diff --git a/osu.Game/Localisation/SkinEditorStrings.cs b/osu.Game/Localisation/SkinEditorStrings.cs
index 029d50df32..b83a105c14 100644
--- a/osu.Game/Localisation/SkinEditorStrings.cs
+++ b/osu.Game/Localisation/SkinEditorStrings.cs
@@ -45,9 +45,9 @@ namespace osu.Game.Localisation
public static LocalisableString CurrentlyEditing => new TranslatableString(getKey(@"currently_editing"), @"Currently editing");
///
- /// "Revert?"
+ /// "Revert to default?"
///
- public static LocalisableString Revert => new TranslatableString(getKey(@"revert"), @"Revert?");
+ public static LocalisableString RevertToDefault => new TranslatableString(getKey(@"revert_to_default"), @"Revert to default?");
///
/// "The skin will return to the state it was in upon import"
diff --git a/osu.Game/Overlays/SkinEditor/SkinEditor.cs b/osu.Game/Overlays/SkinEditor/SkinEditor.cs
index 936dc7fa84..7661abc551 100644
--- a/osu.Game/Overlays/SkinEditor/SkinEditor.cs
+++ b/osu.Game/Overlays/SkinEditor/SkinEditor.cs
@@ -635,7 +635,7 @@ namespace osu.Game.Overlays.SkinEditor
{
public ResetConfirmDialog(Action reset)
{
- HeaderText = SkinEditorStrings.Revert;
+ HeaderText = SkinEditorStrings.RevertToDefault;
BodyText = SkinEditorStrings.ResetDialogue;
Icon = FontAwesome.Solid.ExclamationTriangle;