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Merge branch 'master' into exit-hide-music-controller
This commit is contained in:
commit
bffde7de08
@ -57,33 +57,20 @@ namespace osu.Game.Rulesets.Catch.Difficulty
|
|||||||
|
|
||||||
CatchHitObject lastObject = null;
|
CatchHitObject lastObject = null;
|
||||||
|
|
||||||
foreach (var hitObject in beatmap.HitObjects.OfType<CatchHitObject>())
|
// In 2B beatmaps, it is possible that a normal Fruit is placed in the middle of a JuiceStream.
|
||||||
|
foreach (var hitObject in beatmap.HitObjects
|
||||||
|
.SelectMany(obj => obj is JuiceStream stream ? stream.NestedHitObjects : new[] { obj })
|
||||||
|
.Cast<CatchHitObject>()
|
||||||
|
.OrderBy(x => x.StartTime))
|
||||||
{
|
{
|
||||||
if (lastObject == null)
|
// We want to only consider fruits that contribute to the combo.
|
||||||
{
|
if (hitObject is BananaShower || hitObject is TinyDroplet)
|
||||||
lastObject = hitObject;
|
|
||||||
continue;
|
continue;
|
||||||
}
|
|
||||||
|
|
||||||
switch (hitObject)
|
if (lastObject != null)
|
||||||
{
|
yield return new CatchDifficultyHitObject(hitObject, lastObject, clockRate, halfCatchWidth);
|
||||||
// We want to only consider fruits that contribute to the combo. Droplets are addressed as accuracy and spinners are not relevant for "skill" calculations.
|
|
||||||
case Fruit fruit:
|
|
||||||
yield return new CatchDifficultyHitObject(fruit, lastObject, clockRate, halfCatchWidth);
|
|
||||||
|
|
||||||
lastObject = hitObject;
|
lastObject = hitObject;
|
||||||
break;
|
|
||||||
|
|
||||||
case JuiceStream _:
|
|
||||||
foreach (var nested in hitObject.NestedHitObjects.OfType<CatchHitObject>().Where(o => !(o is TinyDroplet)))
|
|
||||||
{
|
|
||||||
yield return new CatchDifficultyHitObject(nested, lastObject, clockRate, halfCatchWidth);
|
|
||||||
|
|
||||||
lastObject = nested;
|
|
||||||
}
|
|
||||||
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -7,6 +7,7 @@ using osu.Framework.Bindables;
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|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
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||||||
using osu.Framework.Input;
|
using osu.Framework.Input;
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using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
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|
using osu.Framework.MathUtils;
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using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
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using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
@ -48,7 +49,14 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
|
|
||||||
protected override bool OnMouseMove(MouseMoveEvent e)
|
protected override bool OnMouseMove(MouseMoveEvent e)
|
||||||
{
|
{
|
||||||
FlashlightPosition = e.MousePosition;
|
const double follow_delay = 120;
|
||||||
|
|
||||||
|
var position = FlashlightPosition;
|
||||||
|
var destination = e.MousePosition;
|
||||||
|
|
||||||
|
FlashlightPosition = Interpolation.ValueAt(
|
||||||
|
MathHelper.Clamp(Clock.ElapsedFrameTime, 0, follow_delay), position, destination, 0, follow_delay, Easing.Out);
|
||||||
|
|
||||||
return base.OnMouseMove(e);
|
return base.OnMouseMove(e);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -160,6 +160,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
{
|
{
|
||||||
base.SkinChanged(skin, allowFallback);
|
base.SkinChanged(skin, allowFallback);
|
||||||
|
|
||||||
|
Body.BorderSize = skin.GetValue<SkinConfiguration, float?>(s => s.SliderBorderSize) ?? SliderBody.DEFAULT_BORDER_SIZE;
|
||||||
Body.AccentColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderTrackOverride") ? s.CustomColours["SliderTrackOverride"] : (Color4?)null) ?? AccentColour;
|
Body.AccentColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderTrackOverride") ? s.CustomColours["SliderTrackOverride"] : (Color4?)null) ?? AccentColour;
|
||||||
Body.BorderColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderBorder") ? s.CustomColours["SliderBorder"] : (Color4?)null) ?? Color4.White;
|
Body.BorderColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderBorder") ? s.CustomColours["SliderBorder"] : (Color4?)null) ?? Color4.White;
|
||||||
Ball.AccentColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderBall") ? s.CustomColours["SliderBall"] : (Color4?)null) ?? AccentColour;
|
Ball.AccentColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderBall") ? s.CustomColours["SliderBall"] : (Color4?)null) ?? AccentColour;
|
||||||
|
@ -14,6 +14,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
|||||||
{
|
{
|
||||||
public abstract class SliderBody : CompositeDrawable
|
public abstract class SliderBody : CompositeDrawable
|
||||||
{
|
{
|
||||||
|
public const float DEFAULT_BORDER_SIZE = 1;
|
||||||
|
|
||||||
private readonly SliderPath path;
|
private readonly SliderPath path;
|
||||||
protected Path Path => path;
|
protected Path Path => path;
|
||||||
|
|
||||||
@ -64,6 +66,23 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Used to size the path border.
|
||||||
|
/// </summary>
|
||||||
|
public float BorderSize
|
||||||
|
{
|
||||||
|
get => path.BorderSize;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (path.BorderSize == value)
|
||||||
|
return;
|
||||||
|
|
||||||
|
path.BorderSize = value;
|
||||||
|
|
||||||
|
container.ForceRedraw();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public Quad PathDrawQuad => container.ScreenSpaceDrawQuad;
|
public Quad PathDrawQuad => container.ScreenSpaceDrawQuad;
|
||||||
|
|
||||||
protected SliderBody()
|
protected SliderBody()
|
||||||
@ -92,6 +111,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
|||||||
|
|
||||||
private class SliderPath : SmoothPath
|
private class SliderPath : SmoothPath
|
||||||
{
|
{
|
||||||
|
private const float border_max_size = 8f;
|
||||||
|
private const float border_min_size = 0f;
|
||||||
|
|
||||||
private const float border_portion = 0.128f;
|
private const float border_portion = 0.128f;
|
||||||
private const float gradient_portion = 1 - border_portion;
|
private const float gradient_portion = 1 - border_portion;
|
||||||
|
|
||||||
@ -130,12 +152,33 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private float borderSize = DEFAULT_BORDER_SIZE;
|
||||||
|
|
||||||
|
public float BorderSize
|
||||||
|
{
|
||||||
|
get => borderSize;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (borderSize == value)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (value < border_min_size || value > border_max_size)
|
||||||
|
return;
|
||||||
|
|
||||||
|
borderSize = value;
|
||||||
|
|
||||||
|
InvalidateTexture();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private float calculatedBorderPortion => BorderSize * border_portion;
|
||||||
|
|
||||||
protected override Color4 ColourAt(float position)
|
protected override Color4 ColourAt(float position)
|
||||||
{
|
{
|
||||||
if (position <= border_portion)
|
if (calculatedBorderPortion != 0f && position <= calculatedBorderPortion)
|
||||||
return BorderColour;
|
return BorderColour;
|
||||||
|
|
||||||
position -= border_portion;
|
position -= calculatedBorderPortion;
|
||||||
return new Color4(AccentColour.R, AccentColour.G, AccentColour.B, (opacity_at_edge - (opacity_at_edge - opacity_at_centre) * position / gradient_portion) * AccentColour.A);
|
return new Color4(AccentColour.R, AccentColour.G, AccentColour.B, (opacity_at_edge - (opacity_at_edge - opacity_at_centre) * position / gradient_portion) * AccentColour.A);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
56
osu.Game.Tests/Beatmaps/Formats/LegacyDecoderTest.cs
Normal file
56
osu.Game.Tests/Beatmaps/Formats/LegacyDecoderTest.cs
Normal file
@ -0,0 +1,56 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.IO;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Game.Beatmaps.Formats;
|
||||||
|
using osu.Game.Tests.Resources;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Beatmaps.Formats
|
||||||
|
{
|
||||||
|
[TestFixture]
|
||||||
|
public class LegacyDecoderTest
|
||||||
|
{
|
