DisplayName="Dtor"> + <Entry.Match> + <Kind Is="Destructor" /> + </Entry.Match> + </Entry> + <Entry DisplayName="Dispose()"> + <Entry.Match> + <And> + <Access Is="Public" /> + <Kind Is="Method" /> + <Name Is="Dispose" /> + </And> + </Entry.Match> + </Entry> + <Entry DisplayName="Dispose(true)"> + <Entry.Match> + <And> + <Access Is="Protected" /> + <Or> + <Virtual /> + <Override /> + </Or> + <Kind Is="Method" /> + <Name Is="Dispose" /> + </And> + </Entry.Match> + </Entry> + </Region> + </Group> + <Group DisplayName="Methods"> + <Group DisplayName="Public"> + <Entry DisplayName="Static Methods"> + <Entry.Match> + <And> + <Access Is="Public" /> + <Static /> + <Kind Is="Method" /> + </And> + </Entry.Match> + </Entry> + <Entry DisplayName="Methods"> + <Entry.Match> + <And> + <Access Is="Public" /> + <Not> + <Static /> + </Not> + <Kind Is="Method" /> + </And> + </Entry.Match> + </Entry> + </Group> + <Group DisplayName="Internal"> + <Entry DisplayName="Static Methods"> + <Entry.Match> + <And> + <Access Is="Internal" /> + <Static /> + <Kind Is="Method" /> + </And> + </Entry.Match> + </Entry> + <Entry DisplayName="Methods"> + <Entry.Match> + <And> + <Access Is="Internal" /> + <Not> + <Static /> + </Not> + <Kind Is="Method" /> + </And> + </Entry.Match> + </Entry> + </Group> + <Group DisplayName="Protected"> + <Entry DisplayName="Static Methods"> + <Entry.Match> + <And> + <Access Is="Protected" /> + <Static /> + <Kind Is="Method" /> + </And> + </Entry.Match> + </Entry> + <Entry DisplayName="Methods"> + <Entry.Match> + <And> + <Access Is="Protected" /> + <Not> + <Static /> + </Not> + <Kind Is="Method" /> + </And> + </Entry.Match> + </Entry> + </Group> + <Group DisplayName="Private"> + <Entry DisplayName="Static Methods"> + <Entry.Match> + <And> + <Access Is="Private" /> + <Static /> + <Kind Is="Method" /> + </And> + </Entry.Match> + </Entry> + <Entry DisplayName="Methods"> + <Entry.Match> + <And> + <Access Is="Private" /> + <Not> + <Static /> + </Not> + <Kind Is="Method" /> + </And> + </Entry.Match> + </Entry> + </Group> + </Group> + </TypePattern> </Patterns> Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. See the LICENCE file in the repository root for full licence text. @@ -744,7 +739,6 @@ See the LICENCE file in the repository root for full licence text. <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> - True True True @@ -780,7 +774,7 @@ Origin = Anchor.$anchor$, True InternalChildren = new Drawable[] { - $END$ + $END$ }; True True @@ -793,12 +787,12 @@ Origin = Anchor.$anchor$, True new GridContainer { - RelativeSizeAxes = Axes.Both, - Content = new[] - { - new Drawable[] { $END$ }, - new Drawable[] { } - } + RelativeSizeAxes = Axes.Both, + Content = new[] + { + new Drawable[] { $END$ }, + new Drawable[] { } + } }; True True @@ -811,12 +805,12 @@ Origin = Anchor.$anchor$, True new FillFlowContainer { - RelativeSizeAxes = Axes.Both, - Direction = FillDirection.Vertical, - Children = new Drawable[] - { - $END$ - } + RelativeSizeAxes = Axes.Both, + Direction = FillDirection.Vertical, + Children = new Drawable[] + { + $END$ + } }, True True @@ -829,11 +823,11 @@ Origin = Anchor.