diff --git a/osu.Game.Tests/Visual/Ranking/TestSceneHitEventTimingDistributionGraph.cs b/osu.Game.Tests/Visual/Ranking/TestSceneHitEventTimingDistributionGraph.cs
index 198be4035b..e014d79402 100644
--- a/osu.Game.Tests/Visual/Ranking/TestSceneHitEventTimingDistributionGraph.cs
+++ b/osu.Game.Tests/Visual/Ranking/TestSceneHitEventTimingDistributionGraph.cs
@@ -5,6 +5,7 @@ using System;
 using System.Collections.Generic;
 using System.Linq;
 using NUnit.Framework;
+using osu.Framework.Bindables;
 using osu.Framework.Extensions.Color4Extensions;
 using osu.Framework.Graphics;
 using osu.Framework.Graphics.Shapes;
@@ -19,14 +20,24 @@ namespace osu.Game.Tests.Visual.Ranking
     public class TestSceneHitEventTimingDistributionGraph : OsuTestScene
     {
         private HitEventTimingDistributionGraph graph = null!;
+        private readonly BindableFloat width = new BindableFloat(600);
+        private readonly BindableFloat height = new BindableFloat(130);
 
         private static readonly HitObject placeholder_object = new HitCircle();
 
+        public TestSceneHitEventTimingDistributionGraph()
+        {
+            width.BindValueChanged(e => graph.Width = e.NewValue);
+            height.BindValueChanged(e => graph.Height = e.NewValue);
+        }
+
         [Test]
         public void TestManyDistributedEvents()
         {
             createTest(CreateDistributedHitEvents());
             AddStep("add adjustment", () => graph.UpdateOffset(10));
+            AddSliderStep("width", 0.0f, 1000.0f, width.Value, width.Set);
+            AddSliderStep("height", 0.0f, 1000.0f, height.Value, height.Set);
         }
 
         [Test]
@@ -137,7 +148,7 @@ namespace osu.Game.Tests.Visual.Ranking
                 {
                     Anchor = Anchor.Centre,
                     Origin = Anchor.Centre,
-                    Size = new Vector2(600, 130)
+                    Size = new Vector2(width.Value, height.Value)
                 }
             };
         });
diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneTopLocalRank.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneTopLocalRank.cs
index 086af3084d..cced9b8b89 100644
--- a/osu.Game.Tests/Visual/SongSelect/TestSceneTopLocalRank.cs
+++ b/osu.Game.Tests/Visual/SongSelect/TestSceneTopLocalRank.cs
@@ -1,8 +1,7 @@
 // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
 // See the LICENCE file in the repository root for full licence text.
 
-#nullable disable
-
+using System.Diagnostics;
 using System.Linq;
 using NUnit.Framework;
 using osu.Framework.Allocation;
@@ -13,6 +12,7 @@ using osu.Framework.Platform;
 using osu.Framework.Testing;
 using osu.Game.Beatmaps;
 using osu.Game.Rulesets;
+using osu.Game.Rulesets.Scoring;
 using osu.Game.Scoring;
 using osu.Game.Screens.Select.Carousel;
 using osu.Game.Tests.Resources;
@@ -22,10 +22,10 @@ namespace osu.Game.Tests.Visual.SongSelect
 {
     public class TestSceneTopLocalRank : OsuTestScene
     {
-        private RulesetStore rulesets;
-        private BeatmapManager beatmapManager;
-        private ScoreManager scoreManager;
-        private TopLocalRank topLocalRank;
+        private RulesetStore rulesets = null!;
+        private BeatmapManager beatmapManager = null!;
+        private ScoreManager scoreManager = null!;
+        private TopLocalRank topLocalRank = null!;
 
         [BackgroundDependencyLoader]
         private void load(GameHost host, AudioManager audio)
@@ -47,21 +47,21 @@ namespace osu.Game.Tests.Visual.SongSelect
 
             AddStep("Create local rank", () =>
             {
-                Add(topLocalRank = new TopLocalRank(importedBeatmap)
+                Child = topLocalRank = new TopLocalRank(importedBeatmap)
                 {
                     Anchor = Anchor.Centre,
                     Origin = Anchor.Centre,
                     Scale = new Vector2(10),
-                });
+                };
             });
+
+            AddAssert("No rank displayed initially", () => topLocalRank.DisplayedRank == null);
         }
 
