From bf6815b2a7496042bf63538349eaf048594c1a25 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 26 Feb 2019 18:02:24 +0900 Subject: [PATCH] Fix OsuGame test case not working --- osu.Game.Tests/Visual/TestCaseOsuGame.cs | 15 ++++++++------- 1 file changed, 8 insertions(+), 7 deletions(-) diff --git a/osu.Game.Tests/Visual/TestCaseOsuGame.cs b/osu.Game.Tests/Visual/TestCaseOsuGame.cs index c527bce683..9e649b92e4 100644 --- a/osu.Game.Tests/Visual/TestCaseOsuGame.cs +++ b/osu.Game.Tests/Visual/TestCaseOsuGame.cs @@ -4,10 +4,10 @@ using System; using System.Collections.Generic; using NUnit.Framework; +using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; -using osu.Framework.Screens; -using osu.Game.Screens; +using osu.Framework.Platform; using osu.Game.Screens.Menu; using osuTK.Graphics; @@ -21,8 +21,12 @@ namespace osu.Game.Tests.Visual typeof(OsuLogo), }; - public TestCaseOsuGame() + [BackgroundDependencyLoader] + private void load(GameHost host) { + OsuGame game = new OsuGame(); + game.SetHost(host); + Children = new Drawable[] { new Box @@ -30,10 +34,7 @@ namespace osu.Game.Tests.Visual RelativeSizeAxes = Axes.Both, Colour = Color4.Black, }, - new ScreenStack(new Loader()) - { - RelativeSizeAxes = Axes.Both, - } + game }; } }