$anchor$, True new Container { - RelativeSizeAxes = Axes.Both, - Children = new Drawable[] - { - $END$ - } + RelativeSizeAxes = Axes.Both, + Children = new Drawable[] + { + $END$ + } }, True True @@ -847,7 +841,7 @@ Origin = Anchor.$anchor$, [BackgroundDependencyLoader] private void load() { - $END$ + $END$ } True True @@ -860,8 +854,8 @@ private void load() True new Box { - Colour = Color4.Black, - RelativeSizeAxes = Axes.Both, + Colour = Color4.Black, + RelativeSizeAxes = Axes.Both, }, True True @@ -874,9 +868,8 @@ private void load() True Children = new Drawable[] { - $END$ + $END$ }; - True True True True @@ -894,8 +887,4 @@ private void load() True True True - True - True - True - True - True + True From a0f58ba9c47da15216ee769b9483d01c40d38f42 Mon Sep 17 00:00:00 2001 From: Huo Yaoyuan Date: Fri, 8 Nov 2019 21:17:59 +0800 Subject: [PATCH 51/58] Add missing project to iOS filter. --- osu.iOS.slnf | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.iOS.slnf b/osu.iOS.slnf index 33a1497a54..48b1a095a1 100644 --- a/osu.iOS.slnf +++ b/osu.iOS.slnf @@ -12,7 +12,8 @@ "osu.Game.Rulesets.Taiko\\osu.Game.Rulesets.Taiko.csproj", "osu.Game.Tests.iOS\\osu.Game.Tests.iOS.csproj", "osu.Game.Tests\\osu.Game.Tests.csproj", - "osu.Game\\osu.Game.csproj" + "osu.Game\\osu.Game.csproj", + "osu.iOS\\osu.iOS.csproj" ] } } \ No newline at end of file From 2dd514012aa945d5f1d077b77c3cd0e6e9dc45e9 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 8 Nov 2019 23:28:22 +0900 Subject: [PATCH 52/58] Update framework --- osu.Android.props | 2 +- osu.Game/osu.Game.csproj | 2 +- osu.iOS.props | 4 ++-- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Android.props b/osu.Android.props index d1860acbf9..7bfc27109f 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -62,6 +62,6 @@ - + diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index dbe6559c40..a646fc01d1 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -26,7 +26,7 @@ - + diff --git a/osu.iOS.props b/osu.iOS.props index 4010ef1d74..e3a49ea1b3 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -118,8 +118,8 @@ - - + + From b675024161746b0f77d89a974f7ac905196e98d1 Mon Sep 17 00:00:00 2001 From: Joehu Date: Fri, 8 Nov 2019 20:28:24 -0800 Subject: [PATCH 53/58] Remove horizontal padding on toolbar ruleset selector --- osu.Game/Overlays/Toolbar/ToolbarRulesetSelector.cs | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/osu.Game/Overlays/Toolbar/ToolbarRulesetSelector.cs b/osu.Game/Overlays/Toolbar/ToolbarRulesetSelector.cs index 2c79f5bc0e..8f2dbce6f7 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarRulesetSelector.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarRulesetSelector.cs @@ -18,8 +18,6 @@ namespace osu.Game.Overlays.Toolbar { public class ToolbarRulesetSelector : RulesetSelector { - private const float padding = 10; - protected Drawable ModeButtonLine { get; private set; } public ToolbarRulesetSelector() @@ -39,7 +37,7 @@ namespace osu.Game.Overlays.Toolbar }, ModeButtonLine = new Container { - Size = new Vector2(padding * 2 + ToolbarButton.WIDTH, 3), + Size = new Vector2(ToolbarButton.WIDTH, 3), Anchor = Anchor.BottomLeft, Origin = Anchor.TopLeft, Masking = true, @@ -91,7 +89,6 @@ namespace osu.Game.Overlays.Toolbar RelativeSizeAxes = Axes.Y, AutoSizeAxes = Axes.X, Direction = FillDirection.Horizontal, - Padding = new MarginPadding { Left = padding, Right = padding }, }; protected override bool OnKeyDown(KeyDownEvent e) From 5c476416080276e01a7000b1644ea35170693672 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 9 Nov 2019 16:23:22 +0900 Subject: [PATCH 54/58] Reorder conditional --- osu.Game/Overlays/Comments/VotePill.