         [Test]
         public void TestBasicImportDelete()
         {
-            ScoreInfo testScoreInfo = null;
-
-            AddAssert("Initially not present", () => !topLocalRank.IsPresent);
+            ScoreInfo testScoreInfo = null!;
 
             AddStep("Add score for current user", () =>
             {
@@ -73,25 +73,19 @@ namespace osu.Game.Tests.Visual.SongSelect
                 scoreManager.Import(testScoreInfo);
             });
 
-            AddUntilStep("Became present", () => topLocalRank.IsPresent);
-            AddAssert("Correct rank", () => topLocalRank.Rank == ScoreRank.B);
+            AddUntilStep("B rank displayed", () => topLocalRank.DisplayedRank == ScoreRank.B);
 
-            AddStep("Delete score", () =>
-            {
-                scoreManager.Delete(testScoreInfo);
-            });
+            AddStep("Delete score", () => scoreManager.Delete(testScoreInfo));
 
-            AddUntilStep("Became not present", () => !topLocalRank.IsPresent);
+            AddUntilStep("No rank displayed", () => topLocalRank.DisplayedRank == null);
         }
 
         [Test]
         public void TestRulesetChange()
         {
-            ScoreInfo testScoreInfo;
-
             AddStep("Add score for current user", () =>
             {
-                testScoreInfo = TestResources.CreateTestScoreInfo(importedBeatmap);
+                var testScoreInfo = TestResources.CreateTestScoreInfo(importedBeatmap);
 
                 testScoreInfo.User = API.LocalUser.Value;
                 testScoreInfo.Rank = ScoreRank.B;
@@ -99,25 +93,21 @@ namespace osu.Game.Tests.Visual.SongSelect
                 scoreManager.Import(testScoreInfo);
             });
 
-            AddUntilStep("Wait for initial presence", () => topLocalRank.IsPresent);
+            AddUntilStep("Wait for initial display", () => topLocalRank.DisplayedRank == ScoreRank.B);
 
             AddStep("Change ruleset", () => Ruleset.Value = rulesets.GetRuleset("fruits"));
-            AddUntilStep("Became not present", () => !topLocalRank.IsPresent);
+            AddUntilStep("No rank displayed", () => topLocalRank.DisplayedRank == null);
 
             AddStep("Change ruleset back", () => Ruleset.Value = rulesets.GetRuleset("osu"));
-            AddUntilStep("Became present", () => topLocalRank.IsPresent);
+            AddUntilStep("B rank displayed", () => topLocalRank.DisplayedRank == ScoreRank.B);
         }
 
         [Test]
         public void TestHigherScoreSet()
         {
-            ScoreInfo testScoreInfo = null;
-
-            AddAssert("Initially not present", () => !topLocalRank.IsPresent);
-
             AddStep("Add score for current user", () =>
             {
-                testScoreInfo = TestResources.CreateTestScoreInfo(importedBeatmap);
+                var testScoreInfo = TestResources.CreateTestScoreInfo(importedBeatmap);
 
                 testScoreInfo.User = API.LocalUser.Value;
                 testScoreInfo.Rank = ScoreRank.B;
@@ -125,21 +115,58 @@ namespace osu.Game.Tests.Visual.SongSelect
                 scoreManager.Import(testScoreInfo);
             });
 
-            AddUntilStep("Became present", () => topLocalRank.IsPresent);
-            AddUntilStep("Correct rank", () => topLocalRank.Rank == ScoreRank.B);
+            AddUntilStep("B rank displayed", () => topLocalRank.DisplayedRank == ScoreRank.B);
 
             AddStep("Add higher score for current user", () =>
             {
                 var testScoreInfo2 = TestResources.CreateTestScoreInfo(importedBeatmap);
 
                 testScoreInfo2.User = API.LocalUser.Value;
-                testScoreInfo2.Rank = ScoreRank.S;
-                testScoreInfo2.TotalScore = testScoreInfo.TotalScore + 1;
+                testScoreInfo2.Rank = ScoreRank.X;
+                testScoreInfo2.TotalScore = 1000000;
+                testScoreInfo2.Statistics = testScoreInfo2.MaximumStatistics;
 
                 scoreManager.Import(testScoreInfo2);
             });
 
