From bff35cb34895848daa8af880483e08ff9c59b8ed Mon Sep 17 00:00:00 2001 From: cdwcgt Date: Wed, 22 Jun 2022 01:19:20 +0900 Subject: [PATCH] Shake button when replay already save --- .../Screens/Play/SaveFailedScoreButton.cs | 43 +++++++++++++++++-- 1 file changed, 39 insertions(+), 4 deletions(-) diff --git a/osu.Game/Screens/Play/SaveFailedScoreButton.cs b/osu.Game/Screens/Play/SaveFailedScoreButton.cs index 1c198421ab..3efd8fa4a3 100644 --- a/osu.Game/Screens/Play/SaveFailedScoreButton.cs +++ b/osu.Game/Screens/Play/SaveFailedScoreButton.cs @@ -4,20 +4,54 @@ using System; using osu.Framework.Allocation; using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Graphics.Containers; using osu.Game.Graphics.UserInterface; using osu.Game.Online; +using osuTK; namespace osu.Game.Screens.Play { - public class SaveFailedScoreButton : DownloadButton + public class SaveFailedScoreButton : CompositeDrawable { public Action? OnSave; + protected readonly Bindable State = new Bindable(); + + private DownloadButton button; + private ShakeContainer shakeContainer; + + public SaveFailedScoreButton() + { + InternalChild = shakeContainer = new ShakeContainer + { + RelativeSizeAxes = Axes.Both, + Child = button = new DownloadButton + { + RelativeSizeAxes = Axes.Both, + } + }; + Size = new Vector2(50, 30); + } + [BackgroundDependencyLoader] private void load() { + button.Action = () => + { + switch (State.Value) + { + case DownloadState.LocallyAvailable: + shakeContainer.Shake(); + break; + + default: + saveScore(); + break; + } + }; State.BindValueChanged(updateTooltip, true); - Action = saveScore; } private void saveScore() @@ -26,6 +60,7 @@ namespace osu.Game.Screens.Play OnSave?.Invoke(); State.Value = DownloadState.LocallyAvailable; + button.State.Value = DownloadState.LocallyAvailable; } private void updateTooltip(ValueChangedEvent state) @@ -33,11 +68,11 @@ namespace osu.Game.Screens.Play switch (state.NewValue) { case DownloadState.LocallyAvailable: - TooltipText = @"Score saved"; + button.TooltipText = @"Score saved"; break; default: - TooltipText = @"Save score"; + button.TooltipText = @"Save score"; break; } }