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Change default orientation to SensorLandscape
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parent
2c0c44a950
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@ -27,7 +27,7 @@ namespace osu.Android
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{
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gameActivity.RunOnUiThread(() =>
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{
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gameActivity.RequestedOrientation = userPlaying.NewValue ? ScreenOrientation.Locked : ScreenOrientation.FullUser;
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gameActivity.RequestedOrientation = userPlaying.NewValue ? ScreenOrientation.Locked : OsuGameActivity.DEFAULT_ORIENTATION;
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});
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}
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}
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@ -17,7 +17,7 @@ using osu.Game.Database;
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namespace osu.Android
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{
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[Activity(ConfigurationChanges = DEFAULT_CONFIG_CHANGES, Exported = true, LaunchMode = DEFAULT_LAUNCH_MODE, MainLauncher = true, ScreenOrientation = ScreenOrientation.FullUser)]
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[Activity(ConfigurationChanges = DEFAULT_CONFIG_CHANGES, Exported = true, LaunchMode = DEFAULT_LAUNCH_MODE, MainLauncher = true, ScreenOrientation = DEFAULT_ORIENTATION)]
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[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryDefault }, DataScheme = "content", DataPathPattern = ".*\\\\.osz", DataHost = "*", DataMimeType = "*/*")]
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[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryDefault }, DataScheme = "content", DataPathPattern = ".*\\\\.osk", DataHost = "*", DataMimeType = "*/*")]
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[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryDefault }, DataScheme = "content", DataPathPattern = ".*\\\\.osr", DataHost = "*", DataMimeType = "*/*")]
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@ -39,6 +39,8 @@ namespace osu.Android
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[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryBrowsable, Intent.CategoryDefault }, DataSchemes = new[] { "osu", "osump" })]
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public class OsuGameActivity : AndroidGameActivity
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{
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public const ScreenOrientation DEFAULT_ORIENTATION = ScreenOrientation.SensorLandscape;
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private static readonly string[] osu_url_schemes = { "osu", "osump" };
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private OsuGameAndroid game;
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