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Overlays/Comments/VotePill.cs b/osu.Game/Overlays/Comments/VotePill.cs index a5a19f5111..ab35a477aa 100644 --- a/osu.Game/Overlays/Comments/VotePill.cs +++ b/osu.Game/Overlays/Comments/VotePill.cs @@ -59,7 +59,7 @@ namespace osu.Game.Overlays.Comments AccentColour = borderContainer.BorderColour = sideNumber.Colour = colours.GreenLight; hoverLayer.Colour = Color4.Black.Opacity(0.5f); - if (api.LocalUser.Value.Id != comment.UserId && api.IsLoggedIn) + if (api.IsLoggedIn && api.LocalUser.Value.Id != comment.UserId) Action = onAction; } From 5e70e1e53f6c3be0cf4eb0348095cb78e712682f Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 11 Nov 2019 11:31:42 +0900 Subject: [PATCH 55/58] Update .gitignore --- .gitignore | 100 ++++++++++++++++++++++++++++++++++++++++++----------- 1 file changed, 80 insertions(+), 20 deletions(-) diff --git a/.gitignore b/.gitignore index e60058ab35..e6b5db5904 100644 --- a/.gitignore +++ b/.gitignore @@ -10,14 +10,8 @@ # User-specific files (MonoDevelop/Xamarin Studio) *.userprefs -### Cake ### -tools/** -build/tools/** - -fastlane/report.xml - # Build results -bin/[Dd]ebug/ +[Dd]ebug/ [Dd]ebugPublic/ [Rr]elease/ [Rr]eleases/ @@ -104,7 +98,6 @@ $tf/ _ReSharper*/ *.[Rr]e[Ss]harper *.DotSettings.user -inspectcode # JustCode is a .NET coding add-in .JustCode @@ -254,20 +247,87 @@ paket-files/ # FAKE - F# Make .fake/ -# JetBrains Rider -.idea/.idea.osu/.idea/*.xml -.idea/.idea.osu/.idea/codeStyles/*.xml -.idea/.idea.osu/.idea/dataSources/*.xml -.idea/.idea.osu/.idea/dictionaries/*.xml -.idea/.idea.osu/*.iml -*.sln.iml - -# CodeRush -.cr/ - # Python Tools for Visual Studio (PTVS) __pycache__/ *.pyc -Staging/ +# Cake # +/tools/** +/build/tools/** +/build/temp/** + +# Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio and WebStorm +# Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839 + +# User-specific stuff +.idea/**/workspace.xml +.idea/**/tasks.xml +.idea/**/usage.statistics.xml +.idea/**/dictionaries +.idea/**/shelf + +# Generated files +.idea/**/contentModel.xml + +# Sensitive or high-churn files +.idea/**/dataSources/ +.idea/**/dataSources.ids +.idea/**/dataSources.local.xml +.idea/**/sqlDataSources.xml +.idea/**/dynamic.xml +.idea/**/uiDesigner.xml +.idea/**/dbnavigator.xml + +# Gradle +.idea/**/gradle.xml +.idea/**/libraries + +# Gradle and Maven with auto-import +# When using Gradle or Maven with auto-import, you should exclude module files, +# since they will be recreated, and may cause churn. Uncomment if using +# auto-import. +.idea/modules.xml +.idea/*.iml +.idea/modules +*.iml +*.ipr + +# CMake +cmake-build-*/ + +# Mongo Explorer plugin +.idea/**/mongoSettings.xml + +# File-based project format +*.iws + +# IntelliJ +out/ + +# mpeltonen/sbt-idea plugin +.idea_modules/ + +# JIRA plugin +atlassian-ide-plugin.xml + +# Cursive Clojure plugin +.idea/replstate.xml + +# Crashlytics plugin (for Android Studio and IntelliJ) +com_crashlytics_export_strings.xml +crashlytics.properties +crashlytics-build.properties +fabric.properties + +# Editor-based Rest Client +.idea/httpRequests + +# Android studio 3.1+ serialized cache file +.idea/caches/build_file_checksums.ser + +# fastlane +fastlane/report.xml + +# inspectcode inspectcodereport.xml +inspectcode From 93f1c3c1520c95ecd7494e36bbdbc9fd4f50bbc3 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 11 Nov 2019 11:31:55 +0900 Subject: [PATCH 56/58] Update rider configurations --- .idea/.gitignore | 0 .idea/.idea.osu.Desktop/.idea/.name | 1 + .../.idea/codeStyles/codeStyleConfig.xml | 5 +++++ .idea/.idea.osu.Desktop/.idea/dataSources.xml | 14 ++++++++++++++ .idea/.idea.osu.Desktop/.idea/encodings.xml | 4 ++++ .idea/.idea.osu.Desktop/.idea/indexLayout.xml | 8 ++++++++ .idea/.idea.osu.Desktop/.idea/misc.xml | 6 ++++++ .idea/.idea.osu.Desktop/.idea/modules.xml | 8 ++++++++ .../.idea/projectSettingsUpdater.xml | 6 ++++++ .../runConfigurations/CatchRuleset__Tests_.xml | 0 .../runConfigurations/ManiaRuleset__Tests_.xml | 0 .../runConfigurations/OsuRuleset__Tests_.xml | 0 .../runConfigurations/TaikoRuleset__Tests_.xml | 0 .../.idea/runConfigurations/Tournament.xml | 0 .../runConfigurations/Tournament__Tests_.xml | 0 .../.idea/runConfigurations/osu_.xml | 0 .../.idea/runConfigurations/osu___Tests_.xml | 0 .idea/.idea.osu.Desktop/.idea/vcs.xml | 16 ++++++++++++++++ .idea/.idea.osu/.idea/indexLayout.xml | 8 ++++++++ .idea/.idea.osu/.idea/modules.xml | 8 ++++++++ .idea/.idea.osu/.idea/projectSettingsUpdater.xml | 6 ++++++ .idea/.idea.osu/.idea/vcs.xml | 6 ++++++ 22 files changed, 96 insertions(+) create mode 100644 .idea/.gitignore create mode 100644 .idea/.idea.osu.Desktop/.idea/.name create mode 100644 .idea/.idea.osu.Desktop/.idea/codeStyles/codeStyleConfig.xml create mode 100644 .idea/.idea.osu.Desktop/.idea/dataSources.xml create mode 100644 .idea/.idea.osu.Desktop/.idea/encodings.xml create mode 100644 .idea/.idea.osu.Desktop/.idea/indexLayout.xml create mode 100644 .idea/.idea.osu.Desktop/.idea/misc.xml create mode 100644 .idea/.idea.osu.Desktop/.idea/modules.xml create mode 100644 .idea/.idea.osu.Desktop/.idea/projectSettingsUpdater.xml rename .idea/{.idea.osu => .idea.osu.Desktop}/.idea/runConfigurations/CatchRuleset__Tests_.xml (100%) rename .idea/{.idea.osu => .idea.osu.Desktop}/.idea/runConfigurations/ManiaRuleset__Tests_.xml (100%) rename .idea/{.idea.osu => .idea.osu.Desktop}/.idea/runConfigurations/OsuRuleset__Tests_.xml (100%) rename .idea/{.idea.osu => .idea.osu.Desktop}/.idea/runConfigurations/TaikoRuleset__Tests_.xml (100%) rename .idea/{.idea.osu => .idea.osu.Desktop}/.idea/runConfigurations/Tournament.xml (100%) rename .idea/{.idea.osu => .idea.osu.Desktop}/.idea/runConfigurations/Tournament__Tests_.xml (100%) rename .idea/{.idea.osu => .idea.osu.Desktop}/.idea/runConfigurations/osu_.xml (100%) rename .idea/{.idea.osu => .idea.osu.Desktop}/.idea/runConfigurations/osu___Tests_.xml (100%) create mode 100644 .idea/.idea.osu.Desktop/.idea/vcs.xml create mode 100644 .idea/.idea.osu/.idea/indexLayout.xml create mode 100644 .idea/.idea.osu/.idea/modules.xml