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Use if statements instead

This commit is contained in:
Joseph Madamba 2024-08-19 21:23:35 -07:00
parent 4ba629773b
commit bfa02f9233

View File

@ -82,17 +82,13 @@ namespace osu.Game.Screens.SelectV2.Wedge
private Colour4 getColourByRate(double rate)
{
switch (rate)
{
case < 1:
return colours.ForModType(ModType.DifficultyReduction);
if (rate < 1)
return colours.ForModType(ModType.DifficultyReduction);
case > 1:
return colours.ForModType(ModType.DifficultyIncrease);
if (rate > 1)
return colours.ForModType(ModType.DifficultyIncrease);
default:
return colourProvider.Content2;
}
return colourProvider.Content2;
}
protected override void Dispose(bool isDisposing)