mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 22:07:40 +08:00
Merge branch 'master' into fl-skill
This commit is contained in:
commit
bf4ca7f489
@ -51,7 +51,7 @@
|
||||
<Reference Include="Java.Interop" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.907.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.913.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.907.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Transitive Dependencies">
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
@ -13,6 +14,10 @@ using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Configuration;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Tests
|
||||
{
|
||||
@ -22,14 +27,65 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
[Resolved]
|
||||
private RulesetConfigCache configCache { get; set; }
|
||||
|
||||
private readonly Bindable<bool> configTimingBasedNoteColouring = new Bindable<bool>();
|
||||
private Bindable<bool> configTimingBasedNoteColouring;
|
||||
|
||||
protected override void LoadComplete()
|
||||
private ManualClock clock;
|
||||
private DrawableManiaRuleset drawableRuleset;
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUpSteps()
|
||||
{
|
||||
AddStep("setup hierarchy", () => Child = new Container
|
||||
{
|
||||
Clock = new FramedClock(clock = new ManualClock()),
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Children = new[]
|
||||
{
|
||||
drawableRuleset = (DrawableManiaRuleset)Ruleset.Value.CreateInstance().CreateDrawableRulesetWith(createTestBeatmap())
|
||||
}
|
||||
});
|
||||
AddStep("retrieve config bindable", () =>
|
||||
{
|
||||
var config = (ManiaRulesetConfigManager)configCache.GetConfigFor(Ruleset.Value.CreateInstance());
|
||||
configTimingBasedNoteColouring = config.GetBindable<bool>(ManiaRulesetSetting.TimingBasedNoteColouring);
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSimple()
|
||||
{
|
||||
AddStep("enable", () => configTimingBasedNoteColouring.Value = true);
|
||||
AddStep("disable", () => configTimingBasedNoteColouring.Value = false);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestToggleOffScreen()
|
||||
{
|
||||
AddStep("enable", () => configTimingBasedNoteColouring.Value = true);
|
||||
|
||||
seekTo(10000);
|
||||
AddStep("disable", () => configTimingBasedNoteColouring.Value = false);
|
||||
seekTo(0);
|
||||
AddAssert("all notes not coloured", () => this.ChildrenOfType<DrawableNote>().All(note => note.Colour == Colour4.White));
|
||||
|
||||
seekTo(10000);
|
||||
AddStep("enable again", () => configTimingBasedNoteColouring.Value = true);
|
||||
seekTo(0);
|
||||
AddAssert("some notes coloured", () => this.ChildrenOfType<DrawableNote>().Any(note => note.Colour != Colour4.White));
|
||||
}
|
||||
|
||||
private void seekTo(double time)
|
||||
{
|
||||
AddStep($"seek to {time}", () => clock.CurrentTime = time);
|
||||
AddUntilStep("wait for seek", () => Precision.AlmostEquals(drawableRuleset.FrameStableClock.CurrentTime, time, 1));
|
||||
}
|
||||
|
||||
private ManiaBeatmap createTestBeatmap()
|
||||
{
|
||||
const double beat_length = 500;
|
||||
|
||||
var ruleset = new ManiaRuleset();
|
||||
|
||||
var beatmap = new ManiaBeatmap(new StageDefinition { Columns = 1 })
|
||||
{
|
||||
HitObjects =
|
||||
@ -45,7 +101,7 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
new Note { StartTime = beat_length }
|
||||
},
|
||||
ControlPointInfo = new ControlPointInfo(),
|
||||
BeatmapInfo = { Ruleset = ruleset.RulesetInfo },
|
||||
BeatmapInfo = { Ruleset = Ruleset.Value },
|
||||
};
|
||||
|
||||
foreach (var note in beatmap.HitObjects)
|
||||
@ -57,24 +113,7 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
{
|
||||
BeatLength = beat_length
|
||||
});
|
||||
|
||||
Child = new Container
|
||||
{
|
||||
Clock = new FramedClock(new ManualClock()),
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Children = new[]
|
||||
{
|
||||
ruleset.CreateDrawableRulesetWith(beatmap)
|
||||
}
|
||||
};
|
||||
|
||||
var config = (ManiaRulesetConfigManager)configCache.GetConfigFor(Ruleset.Value.CreateInstance());
|
||||
config.BindWith(ManiaRulesetSetting.TimingBasedNoteColouring, configTimingBasedNoteColouring);
|
||||
|
||||
AddStep("Enable", () => configTimingBasedNoteColouring.Value = true);
|
||||
AddStep("Disable", () => configTimingBasedNoteColouring.Value = false);
|
||||
return beatmap;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -66,6 +66,12 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
StartTimeBindable.BindValueChanged(_ => updateSnapColour(), true);
|
||||
}
|
||||
|
||||
protected override void OnApply()
|
||||
{
|
||||
base.OnApply();
|
||||
updateSnapColour();
|
||||
}
|
||||
|
||||
protected override void OnDirectionChanged(ValueChangedEvent<ScrollingDirection> e)
|
||||
{
|
||||
base.OnDirectionChanged(e);
|
||||
|
@ -64,6 +64,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
Assert.IsFalse(beatmapInfo.LetterboxInBreaks);
|
||||
Assert.IsFalse(beatmapInfo.SpecialStyle);
|
||||
Assert.IsFalse(beatmapInfo.WidescreenStoryboard);
|
||||
Assert.IsFalse(beatmapInfo.SamplesMatchPlaybackRate);
|
||||
Assert.AreEqual(CountdownType.None, beatmapInfo.Countdown);
|
||||
Assert.AreEqual(0, beatmapInfo.CountdownOffset);
|
||||
}
|
||||
|
@ -7,28 +7,19 @@ using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays.Dialog;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osu.Game.Screens.Edit.Components.Menus;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osu.Game.Tests.Beatmaps.IO;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Editing
|
||||
{
|
||||
public class TestSceneDifficultySwitching : ScreenTestScene
|
||||
public class TestSceneDifficultySwitching : EditorTestScene
|
||||
{
|
||||
private BeatmapSetInfo importedBeatmapSet;
|
||||
private Editor editor;
|
||||
protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
|
||||
|
||||
// required for screen transitions to work properly
|
||||
// (see comment in EditorLoader.LogoArriving).