||||||
|
[Test]
|
||||||
|
public void TestDecodeComments()
|
||||||
|
{
|
||||||
|
var decoder = new LineLoggingDecoder(14);
|
||||||
|
|
||||||
|
using (var resStream = TestResources.OpenResource("comments.osu"))
|
||||||
|
using (var stream = new StreamReader(resStream))
|
||||||
|
{
|
||||||
|
decoder.Decode(stream);
|
||||||
|
|
||||||
|
Assert.That(decoder.ParsedLines, Has.None.EqualTo("// Combo1: 0, 0, 0"));
|
||||||
|
Assert.That(decoder.ParsedLines, Has.None.EqualTo("//Combo2: 0, 0, 0"));
|
||||||
|
Assert.That(decoder.ParsedLines, Has.None.EqualTo(" // Combo3: 0, 0, 0"));
|
||||||
|
Assert.That(decoder.ParsedLines, Has.One.EqualTo("Combo1: 100, 100, 100 // Comment at end of line"));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private class LineLoggingDecoder : LegacyDecoder<TestModel>
|
||||||
|
{
|
||||||
|
public readonly List<string> ParsedLines = new List<string>();
|
||||||
|
|
||||||
|
public LineLoggingDecoder(int version)
|
||||||
|
: base(version)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool ShouldSkipLine(string line)
|
||||||
|
{
|
||||||
|
var result = base.ShouldSkipLine(line);
|
||||||
|
|
||||||
|
if (!result)
|
||||||
|
ParsedLines.Add(line);
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private class TestModel
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
9
osu.Game.Tests/Resources/comments.osu
Normal file
9
osu.Game.Tests/Resources/comments.osu
Normal file
@ -0,0 +1,9 @@
|
|||||||
|
osu file format v14
|
||||||
|
|
||||||
|
[Colours]
|
||||||
|
|
||||||
|
// Combo1: 0, 0, 0
|
||||||
|
//Combo2: 0, 0, 0
|
||||||
|
// Combo3: 0, 0, 0
|
||||||
|
|
||||||
|
Combo1: 100, 100, 100 // Comment at end of line
|
@ -86,8 +86,8 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
AddStep("move cursor outside", () => InputManager.MoveMouseTo(Player.ScreenSpaceDrawQuad.TopLeft - new Vector2(10)));
|
AddStep("move cursor outside", () => InputManager.MoveMouseTo(Player.ScreenSpaceDrawQuad.TopLeft - new Vector2(10)));
|
||||||
|
|
||||||
pauseAndConfirm();
|
pauseAndConfirm();
|
||||||
resumeAndConfirm();
|
|
||||||
|
|
||||||
|
resume();
|
||||||
pause();
|
pause();
|
||||||
|
|
||||||
confirmClockRunning(true);
|
confirmClockRunning(true);
|
||||||
|
@ -9,17 +9,17 @@ namespace osu.Game.Tests.Visual.Settings
|
|||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestCaseKeyConfiguration : OsuTestCase
|
public class TestCaseKeyConfiguration : OsuTestCase
|
||||||
{
|
{
|
||||||
private readonly KeyBindingOverlay overlay;
|
private readonly KeyBindingPanel panel;
|
||||||
|
|
||||||
public TestCaseKeyConfiguration()
|
public TestCaseKeyConfiguration()
|
||||||
{
|
{
|
||||||
Child = overlay = new KeyBindingOverlay();
|
Child = panel = new KeyBindingPanel();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
{
|
{
|
||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
overlay.Show();
|
panel.Show();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -11,12 +11,12 @@ namespace osu.Game.Tests.Visual.Settings
|
|||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestCaseSettings : OsuTestCase
|
public class TestCaseSettings : OsuTestCase
|
||||||
{
|
{
|
||||||
private readonly SettingsOverlay settings;
|
private readonly SettingsPanel settings;
|
||||||
private readonly DialogOverlay dialogOverlay;
|
private readonly DialogOverlay dialogOverlay;
|
||||||
|
|
||||||
public TestCaseSettings()
|
public TestCaseSettings()
|
||||||
{
|
{
|
||||||
settings = new MainSettings
|
settings = new SettingsOverlay
|
||||||
{
|
{
|
||||||
State = Visibility.Visible
|
State = Visibility.Visible
|
||||||
};
|
};
|
||||||
|
@ -1,16 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
using osu.Game.Graphics.Sprites;
|
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
|
||||||
{
|
|
||||||
public class TestCaseCharLookup : OsuTestCase
|
|
||||||
{
|
|
||||||
public TestCaseCharLookup()
|
|
||||||
{
|
|
||||||
AddStep("null", () => { });
|
|
||||||
AddStep("display acharacter", () => Add(new OsuSpriteText { Text = "振込申請" }));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -3,12 +3,30 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Graphics.Textures;
|
||||||
using osu.Framework.Platform;
|
using osu.Framework.Platform;
|
||||||
|
using osu.Game.Audio;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Configuration;
|
||||||
|
using osu.Game.Database;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Input;
|
||||||
|
using osu.Game.Input.Bindings;
|
||||||
|
using osu.Game.IO;
|
||||||
|
using osu.Game.Online.API;
|
||||||
|
using osu.Game.Online.Chat;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
using osu.Game.Rulesets;
|
||||||
|
using osu.Game.Scoring;
|
||||||
using osu.Game.Screens.Menu;
|
using osu.Game.Screens.Menu;
|
||||||
|
using osu.Game.Skinning;
|
||||||
|
using osu.Game.Utils;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual
|
||||||
@ -21,6 +39,52 @@ namespace osu.Game.Tests.Visual
|
|||||||
typeof(OsuLogo),
|
typeof(OsuLogo),
|
||||||
};
|
};
|
||||||
|
|
||||||
|
private IReadOnlyList<Type> requiredGameDependencies => new[]
|
||||||
|
{
|
||||||
|
typeof(OsuGame),
|
||||||
|
typeof(RavenLogger),
|
||||||
|
typeof(Bindable<RulesetInfo>),
|
||||||
|
typeof(IBindable<RulesetInfo>),
|
||||||
|
typeof(OsuLogo),
|
||||||
|
typeof(IdleTracker),
|
||||||
|
typeof(OnScreenDisplay),
|
||||||
|
typeof(NotificationOverlay),
|
||||||
|
typeof(DirectOverlay),
|
||||||
|
typeof(SocialOverlay),
|
||||||
|
typeof(ChannelManager),
|
||||||
|
typeof(ChatOverlay),
|
||||||
|
typeof(SettingsOverlay),
|
||||||
|
typeof(UserProfileOverlay),
|
||||||
|
typeof(BeatmapSetOverlay),
|
||||||
|
typeof(LoginOverlay),
|
||||||
|
typeof(MusicController),
|
||||||
|
typeof(AccountCreationOverlay),
|
||||||
|
typeof(DialogOverlay),
|
||||||
|
};
|
||||||
|
|
||||||
|
private IReadOnlyList<Type> requiredGameBaseDependencies => new[]
|
||||||
|
{
|
||||||
|
typeof(OsuGameBase),
|
||||||
|
typeof(DatabaseContextFactory),
|
||||||
|
typeof(LargeTextureStore),
|
||||||
|
typeof(OsuConfigManager),
|
||||||
|
typeof(SkinManager),
|
||||||
|
typeof(ISkinSource),
|
||||||
|
typeof(IAPIProvider),
|
||||||
|
typeof(RulesetStore),
|
||||||
|
typeof(FileStore),
|
||||||
|
typeof(ScoreManager),
|
||||||
|
typeof(BeatmapManager),
|
||||||
|
typeof(KeyBindingStore),
|
||||||
|
typeof(SettingsStore),
|
||||||
|
typeof(RulesetConfigCache),
|
||||||
|
typeof(OsuColour),
|
||||||
|
typeof(IBindable<WorkingBeatmap>),
|
||||||
|
typeof(Bindable<WorkingBeatmap>),
|
||||||
|
typeof(GlobalActionContainer),
|
||||||
|
typeof(PreviewTrackManager),
|
||||||
|
};
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(GameHost host)
|
private void load(GameHost host)
|
||||||
{
|
{
|
||||||
@ -36,6 +100,11 @@ namespace osu.Game.Tests.Visual
|
|||||||
},
|
},
|
||||||
game
|
game
|
||||||
};
|
};
|
||||||
|
|
||||||
|
AddUntilStep("wait for load", () => game.IsLoaded);
|
||||||
|
|
||||||
|
AddAssert("check OsuGame DI members", () => requiredGameDependencies.All(d => game.Dependencies.Get(d) != null));
|
||||||
|
AddAssert("check OsuGameBase DI members", () => requiredGameBaseDependencies.All(d => Dependencies.Get(d) != null));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -54,7 +54,7 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected virtual bool ShouldSkipLine(string line) => string.IsNullOrWhiteSpace(line) || line.StartsWith("//", StringComparison.Ordinal);
|
protected virtual bool ShouldSkipLine(string line) => string.IsNullOrWhiteSpace(line) || line.AsSpan().TrimStart().StartsWith("//".AsSpan(), StringComparison.Ordinal);
|
||||||
|
|
||||||
protected virtual void ParseLine(T output, Section section, string line)
|
protected virtual void ParseLine(T output, Section section, string line)
|
||||||
{
|
{
|
||||||
|
@ -68,6 +68,48 @@ namespace osu.Game.Graphics
|
|||||||
public readonly Color4 GreenDark = FromHex(@"668800");
|
public readonly Color4 GreenDark = FromHex(@"668800");
|
||||||
public readonly Color4 GreenDarker = FromHex(@"445500");
|
public readonly Color4 GreenDarker = FromHex(@"445500");
|
||||||
|
|
||||||
|
public readonly Color4 Sky = FromHex(@"6bb5ff");
