mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 22:22:54 +08:00
Merge https://github.com/ppy/osu into song-progress-graph
This commit is contained in:
commit
befbc63c35
@ -1 +1 @@
|
|||||||
Subproject commit 34c9f17a6ac6fa5e9fd5569f9e119331316c1313
|
Subproject commit 51737ec1320b4ea9dce4978f24e1d77a28f0a98e
|
@ -136,7 +136,7 @@ namespace osu.Desktop.VisualTests.Tests
|
|||||||
if (auto)
|
if (auto)
|
||||||
{
|
{
|
||||||
h.State = ArmedState.Hit;
|
h.State = ArmedState.Hit;
|
||||||
h.Judgement = new OsuJudgementInfo { Result = HitResult.Hit };
|
h.Judgement = new OsuJudgement { Result = HitResult.Hit };
|
||||||
}
|
}
|
||||||
|
|
||||||
playfieldContainer.Add(h);
|
playfieldContainer.Add(h);
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||||||
|
@ -36,7 +36,7 @@ namespace osu.Desktop.VisualTests.Tests
|
|||||||
playfield.OnJudgement(new DrawableTestHit(new Hit())
|
playfield.OnJudgement(new DrawableTestHit(new Hit())
|
||||||
{
|
{
|
||||||
X = RNG.NextSingle(hitResult == TaikoHitResult.Good ? -0.1f : -0.05f, hitResult == TaikoHitResult.Good ? 0.1f : 0.05f),
|
X = RNG.NextSingle(hitResult == TaikoHitResult.Good ? -0.1f : -0.05f, hitResult == TaikoHitResult.Good ? 0.1f : 0.05f),
|
||||||
Judgement = new TaikoJudgementInfo
|
Judgement = new TaikoJudgement
|
||||||
{
|
{
|
||||||
Result = HitResult.Hit,
|
Result = HitResult.Hit,
|
||||||
TaikoResult = hitResult,
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TaikoResult = hitResult,
|
||||||
@ -51,7 +51,7 @@ namespace osu.Desktop.VisualTests.Tests
|
|||||||
{
|
{
|
||||||
playfield.OnJudgement(new DrawableTestHit(new Hit())
|
playfield.OnJudgement(new DrawableTestHit(new Hit())
|
||||||
{
|
{
|
||||||
Judgement = new TaikoJudgementInfo
|
Judgement = new TaikoJudgement
|
||||||
{
|
{
|
||||||
Result = HitResult.Miss,
|
Result = HitResult.Miss,
|
||||||
TimeOffset = 0,
|
TimeOffset = 0,
|
||||||
@ -60,14 +60,14 @@ namespace osu.Desktop.VisualTests.Tests
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
private class DrawableTestHit : DrawableHitObject<TaikoHitObject, TaikoJudgementInfo>
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private class DrawableTestHit : DrawableHitObject<TaikoHitObject, TaikoJudgement>
|
||||||
{
|
{
|
||||||
public DrawableTestHit(TaikoHitObject hitObject)
|
public DrawableTestHit(TaikoHitObject hitObject)
|
||||||
: base(hitObject)
|
: base(hitObject)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override TaikoJudgementInfo CreateJudgementInfo() => new TaikoJudgementInfo();
|
protected override TaikoJudgement CreateJudgement() => new TaikoJudgement();
|
||||||
|
|
||||||
protected override void UpdateState(ArmedState state)
|
protected override void UpdateState(ArmedState state)
|
||||||
{
|
{
|
||||||
|
@ -7,18 +7,18 @@ using osu.Game.Modes.UI;
|
|||||||
|
|
||||||
namespace osu.Game.Modes.Catch
|
namespace osu.Game.Modes.Catch
|
||||||
{
|
{
|
||||||
internal class CatchScoreProcessor : ScoreProcessor<CatchBaseHit, CatchJudgementInfo>
|
internal class CatchScoreProcessor : ScoreProcessor<CatchBaseHit, CatchJudgement>
|
||||||
{
|
{
|
||||||
public CatchScoreProcessor()
|
public CatchScoreProcessor()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public CatchScoreProcessor(HitRenderer<CatchBaseHit, CatchJudgementInfo> hitRenderer)
|
public CatchScoreProcessor(HitRenderer<CatchBaseHit, CatchJudgement> hitRenderer)
|
||||||
: base(hitRenderer)
|
: base(hitRenderer)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void UpdateCalculations(CatchJudgementInfo newJudgement)
|