|
||||
[Cached]
|
||||
private OsuLogo logo = new OsuLogo
|
||||
{
|
||||
Alpha = 0
|
||||
};
|
||||
protected override bool IsolateSavingFromDatabase => false;
|
||||
|
||||
[Resolved]
|
||||
private OsuGameBase game { get; set; }
|
||||
@ -36,20 +27,18 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
[Resolved]
|
||||
private BeatmapManager beatmaps { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load() => Add(logo);
|
||||
private BeatmapSetInfo importedBeatmapSet;
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUp()
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
AddStep("import test beatmap", () => importedBeatmapSet = ImportBeatmapTest.LoadOszIntoOsu(game, virtualTrack: true).Result);
|
||||
base.SetUpSteps();
|
||||
}
|
||||
|
||||
AddStep("set current beatmap", () => Beatmap.Value = beatmaps.GetWorkingBeatmap(importedBeatmapSet.Beatmaps.First()));
|
||||
AddStep("push loader", () => Stack.Push(new EditorLoader()));
|
||||
|
||||
AddUntilStep("wait for editor push", () => Stack.CurrentScreen is Editor);
|
||||
AddStep("store editor", () => editor = (Editor)Stack.CurrentScreen);
|
||||
AddUntilStep("wait for editor to load", () => editor.IsLoaded);
|
||||
protected override void LoadEditor()
|
||||
{
|
||||
Beatmap.Value = beatmaps.GetWorkingBeatmap(importedBeatmapSet.Beatmaps.First());
|
||||
base.LoadEditor();
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -72,11 +61,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
BeatmapInfo targetDifficulty = null;
|
||||
PromptForSaveDialog saveDialog = null;
|
||||
|
||||
AddStep("remove first hitobject", () =>
|
||||
{
|
||||
var editorBeatmap = editor.ChildrenOfType<EditorBeatmap>().Single();
|
||||
editorBeatmap.RemoveAt(0);
|
||||
});
|
||||
AddStep("remove first hitobject", () => EditorBeatmap.RemoveAt(0));
|
||||
|
||||
AddStep("set target difficulty", () => targetDifficulty = importedBeatmapSet.Beatmaps.Last(beatmap => !beatmap.Equals(Beatmap.Value.BeatmapInfo)));
|
||||
switchToDifficulty(() => targetDifficulty);
|
||||
@ -105,11 +90,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
BeatmapInfo targetDifficulty = null;
|
||||
PromptForSaveDialog saveDialog = null;
|
||||
|
||||
AddStep("remove first hitobject", () =>
|
||||
{
|
||||
var editorBeatmap = editor.ChildrenOfType<EditorBeatmap>().Single();
|
||||
editorBeatmap.RemoveAt(0);
|
||||
});
|
||||
AddStep("remove first hitobject", () => EditorBeatmap.RemoveAt(0));
|
||||
|
||||
AddStep("set target difficulty", () => targetDifficulty = importedBeatmapSet.Beatmaps.Last(beatmap => !beatmap.Equals(Beatmap.Value.BeatmapInfo)));
|
||||
switchToDifficulty(() => targetDifficulty);
|
||||
@ -132,34 +113,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
AddAssert("stack empty", () => Stack.CurrentScreen == null);
|
||||
}
|
||||
|
||||
private void switchToDifficulty(Func<BeatmapInfo> difficulty)
|
||||
{
|
||||
AddUntilStep("wait for menubar to load", () => editor.ChildrenOfType<EditorMenuBar>().Any());
|
||||
AddStep("open file menu", () =>
|
||||
{
|
||||
var menuBar = editor.ChildrenOfType<EditorMenuBar>().Single();
|
||||
var fileMenu = menuBar.ChildrenOfType<DrawableOsuMenuItem>().First();
|
||||
InputManager.MoveMouseTo(fileMenu);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddStep("open difficulty menu", () =>
|
||||
{
|
||||
var difficultySelector =
|
||||
editor.ChildrenOfType<DrawableOsuMenuItem>().Single(item => item.Item.Text.Value.ToString().Contains("Change difficulty"));
|
||||
InputManager.MoveMouseTo(difficultySelector);
|
||||
});
|
||||
AddWaitStep("wait for open", 3);
|
||||
|
||||
AddStep("switch to target difficulty", () =>
|
||||
{
|
||||
var difficultyMenuItem =
|
||||
editor.ChildrenOfType<DrawableOsuMenuItem>()
|
||||
.Last(item => item.Item is DifficultyMenuItem difficultyItem && difficultyItem.Beatmap.Equals(difficulty.Invoke()));
|
||||
InputManager.MoveMouseTo(difficultyMenuItem);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
}
|
||||
private void switchToDifficulty(Func<BeatmapInfo> difficulty) => AddStep("switch to difficulty", () => Editor.SwitchToDifficulty(difficulty.Invoke()));
|
||||
|
||||
private void confirmEditingBeatmap(Func<BeatmapInfo> targetDifficulty)
|
||||
{
|
||||
|
@ -11,6 +11,7 @@ using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osu.Game.Screens.Edit.Setup;
|
||||
using osu.Game.Tests.Resources;
|
||||
using SharpCompress.Archives;
|
||||
@ -55,6 +56,9 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
[Test]
|
||||
public void TestExitWithoutSave()
|
||||
{
|
||||
EditorBeatmap editorBeatmap = null;
|
||||
|
||||
AddStep("store editor beatmap", () => editorBeatmap = EditorBeatmap);
|
||||
AddStep("exit without save", () =>
|
||||
{
|
||||
Editor.Exit();
|
||||
@ -62,7 +66,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
});
|
||||
|
||||
AddUntilStep("wait for exit", () => !Editor.IsCurrentScreen());
|
||||
AddAssert("new beatmap not persisted", () => beatmapManager.QueryBeatmapSet(s => s.ID == EditorBeatmap.BeatmapInfo.BeatmapSet.ID)?.DeletePending == true);
|
||||
AddAssert("new beatmap not persisted", () => beatmapManager.QueryBeatmapSet(s => s.ID == editorBeatmap.BeatmapInfo.BeatmapSet.ID)?.DeletePending == true);
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -51,6 +51,24 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddAssert("room join password correct", () => lastJoinedPassword == null);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestPopoverHidesOnBackButton()
|
||||
{
|
||||
AddStep("add room", () => RoomManager.AddRooms(1, withPassword: true));
|
||||
AddStep("select room", () => InputManager.Key(Key.Down));
|
||||
AddStep("attempt join room", () => InputManager.Key(Key.Enter));
|
||||
|
||||
AddUntilStep("password prompt appeared", () => InputManager.ChildrenOfType<DrawableLoungeRoom.PasswordEntryPopover>().Any());
|
||||
|
||||
AddAssert("textbox has focus", () => InputManager.FocusedDrawable is OsuPasswordTextBox);
|
||||
|
||||
AddStep("hit escape", () => InputManager.Key(Key.Escape));
|
||||
AddAssert("textbox lost focus", () => InputManager.FocusedDrawable is SearchTextBox);
|
||||
|
||||
AddStep("hit escape", () => InputManager.Key(Key.Escape));
|
||||
AddUntilStep("password prompt hidden", () => !InputManager.ChildrenOfType<DrawableLoungeRoom.PasswordEntryPopover>().Any());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestPopoverHidesOnLeavingScreen()
|
||||
{
|
||||
|
@ -15,6 +15,7 @@ using osu.Game.Overlays.Mods;
|
||||
using osu.Game.Overlays.Toolbar;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge;
|
||||
using osu.Game.Screens.Play;
|
||||
@ -388,6 +389,19 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
