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Merge pull request #16214 from bdach/beatmap-listing-overlay-flaky-hide

Fix placeholder drawables on beatmap listing not always showing correctly
This commit is contained in:
Dan Balasescu 2021-12-23 11:56:06 +09:00 committed by GitHub
commit c0add5661e
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2 changed files with 21 additions and 4 deletions

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@ -7,6 +7,7 @@ using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Beatmaps.Drawables.Cards;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
@ -110,17 +111,25 @@ namespace osu.Game.Tests.Visual.Online
public void TestNoBeatmapsPlaceholder()
{
AddStep("fetch for 0 beatmaps", () => fetchFor());
AddUntilStep("placeholder shown", () => overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().SingleOrDefault()?.IsPresent == true);
placeholderShown();
AddStep("fetch for 1 beatmap", () => fetchFor(CreateAPIBeatmapSet(Ruleset.Value)));
AddStep("show many results", () => fetchFor(Enumerable.Repeat(CreateAPIBeatmapSet(Ruleset.Value), 100).ToArray()));
AddUntilStep("wait for loaded", () => this.ChildrenOfType<BeatmapCard>().Count() == 100);
AddUntilStep("placeholder hidden", () => !overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().Any(d => d.IsPresent));
AddStep("fetch for 0 beatmaps", () => fetchFor());
AddUntilStep("placeholder shown", () => overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().SingleOrDefault()?.IsPresent == true);
placeholderShown();
// fetch once more to ensure nothing happens in displaying placeholder again when it already is present.
AddStep("fetch for 0 beatmaps again", () => fetchFor());
AddUntilStep("placeholder shown", () => overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().SingleOrDefault()?.IsPresent == true);
placeholderShown();
void placeholderShown() =>
AddUntilStep("placeholder shown", () =>
{
var notFoundDrawable = overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().SingleOrDefault();
return notFoundDrawable != null && notFoundDrawable.IsPresent && notFoundDrawable.Parent.DrawHeight > 0;
});
}
[Test]

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@ -217,6 +217,10 @@ namespace osu.Game.Overlays
public class NotFoundDrawable : CompositeDrawable
{
// required for scheduled tasks to complete correctly
// (see `addContentToPlaceholder()` and the scheduled `BypassAutoSizeAxes` set during fade-out in outer class above)
public override bool IsPresent => base.IsPresent || Scheduler.HasPendingTasks;
public NotFoundDrawable()
{
RelativeSizeAxes = Axes.X;
@ -261,6 +265,10 @@ namespace osu.Game.Overlays
// (https://github.com/ppy/osu-framework/issues/4530)
public class SupporterRequiredDrawable : CompositeDrawable
{
// required for scheduled tasks to complete correctly
// (see `addContentToPlaceholder()` and the scheduled `BypassAutoSizeAxes` set during fade-out in outer class above)
public override bool IsPresent => base.IsPresent || Scheduler.HasPendingTasks;
private LinkFlowContainer supporterRequiredText;
public SupporterRequiredDrawable()