-            AddUntilStep("Correct rank", () => topLocalRank.Rank == ScoreRank.S);
+            AddUntilStep("SS rank displayed", () => topLocalRank.DisplayedRank == ScoreRank.X);
+        }
+
+        [Test]
+        public void TestLegacyScore()
+        {
+            ScoreInfo testScoreInfo = null!;
+
+            AddStep("Add legacy score for current user", () =>
+            {
+                testScoreInfo = TestResources.CreateTestScoreInfo(importedBeatmap);
+
+                testScoreInfo.User = API.LocalUser.Value;
+                testScoreInfo.Rank = ScoreRank.B;
+                testScoreInfo.TotalScore = scoreManager.GetTotalScore(testScoreInfo, ScoringMode.Classic);
+
+                scoreManager.Import(testScoreInfo);
+            });
+
+            AddUntilStep("B rank displayed", () => topLocalRank.DisplayedRank == ScoreRank.B);
+
+            AddStep("Add higher score for current user", () =>
+            {
+                var testScoreInfo2 = TestResources.CreateTestScoreInfo(importedBeatmap);
+
+                testScoreInfo2.User = API.LocalUser.Value;
+                testScoreInfo2.Rank = ScoreRank.X;
+                testScoreInfo2.Statistics = testScoreInfo2.MaximumStatistics;
+                testScoreInfo2.TotalScore = scoreManager.GetTotalScore(testScoreInfo2);
+
+                // ensure second score has a total score (standardised) less than first one (classic)
+                // despite having better statistics, otherwise this test is pointless.
+                Debug.Assert(testScoreInfo2.TotalScore < testScoreInfo.TotalScore);
+
+                scoreManager.Import(testScoreInfo2);
+            });
+
+            AddUntilStep("SS rank displayed", () => topLocalRank.DisplayedRank == ScoreRank.X);
         }
     }
 }
diff --git a/osu.Game/Online/Leaderboards/UpdateableRank.cs b/osu.Game/Online/Leaderboards/UpdateableRank.cs
index e4f5f72886..e640fe8494 100644
--- a/osu.Game/Online/Leaderboards/UpdateableRank.cs
+++ b/osu.Game/Online/Leaderboards/UpdateableRank.cs
@@ -17,7 +17,7 @@ namespace osu.Game.Online.Leaderboards
             set => Model = value;
         }
 
-        public UpdateableRank(ScoreRank? rank)
+        public UpdateableRank(ScoreRank? rank = null)
         {
             Rank = rank;
         }
diff --git a/osu.Game/Screens/Ranking/Statistics/HitEventTimingDistributionGraph.cs b/osu.Game/Screens/Ranking/Statistics/HitEventTimingDistributionGraph.cs
index 5335d77243..764237ef96 100644
--- a/osu.Game/Screens/Ranking/Statistics/HitEventTimingDistributionGraph.cs
+++ b/osu.Game/Screens/Ranking/Statistics/HitEventTimingDistributionGraph.cs
@@ -1,8 +1,6 @@
 // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
 // See the LICENCE file in the repository root for full licence text.
 
-#nullable disable
-
 using System;
 using System.Collections.Generic;
 using System.Linq;
@@ -47,6 +45,12 @@ namespace osu.Game.Screens.Ranking.Statistics
         /// </summary>
         private readonly IReadOnlyList<HitEvent> hitEvents;
 
+        private readonly IDictionary<HitResult, int>[] bins;
+        private double binSize;
+        private double hitOffset;
+
+        private Bar[]? barDrawables;
+
         /// <summary>
         /// Creates a new <see cref="HitEventTimingDistributionGraph"/>.
         /// </summary>
@@ -54,22 +58,15 @@ namespace osu.Game.Screens.Ranking.Statistics
         public HitEventTimingDistributionGraph(IReadOnlyList<HitEvent> hitEvents)
         {
             this.hitEvents = hitEvents.Where(e => !(e.HitObject.HitWindows is HitWindows.EmptyHitWindows) && e.Result.IsHit()).ToList();
+            bins = Enumerable.Range(0, total_timing_distribution_bins).Select(_ => new Dictionary<HitResult, int>()).ToArray<IDictionary<HitResult, int>>();
         }
 