AddAssert("now playing is hidden", () => nowPlayingOverlay.State.Value == Visibility.Hidden);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestExitGameFromSongSelect()
|
||||
{
|
||||
PushAndConfirm(() => new TestPlaySongSelect());
|
||||
exitViaEscapeAndConfirm();
|
||||
|
||||
pushEscape(); // returns to osu! logo
|
||||
|
||||
AddStep("Hold escape", () => InputManager.PressKey(Key.Escape));
|
||||
AddUntilStep("Wait for intro", () => Game.ScreenStack.CurrentScreen is IntroTriangles);
|
||||
AddUntilStep("Wait for game exit", () => Game.ScreenStack.CurrentScreen == null);
|
||||
}
|
||||
|
||||
private void pushEscape() =>
|
||||
AddStep("Press escape", () => InputManager.Key(Key.Escape));
|
||||
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
@ -85,6 +86,22 @@ namespace osu.Game.Tests.Visual.Online
|
||||
case JoinChannelRequest joinChannel:
|
||||
joinChannel.TriggerSuccess();
|
||||
return true;
|
||||
|
||||
case GetUserRequest getUser:
|
||||
if (getUser.Lookup.Equals("some body", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
getUser.TriggerSuccess(new User
|
||||
{
|
||||
Username = "some body",
|
||||
Id = 1,
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
getUser.TriggerFailure(new Exception());
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
@ -322,6 +339,27 @@ namespace osu.Game.Tests.Visual.Online
|
||||
AddAssert("Current channel is channel 1", () => currentChannel == channel1);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestChatCommand()
|
||||
{
|
||||
AddStep("Join channel 1", () => channelManager.JoinChannel(channel1));
|
||||
AddStep("Select channel 1", () => clickDrawable(chatOverlay.TabMap[channel1]));
|
||||
|
||||
AddStep("Open chat with user", () => channelManager.PostCommand("chat some body"));
|
||||
AddAssert("PM channel is selected", () =>
|
||||
channelManager.CurrentChannel.Value.Type == ChannelType.PM && channelManager.CurrentChannel.Value.Users.Single().Username == "some body");
|
||||
|
||||
AddStep("Open chat with non-existent user", () => channelManager.PostCommand("chat nobody"));
|
||||
AddAssert("Last message is error", () => channelManager.CurrentChannel.Value.Messages.Last() is ErrorMessage);
|
||||
|
||||
// Make sure no unnecessary requests are made when the PM channel is already open.
|
||||
AddStep("Select channel 1", () => clickDrawable(chatOverlay.TabMap[channel1]));
|
||||
AddStep("Unregister request handling", () => ((DummyAPIAccess)API).HandleRequest = null);
|
||||
AddStep("Open chat with user", () => channelManager.PostCommand("chat some body"));
|
||||
AddAssert("PM channel is selected", () =>
|
||||
channelManager.CurrentChannel.Value.Type == ChannelType.PM && channelManager.CurrentChannel.Value.Users.Single().Username == "some body");
|
||||
}
|
||||
|
||||
private void pressChannelHotkey(int number)
|
||||
{
|
||||
var channelKey = Key.Number0 + number;
|
||||
|
@ -1,7 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Rulesets.UI;
|
||||
|
||||
@ -17,5 +19,16 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
AddStep("create mod icon", () => Child = icon = new ModIcon(new OsuModDoubleTime()));
|
||||
AddStep("change mod", () => icon.Mod = new OsuModEasy());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestInterfaceModType()
|
||||
{
|
||||
ModIcon icon = null;
|
||||
|
||||
var ruleset = new OsuRuleset();
|
||||
|
||||
AddStep("create mod icon", () => Child = icon = new ModIcon(ruleset.AllMods.First(m => m.Acronym == "DT")));
|
||||
AddStep("change mod", () => icon.Mod = ruleset.AllMods.First(m => m.Acronym == "EZ"));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -93,6 +93,12 @@ namespace osu.Game.Beatmaps
|
||||
public bool WidescreenStoryboard { get; set; }
|
||||
public bool EpilepsyWarning { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Whether or not sound samples should change rate when playing with speed-changing mods.
|
||||
/// TODO: only read/write supported for now, requires implementation in gameplay.
|
||||
/// </summary>
|
||||
public bool SamplesMatchPlaybackRate { get; set; }
|
||||
|
||||
public CountdownType Countdown { get; set; } = CountdownType.Normal;
|
||||
|
||||
/// <summary>
|
||||
|
@ -129,6 +129,7 @@ namespace osu.Game.Beatmaps
|
||||
Ruleset = ruleset,
|
||||
Metadata = metadata,
|
||||
WidescreenStoryboard = true,
|
||||
SamplesMatchPlaybackRate = true,
|
||||
}
|
||||
}
|
||||
};
|
||||
|
@ -180,6 +180,10 @@ namespace osu.Game.Beatmaps.Formats
|
||||
beatmap.BeatmapInfo.EpilepsyWarning = Parsing.ParseInt(pair.Value) == 1;
|
||||
break;
|
||||
|
||||
case @"SamplesMatchPlaybackRate":
|
||||
beatmap.BeatmapInfo.SamplesMatchPlaybackRate = Parsing.ParseInt(pair.Value) == 1;
|
||||
break;
|
||||
|
||||
case @"Countdown":
|
||||
beatmap.BeatmapInfo.Countdown = (CountdownType)Enum.Parse(typeof(CountdownType), pair.Value);
|
||||
break;
|
||||
|
@ -105,8 +105,8 @@ namespace osu.Game.Beatmaps.Formats
|
||||
if (beatmap.BeatmapInfo.RulesetID == 3)
|
||||
writer.WriteLine(FormattableString.Invariant($"SpecialStyle: {(beatmap.BeatmapInfo.SpecialStyle ? '1' : '0')}"));
|
||||
writer.WriteLine(FormattableString.Invariant($"WidescreenStoryboard: {(beatmap.BeatmapInfo.WidescreenStoryboard ? '1' : '0')}"));
|
||||
// if (b.SamplesMatchPlaybackRate)
|
||||
// writer.WriteLine(@"SamplesMatchPlaybackRate: 1");
|
||||
if (beatmap.BeatmapInfo.SamplesMatchPlaybackRate)
|
||||
writer.WriteLine(@"SamplesMatchPlaybackRate: 1");
|
||||
}
|
||||
|
||||
private void handleEditor(TextWriter writer)
|
||||
|
@ -4,14 +4,17 @@
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterfaceV2
|
||||
{
|
||||
public class OsuPopover : Popover
|
||||
public class OsuPopover : Popover, IKeyBindingHandler<GlobalAction>
|
||||
{
|
||||
private const float fade_duration = 250;
|
||||
private const double scale_duration = 500;
|
||||
@ -51,5 +54,23 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
||||
this.ScaleTo(0.7f, scale_duration, Easing.OutQuint);
|
||||
this.FadeOut(fade_duration, Easing.OutQuint);
|
||||
}
|
||||
|
||||
public bool OnPressed(GlobalAction action)
|
||||
{
|
||||
if (State.Value == Visibility.Hidden)
|
||||
return false;
|
||||
|
||||
if (action == GlobalAction.Back)
|
||||
{
|
||||
Hide();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void OnReleased(GlobalAction action)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
515
osu.Game/Migrations/20210912144011_AddSamplesMatchPlaybackRate.Designer.cs
generated
Normal file
515
osu.Game/Migrations/20210912144011_AddSamplesMatchPlaybackRate.Designer.cs
generated
Normal file
@ -0,0 +1,515 @@
|
||||
// <auto-generated />
|
||||
using System;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
[DbContext(typeof(OsuDbContext))]
|
||||
