diff --git a/osu-framework b/osu-framework index f6fa5b80ed..16a4bef775 160000 --- a/osu-framework +++ b/osu-framework @@ -1 +1 @@ -Subproject commit f6fa5b80ed06f84c8fd25a2576eea8d51565785c +Subproject commit 16a4bef775a49166f38faa6e952d83d8823fe3e0 diff --git a/osu.Game/Overlays/Direct/PlayButton.cs b/osu.Game/Overlays/Direct/PlayButton.cs index 1d67bc2d90..0fb988ead7 100644 --- a/osu.Game/Overlays/Direct/PlayButton.cs +++ b/osu.Game/Overlays/Direct/PlayButton.cs @@ -22,6 +22,7 @@ namespace osu.Game.Overlays.Direct public Track Preview { get; private set; } private BeatmapSetInfo beatmapSet; + public BeatmapSetInfo BeatmapSet { get { return beatmapSet; } @@ -199,8 +200,7 @@ namespace osu.Game.Overlays.Direct // add back the user's music volume setting (since we are no longer in the global TrackManager's hierarchy). config.BindWith(FrameworkSetting.VolumeMusic, trackManager.Volume); - if (!string.IsNullOrEmpty(preview)) - Preview = trackManager.Get(preview); + Preview = trackManager.Get(preview); } protected override void Dispose(bool isDisposing)