From bf1897a98fc5d215c9c75a1faffba4d853bf4b9e Mon Sep 17 00:00:00 2001 From: mk56-spn Date: Mon, 27 Feb 2023 16:08:14 +0100 Subject: [PATCH] Adjust warning text slightly. --- osu.Game/Localisation/SkinEditorStrings.cs | 4 ++-- osu.Game/Overlays/SkinEditor/SkinEditor.cs | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game/Localisation/SkinEditorStrings.cs b/osu.Game/Localisation/SkinEditorStrings.cs index 029d50df32..b83a105c14 100644 --- a/osu.Game/Localisation/SkinEditorStrings.cs +++ b/osu.Game/Localisation/SkinEditorStrings.cs @@ -45,9 +45,9 @@ namespace osu.Game.Localisation public static LocalisableString CurrentlyEditing => new TranslatableString(getKey(@"currently_editing"), @"Currently editing"); /// - /// "Revert?" + /// "Revert to default?" /// - public static LocalisableString Revert => new TranslatableString(getKey(@"revert"), @"Revert?"); + public static LocalisableString RevertToDefault => new TranslatableString(getKey(@"revert_to_default"), @"Revert to default?"); /// /// "The skin will return to the state it was in upon import" diff --git a/osu.Game/Overlays/SkinEditor/SkinEditor.cs b/osu.Game/Overlays/SkinEditor/SkinEditor.cs index 936dc7fa84..7661abc551 100644 --- a/osu.Game/Overlays/SkinEditor/SkinEditor.cs +++ b/osu.Game/Overlays/SkinEditor/SkinEditor.cs @@ -635,7 +635,7 @@ namespace osu.Game.Overlays.SkinEditor { public ResetConfirmDialog(Action reset) { - HeaderText = SkinEditorStrings.Revert; + HeaderText = SkinEditorStrings.RevertToDefault; BodyText = SkinEditorStrings.ResetDialogue; Icon = FontAwesome.Solid.ExclamationTriangle;