[Migration("20210912144011_AddSamplesMatchPlaybackRate")]
|
||||
partial class AddSamplesMatchPlaybackRate
|
||||
{
|
||||
protected override void BuildTargetModel(ModelBuilder modelBuilder)
|
||||
{
|
||||
#pragma warning disable 612, 618
|
||||
modelBuilder
|
||||
.HasAnnotation("ProductVersion", "2.2.6-servicing-10079");
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<float>("ApproachRate");
|
||||
|
||||
b.Property<float>("CircleSize");
|
||||
|
||||
b.Property<float>("DrainRate");
|
||||
|
||||
b.Property<float>("OverallDifficulty");
|
||||
|
||||
b.Property<double>("SliderMultiplier");
|
||||
|
||||
b.Property<double>("SliderTickRate");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapDifficulty");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<double>("AudioLeadIn");
|
||||
|
||||
b.Property<double>("BPM");
|
||||
|
||||
b.Property<int>("BaseDifficultyID");
|
||||
|
||||
b.Property<int>("BeatDivisor");
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<int>("Countdown");
|
||||
|
||||
b.Property<int>("CountdownOffset");
|
||||
|
||||
b.Property<double>("DistanceSpacing");
|
||||
|
||||
b.Property<bool>("EpilepsyWarning");
|
||||
|
||||
b.Property<int>("GridSize");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<bool>("Hidden");
|
||||
|
||||
b.Property<double>("Length");
|
||||
|
||||
b.Property<bool>("LetterboxInBreaks");
|
||||
|
||||
b.Property<string>("MD5Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapID");
|
||||
|
||||
b.Property<string>("Path");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<bool>("SamplesMatchPlaybackRate");
|
||||
|
||||
b.Property<bool>("SpecialStyle");
|
||||
|
||||
b.Property<float>("StackLeniency");
|
||||
|
||||
b.Property<double>("StarDifficulty");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.Property<string>("StoredBookmarks");
|
||||
|
||||
b.Property<double>("TimelineZoom");
|
||||
|
||||
b.Property<string>("Version");
|
||||
|
||||
b.Property<bool>("WidescreenStoryboard");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BaseDifficultyID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("Hash");
|
||||
|
||||
b.HasIndex("MD5Hash");
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("BeatmapInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Artist");
|
||||
|
||||
b.Property<string>("ArtistUnicode");
|
||||
|
||||
b.Property<string>("AudioFile");
|
||||
|
||||
b.Property<int>("AuthorID")
|
||||
.HasColumnName("AuthorID");
|
||||
|
||||
b.Property<string>("AuthorString")
|
||||
.HasColumnName("Author");
|
||||
|
||||
b.Property<string>("BackgroundFile");
|
||||
|
||||
b.Property<int>("PreviewTime");
|
||||
|
||||
b.Property<string>("Source");
|
||||
|
||||
b.Property<string>("Tags");
|
||||
|
||||
b.Property<string>("Title");
|
||||
|
||||
b.Property<string>("TitleUnicode");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapMetadata");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.ToTable("BeatmapSetFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<DateTimeOffset>("DateAdded");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapSetID");
|
||||
|
||||
b.Property<bool>("Protected");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapSetID")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("BeatmapSetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Key")
|
||||
.HasColumnName("Key");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("SkinInfoID");
|
||||
|
||||
b.Property<string>("StringValue")
|
||||
.HasColumnName("Value");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("Settings");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("ReferenceCount");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("ReferenceCount");
|
||||
|
||||
b.ToTable("FileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntAction")
|
||||
.HasColumnName("Action");
|
||||
|
||||
b.Property<string>("KeysString")
|
||||
.HasColumnName("Keys");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("IntAction");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("KeyBinding");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
|
||||
{
|
||||
b.Property<int?>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("Available");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.Property<string>("ShortName");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Available");
|
||||
|
||||
b.HasIndex("ShortName")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("RulesetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int?>("ScoreInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("ScoreInfoID");
|
||||
|
||||
b.ToTable("ScoreFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<double>("Accuracy")
|
||||
.HasColumnType("DECIMAL(1,4)");
|
||||
|
||||
b.Property<int>("BeatmapInfoID");
|
||||
|
||||
b.Property<int>("Combo");
|
||||
|
||||
b.Property<DateTimeOffset>("Date");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("MaxCombo");
|
||||
|
||||
b.Property<string>("ModsJson")
|
||||
.HasColumnName("Mods");
|
||||
|
||||
b.Property<long?>("OnlineScoreID");
|
||||
|
||||
b.Property<double?>("PP");
|
||||
|
||||
b.Property<int>("Rank");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<string>("StatisticsJson")
|
||||
.HasColumnName("Statistics");
|
||||
|
||||
b.Property<long>("TotalScore");
|
||||
|
||||
b.Property<int?>("UserID")
|
||||
.HasColumnName("UserID");
|
||||
|
||||
b.Property<string>("UserString")
|
||||
.HasColumnName("User");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapInfoID");
|
||||
|
||||
b.HasIndex("OnlineScoreID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("ScoreInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int>("SkinInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.ToTable("SkinFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Creator");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("SkinInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
|
||||
.WithMany()
|
||||
.HasForeignKey("BaseDifficultyID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("MetadataID");
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("BeatmapSets")
|
||||
.HasForeignKey("MetadataID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Settings")
|
||||
.HasForeignKey("SkinInfoID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Scoring.ScoreInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("ScoreInfoID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapInfo", "Beatmap")
|
||||
.WithMany("Scores")
|
||||
.HasForeignKey("BeatmapInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("SkinInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,23 @@
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
public partial class AddSamplesMatchPlaybackRate : Migration