-        private IDictionary<HitResult, int>[] bins;
-        private double binSize;
-        private double hitOffset;
-
-        private Bar[] barDrawables;
-
         [BackgroundDependencyLoader]
         private void load()
         {
-            if (hitEvents == null || hitEvents.Count == 0)
+            if (hitEvents.Count == 0)
                 return;
 
-            bins = Enumerable.Range(0, total_timing_distribution_bins).Select(_ => new Dictionary<HitResult, int>()).ToArray<IDictionary<HitResult, int>>();
-
             binSize = Math.Ceiling(hitEvents.Max(e => Math.Abs(e.TimeOffset)) / timing_distribution_bins);
 
             // Prevent div-by-0 by enforcing a minimum bin size
@@ -209,25 +206,30 @@ namespace osu.Game.Screens.Ranking.Statistics
 
         private class Bar : CompositeDrawable
         {
-            private float totalValue => values.Sum(v => v.Value);
-            private float basalHeight => BoundingBox.Width / BoundingBox.Height;
-            private float availableHeight => 1 - basalHeight;
-
             private readonly IReadOnlyList<KeyValuePair<HitResult, int>> values;
             private readonly float maxValue;
             private readonly bool isCentre;
+            private readonly float totalValue;
 
-            private Circle[] boxOriginals;
-            private Circle boxAdjustment;
+            private float basalHeight;
+            private float offsetAdjustment;
+
+            private Circle[] boxOriginals = null!;
+
+            private Circle? boxAdjustment;
 
             [Resolved]
-            private OsuColour colours { get; set; }
+            private OsuColour colours { get; set; } = null!;
+
+            private const double duration = 300;
 
             public Bar(IDictionary<HitResult, int> values, float maxValue, bool isCentre)
             {
                 this.values = values.OrderBy(v => v.Key.GetIndexForOrderedDisplay()).ToList();
                 this.maxValue = maxValue;
                 this.isCentre = isCentre;
+                totalValue = values.Sum(v => v.Value);
+                offsetAdjustment = totalValue;
 
                 RelativeSizeAxes = Axes.Both;
                 Masking = true;
@@ -254,38 +256,32 @@ namespace osu.Game.Screens.Ranking.Statistics
                 else
                 {
                     // A bin with no value draws a grey dot instead.
-                    InternalChildren = boxOriginals = new[]
+                    Circle dot = new Circle
                     {
-                        new Circle
-                        {
-                            RelativeSizeAxes = Axes.Both,
-                            Anchor = Anchor.BottomCentre,
-                            Origin = Anchor.BottomCentre,
-                            Colour = isCentre ? Color4.White : Color4.Gray,
-                            Height = 0,
-                        },
+                        RelativeSizeAxes = Axes.Both,
+                        Anchor = Anchor.BottomCentre,
+                        Origin = Anchor.BottomCentre,
+                        Colour = isCentre ? Color4.White : Color4.Gray,
+                        Height = 0,
                     };
+                    InternalChildren = boxOriginals = new[] { dot };
                 }
             }
 
-            private const double duration = 300;
-
-            private float offsetForValue(float value)
-            {
-                return availableHeight * value / maxValue;
-            }
-
-            private float heightForValue(float value)
-            {
-                return basalHeight + offsetForValue(value);
-            }
-
             protected override void LoadComplete()
             {
                 base.LoadComplete();
 
+                if (!values.Any())
+                    return;
+
+                updateBasalHeight();
+
                 foreach (var boxOriginal in boxOriginals)
+                {
+                    boxOriginal.Y = 0;
                     boxOriginal.Height = basalHeight;
+                }
 
                 float offsetValue = 0;
 
@@ -297,6 +293,12 @@ namespace osu.Game.Screens.Ranking.Statistics
                 }
             }
 