|
||||||
|
public readonly Color4 GreySkyLighter = FromHex(@"c6e3f4");
|
||||||
|
public readonly Color4 GreySkyLight = FromHex(@"8ab3cc");
|
||||||
|
public readonly Color4 GreySky = FromHex(@"405461");
|
||||||
|
public readonly Color4 GreySkyDark = FromHex(@"303d47");
|
||||||
|
public readonly Color4 GreySkyDarker = FromHex(@"21272c");
|
||||||
|
|
||||||
|
public readonly Color4 Seafoam = FromHex(@"05ffa2");
|
||||||
|
public readonly Color4 GreySeafoamLighter = FromHex(@"9ebab1");
|
||||||
|
public readonly Color4 GreySeafoamLight = FromHex(@"4d7365");
|
||||||
|
public readonly Color4 GreySeafoam = FromHex(@"33413c");
|
||||||
|
public readonly Color4 GreySeafoamDark = FromHex(@"2c3532");
|
||||||
|
public readonly Color4 GreySeafoamDarker = FromHex(@"1e2422");
|
||||||
|
|
||||||
|
public readonly Color4 Cyan = FromHex(@"05f4fd");
|
||||||
|
public readonly Color4 GreyCyanLighter = FromHex(@"77b1b3");
|
||||||
|
public readonly Color4 GreyCyanLight = FromHex(@"436d6f");
|
||||||
|
public readonly Color4 GreyCyan = FromHex(@"293d3e");
|
||||||
|
public readonly Color4 GreyCyanDark = FromHex(@"243536");
|
||||||
|
public readonly Color4 GreyCyanDarker = FromHex(@"1e2929");
|
||||||
|
|
||||||
|
public readonly Color4 Lime = FromHex(@"82ff05");
|
||||||
|
public readonly Color4 GreyLimeLighter = FromHex(@"deff87");
|
||||||
|
public readonly Color4 GreyLimeLight = FromHex(@"657259");
|
||||||
|
public readonly Color4 GreyLime = FromHex(@"3f443a");
|
||||||
|
public readonly Color4 GreyLimeDark = FromHex(@"32352e");
|
||||||
|
public readonly Color4 GreyLimeDarker = FromHex(@"2e302b");
|
||||||
|
|
||||||
|
public readonly Color4 Violet = FromHex(@"bf04ff");
|
||||||
|
public readonly Color4 GreyVioletLighter = FromHex(@"ebb8fe");
|
||||||
|
public readonly Color4 GreyVioletLight = FromHex(@"685370");
|
||||||
|
public readonly Color4 GreyViolet = FromHex(@"46334d");
|
||||||
|
public readonly Color4 GreyVioletDark = FromHex(@"2c2230");
|
||||||
|
public readonly Color4 GreyVioletDarker = FromHex(@"201823");
|
||||||
|
|
||||||
|
public readonly Color4 Carmine = FromHex(@"ff0542");
|
||||||
|
public readonly Color4 GreyCarmineLighter = FromHex(@"deaab4");
|
||||||
|
public readonly Color4 GreyCarmineLight = FromHex(@"644f53");
|
||||||
|
public readonly Color4 GreyCarmine = FromHex(@"342b2d");
|
||||||
|
public readonly Color4 GreyCarmineDark = FromHex(@"302a2b");
|
||||||
|
public readonly Color4 GreyCarmineDarker = FromHex(@"241d1e");
|
||||||
|
|
||||||
public readonly Color4 Gray0 = FromHex(@"000");
|
public readonly Color4 Gray0 = FromHex(@"000");
|
||||||
public readonly Color4 Gray1 = FromHex(@"111");
|
public readonly Color4 Gray1 = FromHex(@"111");
|
||||||
public readonly Color4 Gray2 = FromHex(@"222");
|
public readonly Color4 Gray2 = FromHex(@"222");
|
||||||
|
@ -58,16 +58,8 @@ namespace osu.Game
|
|||||||
|
|
||||||
private ChannelManager channelManager;
|
private ChannelManager channelManager;
|
||||||
|
|
||||||
private MusicController musicController;
|
|
||||||
|
|
||||||
private NotificationOverlay notifications;
|
private NotificationOverlay notifications;
|
||||||
|
|
||||||
private LoginOverlay loginOverlay;
|
|
||||||
|
|
||||||
private DialogOverlay dialogOverlay;
|
|
||||||
|
|
||||||
private AccountCreationOverlay accountCreation;
|
|
||||||
|
|
||||||
private DirectOverlay direct;
|
private DirectOverlay direct;
|
||||||
|
|
||||||
private SocialOverlay social;
|
private SocialOverlay social;
|
||||||
@ -91,7 +83,6 @@ namespace osu.Game
|
|||||||
|
|
||||||
private OsuScreenStack screenStack;
|
private OsuScreenStack screenStack;
|
||||||
private VolumeOverlay volume;
|
private VolumeOverlay volume;
|
||||||
private OnScreenDisplay onscreenDisplay;
|
|
||||||
private OsuLogo osuLogo;
|
private OsuLogo osuLogo;
|
||||||
|
|
||||||
private MainMenu menuScreen;
|
private MainMenu menuScreen;
|
||||||
@ -104,7 +95,7 @@ namespace osu.Game
|
|||||||
|
|
||||||
private readonly string[] args;
|
private readonly string[] args;
|
||||||
|
|
||||||
private SettingsOverlay settings;
|
private SettingsPanel settings;
|
||||||
|
|
||||||
private readonly List<OverlayContainer> overlays = new List<OverlayContainer>();
|
private readonly List<OverlayContainer> overlays = new List<OverlayContainer>();
|
||||||
|
|
||||||
@ -124,10 +115,6 @@ namespace osu.Game
|
|||||||
RavenLogger = new RavenLogger(this);
|
RavenLogger = new RavenLogger(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ToggleSettings() => settings.ToggleVisibility();
|
|
||||||
|
|
||||||
public void ToggleDirect() => direct.ToggleVisibility();
|
|
||||||
|
|
||||||
private void updateBlockingOverlayFade() =>
|
private void updateBlockingOverlayFade() =>
|
||||||
screenContainer.FadeColour(visibleBlockingOverlays.Any() ? OsuColour.Gray(0.5f) : Color4.White, 500, Easing.OutQuint);
|
screenContainer.FadeColour(visibleBlockingOverlays.Any() ? OsuColour.Gray(0.5f) : Color4.White, 500, Easing.OutQuint);
|
||||||
|
|
||||||
@ -386,6 +373,8 @@ namespace osu.Game
|
|||||||
|
|
||||||
Container logoContainer;
|
Container logoContainer;
|
||||||
|
|
||||||
|
dependencies.CacheAs(idleTracker = new GameIdleTracker(6000));
|
||||||
|
|
||||||
AddRange(new Drawable[]
|
AddRange(new Drawable[]
|
||||||
{
|
{
|
||||||
new VolumeControlReceptor
|
new VolumeControlReceptor
|
||||||
@ -407,7 +396,7 @@ namespace osu.Game
|
|||||||
rightFloatingOverlayContent = new Container { RelativeSizeAxes = Axes.Both },
|
rightFloatingOverlayContent = new Container { RelativeSizeAxes = Axes.Both },
|
||||||
leftFloatingOverlayContent = new Container { RelativeSizeAxes = Axes.Both },
|
leftFloatingOverlayContent = new Container { RelativeSizeAxes = Axes.Both },
|
||||||
topMostOverlayContent = new Container { RelativeSizeAxes = Axes.Both },
|
topMostOverlayContent = new Container { RelativeSizeAxes = Axes.Both },
|
||||||
idleTracker = new GameIdleTracker(6000)
|
idleTracker
|
||||||
});
|
});
|
||||||
|
|
||||||
screenStack.ScreenPushed += screenPushed;
|
screenStack.ScreenPushed += screenPushed;
|
||||||
@ -434,59 +423,44 @@ namespace osu.Game
|
|||||||
}, topMostOverlayContent.Add);
|
}, topMostOverlayContent.Add);
|
||||||
|
|
||||||
loadComponentSingleFile(volume = new VolumeOverlay(), leftFloatingOverlayContent.Add);
|
loadComponentSingleFile(volume = new VolumeOverlay(), leftFloatingOverlayContent.Add);
|
||||||
loadComponentSingleFile(onscreenDisplay = new OnScreenDisplay(), Add);
|
loadComponentSingleFile(new OnScreenDisplay(), Add, true);
|
||||||
|
|
||||||
loadComponentSingleFile(notifications = new NotificationOverlay
|
loadComponentSingleFile(notifications = new NotificationOverlay
|
||||||
{
|
{
|
||||||
GetToolbarHeight = () => ToolbarOffset,
|
GetToolbarHeight = () => ToolbarOffset,
|
||||||
Anchor = Anchor.TopRight,
|
Anchor = Anchor.TopRight,
|
||||||
Origin = Anchor.TopRight,
|
Origin = Anchor.TopRight,
|
||||||
}, rightFloatingOverlayContent.Add);
|
}, rightFloatingOverlayContent.Add, true);
|
||||||
|
|
||||||
loadComponentSingleFile(screenshotManager, Add);
|
loadComponentSingleFile(screenshotManager, Add);
|
||||||
|
|
||||||
//overlay elements
|
//overlay elements
|
||||||
loadComponentSingleFile(direct = new DirectOverlay(), overlayContent.Add);
|
loadComponentSingleFile(direct = new DirectOverlay(), overlayContent.Add, true);
|
||||||
loadComponentSingleFile(social = new SocialOverlay(), overlayContent.Add);
|
loadComponentSingleFile(social = new SocialOverlay(), overlayContent.Add, true);
|
||||||
loadComponentSingleFile(channelManager = new ChannelManager(), AddInternal);
|
loadComponentSingleFile(channelManager = new ChannelManager(), AddInternal, true);
|
||||||
loadComponentSingleFile(chatOverlay = new ChatOverlay(), overlayContent.Add);
|
loadComponentSingleFile(chatOverlay = new ChatOverlay(), overlayContent.Add, true);
|
||||||
loadComponentSingleFile(settings = new MainSettings { GetToolbarHeight = () => ToolbarOffset }, leftFloatingOverlayContent.Add);
|
loadComponentSingleFile(settings = new SettingsOverlay { GetToolbarHeight = () => ToolbarOffset }, leftFloatingOverlayContent.Add, true);