|
||||
{
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.AddColumn<bool>(
|
||||
name: "SamplesMatchPlaybackRate",
|
||||
table: "BeatmapInfo",
|
||||
nullable: false,
|
||||
defaultValue: false);
|
||||
}
|
||||
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropColumn(
|
||||
name: "SamplesMatchPlaybackRate",
|
||||
table: "BeatmapInfo");
|
||||
}
|
||||
}
|
||||
}
|
@ -81,6 +81,8 @@ namespace osu.Game.Migrations
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<bool>("SamplesMatchPlaybackRate");
|
||||
|
||||
b.Property<bool>("SpecialStyle");
|
||||
|
||||
b.Property<float>("StackLeniency");
|
||||
|
@ -18,9 +18,9 @@ namespace osu.Game.Online.API.Requests
|
||||
private readonly BeatmapInfo beatmap;
|
||||
private readonly BeatmapLeaderboardScope scope;
|
||||
private readonly RulesetInfo ruleset;
|
||||
private readonly IEnumerable<Mod> mods;
|
||||
private readonly IEnumerable<IMod> mods;
|
||||
|
||||
public GetScoresRequest(BeatmapInfo beatmap, RulesetInfo ruleset, BeatmapLeaderboardScope scope = BeatmapLeaderboardScope.Global, IEnumerable<Mod> mods = null)
|
||||
public GetScoresRequest(BeatmapInfo beatmap, RulesetInfo ruleset, BeatmapLeaderboardScope scope = BeatmapLeaderboardScope.Global, IEnumerable<IMod> mods = null)
|
||||
{
|
||||
if (!beatmap.OnlineBeatmapID.HasValue)
|
||||
throw new InvalidOperationException($"Cannot lookup a beatmap's scores without having a populated {nameof(BeatmapInfo.OnlineBeatmapID)}.");
|
||||
@ -31,7 +31,7 @@ namespace osu.Game.Online.API.Requests
|
||||
this.beatmap = beatmap;
|
||||
this.scope = scope;
|
||||
this.ruleset = ruleset ?? throw new ArgumentNullException(nameof(ruleset));
|
||||
this.mods = mods ?? Array.Empty<Mod>();
|
||||
this.mods = mods ?? Array.Empty<IMod>();
|
||||
|
||||
Success += onSuccess;
|
||||
}
|
||||
|
@ -8,7 +8,7 @@ namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public class GetUserRequest : APIRequest<User>
|
||||
{
|
||||
private readonly string lookup;
|
||||
public readonly string Lookup;
|
||||
public readonly RulesetInfo Ruleset;
|
||||
private readonly LookupType lookupType;
|
||||
|
||||
@ -26,7 +26,7 @@ namespace osu.Game.Online.API.Requests
|
||||
/// <param name="ruleset">The ruleset to get the user's info for.</param>
|
||||
public GetUserRequest(long? userId = null, RulesetInfo ruleset = null)
|
||||
{
|
||||
lookup = userId.ToString();
|
||||
Lookup = userId.ToString();
|
||||
lookupType = LookupType.Id;
|
||||
Ruleset = ruleset;
|
||||
}
|
||||
@ -38,12 +38,12 @@ namespace osu.Game.Online.API.Requests
|
||||
/// <param name="ruleset">The ruleset to get the user's info for.</param>
|
||||
public GetUserRequest(string username = null, RulesetInfo ruleset = null)
|
||||
{
|
||||
lookup = username;
|
||||
Lookup = username;
|
||||
lookupType = LookupType.Username;
|
||||
Ruleset = ruleset;
|
||||
}
|
||||
|
||||
protected override string Target => lookup != null ? $@"users/{lookup}/{Ruleset?.ShortName}?k={lookupType.ToString().ToLower()}" : $@"me/{Ruleset?.ShortName}";
|
||||
protected override string Target => Lookup != null ? $@"users/{Lookup}/{Ruleset?.ShortName}?key={lookupType.ToString().ToLower()}" : $@"me/{Ruleset?.ShortName}";
|
||||
|
||||
private enum LookupType
|
||||
{
|
||||
|
@ -256,8 +256,36 @@ namespace osu.Game.Online.Chat
|
||||
JoinChannel(channel);
|
||||
break;
|
||||
|
||||
case "chat":
|
||||
case "msg":
|
||||
case "query":
|
||||
if (string.IsNullOrWhiteSpace(content))
|
||||
{
|
||||
target.AddNewMessages(new ErrorMessage($"Usage: /{command} [user]"));
|
||||
break;
|
||||
}
|
||||
|
||||
// Check if the user has joined the requested channel already.
|
||||
// This uses the channel name for comparison as the PM user's username is unavailable after a restart.
|
||||
var privateChannel = JoinedChannels.FirstOrDefault(
|
||||
c => c.Type == ChannelType.PM && c.Users.Count == 1 && c.Name.Equals(content, StringComparison.OrdinalIgnoreCase));
|
||||
|
||||
if (privateChannel != null)
|
||||
{
|
||||
CurrentChannel.Value = privateChannel;
|
||||
break;
|
||||
}
|
||||
|
||||
var request = new GetUserRequest(content);
|
||||
request.Success += OpenPrivateChannel;
|
||||
request.Failure += e => target.AddNewMessages(
|
||||
new ErrorMessage(e.InnerException?.Message == @"NotFound" ? $"User '{content}' was not found." : $"Could not fetch user '{content}'."));
|
||||
|
||||
api.Queue(request);
|
||||
break;
|
||||
|
||||
case "help":
|
||||
target.AddNewMessages(new InfoMessage("Supported commands: /help, /me [action], /join [channel], /np"));
|
||||
target.AddNewMessages(new InfoMessage("Supported commands: /help, /me [action], /join [channel], /chat [user], /np"));
|
||||
break;
|
||||
|
||||
default:
|
||||
|
@ -75,6 +75,7 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Masking = true,
|
||||
Padding = new MarginPadding { Horizontal = 20 },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
@ -186,21 +187,16 @@ namespace osu.Game.Overlays
|
||||
|
||||
if (lastContent != null)
|
||||
{
|
||||
var transform = lastContent.FadeOut(100, Easing.OutQuint);
|
||||
lastContent.FadeOut(100, Easing.OutQuint);
|
||||
|
||||
if (lastContent == notFoundContent || lastContent == supporterRequiredContent)
|
||||
{
|
||||
// the placeholders may be used multiple times, so don't expire/dispose them.
|
||||
transform.Schedule(() => panelTarget.Remove(lastContent));
|
||||
}
|
||||
else
|
||||
{
|
||||
// Consider the case when the new content is smaller than the last content.
|
||||
// If the auto-size computation is delayed until fade out completes, the background remain high for too long making the resulting transition to the smaller height look weird.
|
||||
// At the same time, if the last content's height is bypassed immediately, there is a period where the new content is at Alpha = 0 when the auto-sized height will be 0.
|
||||
// To resolve both of these issues, the bypass is delayed until a point when the content transitions (fade-in and fade-out) overlap and it looks good to do so.
|
||||
lastContent.Delay(25).Schedule(() => lastContent.BypassAutoSizeAxes = Axes.Y).Then().Schedule(() => lastContent.Expire());
|
||||
}
|
||||
var sequence = lastContent.Delay(25).Schedule(() => lastContent.BypassAutoSizeAxes = Axes.Y);
|
||||
|
||||
if (lastContent != notFoundContent && lastContent != supporterRequiredContent)
|
||||
sequence.Then().Schedule(() => lastContent.Expire());
|
||||
}
|
||||
|
||||
if (!content.IsAlive)
|
||||
@ -208,6 +204,9 @@ namespace osu.Game.Overlays
|
||||
|
||||
content.FadeInFromZero(200, Easing.OutQuint);
|
||||
currentContent = content;
|
||||
// currentContent may be one of the placeholders, and still have BypassAutoSizeAxes set to Y from the last fade-out.
