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Add tests for custom parsing logic
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@ -4,7 +4,9 @@
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using System;
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using System;
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using NUnit.Framework;
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using NUnit.Framework;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Filter;
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using osu.Game.Screens.Select;
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using osu.Game.Screens.Select;
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using osu.Game.Screens.Select.Filter;
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namespace osu.Game.Tests.NonVisual.Filtering
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namespace osu.Game.Tests.NonVisual.Filtering
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{
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{
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@ -203,5 +205,43 @@ namespace osu.Game.Tests.NonVisual.Filtering
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FilterQueryParser.ApplyQueries(filterCriteria, query);
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FilterQueryParser.ApplyQueries(filterCriteria, query);
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Assert.AreEqual("><something", filterCriteria.Artist.SearchTerm);
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Assert.AreEqual("><something", filterCriteria.Artist.SearchTerm);
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}
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}
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[Test]
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public void TestUnrecognisedKeywordIsIgnored()
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{
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const string query = "unrecognised=keyword";
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var filterCriteria = new FilterCriteria();
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FilterQueryParser.ApplyQueries(filterCriteria, query);
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Assert.AreEqual("unrecognised=keyword", filterCriteria.SearchText);
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}
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[Test]
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public void TestCustomKeywordIsParsed()
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{
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var customCriteria = new CustomFilterCriteria();
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const string query = "custom=readme unrecognised=keyword";
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var filterCriteria = new FilterCriteria { RulesetCriteria = customCriteria };
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FilterQueryParser.ApplyQueries(filterCriteria, query);
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Assert.AreEqual("readme", customCriteria.CustomValue);
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Assert.AreEqual("unrecognised=keyword", filterCriteria.SearchText.Trim());
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}
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private class CustomFilterCriteria : IRulesetFilterCriteria
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{
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public string CustomValue { get; set; }
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public bool Matches(BeatmapInfo beatmap) => true;
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public bool TryParseCustomKeywordCriteria(string key, Operator op, string value)
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{
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if (key == "custom" && op == Operator.Equal)
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{
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CustomValue = value;
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return true;
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}
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return false;
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}
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}
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}
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}
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}
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}
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