|
||||||
loadComponentSingleFile(userProfile = new UserProfileOverlay(), overlayContent.Add);
|
loadComponentSingleFile(userProfile = new UserProfileOverlay(), overlayContent.Add, true);
|
||||||
loadComponentSingleFile(beatmapSetOverlay = new BeatmapSetOverlay(), overlayContent.Add);
|
loadComponentSingleFile(beatmapSetOverlay = new BeatmapSetOverlay(), overlayContent.Add, true);
|
||||||
|
|
||||||
loadComponentSingleFile(loginOverlay = new LoginOverlay
|
loadComponentSingleFile(new LoginOverlay
|
||||||
{
|
{
|
||||||
GetToolbarHeight = () => ToolbarOffset,
|
GetToolbarHeight = () => ToolbarOffset,
|
||||||
Anchor = Anchor.TopRight,
|
Anchor = Anchor.TopRight,
|
||||||
Origin = Anchor.TopRight,
|
Origin = Anchor.TopRight,
|
||||||
}, rightFloatingOverlayContent.Add);
|
}, rightFloatingOverlayContent.Add, true);
|
||||||
|
|
||||||
loadComponentSingleFile(musicController = new MusicController
|
loadComponentSingleFile(new MusicController
|
||||||
{
|
{
|
||||||
GetToolbarHeight = () => ToolbarOffset,
|
GetToolbarHeight = () => ToolbarOffset,
|
||||||
Anchor = Anchor.TopRight,
|
Anchor = Anchor.TopRight,
|
||||||
Origin = Anchor.TopRight,
|
Origin = Anchor.TopRight,
|
||||||
}, rightFloatingOverlayContent.Add);
|
}, rightFloatingOverlayContent.Add, true);
|
||||||
|
|
||||||
loadComponentSingleFile(accountCreation = new AccountCreationOverlay(), topMostOverlayContent.Add);
|
loadComponentSingleFile(new AccountCreationOverlay(), topMostOverlayContent.Add, true);
|
||||||
loadComponentSingleFile(dialogOverlay = new DialogOverlay(), topMostOverlayContent.Add);
|
loadComponentSingleFile(new DialogOverlay(), topMostOverlayContent.Add, true);
|
||||||
loadComponentSingleFile(externalLinkOpener = new ExternalLinkOpener(), topMostOverlayContent.Add);
|
loadComponentSingleFile(externalLinkOpener = new ExternalLinkOpener(), topMostOverlayContent.Add);
|
||||||
|
|
||||||
dependencies.CacheAs(idleTracker);
|
|
||||||
dependencies.Cache(settings);
|
|
||||||
dependencies.Cache(onscreenDisplay);
|
|
||||||
dependencies.Cache(social);
|
|
||||||
dependencies.Cache(direct);
|
|
||||||
dependencies.Cache(chatOverlay);
|
|
||||||
dependencies.Cache(channelManager);
|
|
||||||
dependencies.Cache(userProfile);
|
|
||||||
dependencies.Cache(musicController);
|
|
||||||
dependencies.Cache(beatmapSetOverlay);
|
|
||||||
dependencies.Cache(notifications);
|
|
||||||
dependencies.Cache(loginOverlay);
|
|
||||||
dependencies.Cache(dialogOverlay);
|
|
||||||
dependencies.Cache(accountCreation);
|
|
||||||
|
|
||||||
chatOverlay.StateChanged += state => channelManager.HighPollRate.Value = state == Visibility.Visible;
|
chatOverlay.StateChanged += state => channelManager.HighPollRate.Value = state == Visibility.Visible;
|
||||||
|
|
||||||
Add(externalLinkOpener = new ExternalLinkOpener());
|
Add(externalLinkOpener = new ExternalLinkOpener());
|
||||||
@ -549,7 +523,7 @@ namespace osu.Game
|
|||||||
if (notifications.State == Visibility.Visible)
|
if (notifications.State == Visibility.Visible)
|
||||||
offset -= ToolbarButton.WIDTH / 2;
|
offset -= ToolbarButton.WIDTH / 2;
|
||||||
|
|
||||||
screenContainer.MoveToX(offset, SettingsOverlay.TRANSITION_LENGTH, Easing.OutQuint);
|
screenContainer.MoveToX(offset, SettingsPanel.TRANSITION_LENGTH, Easing.OutQuint);
|
||||||
}
|
}
|
||||||
|
|
||||||
settings.StateChanged += _ => updateScreenOffset();
|
settings.StateChanged += _ => updateScreenOffset();
|
||||||
@ -615,9 +589,12 @@ namespace osu.Game
|
|||||||
|
|
||||||
private Task asyncLoadStream;
|
private Task asyncLoadStream;
|
||||||
|
|
||||||
private void loadComponentSingleFile<T>(T d, Action<T> add)
|
private void loadComponentSingleFile<T>(T d, Action<T> add, bool cache = false)
|
||||||
where T : Drawable
|
where T : Drawable
|
||||||
{
|
{
|
||||||
|
if (cache)
|
||||||
|
dependencies.Cache(d);
|
||||||
|
|
||||||
// schedule is here to ensure that all component loads are done after LoadComplete is run (and thus all dependencies are cached).
|
// schedule is here to ensure that all component loads are done after LoadComplete is run (and thus all dependencies are cached).
|
||||||
// with some better organisation of LoadComplete to do construction and dependency caching in one step, followed by calls to loadComponentSingleFile,
|
// with some better organisation of LoadComplete to do construction and dependency caching in one step, followed by calls to loadComponentSingleFile,
|
||||||
// we could avoid the need for scheduling altogether.
|
// we could avoid the need for scheduling altogether.
|
||||||
|
@ -28,7 +28,7 @@ namespace osu.Game.Overlays.KeyBinding
|
|||||||
this.variant = variant;
|
this.variant = variant;
|
||||||
|
|
||||||
FlowContent.Spacing = new Vector2(0, 1);
|
FlowContent.Spacing = new Vector2(0, 1);
|
||||||
FlowContent.Padding = new MarginPadding { Left = SettingsOverlay.CONTENT_MARGINS, Right = SettingsOverlay.CONTENT_MARGINS };
|
FlowContent.Padding = new MarginPadding { Left = SettingsPanel.CONTENT_MARGINS, Right = SettingsPanel.CONTENT_MARGINS };
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
|
@ -18,7 +18,7 @@ using osuTK;
|
|||||||
|
|
||||||
namespace osu.Game.Overlays
|
namespace osu.Game.Overlays
|
||||||
{
|
{
|
||||||
public class KeyBindingOverlay : SettingsOverlay
|
public class KeyBindingPanel : SettingsPanel
|
||||||
{
|
{
|
||||||
protected override Drawable CreateHeader() => new SettingsHeader("key configuration", "Customise your keys!");
|
protected override Drawable CreateHeader() => new SettingsHeader("key configuration", "Customise your keys!");
|
||||||
|
|
||||||
@ -38,7 +38,7 @@ namespace osu.Game.Overlays
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
public KeyBindingOverlay()
|
public KeyBindingPanel()
|
||||||
: base(true)
|
: base(true)
|
||||||
{
|
{
|
||||||
}
|
}
|
@ -1,77 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Game.Overlays.Settings;
|
|
||||||
using osu.Game.Overlays.Settings.Sections;
|
|
||||||
using osuTK.Graphics;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
|
|
||||||
namespace osu.Game.Overlays
|
|
||||||
{
|
|
||||||
public class MainSettings : SettingsOverlay
|
|
||||||
{
|
|
||||||
private readonly KeyBindingOverlay keyBindingOverlay;
|
|
||||||
|
|
||||||
protected override IEnumerable<SettingsSection> CreateSections() => new SettingsSection[]
|
|
||||||
{
|
|
||||||
new GeneralSection(),
|
|
||||||
new GraphicsSection(),
|
|
||||||
new GameplaySection(),
|
|
||||||
new AudioSection(),
|
|
||||||
new SkinSection(),
|
|
||||||
new InputSection(keyBindingOverlay),
|
|
||||||
new OnlineSection(),
|
|
||||||
new MaintenanceSection(),
|
|
||||||
new DebugSection(),
|
|
||||||
};
|
|
||||||
|
|
||||||
protected override Drawable CreateHeader() => new SettingsHeader("settings", "Change the way osu! behaves");
|
|
||||||
protected override Drawable CreateFooter() => new SettingsFooter();
|
|
||||||
|
|
||||||
public MainSettings()
|
|
||||||
: base(true)
|
|
||||||
{
|
|
||||||
keyBindingOverlay = new KeyBindingOverlay
|
|
||||||
{
|
|
||||||
Depth = 1,
|
|
||||||
Anchor = Anchor.TopRight,
|
|
||||||
};
|
|
||||||
keyBindingOverlay.StateChanged += keyBindingOverlay_StateChanged;
|
|
||||||
}
|
|
||||||
|
|
||||||
public override bool AcceptsFocus => keyBindingOverlay.State != Visibility.Visible;
|
|
||||||
|
|
||||||
private void keyBindingOverlay_StateChanged(Visibility visibility)
|
|
||||||
{
|
|
||||||
switch (visibility)
|
|
||||||
{
|
|
||||||
case Visibility.Visible:
|
|
||||||
Background.FadeTo(0.9f, 300, Easing.OutQuint);
|
|
||||||
Sidebar?.FadeColour(Color4.DarkGray, 300, Easing.OutQuint);
|
|
||||||
|
|
||||||
SectionsContainer.FadeOut(300, Easing.OutQuint);
|
|
||||||
ContentContainer.MoveToX(-WIDTH, 500, Easing.OutQuint);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case Visibility.Hidden:
|
|
||||||
Background.FadeTo(0.6f, 500, Easing.OutQuint);
|
|
||||||
Sidebar?.FadeColour(Color4.White, 300, Easing.OutQuint);
|
|
||||||
|
|
||||||
SectionsContainer.FadeIn(500, Easing.OutQuint);
|
|
||||||