create mode 100644 .idea/.idea.osu/.idea/projectSettingsUpdater.xml create mode 100644 .idea/.idea.osu/.idea/vcs.xml diff --git a/.idea/.gitignore b/.idea/.gitignore new file mode 100644 index 0000000000..e69de29bb2 diff --git a/.idea/.idea.osu.Desktop/.idea/.name b/.idea/.idea.osu.Desktop/.idea/.name new file mode 100644 index 0000000000..12bf4aebba --- /dev/null +++ b/.idea/.idea.osu.Desktop/.idea/.name @@ -0,0 +1 @@ +osu.Desktop \ No newline at end of file diff --git a/.idea/.idea.osu.Desktop/.idea/codeStyles/codeStyleConfig.xml b/.idea/.idea.osu.Desktop/.idea/codeStyles/codeStyleConfig.xml new file mode 100644 index 0000000000..a55e7a179b --- /dev/null +++ b/.idea/.idea.osu.Desktop/.idea/codeStyles/codeStyleConfig.xml @@ -0,0 +1,5 @@ + + + + \ No newline at end of file diff --git a/.idea/.idea.osu.Desktop/.idea/dataSources.xml b/.idea/.idea.osu.Desktop/.idea/dataSources.xml new file mode 100644 index 0000000000..10f8c1c84d --- /dev/null +++ b/.idea/.idea.osu.Desktop/.idea/dataSources.xml @@ -0,0 +1,14 @@ + + + + + sqlite.xerial + true + org.sqlite.JDBC + jdbc:sqlite:$USER_HOME$/.local/share/osu/client.db + + + + + + \ No newline at end of file diff --git a/.idea/.idea.osu.Desktop/.idea/encodings.xml b/.idea/.idea.osu.Desktop/.idea/encodings.xml new file mode 100644 index 0000000000..15a15b218a --- /dev/null +++ b/.idea/.idea.osu.Desktop/.idea/encodings.xml @@ -0,0 +1,4 @@ + + + + \ No newline at end of file diff --git a/.idea/.idea.osu.Desktop/.idea/indexLayout.xml b/.idea/.idea.osu.Desktop/.idea/indexLayout.xml new file mode 100644 index 0000000000..27ba142e96 --- /dev/null +++ b/.idea/.idea.osu.Desktop/.idea/indexLayout.xml @@ -0,0 +1,8 @@ + + + + + + + + \ No newline at end of file diff --git a/.idea/.idea.osu.Desktop/.idea/misc.xml b/.idea/.idea.osu.Desktop/.idea/misc.xml new file mode 100644 index 0000000000..1d8c84d0af --- /dev/null +++ b/.idea/.idea.osu.Desktop/.idea/misc.xml @@ -0,0 +1,6 @@ + + + + + \ No newline at end of file diff --git a/.idea/.idea.osu.Desktop/.idea/modules.xml b/.idea/.idea.osu.Desktop/.idea/modules.xml new file mode 100644 index 0000000000..fe63f5faf3 --- /dev/null +++ b/.idea/.idea.osu.Desktop/.idea/modules.xml @@ -0,0 +1,8 @@ + + + + + + + + \ No newline at end of file diff --git a/.idea/.idea.osu.Desktop/.idea/projectSettingsUpdater.xml b/.idea/.idea.osu.Desktop/.idea/projectSettingsUpdater.xml new file mode 100644 index 0000000000..7515e76054 --- /dev/null +++ b/.idea/.idea.osu.Desktop/.idea/projectSettingsUpdater.xml @@ -0,0 +1,6 @@ + + + + + \ No newline at end of file diff --git a/.idea/.idea.osu/.idea/runConfigurations/CatchRuleset__Tests_.xml b/.idea/.idea.osu.Desktop/.idea/runConfigurations/CatchRuleset__Tests_.xml similarity index 100% rename from .idea/.idea.osu/.idea/runConfigurations/CatchRuleset__Tests_.xml rename to .idea/.idea.osu.Desktop/.idea/runConfigurations/CatchRuleset__Tests_.xml diff --git a/.idea/.idea.osu/.idea/runConfigurations/ManiaRuleset__Tests_.xml b/.idea/.idea.osu.Desktop/.idea/runConfigurations/ManiaRuleset__Tests_.xml similarity index 100% rename from .idea/.idea.osu/.idea/runConfigurations/ManiaRuleset__Tests_.xml rename to .idea/.idea.osu.Desktop/.idea/runConfigurations/ManiaRuleset__Tests_.xml diff --git a/.idea/.idea.osu/.idea/runConfigurations/OsuRuleset__Tests_.xml b/.idea/.idea.osu.Desktop/.idea/runConfigurations/OsuRuleset__Tests_.xml similarity index 100% rename from .idea/.idea.osu/.idea/runConfigurations/OsuRuleset__Tests_.xml rename to .idea/.idea.osu.Desktop/.idea/runConfigurations/OsuRuleset__Tests_.xml diff --git a/.idea/.idea.osu/.idea/runConfigurations/TaikoRuleset__Tests_.xml b/.idea/.idea.osu.Desktop/.idea/runConfigurations/TaikoRuleset__Tests_.xml similarity index 100% rename from .idea/.idea.osu/.idea/runConfigurations/TaikoRuleset__Tests_.xml rename to .idea/.idea.osu.Desktop/.idea/runConfigurations/TaikoRuleset__Tests_.xml diff --git a/.idea/.idea.osu/.idea/runConfigurations/Tournament.xml b/.idea/.idea.osu.Desktop/.idea/runConfigurations/Tournament.xml similarity index 100% rename from .idea/.idea.osu/.idea/runConfigurations/Tournament.xml rename to .idea/.idea.osu.Desktop/.idea/runConfigurations/Tournament.xml diff --git a/.idea/.idea.osu/.idea/runConfigurations/Tournament__Tests_.xml b/.idea/.idea.osu.Desktop/.idea/runConfigurations/Tournament__Tests_.xml similarity index 100% rename from .idea/.idea.osu/.idea/runConfigurations/Tournament__Tests_.xml rename to .idea/.idea.osu.Desktop/.idea/runConfigurations/Tournament__Tests_.xml diff --git a/.idea/.idea.osu/.idea/runConfigurations/osu_.xml b/.idea/.idea.osu.Desktop/.idea/runConfigurations/osu_.xml similarity index 100% rename from .idea/.idea.osu/.idea/runConfigurations/osu_.xml rename to .idea/.idea.osu.Desktop/.idea/runConfigurations/osu_.xml diff --git a/.idea/.idea.osu/.idea/runConfigurations/osu___Tests_.xml b/.idea/.idea.osu.Desktop/.idea/runConfigurations/osu___Tests_.xml similarity index 100% rename from .idea/.idea.osu/.idea/runConfigurations/osu___Tests_.xml rename to .idea/.idea.osu.Desktop/.idea/runConfigurations/osu___Tests_.xml diff --git a/.idea/.idea.osu.Desktop/.idea/vcs.xml b/.idea/.idea.osu.Desktop/.idea/vcs.xml new file mode 100644 index 0000000000..3de04b744c --- /dev/null +++ b/.idea/.idea.osu.Desktop/.idea/vcs.xml @@ -0,0 +1,16 @@ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/.idea/.idea.osu/.idea/indexLayout.xml b/.idea/.idea.osu/.idea/indexLayout.xml new file mode 100644 index 0000000000..27ba142e96 --- /dev/null +++ b/.idea/.idea.osu/.idea/indexLayout.xml @@ -0,0 +1,8 @@ + + + + + + + + \ No newline at end of file diff --git a/.idea/.idea.osu/.idea/modules.xml b/.idea/.idea.osu/.idea/modules.xml new file mode 100644 index 0000000000..0360fdbc5e --- /dev/null +++ b/.idea/.idea.osu/.idea/modules.xml @@ -0,0 +1,8 @@ + + + + + + + + \ No newline at end of file diff --git a/.idea/.idea.osu/.idea/projectSettingsUpdater.xml b/.idea/.idea.osu/.idea/projectSettingsUpdater.xml new file mode 100644 index 0000000000..7515e76054 --- /dev/null +++ b/.idea/.idea.osu/.idea/projectSettingsUpdater.xml @@ -0,0 +1,6 @@ + + + + + \ No newline at end of file diff --git a/.idea/.idea.osu/.idea/vcs.xml b/.idea/.idea.osu/.idea/vcs.xml new file mode 100644 index 0000000000..94a25f7f4c --- /dev/null +++ b/.idea/.idea.osu/.idea/vcs.xml @@ -0,0 +1,6 @@ + + + + + + \ No newline at end of file From 990a82cd06593da8d7a4b6e30b24b26dc98d00ab Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 