+            protected override void Update()
+            {
+                base.Update();
+                updateBasalHeight();
+            }
+
             public void UpdateOffset(float adjustment)
             {
                 bool hasAdjustment = adjustment != totalValue;
@@ -318,7 +320,53 @@ namespace osu.Game.Screens.Ranking.Statistics
                     });
                 }
 
-                boxAdjustment.ResizeHeightTo(heightForValue(adjustment), duration, Easing.OutQuint);
+                offsetAdjustment = adjustment;
+                drawAdjustmentBar();
+            }
+
+            private void updateBasalHeight()
+            {
+                float newBasalHeight = DrawHeight > DrawWidth ? DrawWidth / DrawHeight : 1;
+
+                if (newBasalHeight == basalHeight)
+                    return;
+
+                basalHeight = newBasalHeight;
+                foreach (var dot in boxOriginals)
+                    dot.Height = basalHeight;
+
+                draw();
+            }
+
+            private float offsetForValue(float value) => (1 - basalHeight) * value / maxValue;
+
+            private float heightForValue(float value) => MathF.Max(basalHeight + offsetForValue(value), 0);
+
+            private void draw()
+            {
+                resizeBars();
+
+                if (boxAdjustment != null)
+                    drawAdjustmentBar();
+            }
+
+            private void resizeBars()
+            {
+                float offsetValue = 0;
+
+                for (int i = 0; i < values.Count; i++)
+                {
+                    boxOriginals[i].Y = offsetForValue(offsetValue) * DrawHeight;
+                    boxOriginals[i].Height = heightForValue(values[i].Value);
+                    offsetValue -= values[i].Value;
+                }
+            }
+
+            private void drawAdjustmentBar()
+            {
+                bool hasAdjustment = offsetAdjustment != totalValue;
+
+                boxAdjustment.ResizeHeightTo(heightForValue(offsetAdjustment), duration, Easing.OutQuint);
                 boxAdjustment.FadeTo(!hasAdjustment ? 0 : 1, duration, Easing.OutQuint);
             }
         }
diff --git a/osu.Game/Screens/Select/Carousel/TopLocalRank.cs b/osu.Game/Screens/Select/Carousel/TopLocalRank.cs
index cc01f61c57..0f000555d5 100644
--- a/osu.Game/Screens/Select/Carousel/TopLocalRank.cs
+++ b/osu.Game/Screens/Select/Carousel/TopLocalRank.cs
@@ -1,13 +1,12 @@
 // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
 // See the LICENCE file in the repository root for full licence text.
 
-#nullable disable
-
 using System;
 using System.Linq;
 using osu.Framework.Allocation;
 using osu.Framework.Bindables;
 using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
 using osu.Game.Beatmaps;
 using osu.Game.Database;
 using osu.Game.Models;
@@ -20,27 +19,39 @@ using Realms;
 
 namespace osu.Game.Screens.Select.Carousel
 {
-    public class TopLocalRank : UpdateableRank
+    public class TopLocalRank : CompositeDrawable
     {
         private readonly BeatmapInfo beatmapInfo;
 
         [Resolved]
-        private IBindable<RulesetInfo> ruleset { get; set; }
+        private IBindable<RulesetInfo> ruleset { get; set; } = null!;
 
         [Resolved]
-        private RealmAccess realm { get; set; }
+        private RealmAccess realm { get; set; } = null!;
 
         [Resolved]
-        private IAPIProvider api { get; set; }
+        private ScoreManager scoreManager { get; set; } = null!;
 
-        private IDisposable scoreSubscription;
+        [Resolved]
+        private IAPIProvider api { get; set; } = null!;
+
+        private IDisposable? scoreSubscription;
+
+        private readonly UpdateableRank updateable;
+
+        public ScoreRank? DisplayedRank => updateable.Rank;
 
         public TopLocalRank(BeatmapInfo beatmapInfo)
-            : base(null)
         {
             this.beatmapInfo = beatmapInfo;
 