ContentContainer.MoveToX(0, 500, Easing.OutQuint);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override float ExpandedPosition => keyBindingOverlay.State == Visibility.Visible ? -WIDTH : base.ExpandedPosition;
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load()
|
|
||||||
{
|
|
||||||
ContentContainer.Add(keyBindingOverlay);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -87,14 +87,6 @@ namespace osu.Game.Overlays.Profile.Header
|
|||||||
|
|
||||||
addSpacer(topLinkContainer);
|
addSpacer(topLinkContainer);
|
||||||
|
|
||||||
if (user.PlayStyles?.Length > 0)
|
|
||||||
{
|
|
||||||
topLinkContainer.AddText("Plays with ");
|
|
||||||
topLinkContainer.AddText(string.Join(", ", user.PlayStyles.Select(style => style.GetDescription())), embolden);
|
|
||||||
|
|
||||||
addSpacer(topLinkContainer);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (user.LastVisit.HasValue)
|
if (user.LastVisit.HasValue)
|
||||||
{
|
{
|
||||||
topLinkContainer.AddText("Last seen ");
|
topLinkContainer.AddText("Last seen ");
|
||||||
@ -103,6 +95,14 @@ namespace osu.Game.Overlays.Profile.Header
|
|||||||
addSpacer(topLinkContainer);
|
addSpacer(topLinkContainer);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (user.PlayStyles?.Length > 0)
|
||||||
|
{
|
||||||
|
topLinkContainer.AddText("Plays with ");
|
||||||
|
topLinkContainer.AddText(string.Join(", ", user.PlayStyles.Select(style => style.GetDescription())), embolden);
|
||||||
|
|
||||||
|
addSpacer(topLinkContainer);
|
||||||
|
}
|
||||||
|
|
||||||
topLinkContainer.AddText("Contributed ");
|
topLinkContainer.AddText("Contributed ");
|
||||||
topLinkContainer.AddLink($@"{user.PostCount:#,##0} forum posts", $"https://osu.ppy.sh/users/{user.Id}/posts", creationParameters: embolden);
|
topLinkContainer.AddLink($@"{user.PostCount:#,##0} forum posts", $"https://osu.ppy.sh/users/{user.Id}/posts", creationParameters: embolden);
|
||||||
|
|
||||||
|
@ -9,7 +9,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
|||||||
{
|
{
|
||||||
protected override string Header => "Keyboard";
|
protected override string Header => "Keyboard";
|
||||||
|
|
||||||
public KeyboardSettings(KeyBindingOverlay keyConfig)
|
public KeyboardSettings(KeyBindingPanel keyConfig)
|
||||||
{
|
{
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
|
@ -12,7 +12,7 @@ namespace osu.Game.Overlays.Settings.Sections
|
|||||||
public override string Header => "Input";
|
public override string Header => "Input";
|
||||||
public override IconUsage Icon => FontAwesome.Regular.Keyboard;
|
public override IconUsage Icon => FontAwesome.Regular.Keyboard;
|
||||||
|
|
||||||
public InputSection(KeyBindingOverlay keyConfig)
|
public InputSection(KeyBindingPanel keyConfig)
|
||||||
{
|
{
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
|
@ -14,7 +14,7 @@ namespace osu.Game.Overlays.Settings
|
|||||||
public SettingsButton()
|
public SettingsButton()
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
Padding = new MarginPadding { Left = SettingsOverlay.CONTENT_MARGINS, Right = SettingsOverlay.CONTENT_MARGINS };
|
Padding = new MarginPadding { Left = SettingsPanel.CONTENT_MARGINS, Right = SettingsPanel.CONTENT_MARGINS };
|
||||||
}
|
}
|
||||||
|
|
||||||
public string TooltipText { get; set; }
|
public string TooltipText { get; set; }
|
||||||
|
@ -41,7 +41,7 @@ namespace osu.Game.Overlays.Settings
|
|||||||
Font = OsuFont.GetFont(size: 40),
|
Font = OsuFont.GetFont(size: 40),
|
||||||
Margin = new MarginPadding
|
Margin = new MarginPadding
|
||||||
{
|
{
|
||||||
Left = SettingsOverlay.CONTENT_MARGINS,
|
Left = SettingsPanel.CONTENT_MARGINS,
|
||||||
Top = Toolbar.Toolbar.TOOLTIP_HEIGHT
|
Top = Toolbar.Toolbar.TOOLTIP_HEIGHT
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
@ -52,7 +52,7 @@ namespace osu.Game.Overlays.Settings
|
|||||||
Font = OsuFont.GetFont(size: 18),
|
Font = OsuFont.GetFont(size: 18),
|
||||||
Margin = new MarginPadding
|
Margin = new MarginPadding
|
||||||
{
|
{
|
||||||
Left = SettingsOverlay.CONTENT_MARGINS,
|
Left = SettingsPanel.CONTENT_MARGINS,
|
||||||
Bottom = 30
|
Bottom = 30
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
|
@ -87,7 +87,7 @@ namespace osu.Game.Overlays.Settings
|
|||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
AutoSizeAxes = Axes.Y;
|
AutoSizeAxes = Axes.Y;
|
||||||
Padding = new MarginPadding { Right = SettingsOverlay.CONTENT_MARGINS };
|
Padding = new MarginPadding { Right = SettingsPanel.CONTENT_MARGINS };
|
||||||
|
|
||||||
InternalChildren = new Drawable[]
|
InternalChildren = new Drawable[]
|
||||||
{
|
{
|
||||||
@ -96,7 +96,7 @@ namespace osu.Game.Overlays.Settings
|
|||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
Padding = new MarginPadding { Left = SettingsOverlay.CONTENT_MARGINS },
|
Padding = new MarginPadding { Left = SettingsPanel.CONTENT_MARGINS },
|
||||||
Child = Control = CreateControl()
|
Child = Control = CreateControl()
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
@ -131,7 +131,7 @@ namespace osu.Game.Overlays.Settings
|
|||||||
public RestoreDefaultValueButton()
|
public RestoreDefaultValueButton()
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Y;
|
RelativeSizeAxes = Axes.Y;
|
||||||
Width = SettingsOverlay.CONTENT_MARGINS;
|
Width = SettingsPanel.CONTENT_MARGINS;
|
||||||
Alpha = 0f;
|
Alpha = 0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -83,7 +83,7 @@ namespace osu.Game.Overlays.Settings
|
|||||||
Font = OsuFont.GetFont(size: header_size),
|
Font = OsuFont.GetFont(size: header_size),
|
||||||
Text = Header,
|
Text = Header,
|
||||||
Colour = colours.Yellow,
|
Colour = colours.Yellow,
|
||||||
Margin = new MarginPadding { Left = SettingsOverlay.CONTENT_MARGINS, Right = SettingsOverlay.CONTENT_MARGINS }
|
Margin = new MarginPadding { Left = SettingsPanel.CONTENT_MARGINS, Right = SettingsPanel.CONTENT_MARGINS }
|
||||||
},
|
},
|
||||||
FlowContent
|
FlowContent
|
||||||
}
|
}
|
||||||
|
@ -53,7 +53,7 @@ namespace osu.Game.Overlays.Settings
|
|||||||
new OsuSpriteText
|
new OsuSpriteText
|
||||||
{
|
{
|
||||||
Text = Header.ToUpperInvariant(),
|
Text = Header.ToUpperInvariant(),
|
||||||
Margin = new MarginPadding { Bottom = 10, Left = SettingsOverlay.CONTENT_MARGINS, Right = SettingsOverlay.CONTENT_MARGINS },
|
Margin = new MarginPadding { Bottom = 10, Left = SettingsPanel.CONTENT_MARGINS, Right = SettingsPanel.CONTENT_MARGINS },
|
||||||
Font = OsuFont.GetFont(weight: FontWeight.Black),
|
Font = OsuFont.GetFont(weight: FontWeight.Black),
|
||||||
},
|
},
|
||||||
FlowContent
|
FlowContent
|
||||||
|
@ -1,224 +1,77 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using osuTK;
|
|
||||||
using osuTK.Graphics;
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
|
||||||
using osu.Framework.Input.Events;
|
|
||||||
using osu.Game.Graphics.Containers;
|
|
||||||
using osu.Game.Graphics.UserInterface;
|
|
||||||
using osu.Game.Overlays.Settings;
|
using osu.Game.Overlays.Settings;
|
||||||
|
using osu.Game.Overlays.Settings.Sections;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
namespace osu.Game.Overlays
|
namespace osu.Game.Overlays
|
||||||
{
|
{
|
||||||
public abstract class SettingsOverlay : OsuFocusedOverlayContainer
|
public class SettingsOverlay : SettingsPanel
|
||||||
{
|
{
|
||||||
public const float CONTENT_MARGINS = 15;
|
private readonly KeyBindingPanel keyBindingPanel;
|
||||||
|
|
||||||
public const float TRANSITION_LENGTH = 600;
|
protected override IEnumerable<SettingsSection> CreateSections() => new SettingsSection[]
|
||||||
|
|
||||||
private const float sidebar_width = Sidebar.DEFAULT_WIDTH;
|
|
||||||
|
|
||||||
protected const float WIDTH = 400;
|
|
||||||
|
|
||||||
private const float sidebar_padding = 10;
|
|
||||||
|
|
||||||
protected Container<Drawable> ContentContainer;
|
|
||||||
|
|
||||||
protected override Container<Drawable> Content => ContentContainer;
|
|
||||||
|
|
||||||
protected Sidebar Sidebar;
|
|
||||||
private SidebarButton selectedSidebarButton;
|
|
||||||
|
|
||||||
protected SettingsSectionsContainer SectionsContainer;
|
|
||||||
|
|
||||||
private SearchTextBox searchTextBox;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Provide a source for the toolbar height.