|
||||
// restore to the initial state.
|
||||
currentContent.BypassAutoSizeAxes = Axes.None;
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
|
@ -19,7 +19,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
{
|
||||
public class LeaderboardModSelector : CompositeDrawable
|
||||
{
|
||||
public readonly BindableList<Mod> SelectedMods = new BindableList<Mod>();
|
||||
public readonly BindableList<IMod> SelectedMods = new BindableList<IMod>();
|
||||
public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
|
||||
|
||||
private readonly FillFlowContainer<ModButton> modsContainer;
|
||||
@ -54,7 +54,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
return;
|
||||
|
||||
modsContainer.Add(new ModButton(new ModNoMod()));
|
||||
modsContainer.AddRange(ruleset.NewValue.CreateInstance().AllMods.Where(m => m.UserPlayable).Select(m => new ModButton(m.CreateInstance())));
|
||||
modsContainer.AddRange(ruleset.NewValue.CreateInstance().AllMods.Where(m => m.UserPlayable).Select(m => new ModButton(m)));
|
||||
|
||||
modsContainer.ForEach(button =>
|
||||
{
|
||||
@ -76,7 +76,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
updateHighlighted();
|
||||
}
|
||||
|
||||
private void selectionChanged(Mod mod, bool selected)
|
||||
private void selectionChanged(IMod mod, bool selected)
|
||||
{
|
||||
if (selected)
|
||||
SelectedMods.Add(mod);
|
||||
@ -101,9 +101,9 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
private const int duration = 200;
|
||||
|
||||
public readonly BindableBool Highlighted = new BindableBool();
|
||||
public Action<Mod, bool> OnSelectionChanged;
|
||||
public Action<IMod, bool> OnSelectionChanged;
|
||||
|
||||
public ModButton(Mod mod)
|
||||
public ModButton(IMod mod)
|
||||
: base(mod)
|
||||
{
|
||||
Scale = new Vector2(0.4f);
|
||||
|
@ -61,7 +61,7 @@ namespace osu.Game.Overlays.Profile.Header
|
||||
Origin = Anchor.CentreLeft,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
avatar = new UpdateableAvatar(openOnClick: false, showGuestOnNull: false)
|
||||
avatar = new UpdateableAvatar(isInteractive: false, showGuestOnNull: false)
|
||||
{
|
||||
Size = new Vector2(avatar_size),
|
||||
Masking = true,
|
||||
|
@ -24,6 +24,8 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
|
||||
|
||||
private OsuDirectorySelector directorySelector;
|
||||
|
||||
public override bool AllowTrackAdjustments => false;
|
||||
|
||||
/// <summary>
|
||||
/// Text to display in the header to inform the user of what they are selecting.
|
||||
/// </summary>
|
||||
|
@ -32,7 +32,7 @@ namespace osu.Game.Overlays.Toolbar
|
||||
|
||||
Add(new OpaqueBackground { Depth = 1 });
|
||||
|
||||
Flow.Add(avatar = new UpdateableAvatar(openOnClick: false)
|
||||
Flow.Add(avatar = new UpdateableAvatar(isInteractive: false)
|
||||
{
|
||||
Masking = true,
|
||||
Size = new Vector2(32),
|
||||
|
@ -13,6 +13,21 @@ namespace osu.Game.Rulesets.Mods
|
||||
/// </summary>
|
||||
string Acronym { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The name of this mod.
|
||||
/// </summary>
|
||||
string Name { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The user readable description of this mod.
|
||||
/// </summary>
|
||||
string Description { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The type of this mod.
|
||||
/// </summary>
|
||||
ModType Type { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The icon of this mod.
|
||||
/// </summary>
|
||||
|
@ -22,29 +22,17 @@ namespace osu.Game.Rulesets.Mods
|
||||
[ExcludeFromDynamicCompile]
|
||||
public abstract class Mod : IMod, IEquatable<Mod>, IDeepCloneable<Mod>
|
||||
{
|
||||
/// <summary>
|
||||
/// The name of this mod.
|
||||
/// </summary>
|
||||
[JsonIgnore]
|
||||
public abstract string Name { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The shortened name of this mod.
|
||||
/// </summary>
|
||||
public abstract string Acronym { get; }
|
||||
|
||||
[JsonIgnore]
|
||||
public virtual IconUsage? Icon => null;
|
||||
|
||||
/// <summary>
|
||||
/// The type of this mod.
|
||||
/// </summary>
|
||||
[JsonIgnore]
|
||||
public virtual ModType Type => ModType.Fun;
|
||||
|
||||
/// <summary>
|
||||
/// The user readable description of this mod.