protected override void UpdateCalculations(CatchJudgement newJudgement)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -5,7 +5,7 @@ using osu.Game.Modes.Judgements;
|
|||||||
|
|
||||||
namespace osu.Game.Modes.Catch.Judgements
|
namespace osu.Game.Modes.Catch.Judgements
|
||||||
{
|
{
|
||||||
public class CatchJudgementInfo : JudgementInfo
|
public class CatchJudgement : Judgement
|
||||||
{
|
{
|
||||||
public override string ScoreString => string.Empty;
|
public override string ScoreString => string.Empty;
|
||||||
|
|
@ -10,7 +10,7 @@ using osu.Game.Modes.UI;
|
|||||||
|
|
||||||
namespace osu.Game.Modes.Catch.UI
|
namespace osu.Game.Modes.Catch.UI
|
||||||
{
|
{
|
||||||
public class CatchHitRenderer : HitRenderer<CatchBaseHit, CatchJudgementInfo>
|
public class CatchHitRenderer : HitRenderer<CatchBaseHit, CatchJudgement>
|
||||||
{
|
{
|
||||||
public CatchHitRenderer(WorkingBeatmap beatmap)
|
public CatchHitRenderer(WorkingBeatmap beatmap)
|
||||||
: base(beatmap)
|
: base(beatmap)
|
||||||
@ -23,8 +23,8 @@ namespace osu.Game.Modes.Catch.UI
|
|||||||
|
|
||||||
protected override IBeatmapProcessor<CatchBaseHit> CreateBeatmapProcessor() => new CatchBeatmapProcessor();
|
protected override IBeatmapProcessor<CatchBaseHit> CreateBeatmapProcessor() => new CatchBeatmapProcessor();
|
||||||
|
|
||||||
protected override Playfield<CatchBaseHit, CatchJudgementInfo> CreatePlayfield() => new CatchPlayfield();
|
protected override Playfield<CatchBaseHit, CatchJudgement> CreatePlayfield() => new CatchPlayfield();
|
||||||
|
|
||||||
protected override DrawableHitObject<CatchBaseHit, CatchJudgementInfo> GetVisualRepresentation(CatchBaseHit h) => null;
|
protected override DrawableHitObject<CatchBaseHit, CatchJudgement> GetVisualRepresentation(CatchBaseHit h) => null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -10,7 +10,7 @@ using osu.Game.Modes.Catch.Judgements;
|
|||||||
|
|
||||||
namespace osu.Game.Modes.Catch.UI
|
namespace osu.Game.Modes.Catch.UI
|
||||||
{
|
{
|
||||||
public class CatchPlayfield : Playfield<CatchBaseHit, CatchJudgementInfo>
|
public class CatchPlayfield : Playfield<CatchBaseHit, CatchJudgement>
|
||||||
{
|
{
|
||||||
public CatchPlayfield()
|
public CatchPlayfield()
|
||||||
{
|
{
|
||||||
|
@ -51,7 +51,7 @@
|
|||||||
<Compile Include="Beatmaps\CatchBeatmapProcessor.cs" />
|
<Compile Include="Beatmaps\CatchBeatmapProcessor.cs" />
|
||||||
<Compile Include="CatchDifficultyCalculator.cs" />
|
<Compile Include="CatchDifficultyCalculator.cs" />
|
||||||
<Compile Include="CatchScoreProcessor.cs" />
|
<Compile Include="CatchScoreProcessor.cs" />
|
||||||
<Compile Include="Judgements\CatchJudgementInfo.cs" />
|
<Compile Include="Judgements\CatchJudgement.cs" />
|
||||||
<Compile Include="Objects\CatchBaseHit.cs" />
|
<Compile Include="Objects\CatchBaseHit.cs" />
|
||||||
<Compile Include="Objects\Drawable\DrawableFruit.cs" />
|
<Compile Include="Objects\Drawable\DrawableFruit.cs" />
|
||||||
<Compile Include="Objects\Droplet.cs" />
|
<Compile Include="Objects\Droplet.cs" />
|
||||||
|
@ -5,7 +5,7 @@ using osu.Game.Modes.Judgements;
|
|||||||
|
|
||||||
namespace osu.Game.Modes.Mania.Judgements
|
namespace osu.Game.Modes.Mania.Judgements
|
||||||
{
|
{
|
||||||
public class ManiaJudgementInfo : JudgementInfo
|
public class ManiaJudgement : Judgement
|
||||||
{
|
{
|
||||||
public override string ScoreString => string.Empty;
|
public override string ScoreString => string.Empty;
|
||||||
|
|
@ -7,18 +7,18 @@ using osu.Game.Modes.UI;
|
|||||||
|
|
||||||
namespace osu.Game.Modes.Mania
|
namespace osu.Game.Modes.Mania
|
||||||