|
|
||||||
/// </summary>
|
|
||||||
public Func<float> GetToolbarHeight;
|
|
||||||
|
|
||||||
private readonly bool showSidebar;
|
|
||||||
|
|
||||||
protected Box Background;
|
|
||||||
|
|
||||||
protected SettingsOverlay(bool showSidebar)
|
|
||||||
{
|
{
|
||||||
this.showSidebar = showSidebar;
|
new GeneralSection(),
|
||||||
RelativeSizeAxes = Axes.Y;
|
new GraphicsSection(),
|
||||||
AutoSizeAxes = Axes.X;
|
new GameplaySection(),
|
||||||
|
new AudioSection(),
|
||||||
|
new SkinSection(),
|
||||||
|
new InputSection(keyBindingPanel),
|
||||||
|
new OnlineSection(),
|
||||||
|
new MaintenanceSection(),
|
||||||
|
new DebugSection(),
|
||||||
|
};
|
||||||
|
|
||||||
|
protected override Drawable CreateHeader() => new SettingsHeader("settings", "Change the way osu! behaves");
|
||||||
|
protected override Drawable CreateFooter() => new SettingsFooter();
|
||||||
|
|
||||||
|
public SettingsOverlay()
|
||||||
|
: base(true)
|
||||||
|
{
|
||||||
|
keyBindingPanel = new KeyBindingPanel
|
||||||
|
{
|
||||||
|
Depth = 1,
|
||||||
|
Anchor = Anchor.TopRight,
|
||||||
|
};
|
||||||
|
keyBindingPanel.StateChanged += keyBindingPanelStateChanged;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected virtual IEnumerable<SettingsSection> CreateSections() => null;
|
public override bool AcceptsFocus => keyBindingPanel.State != Visibility.Visible;
|
||||||
|
|
||||||
|
private void keyBindingPanelStateChanged(Visibility visibility)
|
||||||
|
{
|
||||||
|
switch (visibility)
|
||||||
|
{
|
||||||
|
case Visibility.Visible:
|
||||||
|
Background.FadeTo(0.9f, 300, Easing.OutQuint);
|
||||||
|
Sidebar?.FadeColour(Color4.DarkGray, 300, Easing.OutQuint);
|
||||||
|
|
||||||
|
SectionsContainer.FadeOut(300, Easing.OutQuint);
|
||||||
|
ContentContainer.MoveToX(-WIDTH, 500, Easing.OutQuint);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case Visibility.Hidden:
|
||||||
|
Background.FadeTo(0.6f, 500, Easing.OutQuint);
|
||||||
|
Sidebar?.FadeColour(Color4.White, 300, Easing.OutQuint);
|
||||||
|
|
||||||
|
SectionsContainer.FadeIn(500, Easing.OutQuint);
|
||||||
|
ContentContainer.MoveToX(0, 500, Easing.OutQuint);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override float ExpandedPosition => keyBindingPanel.State == Visibility.Visible ? -WIDTH : base.ExpandedPosition;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
{
|
{
|
||||||
InternalChild = ContentContainer = new Container
|
ContentContainer.Add(keyBindingPanel);
|
||||||
{
|
|
||||||
Width = WIDTH,
|
|
||||||
RelativeSizeAxes = Axes.Y,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
Background = new Box
|
|
||||||
{
|
|
||||||
Anchor = Anchor.TopRight,
|
|
||||||
Origin = Anchor.TopRight,
|
|
||||||
Scale = new Vector2(2, 1), // over-extend to the left for transitions
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Colour = Color4.Black,
|
|
||||||
Alpha = 0.6f,
|
|
||||||
},
|
|
||||||
SectionsContainer = new SettingsSectionsContainer
|
|
||||||
{
|
|
||||||
Masking = true,
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
ExpandableHeader = CreateHeader(),
|
|
||||||
FixedHeader = searchTextBox = new SearchTextBox
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
Origin = Anchor.TopCentre,
|
|
||||||
Anchor = Anchor.TopCentre,
|
|
||||||
Width = 0.95f,
|
|
||||||
Margin = new MarginPadding
|
|
||||||
{
|
|
||||||
Top = 20,
|
|
||||||
Bottom = 20
|
|
||||||
},
|
|
||||||
Exit = Hide,
|
|
||||||
},
|
|
||||||
Footer = CreateFooter()
|
|
||||||
},
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
if (showSidebar)
|
|
||||||
{
|
|
||||||
AddInternal(Sidebar = new Sidebar { Width = sidebar_width });
|
|
||||||
|
|
||||||
SectionsContainer.SelectedSection.ValueChanged += section =>
|
|
||||||
{
|
|
||||||
selectedSidebarButton.Selected = false;
|
|
||||||
selectedSidebarButton = Sidebar.Children.Single(b => b.Section == section.NewValue);
|
|
||||||
selectedSidebarButton.Selected = true;
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
searchTextBox.Current.ValueChanged += term => SectionsContainer.SearchContainer.SearchTerm = term.NewValue;
|
|
||||||
|
|
||||||
CreateSections()?.ForEach(AddSection);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected void AddSection(SettingsSection section)
|
|
||||||
{
|
|
||||||
SectionsContainer.Add(section);
|
|
||||||
|
|
||||||
if (Sidebar != null)
|
|
||||||
{
|
|
||||||
var button = new SidebarButton
|
|
||||||
{
|
|
||||||
Section = section,
|
|
||||||
Action = s =>
|
|
||||||
{
|
|
||||||
SectionsContainer.ScrollTo(s);
|
|
||||||
Sidebar.State = ExpandedState.Contracted;
|
|
||||||
},
|
|
||||||
};
|
|
||||||
|
|
||||||
Sidebar.Add(button);
|
|
||||||
|
|
||||||
if (selectedSidebarButton == null)
|
|
||||||
{
|
|
||||||
selectedSidebarButton = Sidebar.Children.First();
|
|
||||||
selectedSidebarButton.Selected = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
protected virtual Drawable CreateHeader() => new Container();
|
|
||||||
|
|
||||||
protected virtual Drawable CreateFooter() => new Container();
|
|
||||||
|
|
||||||
protected override void PopIn()
|
|
||||||
{
|
|
||||||
base.PopIn();
|
|
||||||
|
|
||||||
ContentContainer.MoveToX(ExpandedPosition, TRANSITION_LENGTH, Easing.OutQuint);
|
|
||||||
|
|
||||||
Sidebar?.MoveToX(0, TRANSITION_LENGTH, Easing.OutQuint);
|
|
||||||
this.FadeTo(1, TRANSITION_LENGTH, Easing.OutQuint);
|
|
||||||
|
|
||||||
searchTextBox.HoldFocus = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected virtual float ExpandedPosition => 0;
|
|
||||||
|
|
||||||
protected override void PopOut()
|
|
||||||
{
|
|
||||||
base.PopOut();
|
|
||||||
|
|
||||||
ContentContainer.MoveToX(-WIDTH, TRANSITION_LENGTH, Easing.OutQuint);
|
|
||||||
|
|
||||||
Sidebar?.MoveToX(-sidebar_width, TRANSITION_LENGTH, Easing.OutQuint);
|
|
||||||
this.FadeTo(0, TRANSITION_LENGTH, Easing.OutQuint);
|
|
||||||
|
|
||||||
searchTextBox.HoldFocus = false;
|
|
||||||
if (searchTextBox.HasFocus)
|
|
||||||
GetContainingInputManager().ChangeFocus(null);
|
|
||||||
}
|
|
||||||
|
|
||||||
public override bool AcceptsFocus => true;
|
|
||||||
|
|
||||||
protected override void OnFocus(FocusEvent e)
|
|
||||||
{
|
|
||||||
searchTextBox.TakeFocus();
|
|
||||||
base.OnFocus(e);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void UpdateAfterChildren()
|
|
||||||
{
|
|
||||||
base.UpdateAfterChildren();
|
|
||||||
|
|
||||||
ContentContainer.Margin = new MarginPadding { Left = Sidebar?.DrawWidth ?? 0 };
|
|
||||||
ContentContainer.Padding = new MarginPadding { Top = GetToolbarHeight?.Invoke() ?? 0 };
|
|
||||||
}
|
|
||||||
|
|
||||||
protected class SettingsSectionsContainer : SectionsContainer<SettingsSection>
|
|
||||||
{
|
|
||||||
public SearchContainer<SettingsSection> SearchContainer;
|
|
||||||
|
|
||||||
protected override FlowContainer<SettingsSection> CreateScrollContentContainer()
|
|
||||||
=> SearchContainer = new SearchContainer<SettingsSection>
|
|
||||||
{
|
|
||||||
AutoSizeAxes = Axes.Y,
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
Direction = FillDirection.Vertical,
|
|
||||||
};
|
|
||||||
|
|
||||||
public SettingsSectionsContainer()
|
|
||||||
{
|
|
||||||
HeaderBackground = new Box
|
|
||||||
{
|
|
||||||
Colour = Color4.Black,
|
|
||||||
RelativeSizeAxes = Axes.Both
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void UpdateAfterChildren()
|
|
||||||
{
|
|
||||||
base.UpdateAfterChildren();
|
|
||||||
|
|
||||||
// no null check because the usage of this class is strict
|
|
||||||
HeaderBackground.Alpha = -ExpandableHeader.Y / ExpandableHeader.LayoutSize.Y * 0.5f;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
224
osu.Game/Overlays/SettingsPanel.cs
Normal file
224
osu.Game/Overlays/SettingsPanel.cs
Normal file
@ -0,0 +1,224 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using osuTK;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Input.Events;
|
||||||
|
using osu.Game.Graphics.Containers;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osu.Game.Overlays.Settings;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays
|
||||||
|
{
|
||||||
|
public abstract class SettingsPanel : OsuFocusedOverlayContainer
|
||||||
|
{
|
||||||
|
public const float CONTENT_MARGINS = 15;
|
||||||
|
|
||||||
|
public const float TRANSITION_LENGTH = 600;
|
||||||
|
|
||||||
|
private const float sidebar_width = Sidebar.DEFAULT_WIDTH;
|
||||||
|
|
||||||
|
protected const float WIDTH = 400;
|
||||||
|
|
||||||
|
private const float sidebar_padding = 10;
|
||||||
|
|
||||||
|
protected Container<Drawable> ContentContainer;
|
||||||
|
|
||||||
|
protected override Container<Drawable> Content => ContentContainer;
|
||||||
|
|
||||||
|
protected Sidebar Sidebar;
|
||||||
|
private SidebarButton selectedSidebarButton;
|
||||||
|
|
||||||
|
protected SettingsSectionsContainer SectionsContainer;
|
||||||
|
|
||||||
|
private SearchTextBox searchTextBox;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Provide a source for the toolbar height.
