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Merge branch 'master' into new-multiplayer-playlist

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Dan Balasescu 2021-12-02 16:19:34 +09:00 committed by GitHub
commit c00684a2f7
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3 changed files with 24 additions and 38 deletions

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@ -16,6 +16,27 @@ namespace osu.Game.Tests.NonVisual.Multiplayer
[HeadlessTest]
public class StatefulMultiplayerClientTest : MultiplayerTestScene
{
[Test]
public void TestUserAddedOnJoin()
{
var user = new APIUser { Id = 33 };
AddRepeatStep("add user multiple times", () => Client.AddUser(user), 3);
AddAssert("room has 2 users", () => Client.Room?.Users.Count == 2);
}
[Test]
public void TestUserRemovedOnLeave()
{
var user = new APIUser { Id = 44 };
AddStep("add user", () => Client.AddUser(user));
AddAssert("room has 2 users", () => Client.Room?.Users.Count == 2);
AddRepeatStep("remove user multiple times", () => Client.RemoveUser(user), 3);
AddAssert("room has 1 user", () => Client.Room?.Users.Count == 1);
}
[Test]
public void TestPlayingUserTracking()
{

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@ -1,35 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Tests.Visual.Multiplayer;
namespace osu.Game.Tests.OnlinePlay
{
[HeadlessTest]
public class StatefulMultiplayerClientTest : MultiplayerTestScene
{
[Test]
public void TestUserAddedOnJoin()
{
var user = new APIUser { Id = 33 };
AddRepeatStep("add user multiple times", () => Client.AddUser(user), 3);
AddAssert("room has 2 users", () => Client.Room?.Users.Count == 2);
}
[Test]
public void TestUserRemovedOnLeave()
{
var user = new APIUser { Id = 44 };
AddStep("add user", () => Client.AddUser(user));
AddAssert("room has 2 users", () => Client.Room?.Users.Count == 2);
AddRepeatStep("remove user multiple times", () => Client.RemoveUser(user), 3);
AddAssert("room has 1 user", () => Client.Room?.Users.Count == 1);
}
}
}

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@ -25,9 +25,9 @@ namespace osu.Game.Tests.Visual.OnlinePlay
private readonly List<Room> serverSideRooms = new List<Room>();
private int currentRoomId;
private int currentPlaylistItemId;
private int currentScoreId;
private int currentRoomId = 1;
private int currentPlaylistItemId = 1;
private int currentScoreId = 1;
/// <summary>
/// Handles an API request, while also updating the local state to match