diff --git a/osu.Game/Rulesets/UI/DrawableRuleset.cs b/osu.Game/Rulesets/UI/DrawableRuleset.cs index 2a8f64c42e..a34bb6e8ea 100644 --- a/osu.Game/Rulesets/UI/DrawableRuleset.cs +++ b/osu.Game/Rulesets/UI/DrawableRuleset.cs @@ -11,10 +11,13 @@ using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Drawables; using System; using System.Collections.Generic; +using System.IO; using System.Linq; using System.Threading; +using System.Threading.Tasks; using JetBrains.Annotations; using osu.Framework.Audio; +using osu.Framework.Audio.Sample; using osu.Framework.Audio.Track; using osu.Framework.Bindables; using osu.Framework.Graphics.Cursor; @@ -465,4 +468,50 @@ namespace osu.Game.Rulesets.UI { } } + + /// + /// A sample store which adds a fallback source. + /// + /// + /// This is a temporary implementation to workaround ISampleStore limitations. + /// + public class FallbackSampleStore : ISampleStore + { + private readonly ISampleStore primary; + private readonly ISampleStore secondary; + + public FallbackSampleStore(ISampleStore primary, ISampleStore secondary) + { + this.primary = primary; + this.secondary = secondary; + } + + public SampleChannel Get(string name) => primary.Get(name) ?? secondary.Get(name); + + public Task GetAsync(string name) => primary.GetAsync(name) ?? secondary.GetAsync(name); + + public Stream GetStream(string name) => primary.GetStream(name) ?? secondary.GetStream(name); + + public IEnumerable GetAvailableResources() => throw new NotImplementedException(); + + public void AddAdjustment(AdjustableProperty type, BindableDouble adjustBindable) => throw new NotImplementedException(); + + public void RemoveAdjustment(AdjustableProperty type, BindableDouble adjustBindable) => throw new NotImplementedException(); + + public BindableDouble Volume => throw new NotImplementedException(); + + public BindableDouble Balance => throw new NotImplementedException(); + + public BindableDouble Frequency => throw new NotImplementedException(); + + public int PlaybackConcurrency + { + get => throw new NotImplementedException(); + set => throw new NotImplementedException(); + } + + public void Dispose() + { + } + } } diff --git a/osu.Game/Rulesets/UI/FallbackSampleStore.cs b/osu.Game/Rulesets/UI/FallbackSampleStore.cs deleted file mode 100644 index f1df8bf359..0000000000 --- a/osu.Game/Rulesets/UI/FallbackSampleStore.cs +++ /dev/null @@ -1,54 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using System; -using System.Collections.Generic; -using System.IO; -using System.Threading.Tasks; -using osu.Framework.Audio; -using osu.Framework.Audio.Sample; -using osu.Framework.Audio.Track; -using osu.Framework.Bindables; - -namespace osu.Game.Rulesets.UI -{ - public class FallbackSampleStore : ISampleStore - { - private readonly ISampleStore primary; - private readonly ISampleStore secondary; - - public FallbackSampleStore(ISampleStore primary, ISampleStore secondary) - { - this.primary = primary; - this.secondary = secondary; - } - - public SampleChannel Get(string name) => primary.Get(name) ?? secondary.Get(name); - - public Task GetAsync(string name) => primary.GetAsync(name) ?? secondary.GetAsync(name); - - public Stream GetStream(string name) => primary.GetStream(name) ?? secondary.GetStream(name); - - public IEnumerable GetAvailableResources() => throw new NotImplementedException(); - - public void AddAdjustment(AdjustableProperty type, BindableDouble adjustBindable) => throw new NotImplementedException(); - - public void RemoveAdjustment(AdjustableProperty type, BindableDouble adjustBindable) => throw new NotImplementedException(); - - public BindableDouble Volume => throw new NotImplementedException(); - - public BindableDouble Balance => throw new NotImplementedException(); - - public BindableDouble Frequency => throw new NotImplementedException(); - - public int PlaybackConcurrency - { - get => throw new NotImplementedException(); - set => throw new NotImplementedException(); - } - - public void Dispose() - { - } - } -}