mirror of
https://github.com/ppy/osu.git
synced 2024-09-21 16:07:24 +08:00
Refactor score simulator to use GetColumnCount()
This commit is contained in:
parent
ce21235db4
commit
c08a4898b2
@ -51,13 +51,8 @@ namespace osu.Game.Rulesets.Mania.Difficulty
|
|||||||
return multiplier;
|
return multiplier;
|
||||||
|
|
||||||
// Apply key mod multipliers.
|
// Apply key mod multipliers.
|
||||||
|
|
||||||
int originalColumns = ManiaBeatmapConverter.GetColumnCount(difficulty);
|
int originalColumns = ManiaBeatmapConverter.GetColumnCount(difficulty);
|
||||||
int actualColumns = originalColumns;
|
int actualColumns = ManiaBeatmapConverter.GetColumnCount(difficulty, mods);
|
||||||
|
|
||||||
actualColumns = mods.OfType<ManiaKeyMod>().SingleOrDefault()?.KeyCount ?? actualColumns;
|
|
||||||
if (mods.Any(m => m is ManiaModDualStages))
|
|
||||||
actualColumns *= 2;
|
|
||||||
|
|
||||||
if (actualColumns > originalColumns)
|
if (actualColumns > originalColumns)
|
||||||
multiplier *= 0.9;
|
multiplier *= 0.9;
|
||||||
|
Loading…
Reference in New Issue
Block a user