-            Size = new Vector2(40, 20);
+            AutoSizeAxes = Axes.Both;
+
+            InternalChild = updateable = new UpdateableRank
+            {
+                Size = new Vector2(40, 20),
+                Alpha = 0,
+            };
         }
 
         protected override void LoadComplete()
@@ -55,23 +66,27 @@ namespace osu.Game.Screens.Select.Carousel
                          .Filter($"{nameof(ScoreInfo.User)}.{nameof(RealmUser.OnlineID)} == $0"
                                  + $" && {nameof(ScoreInfo.BeatmapInfo)}.{nameof(BeatmapInfo.ID)} == $1"
                                  + $" && {nameof(ScoreInfo.Ruleset)}.{nameof(RulesetInfo.ShortName)} == $2"
-                                 + $" && {nameof(ScoreInfo.DeletePending)} == false", api.LocalUser.Value.Id, beatmapInfo.ID, ruleset.Value.ShortName)
-                         .OrderByDescending(s => s.TotalScore),
-                    (items, _, _) =>
-                    {
-                        Rank = items.FirstOrDefault()?.Rank;
-                        // Required since presence is changed via IsPresent override
-                        Invalidate(Invalidation.Presence);
-                    });
+                                 + $" && {nameof(ScoreInfo.DeletePending)} == false", api.LocalUser.Value.Id, beatmapInfo.ID, ruleset.Value.ShortName),
+                    localScoresChanged);
             }, true);
-        }
 
-        public override bool IsPresent => base.IsPresent && Rank != null;
+            void localScoresChanged(IRealmCollection<ScoreInfo> sender, ChangeSet? changes, Exception _)
+            {
+                // This subscription may fire from changes to linked beatmaps, which we don't care about.
+                // It's currently not possible for a score to be modified after insertion, so we can safely ignore callbacks with only modifications.
+                if (changes?.HasCollectionChanges() == false)
+                    return;
+
+                ScoreInfo? topScore = scoreManager.OrderByTotalScore(sender.Detach()).FirstOrDefault();
+
+                updateable.Rank = topScore?.Rank;
+                updateable.Alpha = topScore != null ? 1 : 0;
+            }
+        }
 
         protected override void Dispose(bool isDisposing)
         {
             base.Dispose(isDisposing);
-
             scoreSubscription?.Dispose();
         }
     }
diff --git a/osu.Game/Screens/Select/Carousel/UpdateBeatmapSetButton.cs b/osu.Game/Screens/Select/Carousel/UpdateBeatmapSetButton.cs
index 73e7d23df0..3c4ed4734b 100644
--- a/osu.Game/Screens/Select/Carousel/UpdateBeatmapSetButton.cs
+++ b/osu.Game/Screens/Select/Carousel/UpdateBeatmapSetButton.cs
@@ -11,6 +11,8 @@ using osu.Game.Beatmaps;
 using osu.Game.Graphics;
 using osu.Game.Graphics.Sprites;
 using osu.Game.Graphics.UserInterface;
+using osu.Game.Online.API;
+using osu.Game.Overlays;
 using osuTK;
 using osuTK.Graphics;
 
@@ -22,6 +24,15 @@ namespace osu.Game.Screens.Select.Carousel
         private SpriteIcon icon = null!;
         private Box progressFill = null!;
 
+        [Resolved]
+        private BeatmapModelDownloader beatmapDownloader { get; set; } = null!;
+
+        [Resolved]
+        private IAPIProvider api { get; set; } = null!;
+
+        [Resolved(canBeNull: true)]
+        private LoginOverlay? loginOverlay { get; set; }
+
         public UpdateBeatmapSetButton(BeatmapSetInfo beatmapSetInfo)
         {
             this.beatmapSetInfo = beatmapSetInfo;
@@ -32,9 +43,6 @@ namespace osu.Game.Screens.Select.Carousel
             Origin = Anchor.CentreLeft;
         }
 
-        [Resolved]
-        private BeatmapModelDownloader beatmapDownloader { get; set; } = null!;
-
         [BackgroundDependencyLoader]
         private void load()
         {
@@ -90,6 +98,12 @@ namespace osu.Game.Screens.Select.Carousel
 
             Action = () =>
             {
+                if (!api.IsLoggedIn)
+                {
+                    loginOverlay?.Show();
+                    return;
+                }
+
                 beatmapDownloader.DownloadAsUpdate(beatmapSetInfo);
                 attachExistingDownload();
             };