{
|
{
|
||||||
internal class ManiaScoreProcessor : ScoreProcessor<ManiaBaseHit, ManiaJudgementInfo>
|
internal class ManiaScoreProcessor : ScoreProcessor<ManiaBaseHit, ManiaJudgement>
|
||||||
{
|
{
|
||||||
public ManiaScoreProcessor()
|
public ManiaScoreProcessor()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public ManiaScoreProcessor(HitRenderer<ManiaBaseHit, ManiaJudgementInfo> hitRenderer)
|
public ManiaScoreProcessor(HitRenderer<ManiaBaseHit, ManiaJudgement> hitRenderer)
|
||||||
: base(hitRenderer)
|
: base(hitRenderer)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void UpdateCalculations(ManiaJudgementInfo newJudgement)
|
protected override void UpdateCalculations(ManiaJudgement newJudgement)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -10,7 +10,7 @@ using osu.Game.Modes.UI;
|
|||||||
|
|
||||||
namespace osu.Game.Modes.Mania.UI
|
namespace osu.Game.Modes.Mania.UI
|
||||||
{
|
{
|
||||||
public class ManiaHitRenderer : HitRenderer<ManiaBaseHit, ManiaJudgementInfo>
|
public class ManiaHitRenderer : HitRenderer<ManiaBaseHit, ManiaJudgement>
|
||||||
{
|
{
|
||||||
private readonly int columns;
|
private readonly int columns;
|
||||||
|
|
||||||
@ -26,8 +26,8 @@ namespace osu.Game.Modes.Mania.UI
|
|||||||
|
|
||||||
protected override IBeatmapProcessor<ManiaBaseHit> CreateBeatmapProcessor() => new ManiaBeatmapProcessor();
|
protected override IBeatmapProcessor<ManiaBaseHit> CreateBeatmapProcessor() => new ManiaBeatmapProcessor();
|
||||||
|
|
||||||
protected override Playfield<ManiaBaseHit, ManiaJudgementInfo> CreatePlayfield() => new ManiaPlayfield(columns);
|
protected override Playfield<ManiaBaseHit, ManiaJudgement> CreatePlayfield() => new ManiaPlayfield(columns);
|
||||||
|
|
||||||
protected override DrawableHitObject<ManiaBaseHit, ManiaJudgementInfo> GetVisualRepresentation(ManiaBaseHit h) => null;
|
protected override DrawableHitObject<ManiaBaseHit, ManiaJudgement> GetVisualRepresentation(ManiaBaseHit h) => null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -11,7 +11,7 @@ using osu.Game.Modes.Mania.Judgements;
|
|||||||
|
|
||||||
namespace osu.Game.Modes.Mania.UI
|
namespace osu.Game.Modes.Mania.UI
|
||||||
{
|
{
|
||||||
public class ManiaPlayfield : Playfield<ManiaBaseHit, ManiaJudgementInfo>
|
public class ManiaPlayfield : Playfield<ManiaBaseHit, ManiaJudgement>
|
||||||
{
|
{
|
||||||
public ManiaPlayfield(int columns)
|
public ManiaPlayfield(int columns)
|
||||||
{
|
{
|
||||||
|
@ -49,7 +49,7 @@
|
|||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Compile Include="Beatmaps\ManiaBeatmapConverter.cs" />
|
<Compile Include="Beatmaps\ManiaBeatmapConverter.cs" />
|
||||||
<Compile Include="Beatmaps\ManiaBeatmapProcessor.cs" />
|
<Compile Include="Beatmaps\ManiaBeatmapProcessor.cs" />
|
||||||
<Compile Include="Judgements\ManiaJudgementInfo.cs" />
|
<Compile Include="Judgements\ManiaJudgement.cs" />
|
||||||
<Compile Include="ManiaDifficultyCalculator.cs" />
|
<Compile Include="ManiaDifficultyCalculator.cs" />
|
||||||
<Compile Include="ManiaScoreProcessor.cs" />
|
<Compile Include="ManiaScoreProcessor.cs" />
|
||||||
<Compile Include="Objects\Drawable\DrawableNote.cs" />
|
<Compile Include="Objects\Drawable\DrawableNote.cs" />
|
||||||
|
@ -8,7 +8,7 @@ using osu.Framework.Extensions;
|
|||||||
|
|
||||||
namespace osu.Game.Modes.Osu.Judgements
|
namespace osu.Game.Modes.Osu.Judgements
|
||||||
{
|
{
|
||||||
public class OsuJudgementInfo : JudgementInfo
|
public class OsuJudgement : Judgement
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The positional hit offset.
