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Add initial DB schema and support code
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parent
48bd998f46
commit
bf644c2fc6
@ -11,7 +11,7 @@ namespace osu.Desktop
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public static class Program
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{
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[STAThread]
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public static void Main()
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public static void Main(string[] args)
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{
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BasicGameHost host = Host.GetSuitableHost(@"osu");
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host.Add(new OsuGame());
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11
osu.Game/Beatmaps/GameMode.cs
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11
osu.Game/Beatmaps/GameMode.cs
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@ -0,0 +1,11 @@
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using System;
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namespace osu.Game.Beatmaps
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{
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public enum GameMode
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{
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Osu = 0,
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Taiko = 1,
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CatchTheBeat = 2,
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OsuMania = 3,
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}
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}
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21
osu.Game/Database/Beatmap.cs
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21
osu.Game/Database/Beatmap.cs
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@ -0,0 +1,21 @@
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using System;
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using SQLite;
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namespace osu.Game.Database
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{
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public class Beatmap
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{
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[PrimaryKey]
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public int ID { get; set; }
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[NotNull, Indexed]
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public int BeatmapSetID { get; set; }
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[Indexed]
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public int BeatmapMetadataID { get; set; }
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public float DrainRate { get; set; }
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public float CircleSize { get; set; }
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public float OverallDifficulty { get; set; }
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public float ApproachRate { get; set; }
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public float SliderMultiplier { get; set; }
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public float SliderTickRate { get; set; }
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}
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}
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21
osu.Game/Database/BeatmapDatabase.cs
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21
osu.Game/Database/BeatmapDatabase.cs
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@ -0,0 +1,21 @@
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using System;
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using SQLite;
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namespace osu.Game.Database
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{
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public class BeatmapDatabase
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{
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private static SQLiteConnection Connection { get; set; }
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public BeatmapDatabase()
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{
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if (Connection == null)
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{
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Connection = new SQLiteConnection("beatmap.db");
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Connection.CreateTable<BeatmapMetadata>();
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Connection.CreateTable<BeatmapSet>();
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Connection.CreateTable<Beatmap>();
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}
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}
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}
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}
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23
osu.Game/Database/BeatmapMetadata.cs
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23
osu.Game/Database/BeatmapMetadata.cs
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@ -0,0 +1,23 @@
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using System;
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using osu.Game.Beatmaps;
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using SQLite;
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namespace osu.Game.Database
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{
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public class BeatmapMetadata
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{
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[PrimaryKey]
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public int ID { get; set; }
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public string Title { get; set; }
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public string TitleUnicode { get; set; }
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public string Artist { get; set; }
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public string ArtistUnicode { get; set; }
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public string Author { get; set; }
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public string Source { get; set; }
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public string Tags { get; set; }
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public GameMode Mode { get; set; }
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public int PreviewTime { get; set; }
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public string AudioFile { get; set; }
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public string BackgroundFile { get; set; }
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}
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}
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14
osu.Game/Database/BeatmapSet.cs
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14
osu.Game/Database/BeatmapSet.cs
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@ -0,0 +1,14 @@
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using System;
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using SQLite;
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namespace osu.Game.Database
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{
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public class BeatmapSet
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{
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[PrimaryKey]
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public int BeatmapSetID { get; set; }
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[NotNull, Indexed]
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public int MetadataID { get; set; }
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}
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}
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@ -5,6 +5,7 @@ using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.IO.Stores;
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using osu.Game.Configuration;
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using osu.Game.Database;
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using osu.Game.Graphics.Cursor;
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using osu.Game.Graphics.Processing;
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using osu.Game.Online.API;
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@ -15,6 +16,7 @@ namespace osu.Game