|
||||||
|
/// </summary>
|
||||||
|
public Func<float> GetToolbarHeight;
|
||||||
|
|
||||||
|
private readonly bool showSidebar;
|
||||||
|
|
||||||
|
protected Box Background;
|
||||||
|
|
||||||
|
protected SettingsPanel(bool showSidebar)
|
||||||
|
{
|
||||||
|
this.showSidebar = showSidebar;
|
||||||
|
RelativeSizeAxes = Axes.Y;
|
||||||
|
AutoSizeAxes = Axes.X;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected virtual IEnumerable<SettingsSection> CreateSections() => null;
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
InternalChild = ContentContainer = new Container
|
||||||
|
{
|
||||||
|
Width = WIDTH,
|
||||||
|
RelativeSizeAxes = Axes.Y,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
Background = new Box
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopRight,
|
||||||
|
Origin = Anchor.TopRight,
|
||||||
|
Scale = new Vector2(2, 1), // over-extend to the left for transitions
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = Color4.Black,
|
||||||
|
Alpha = 0.6f,
|
||||||
|
},
|
||||||
|
SectionsContainer = new SettingsSectionsContainer
|
||||||
|
{
|
||||||
|
Masking = true,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
ExpandableHeader = CreateHeader(),
|
||||||
|
FixedHeader = searchTextBox = new SearchTextBox
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Width = 0.95f,
|
||||||
|
Margin = new MarginPadding
|
||||||
|
{
|
||||||
|
Top = 20,
|
||||||
|
Bottom = 20
|
||||||
|
},
|
||||||
|
Exit = Hide,
|
||||||
|
},
|
||||||
|
Footer = CreateFooter()
|
||||||
|
},
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
if (showSidebar)
|
||||||
|
{
|
||||||
|
AddInternal(Sidebar = new Sidebar { Width = sidebar_width });
|
||||||
|
|
||||||
|
SectionsContainer.SelectedSection.ValueChanged += section =>
|
||||||
|
{
|
||||||
|
selectedSidebarButton.Selected = false;
|
||||||
|
selectedSidebarButton = Sidebar.Children.Single(b => b.Section == section.NewValue);
|
||||||
|
selectedSidebarButton.Selected = true;
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
searchTextBox.Current.ValueChanged += term => SectionsContainer.SearchContainer.SearchTerm = term.NewValue;
|
||||||
|
|
||||||
|
CreateSections()?.ForEach(AddSection);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void AddSection(SettingsSection section)
|
||||||
|
{
|
||||||
|
SectionsContainer.Add(section);
|
||||||
|
|
||||||
|
if (Sidebar != null)
|
||||||
|
{
|
||||||
|
var button = new SidebarButton
|
||||||
|
{
|
||||||
|
Section = section,
|
||||||
|
Action = s =>
|
||||||
|
{
|
||||||
|
SectionsContainer.ScrollTo(s);
|
||||||
|
Sidebar.State = ExpandedState.Contracted;
|
||||||
|
},
|
||||||
|
};
|
||||||
|
|
||||||
|
Sidebar.Add(button);
|
||||||
|
|
||||||
|
if (selectedSidebarButton == null)
|
||||||
|
{
|
||||||
|
selectedSidebarButton = Sidebar.Children.First();
|
||||||
|
selectedSidebarButton.Selected = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected virtual Drawable CreateHeader() => new Container();
|
||||||
|
|
||||||
|
protected virtual Drawable CreateFooter() => new Container();
|
||||||
|
|
||||||
|
protected override void PopIn()
|
||||||
|
{
|
||||||
|
base.PopIn();
|
||||||
|
|
||||||
|
ContentContainer.MoveToX(ExpandedPosition, TRANSITION_LENGTH, Easing.OutQuint);
|
||||||
|
|
||||||
|
Sidebar?.MoveToX(0, TRANSITION_LENGTH, Easing.OutQuint);
|
||||||
|
this.FadeTo(1, TRANSITION_LENGTH, Easing.OutQuint);
|
||||||
|
|
||||||
|
searchTextBox.HoldFocus = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected virtual float ExpandedPosition => 0;
|
||||||
|
|
||||||
|
protected override void PopOut()
|
||||||
|
{
|
||||||
|
base.PopOut();
|
||||||
|
|
||||||
|
ContentContainer.MoveToX(-WIDTH, TRANSITION_LENGTH, Easing.OutQuint);
|
||||||
|
|
||||||
|
Sidebar?.MoveToX(-sidebar_width, TRANSITION_LENGTH, Easing.OutQuint);
|
||||||
|
this.FadeTo(0, TRANSITION_LENGTH, Easing.OutQuint);
|
||||||
|
|
||||||
|
searchTextBox.HoldFocus = false;
|
||||||
|
if (searchTextBox.HasFocus)
|
||||||
|
GetContainingInputManager().ChangeFocus(null);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override bool AcceptsFocus => true;
|
||||||
|
|
||||||
|
protected override void OnFocus(FocusEvent e)
|
||||||
|
{
|
||||||
|
searchTextBox.TakeFocus();
|
||||||
|
base.OnFocus(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void UpdateAfterChildren()
|
||||||
|
{
|
||||||
|
base.UpdateAfterChildren();
|
||||||
|
|
||||||
|
ContentContainer.Margin = new MarginPadding { Left = Sidebar?.DrawWidth ?? 0 };
|
||||||
|
ContentContainer.Padding = new MarginPadding { Top = GetToolbarHeight?.Invoke() ?? 0 };
|
||||||
|
}
|
||||||
|
|
||||||
|
protected class SettingsSectionsContainer : SectionsContainer<SettingsSection>
|
||||||
|
{
|
||||||
|
public SearchContainer<SettingsSection> SearchContainer;
|
||||||
|
|
||||||
|
protected override FlowContainer<SettingsSection> CreateScrollContentContainer()
|
||||||
|
=> SearchContainer = new SearchContainer<SettingsSection>
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
};
|
||||||
|
|
||||||
|
public SettingsSectionsContainer()
|
||||||
|
{
|
||||||
|
HeaderBackground = new Box
|
||||||
|
{
|
||||||
|
Colour = Color4.Black,
|
||||||
|
RelativeSizeAxes = Axes.Both
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void UpdateAfterChildren()
|
||||||
|
{
|
||||||
|
base.UpdateAfterChildren();
|
||||||
|
|
||||||
|
// no null check because the usage of this class is strict
|
||||||
|
HeaderBackground.Alpha = -ExpandableHeader.Y / ExpandableHeader.LayoutSize.Y * 0.5f;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -16,7 +16,7 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader(true)]
|
[BackgroundDependencyLoader(true)]
|
||||||
private void load(MainSettings settings)
|
private void load(SettingsOverlay settings)
|
||||||
{
|
{
|
||||||
StateContainer = settings;
|
StateContainer = settings;
|
||||||
}
|
}
|
||||||
|
@ -4,21 +4,20 @@
|
|||||||
using System;
|
using System;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Colour;
|
using osu.Framework.Graphics.Colour;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Graphics.UserInterface;
|
using osu.Framework.Graphics.UserInterface;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Volume
|
namespace osu.Game.Overlays.Volume
|
||||||
{
|
{
|
||||||
public class MuteButton : Container, IHasCurrentValue<bool>
|
public class MuteButton : OsuButton, IHasCurrentValue<bool>
|
||||||
{
|
{
|
||||||
private readonly Bindable<bool> current = new Bindable<bool>();
|
private readonly Bindable<bool> current = new Bindable<bool>();
|
||||||
|
|
||||||
@ -36,63 +35,57 @@ namespace osu.Game.Overlays.Volume
|
|||||||
}
|
}
|
||||||
|
|
||||||
private Color4 hoveredColour, unhoveredColour;
|
private Color4 hoveredColour, unhoveredColour;
|
||||||
|
|
||||||
private const float width = 100;
|
private const float width = 100;
|
||||||
public const float HEIGHT = 35;
|
public const float HEIGHT = 35;
|
||||||
|
|
||||||
public MuteButton()
|
public MuteButton()
|
||||||
{
|
{
|
||||||
Masking = true;
|
Content.BorderThickness = 3;
|
||||||
BorderThickness = 3;
|
Content.CornerRadius = HEIGHT / 2;
|
||||||
CornerRadius = HEIGHT / 2;
|
|
||||||
Size = new Vector2(width, HEIGHT);
|
Size = new Vector2(width, HEIGHT);
|
||||||
|
|
||||||
|
Action = () => Current.Value = !Current.Value;
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours)
|
private void load(OsuColour colours)
|
||||||
{
|
{
|
||||||
hoveredColour = colours.YellowDark;
|