|
||||
/// </summary>
|
||||
[JsonIgnore]
|
||||
public abstract string Description { get; }
|
||||
|
||||
|
@ -30,12 +30,12 @@ namespace osu.Game.Rulesets.UI
|
||||
|
||||
private const float size = 80;
|
||||
|
||||
public virtual LocalisableString TooltipText => showTooltip ? mod.IconTooltip : null;
|
||||
public virtual LocalisableString TooltipText => showTooltip ? ((mod as Mod)?.IconTooltip ?? mod.Name) : null;
|
||||
|
||||
private Mod mod;
|
||||
private IMod mod;
|
||||
private readonly bool showTooltip;
|
||||
|
||||
public Mod Mod
|
||||
public IMod Mod
|
||||
{
|
||||
get => mod;
|
||||
set
|
||||
@ -58,7 +58,7 @@ namespace osu.Game.Rulesets.UI
|
||||
/// </summary>
|
||||
/// <param name="mod">The mod to be displayed</param>
|
||||
/// <param name="showTooltip">Whether a tooltip describing the mod should display on hover.</param>
|
||||
public ModIcon(Mod mod, bool showTooltip = true)
|
||||
public ModIcon(IMod mod, bool showTooltip = true)
|
||||
{
|
||||
this.mod = mod ?? throw new ArgumentNullException(nameof(mod));
|
||||
this.showTooltip = showTooltip;
|
||||
@ -105,7 +105,7 @@ namespace osu.Game.Rulesets.UI
|
||||
updateMod(mod);
|
||||
}
|
||||
|
||||
private void updateMod(Mod value)
|
||||
private void updateMod(IMod value)
|
||||
{
|
||||
modAcronym.Text = value.Acronym;
|
||||
modIcon.Icon = value.Icon ?? FontAwesome.Solid.Question;
|
||||
|
@ -737,10 +737,10 @@ namespace osu.Game.Screens.Edit
|
||||
private DifficultyMenuItem createDifficultyMenuItem(BeatmapInfo beatmapInfo)
|
||||
{
|
||||
bool isCurrentDifficulty = playableBeatmap.BeatmapInfo.Equals(beatmapInfo);
|
||||
return new DifficultyMenuItem(beatmapInfo, isCurrentDifficulty, switchToDifficulty);
|
||||
return new DifficultyMenuItem(beatmapInfo, isCurrentDifficulty, SwitchToDifficulty);
|
||||
}
|
||||
|
||||
private void switchToDifficulty(BeatmapInfo beatmapInfo) => loader?.ScheduleDifficultySwitch(beatmapInfo);
|
||||
protected void SwitchToDifficulty(BeatmapInfo beatmapInfo) => loader?.ScheduleDifficultySwitch(beatmapInfo);
|
||||
|
||||
private void cancelExit() => loader?.CancelPendingDifficultySwitch();
|
||||
|
||||
|
@ -34,6 +34,20 @@ namespace osu.Game.Screens.Edit
|
||||
[CanBeNull]
|
||||
private ScheduledDelegate scheduledDifficultySwitch;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
new LoadingSpinner(true)
|
||||
{
|
||||
State = { Value = Visibility.Visible },
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
protected virtual Editor CreateEditor() => new Editor(this);
|
||||
|
||||
protected override void LogoArriving(OsuLogo logo, bool resuming)
|
||||
{
|
||||
base.LogoArriving(logo, resuming);
|
||||
@ -47,18 +61,6 @@ namespace osu.Game.Screens.Edit
|
||||
}
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
new LoadingSpinner(true)
|
||||
{
|
||||
State = { Value = Visibility.Visible },
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public void ScheduleDifficultySwitch(BeatmapInfo beatmapInfo)
|
||||
{
|
||||
scheduledDifficultySwitch?.Cancel();
|
||||
@ -81,7 +83,7 @@ namespace osu.Game.Screens.Edit
|
||||
|
||||
private void pushEditor()
|
||||
{
|
||||
this.Push(new Editor(this));
|
||||
this.Push(CreateEditor());
|
||||
ValidForResume = false;
|
||||
}
|
||||
|
||||
|
@ -25,6 +25,7 @@ namespace osu.Game.Screens.Edit.Setup
|
||||
private LabelledSwitchButton widescreenSupport;
|
||||
private LabelledSwitchButton epilepsyWarning;
|
||||
private LabelledSwitchButton letterboxDuringBreaks;
|
||||
private LabelledSwitchButton samplesMatchPlaybackRate;
|
||||
|
||||
public override LocalisableString Title => "Design";
|
||||
|
||||
@ -79,6 +80,12 @@ namespace osu.Game.Screens.Edit.Setup
|
||||
Label = "Letterbox during breaks",
|
||||
Description = "Adds horizontal letterboxing to give a cinematic look during breaks.",
|
||||
Current = { Value = Beatmap.BeatmapInfo.LetterboxInBreaks }
|
||||
},
|
||||
samplesMatchPlaybackRate = new LabelledSwitchButton
|
||||
{
|
||||
Label = "Samples match playback rate",
|
||||
Description = "When enabled, all samples will speed up or slow down when rate-changing mods are enabled.",
|
||||
Current = { Value = Beatmap.BeatmapInfo.SamplesMatchPlaybackRate }
|
||||
}
|
||||
};
|
||||
}
|
||||
@ -96,6 +103,7 @@ namespace osu.Game.Screens.Edit.Setup
|
||||
widescreenSupport.Current.BindValueChanged(_ => updateBeatmap());
|
||||
epilepsyWarning.Current.BindValueChanged(_ => updateBeatmap());
|
||||
letterboxDuringBreaks.Current.BindValueChanged(_ => updateBeatmap());
|
||||
samplesMatchPlaybackRate.Current.BindValueChanged(_ => updateBeatmap());
|
||||
}
|
||||
|
||||
private void updateCountdownSettingsVisibility() => CountdownSettings.FadeTo(EnableCountdown.Current.Value ? 1 : 0);
|
||||
@ -115,6 +123,7 @@ namespace osu.Game.Screens.Edit.Setup
|
||||
Beatmap.BeatmapInfo.WidescreenStoryboard = widescreenSupport.Current.Value;
|
||||
Beatmap.BeatmapInfo.EpilepsyWarning = epilepsyWarning.Current.Value;
|
||||
Beatmap.BeatmapInfo.LetterboxInBreaks = letterboxDuringBreaks.Current.Value;
|
||||
Beatmap.BeatmapInfo.SamplesMatchPlaybackRate = samplesMatchPlaybackRate.Current.Value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -23,6 +23,8 @@ namespace osu.Game.Screens.Import
|
||||
{
|
||||
public override bool HideOverlaysOnEnter => true;
|
||||
|
||||
public override bool AllowTrackAdjustments => false;
|
||||
|
||||
private OsuFileSelector fileSelector;
|
||||
private Container contentContainer;
|
||||
private TextFlowContainer currentFileText;
|
||||
|
@ -42,6 +42,7 @@ namespace osu.Game.Screens.Menu
|
||||
private Sample welcome;
|
||||
|
||||
private DecoupleableInterpolatingFramedClock decoupledClock;
|
||||
private TrianglesIntroSequence intro;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
@ -66,7 +67,7 @@ namespace osu.Game.Screens.Menu
|
||||
if (UsingThemedIntro)
|
||||
decoupledClock.ChangeSource(Track);
|
||||
|
||||
LoadComponentAsync(new TrianglesIntroSequence(logo, background)
|
||||
LoadComponentAsync(intro = new TrianglesIntroSequence(logo, background)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Clock = decoupledClock,
|
||||
@ -82,6 +83,14 @@ namespace osu.Game.Screens.Menu
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnSuspending(IScreen next)
|
||||
{
|
||||
base.OnSuspending(next);
|
||||
|
||||
// important as there is a clock attached to a track which will likely be disposed before returning to this screen.
|
||||
intro.Expire();
|
||||
}
|
||||
|
||||
public override void OnResuming(IScreen last)
|
||||
{
|
||||
base.OnResuming(last);
|
||||
|
@ -3,6 +3,8 @@
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -22,6 +24,8 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants
|
||||
|
||||
private Drawable box;
|
||||
|
||||
private Sample sampleTeamSwap;
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
@ -39,7 +43,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
box = new Container
|
||||
{
|
||||
@ -72,6 +76,8 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants
|
||||
{
|
||||
InternalChild = box;
|
||||
}
|
||||
|
||||
sampleTeamSwap = audio.Samples.Get(@"Multiplayer/team-swap");
|
||||
}
|
||||
|
||||
private void changeTeam()
|
||||
@ -99,6 +105,11 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants
|
||||
if (newTeam == displayedTeam)
|
||||
return;
|
||||
|
||||
// only play the sample if an already valid team changes to another valid team.
|
||||
// this avoids playing a sound for each user if the match type is changed to/from a team mode.