|
/// The positional hit offset.
|
@ -7,7 +7,7 @@ using osu.Game.Modes.Osu.Judgements;
|
|||||||
|
|
||||||
namespace osu.Game.Modes.Osu.Objects.Drawables
|
namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||||
{
|
{
|
||||||
public class DrawableOsuHitObject : DrawableHitObject<OsuHitObject, OsuJudgementInfo>
|
public class DrawableOsuHitObject : DrawableHitObject<OsuHitObject, OsuJudgement>
|
||||||
{
|
{
|
||||||
public const float TIME_PREEMPT = 600;
|
public const float TIME_PREEMPT = 600;
|
||||||
public const float TIME_FADEIN = 400;
|
public const float TIME_FADEIN = 400;
|
||||||
@ -19,7 +19,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
|
|||||||
AccentColour = HitObject.ComboColour;
|
AccentColour = HitObject.ComboColour;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override OsuJudgementInfo CreateJudgementInfo() => new OsuJudgementInfo { MaxScore = OsuScoreResult.Hit300 };
|
protected override OsuJudgement CreateJudgement() => new OsuJudgement { MaxScore = OsuScoreResult.Hit300 };
|
||||||
|
|
||||||
protected override void UpdateState(ArmedState state)
|
protected override void UpdateState(ArmedState state)
|
||||||
{
|
{
|
||||||
|
@ -9,23 +9,18 @@ using osu.Game.Modes.Judgements;
|
|||||||
|
|
||||||
namespace osu.Game.Modes.Osu.Objects.Drawables
|
namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||||
{
|
{
|
||||||
public class DrawableOsuJudgementInfo : DrawableJudgementInfo<OsuJudgementInfo>
|
public class DrawableOsuJudgement : DrawableJudgement<OsuJudgement>
|
||||||
{
|
{
|
||||||
public DrawableOsuJudgementInfo(OsuJudgementInfo judgement) : base(judgement)
|
public DrawableOsuJudgement(OsuJudgement judgement) : base(judgement)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
{
|
{
|
||||||
base.LoadComplete();
|
|
||||||
|
|
||||||
if (Judgement.Result != HitResult.Miss)
|
if (Judgement.Result != HitResult.Miss)
|
||||||
{
|
|
||||||
JudgementText.TransformSpacingTo(new Vector2(14, 0), 1800, EasingTypes.OutQuint);
|
JudgementText.TransformSpacingTo(new Vector2(14, 0), 1800, EasingTypes.OutQuint);
|
||||||
FadeOut(500);
|
|
||||||
}
|
|
||||||
|
|
||||||
Expire();
|
base.LoadComplete();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -27,7 +27,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
|
|||||||
|
|
||||||
public override bool RemoveWhenNotAlive => false;
|
public override bool RemoveWhenNotAlive => false;
|
||||||
|
|
||||||
protected override OsuJudgementInfo CreateJudgementInfo() => new OsuJudgementInfo { MaxScore = OsuScoreResult.SliderTick };
|
protected override OsuJudgement CreateJudgement() => new OsuJudgement { MaxScore = OsuScoreResult.SliderTick };
|
||||||
|
|
||||||
public DrawableSliderTick(SliderTick sliderTick) : base(sliderTick)
|
public DrawableSliderTick(SliderTick sliderTick) : base(sliderTick)
|
||||||
{
|
{
|
||||||
|
@ -8,13 +8,13 @@ using osu.Game.Modes.UI;
|
|||||||
|
|
||||||
namespace osu.Game.Modes.Osu
|
namespace osu.Game.Modes.Osu
|
||||||
{
|
{
|
||||||
internal class OsuScoreProcessor : ScoreProcessor<OsuHitObject, OsuJudgementInfo>
|
internal class OsuScoreProcessor : ScoreProcessor<OsuHitObject, OsuJudgement>
|
||||||
{
|
{
|
||||||
public OsuScoreProcessor()
|
public OsuScoreProcessor()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public OsuScoreProcessor(HitRenderer<OsuHitObject, OsuJudgementInfo> hitRenderer)
|