hoveredColour = colours.YellowDark;
|
||||||
BorderColour = unhoveredColour = colours.Gray1.Opacity(0.9f);
|
|
||||||
|
Content.BorderColour = unhoveredColour = colours.Gray1;
|
||||||
|
BackgroundColour = colours.Gray1;
|
||||||
|
|
||||||
SpriteIcon icon;
|
SpriteIcon icon;
|
||||||
|
|
||||||
AddRange(new Drawable[]
|
AddRange(new Drawable[]
|
||||||
{
|
{
|
||||||
new Box
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Colour = colours.Gray1,
|
|
||||||
Alpha = 0.9f,
|
|
||||||
},
|
|
||||||
icon = new SpriteIcon
|
icon = new SpriteIcon
|
||||||
{
|
{
|
||||||
Anchor = Anchor.CentreLeft,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.CentreLeft,
|
Origin = Anchor.Centre,
|
||||||
Size = new Vector2(20),
|
Size = new Vector2(20),
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
Current.ValueChanged += muted =>
|
Current.ValueChanged += muted =>
|
||||||
{
|
{
|
||||||
icon.Icon = muted.NewValue ? FontAwesome.Solid.VolumeOff : FontAwesome.Solid.VolumeUp;
|
icon.Icon = muted.NewValue ? FontAwesome.Solid.VolumeMute : FontAwesome.Solid.VolumeUp;
|
||||||
icon.Margin = new MarginPadding { Left = muted.NewValue ? width / 2 - 15 : width / 2 - 10 }; //Magic numbers to line up both icons because they're different widths
|
|
||||||
};
|
};
|
||||||
|
|
||||||
Current.TriggerChange();
|
Current.TriggerChange();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool OnHover(HoverEvent e)
|
protected override bool OnHover(HoverEvent e)
|
||||||
{
|
{
|
||||||
this.TransformTo<MuteButton, SRGBColour>("BorderColour", hoveredColour, 500, Easing.OutQuint);
|
Content.TransformTo<Container<Drawable>, SRGBColour>("BorderColour", hoveredColour, 500, Easing.OutQuint);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnHoverLost(HoverLostEvent e)
|
protected override void OnHoverLost(HoverLostEvent e)
|
||||||
{
|
{
|
||||||
this.TransformTo<MuteButton, SRGBColour>("BorderColour", unhoveredColour, 500, Easing.OutQuint);
|
Content.TransformTo<Container<Drawable>, SRGBColour>("BorderColour", unhoveredColour, 500, Easing.OutQuint);
|
||||||
}
|
|
||||||
|
|
||||||
protected override bool OnClick(ClickEvent e)
|
|
||||||
{
|
|
||||||
Current.Value = !Current.Value;
|
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -8,6 +8,7 @@ using System.Linq;
|
|||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Extensions;
|
using osu.Framework.Extensions;
|
||||||
using osu.Framework.Extensions.TypeExtensions;
|
using osu.Framework.Extensions.TypeExtensions;
|
||||||
|
using osu.Framework.MathUtils;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
@ -99,7 +100,7 @@ namespace osu.Game.Rulesets.Scoring
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// The default conditions for failing.
|
/// The default conditions for failing.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
protected virtual bool DefaultFailCondition => Health.Value == Health.MinValue;
|
protected virtual bool DefaultFailCondition => Precision.AlmostBigger(Health.MinValue, Health.Value);
|
||||||
|
|
||||||
protected ScoreProcessor()
|
protected ScoreProcessor()
|
||||||
{
|
{
|
||||||
|
@ -20,6 +20,7 @@ using osu.Game.Screens.Multi;
|
|||||||
using osu.Game.Screens.Select;
|
using osu.Game.Screens.Select;
|
||||||
using osu.Game.Screens.Tournament;
|
using osu.Game.Screens.Tournament;
|
||||||
using osu.Framework.Platform;
|
using osu.Framework.Platform;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Menu
|
namespace osu.Game.Screens.Menu
|
||||||
{
|
{
|
||||||
@ -45,7 +46,7 @@ namespace osu.Game.Screens.Menu
|
|||||||
protected override BackgroundScreen CreateBackground() => background;
|
protected override BackgroundScreen CreateBackground() => background;
|
||||||
|
|
||||||
[BackgroundDependencyLoader(true)]
|
[BackgroundDependencyLoader(true)]
|
||||||
private void load(OsuGame game = null)
|
private void load(DirectOverlay direct, SettingsOverlay settings)
|
||||||
{
|
{
|
||||||
if (host.CanExit)
|
if (host.CanExit)
|
||||||
AddInternal(new ExitConfirmOverlay { Action = this.Exit });
|
AddInternal(new ExitConfirmOverlay { Action = this.Exit });
|
||||||
@ -86,11 +87,8 @@ namespace osu.Game.Screens.Menu
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
if (game != null)
|
buttons.OnSettings = () => settings?.ToggleVisibility();
|
||||||
{
|
buttons.OnDirect = () => direct?.ToggleVisibility();
|
||||||
buttons.OnSettings = game.ToggleSettings;
|
|
||||||
buttons.OnDirect = game.ToggleDirect;
|
|
||||||
}
|
|
||||||
|
|
||||||
LoadComponentAsync(background = new BackgroundScreenDefault());
|
LoadComponentAsync(background = new BackgroundScreenDefault());
|
||||||
preloadSongSelect();
|
preloadSongSelect();
|
||||||
|
@ -34,6 +34,10 @@ namespace osu.Game.Skinning
|
|||||||
case @"CursorExpand":
|
case @"CursorExpand":
|
||||||
skin.CursorExpand = pair.Value != "0";
|
skin.CursorExpand = pair.Value != "0";
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
case @"SliderBorderSize":
|
||||||
|
skin.SliderBorderSize = Parsing.ParseFloat(pair.Value);
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
|
@ -25,6 +25,8 @@ namespace osu.Game.Skinning
|
|||||||
|
|
||||||
public int HitCircleOverlap { get; set; }
|
public int HitCircleOverlap { get; set; }
|
||||||
|
|
||||||
|
public float? SliderBorderSize { get; set; }
|
||||||
|
|
||||||
public bool? CursorExpand { get; set; } = true;
|
public bool? CursorExpand { get; set; } = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
@ -66,13 +67,11 @@ namespace osu.Game.Storyboards.Drawables
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(IBindable<WorkingBeatmap> beatmap, TextureStore textureStore)
|
private void load(IBindable<WorkingBeatmap> beatmap, TextureStore textureStore)
|
||||||
{
|
{
|
||||||
var basePath = Animation.Path.ToLowerInvariant();
|
|
||||||
|
|
||||||
for (var frame = 0; frame < Animation.FrameCount; frame++)
|
for (var frame = 0; frame < Animation.FrameCount; frame++)
|
||||||
{
|
{
|
||||||
var framePath = basePath.Replace(".", frame + ".");
|
var framePath = Animation.Path.Replace(".", frame + ".");
|
||||||
|
|
||||||
var path = beatmap.Value.BeatmapSetInfo.Files.Find(f => f.Filename.ToLowerInvariant() == framePath)?.FileInfo.StoragePath;
|
var path = beatmap.Value.BeatmapSetInfo.Files.Find(f => f.Filename.Equals(framePath, StringComparison.InvariantCultureIgnoreCase))?.FileInfo.StoragePath;
|
||||||
if (path == null)
|
if (path == null)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
@ -65,8 +66,7 @@ namespace osu.Game.Storyboards.Drawables
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(IBindable<WorkingBeatmap> beatmap, TextureStore textureStore)
|
private void load(IBindable<WorkingBeatmap> beatmap, TextureStore textureStore)
|
||||||
{
|
{
|
||||||
var spritePath = Sprite.Path.ToLowerInvariant();
|
var path = beatmap.Value.BeatmapSetInfo.Files.Find(f => f.Filename.Equals(Sprite.Path, StringComparison.InvariantCultureIgnoreCase))?.FileInfo.StoragePath;
|
||||||
var path = beatmap.Value.BeatmapSetInfo.Files.Find(f => f.Filename.ToLowerInvariant() == spritePath)?.FileInfo.StoragePath;
|
|
||||||
if (path == null)
|
if (path == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
@ -9,7 +9,7 @@ namespace osu.iOS
|
|||||||
{
|
{
|
||||||
public static void Main(string[] args)
|
public static void Main(string[] args)
|
||||||
{
|
{
|
||||||
UIApplication.Main(args, null, "AppDelegate");
|
UIApplication.Main(args, "GameUIApplication", "AppDelegate");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user