|
||||
if (newTeam != null && displayedTeam != null)
|
||||
sampleTeamSwap?.Play();
|
||||
|
||||
displayedTeam = newTeam;
|
||||
|
||||
if (displayedTeam != null)
|
||||
|
@ -24,6 +24,8 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
[Cached]
|
||||
protected readonly OverlayColourProvider ColourProvider = new OverlayColourProvider(OverlayColourScheme.Plum);
|
||||
|
||||
public override bool AllowTrackAdjustments => false;
|
||||
|
||||
public override bool CursorVisible => (screenStack?.CurrentScreen as IOnlinePlaySubScreen)?.CursorVisible ?? true;
|
||||
|
||||
// this is required due to PlayerLoader eventually being pushed to the main stack
|
||||
|
@ -16,26 +16,38 @@ using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osu.Game.Screens.Edit.Compose.Components.Timeline;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Tests.Visual
|
||||
{
|
||||
public abstract class EditorTestScene : ScreenTestScene
|
||||
{
|
||||
protected EditorBeatmap EditorBeatmap;
|
||||
private TestEditorLoader editorLoader;
|
||||
|
||||
protected TestEditor Editor { get; private set; }
|
||||
protected TestEditor Editor => editorLoader.Editor;
|
||||
|
||||
protected EditorClock EditorClock { get; private set; }
|
||||
protected EditorBeatmap EditorBeatmap => Editor.ChildrenOfType<EditorBeatmap>().Single();
|
||||
protected EditorClock EditorClock => Editor.ChildrenOfType<EditorClock>().Single();
|
||||
|
||||
/// <summary>
|
||||
/// Whether any saves performed by the editor should be isolate (and not persist) to the underlying <see cref="BeatmapManager"/>.
|
||||
/// </summary>
|
||||
protected virtual bool IsolateSavingFromDatabase => true;
|
||||
|
||||
// required for screen transitions to work properly
|
||||
// (see comment in EditorLoader.LogoArriving).
|
||||
[Cached]
|
||||
private OsuLogo logo = new OsuLogo
|
||||
{
|
||||
Alpha = 0
|
||||
};
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio, RulesetStore rulesets)
|
||||
{
|
||||
Add(logo);
|
||||
|
||||
var working = CreateWorkingBeatmap(Ruleset.Value);
|
||||
|
||||
Beatmap.Value = working;
|
||||
@ -53,13 +65,11 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
AddStep("load editor", LoadEditor);
|
||||
AddUntilStep("wait for editor to load", () => EditorComponentsReady);
|
||||
AddStep("get beatmap", () => EditorBeatmap = Editor.ChildrenOfType<EditorBeatmap>().Single());
|
||||
AddStep("get clock", () => EditorClock = Editor.ChildrenOfType<EditorClock>().Single());
|
||||
}
|
||||
|
||||
protected virtual void LoadEditor()
|
||||
{
|
||||
LoadScreen(Editor = CreateEditor());
|
||||
LoadScreen(editorLoader = new TestEditorLoader());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -70,7 +80,14 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
protected sealed override Ruleset CreateRuleset() => CreateEditorRuleset();
|
||||
|
||||
protected virtual TestEditor CreateEditor() => new TestEditor();
|
||||
protected class TestEditorLoader : EditorLoader
|
||||
{
|
||||
public TestEditor Editor { get; private set; }
|
||||
|
||||
protected sealed override Editor CreateEditor() => Editor = CreateTestEditor(this);
|
||||
|
||||
protected virtual TestEditor CreateTestEditor(EditorLoader loader) => new TestEditor(loader);
|
||||
}
|
||||
|
||||
protected class TestEditor : Editor
|
||||
{
|
||||
@ -86,7 +103,14 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
public new void Paste() => base.Paste();
|
||||
|
||||
public new void SwitchToDifficulty(BeatmapInfo beatmapInfo) => base.SwitchToDifficulty(beatmapInfo);
|
||||
|
||||
public new bool HasUnsavedChanges => base.HasUnsavedChanges;
|
||||
|
||||
public TestEditor(EditorLoader loader = null)
|
||||
: base(loader)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private class TestBeatmapManager : BeatmapManager
|
||||
|
@ -44,7 +44,7 @@ namespace osu.Game.Users.Drawables
|
||||
|
||||
protected override double LoadDelay => 200;
|
||||
|
||||
private readonly bool openOnClick;
|
||||
private readonly bool isInteractive;
|
||||
private readonly bool showUsernameTooltip;
|
||||
private readonly bool showGuestOnNull;
|
||||
|
||||
@ -52,12 +52,12 @@ namespace osu.Game.Users.Drawables
|
||||
/// Construct a new UpdateableAvatar.
|
||||
/// </summary>
|
||||
/// <param name="user">The initial user to display.</param>
|
||||
/// <param name="openOnClick">Whether to open the user's profile when clicked.</param>
|
||||
/// <param name="showUsernameTooltip">Whether to show the username rather than "view profile" on the tooltip.</param>
|
||||
/// <param name="isInteractive">If set to true, hover/click sounds will play and clicking the avatar will open the user's profile.</param>
|
||||
/// <param name="showUsernameTooltip">Whether to show the username rather than "view profile" on the tooltip. (note: this only applies if <paramref name="isInteractive"/> is also true)</param>
|
||||
/// <param name="showGuestOnNull">Whether to show a default guest representation on null user (as opposed to nothing).</param>
|
||||
public UpdateableAvatar(User user = null, bool openOnClick = true, bool showUsernameTooltip = false, bool showGuestOnNull = true)
|
||||
public UpdateableAvatar(User user = null, bool isInteractive = true, bool showUsernameTooltip = false, bool showGuestOnNull = true)
|
||||
{
|
||||
this.openOnClick = openOnClick;
|
||||
this.isInteractive = isInteractive;
|
||||
this.showUsernameTooltip = showUsernameTooltip;
|
||||
this.showGuestOnNull = showGuestOnNull;
|
||||
|
||||
@ -69,14 +69,22 @@ namespace osu.Game.Users.Drawables
|
||||
if (user == null && !showGuestOnNull)
|
||||
return null;
|
||||
|
||||
var avatar = new ClickableAvatar(user)
|
||||
if (isInteractive)
|
||||
{
|
||||
OpenOnClick = openOnClick,
|
||||
return new ClickableAvatar(user)
|
||||
{
|
||||
OpenOnClick = true,
|
||||
ShowUsernameTooltip = showUsernameTooltip,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
};
|
||||
|
||||
return avatar;
|
||||
}
|
||||
else
|
||||
{
|
||||
return new DrawableAvatar(user)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -37,7 +37,7 @@
|
||||
</PackageReference>
|
||||
<PackageReference Include="Realm" Version="10.3.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2021.907.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.907.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.913.0" />
|
||||
<PackageReference Include="Sentry" Version="3.9.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.28.3" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
|
@ -71,7 +71,7 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.907.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.907.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.913.0" />
|
||||
</ItemGroup>
|
||||
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
|
||||
<PropertyGroup>
|
||||
|
Loading…
Reference in New Issue
Block a user