diff --git a/osu.Game/Rulesets/Edit/HitObjectComposer.cs b/osu.Game/Rulesets/Edit/HitObjectComposer.cs index 3aa633115b..f55b7b0531 100644 --- a/osu.Game/Rulesets/Edit/HitObjectComposer.cs +++ b/osu.Game/Rulesets/Edit/HitObjectComposer.cs @@ -106,9 +106,9 @@ namespace osu.Game.Rulesets.Edit protected virtual RulesetContainer CreateRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap) => ruleset.CreateRulesetContainerWith(beatmap, true); - protected virtual PlayfieldUnderlay CreateUnderlay(Playfield playfield) => new PlayfieldUnderlay(playfield); + protected virtual PlayfieldUnderlay CreateUnderlay(Playfield playfield) => new PlayfieldUnderlay(); - protected virtual PlayfieldOverlay CreateOverlay(Playfield playfield) => new PlayfieldOverlay(playfield); + protected virtual PlayfieldOverlay CreateOverlay(Playfield playfield) => new PlayfieldOverlay(); protected abstract IReadOnlyList CompositionTools { get; } } diff --git a/osu.Game/Rulesets/Edit/PlayfieldOverlay.cs b/osu.Game/Rulesets/Edit/PlayfieldOverlay.cs index 2138079784..4f5658e39c 100644 --- a/osu.Game/Rulesets/Edit/PlayfieldOverlay.cs +++ b/osu.Game/Rulesets/Edit/PlayfieldOverlay.cs @@ -3,22 +3,17 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Game.Rulesets.UI; namespace osu.Game.Rulesets.Edit { public class PlayfieldOverlay : CompositeDrawable { - - private Playfield playfield; - - public PlayfieldOverlay(Playfield playfield) + public PlayfieldOverlay() { - this.playfield = playfield; - RelativeSizeAxes = Axes.Both; } + } } diff --git a/osu.Game/Rulesets/Edit/PlayfieldUnderlay.cs b/osu.Game/Rulesets/Edit/PlayfieldUnderlay.cs index 7a18c59613..e9198c71c6 100644 --- a/osu.Game/Rulesets/Edit/PlayfieldUnderlay.cs +++ b/osu.Game/Rulesets/Edit/PlayfieldUnderlay.cs @@ -3,18 +3,13 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Game.Rulesets.UI; namespace osu.Game.Rulesets.Edit { public class PlayfieldUnderlay : CompositeDrawable { - private readonly Playfield playfield; - - public PlayfieldUnderlay(Playfield playfield) + public PlayfieldUnderlay() { - this.playfield = playfield; - RelativeSizeAxes = Axes.Both; } }