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public class OsuGameBase : Framework.Game
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{
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internal OsuConfigManager Config = new OsuConfigManager();
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internal BeatmapDatabase Beatmaps = new BeatmapDatabase();
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protected override string MainResourceFile => @"osu.Game.Resources.dll";
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@ -43,6 +43,18 @@
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="SQLitePCLRaw.core">
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<HintPath>..\packages\SQLitePCLRaw.core.1.0.1\lib\net45\SQLitePCLRaw.core.dll</HintPath>
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</Reference>
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<Reference Include="SQLitePCLRaw.provider.e_sqlite3">
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<HintPath>..\packages\SQLitePCLRaw.provider.e_sqlite3.net45.1.0.1\lib\net45\SQLitePCLRaw.provider.e_sqlite3.dll</HintPath>
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</Reference>
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<Reference Include="SQLitePCLRaw.batteries_green">
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<HintPath>..\packages\SQLitePCLRaw.bundle_green.1.0.1\lib\net45\SQLitePCLRaw.batteries_green.dll</HintPath>
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</Reference>
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<Reference Include="SQLite-net">
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<HintPath>..\packages\sqlite-net-pcl.1.2.0\lib\portable-net45+wp8+wpa81+win8+MonoAndroid10+MonoTouch10+Xamarin.iOS10\SQLite-net.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Beatmaps\Beatmap.cs" />
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@ -133,6 +145,11 @@
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Users\User.cs" />
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<Compile Include="VolumeControl.cs" />
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<Compile Include="Database\BeatmapDatabase.cs" />
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<Compile Include="Database\BeatmapSet.cs" />
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<Compile Include="Database\BeatmapMetadata.cs" />
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<Compile Include="Database\Beatmap.cs" />
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<Compile Include="Beatmaps\GameMode.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
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@ -151,6 +168,9 @@
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<None Include="packages.config" />
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</ItemGroup>
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<ItemGroup />
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<ItemGroup>
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<Folder Include="Database\" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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@ -159,4 +179,7 @@
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<Target Name="AfterBuild">
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</Target>
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-->
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<Import Project="..\packages\SQLitePCLRaw.lib.e_sqlite3.v110_xp.1.0.1\build\SQLitePCLRaw.lib.e_sqlite3.v110_xp.targets" Condition="Exists('..\packages\SQLitePCLRaw.lib.e_sqlite3.v110_xp.1.0.1\build\SQLitePCLRaw.lib.e_sqlite3.v110_xp.targets')" />
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<Import Project="..\packages\SQLitePCLRaw.lib.e_sqlite3.osx.1.0.1\build\SQLitePCLRaw.lib.e_sqlite3.osx.targets" Condition="Exists('..\packages\SQLitePCLRaw.lib.e_sqlite3.osx.1.0.1\build\SQLitePCLRaw.lib.e_sqlite3.osx.targets')" />
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<Import Project="..\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.0.1\build\SQLitePCLRaw.lib.e_sqlite3.linux.targets" Condition="Exists('..\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.0.1\build\SQLitePCLRaw.lib.e_sqlite3.linux.targets')" />
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</Project>
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@ -6,4 +6,11 @@ Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/maste
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<packages>
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<package id="Newtonsoft.Json" version="9.0.1" targetFramework="net45" />
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<package id="ppy.OpenTK" version="1.1.2225.3" targetFramework="net45" />
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<package id="sqlite-net-pcl" version="1.2.0" targetFramework="net45" />
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<package id="SQLitePCLRaw.bundle_green" version="1.0.1" targetFramework="net45" />
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<package id="SQLitePCLRaw.core" version="1.0.1" targetFramework="net45" />
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<package id="SQLitePCLRaw.lib.e_sqlite3.linux" version="1.0.1" targetFramework="net45" />
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<package id="SQLitePCLRaw.lib.e_sqlite3.osx" version="1.0.1" targetFramework="net45" />
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<package id="SQLitePCLRaw.lib.e_sqlite3.v110_xp" version="1.0.1" targetFramework="net45" />
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<package id="SQLitePCLRaw.provider.e_sqlite3.net45" version="1.0.1" targetFramework="net45" />
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</packages>
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29
osu.sln
29
osu.sln
@ -61,4 +61,33 @@ Global
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{65DC628F-A640-4111-AB35-3A5652BC1E17} = {7A75DFA2-DE65-4458-98AF-26AF96FFD6DC}
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{69051C69-12AE-4E7D-A3E6-460D2E282312} = {0D37A2AD-80A4-464F-A1DE-1560B70F1CE3}
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EndGlobalSection
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GlobalSection(MonoDevelopProperties) = preSolution
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Policies = $0
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$0.TextStylePolicy = $1
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$1.EolMarker = Windows
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$1.inheritsSet = VisualStudio
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$1.inheritsScope = text/plain
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$1.scope = text/x-csharp
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$0.CSharpFormattingPolicy = $2
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$2.IndentSwitchSection = True
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$2.NewLinesForBracesInProperties = True
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$2.NewLinesForBracesInAccessors = True
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$2.NewLinesForBracesInAnonymousMethods = True
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$2.NewLinesForBracesInControlBlocks = True
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$2.NewLinesForBracesInAnonymousTypes = True
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$2.NewLinesForBracesInObjectCollectionArrayInitializers = True
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$2.NewLinesForBracesInLambdaExpressionBody = True
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$2.NewLineForElse = True
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$2.NewLineForCatch = True
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$2.NewLineForFinally = True
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$2.NewLineForMembersInObjectInit = True
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$2.NewLineForMembersInAnonymousTypes = True
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$2.NewLineForClausesInQuery = True
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$2.SpacingAfterMethodDeclarationName = False
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$2.SpaceAfterMethodCallName = False
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$2.SpaceBeforeOpenSquareBracket = False
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$2.inheritsSet = Mono
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$2.inheritsScope = text/x-csharp
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$2.scope = text/x-csharp
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EndGlobalSection
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EndGlobal
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