11 Nov 2019 11:32:06 +0900 Subject: [PATCH 57/58] Update readme --- README.md | 15 ++------------- 1 file changed, 2 insertions(+), 13 deletions(-) diff --git a/README.md b/README.md index 1e2d539697..67eb3254e1 100644 --- a/README.md +++ b/README.md @@ -57,7 +57,8 @@ git pull Build configurations for the recommended IDEs (listed above) are included. You should use the provided Build/Run functionality of your IDE to get things going. When testing or building new components, it's highly encouraged you use the `VisualTests` project/configuration. More information on this provided [below](#contributing). -> Visual Studio Code users must run the `Restore` task before any build attempt. +- Visual Studio / Rider users should load the project via one of the platform-specific .slnf files, rather than the main .sln. This will allow access to template run configurations. +- Visual Studio Code users must run the `Restore` task before any build attempt. You can also build and run osu! from the command-line with a single command: @@ -69,18 +70,6 @@ If you are not interested in debugging osu!, you can add `-c Release` to gain pe If the build fails, try to restore nuget packages with `dotnet restore`. -#### A note for Linux users - -On Linux, the environment variable `LD_LIBRARY_PATH` must point to the build directory, located at `osu.Desktop/bin/Debug/$NETCORE_VERSION`. - -`$NETCORE_VERSION` is the version of the targeted .NET Core SDK. You can check it by running `grep TargetFramework osu.Desktop/osu.Desktop.csproj | sed -r 's/.*>(.*)<\/.*/\1/'`. - -For example, you can run osu! with the following command: - -```shell -LD_LIBRARY_PATH="$(pwd)/osu.Desktop/bin/Debug/netcoreapp3.0" dotnet run --project osu.Desktop -``` - ### Testing with resource/framework modifications Sometimes it may be necessary to cross-test changes in [osu-resources](https://github.com/ppy/osu-resources) or [osu-framework](https://github.com/ppy/osu-framework). This can be achieved by running some commands as documented on the [osu-resources](https://github.com/ppy/osu-resources/wiki/Testing-local-resources-checkout-with-other-projects) and [osu-framework](https://github.com/ppy/osu-framework/wiki/Testing-local-framework-checkout-with-other-projects) wiki pages. From e924a5d51e0596ab003d07c38ee3417bacb431a4 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Mon, 11 Nov 2019 13:04:38 +0900 Subject: [PATCH 58/58] Disable ruleset input in the editor --- osu.Game/Rulesets/Edit/DrawableEditRulesetWrapper.cs | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/osu.Game/Rulesets/Edit/DrawableEditRulesetWrapper.cs b/osu.Game/Rulesets/Edit/DrawableEditRulesetWrapper.cs index af565f8896..4710465536 100644 --- a/osu.Game/Rulesets/Edit/DrawableEditRulesetWrapper.cs +++ b/osu.Game/Rulesets/Edit/DrawableEditRulesetWrapper.cs @@ -64,6 +64,10 @@ namespace osu.Game.Rulesets.Edit drawableRuleset.Playfield.PostProcess(); } + public override bool PropagatePositionalInputSubTree => false; + + public override bool PropagateNonPositionalInputSubTree => false; + public PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => drawableRuleset.CreatePlayfieldAdjustmentContainer(); protected override void Dispose(bool isDisposing)