public OsuScoreProcessor(HitRenderer<OsuHitObject, OsuJudgement> hitRenderer)
|
||||||
: base(hitRenderer)
|
: base(hitRenderer)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
@ -27,7 +27,7 @@ namespace osu.Game.Modes.Osu
|
|||||||
Accuracy.Value = 1;
|
Accuracy.Value = 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void UpdateCalculations(OsuJudgementInfo judgement)
|
protected override void UpdateCalculations(OsuJudgement judgement)
|
||||||
{
|
{
|
||||||
if (judgement != null)
|
if (judgement != null)
|
||||||
{
|
{
|
||||||
@ -47,9 +47,8 @@ namespace osu.Game.Modes.Osu
|
|||||||
int score = 0;
|
int score = 0;
|
||||||
int maxScore = 0;
|
int maxScore = 0;
|
||||||
|
|
||||||
foreach (var judgementInfo in Judgements)
|
foreach (var j in Judgements)
|
||||||
{
|
{
|
||||||
var j = judgementInfo;
|
|
||||||
score += j.ScoreValue;
|
score += j.ScoreValue;
|
||||||
maxScore += j.MaxScoreValue;
|
maxScore += j.MaxScoreValue;
|
||||||
}
|
}
|
||||||
|
@ -12,7 +12,7 @@ using osu.Game.Screens.Play;
|
|||||||
|
|
||||||
namespace osu.Game.Modes.Osu.UI
|
namespace osu.Game.Modes.Osu.UI
|
||||||
{
|
{
|
||||||
public class OsuHitRenderer : HitRenderer<OsuHitObject, OsuJudgementInfo>
|
public class OsuHitRenderer : HitRenderer<OsuHitObject, OsuJudgement>
|
||||||
{
|
{
|
||||||
public OsuHitRenderer(WorkingBeatmap beatmap)
|
public OsuHitRenderer(WorkingBeatmap beatmap)
|
||||||
: base(beatmap)
|
: base(beatmap)
|
||||||
@ -25,11 +25,11 @@ namespace osu.Game.Modes.Osu.UI
|
|||||||
|
|
||||||
protected override IBeatmapProcessor<OsuHitObject> CreateBeatmapProcessor() => new OsuBeatmapProcessor();
|
protected override IBeatmapProcessor<OsuHitObject> CreateBeatmapProcessor() => new OsuBeatmapProcessor();
|
||||||
|
|
||||||
protected override Playfield<OsuHitObject, OsuJudgementInfo> CreatePlayfield() => new OsuPlayfield();
|
protected override Playfield<OsuHitObject, OsuJudgement> CreatePlayfield() => new OsuPlayfield();
|
||||||
|
|
||||||
protected override KeyConversionInputManager CreateKeyConversionInputManager() => new OsuKeyConversionInputManager();
|
protected override KeyConversionInputManager CreateKeyConversionInputManager() => new OsuKeyConversionInputManager();
|
||||||
|
|
||||||
protected override DrawableHitObject<OsuHitObject, OsuJudgementInfo> GetVisualRepresentation(OsuHitObject h)
|
protected override DrawableHitObject<OsuHitObject, OsuJudgement> GetVisualRepresentation(OsuHitObject h)
|
||||||
{
|
{
|
||||||
var circle = h as HitCircle;
|
var circle = h as HitCircle;
|
||||||
if (circle != null)
|
if (circle != null)
|
||||||
|
@ -15,7 +15,7 @@ using osu.Game.Modes.Osu.Judgements;
|
|||||||
|
|
||||||
namespace osu.Game.Modes.Osu.UI
|
namespace osu.Game.Modes.Osu.UI
|
||||||
{
|
{
|
||||||
public class OsuPlayfield : Playfield<OsuHitObject, OsuJudgementInfo>
|
public class OsuPlayfield : Playfield<OsuHitObject, OsuJudgement>
|
||||||
{
|
{
|
||||||
private readonly Container approachCircles;
|
private readonly Container approachCircles;
|
||||||
private readonly Container judgementLayer;
|
private readonly Container judgementLayer;
|
||||||
@ -65,7 +65,7 @@ namespace osu.Game.Modes.Osu.UI
|
|||||||
AddInternal(new GameplayCursor());
|
AddInternal(new GameplayCursor());
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void Add(DrawableHitObject<OsuHitObject, OsuJudgementInfo> h)
|
public override void Add(DrawableHitObject<OsuHitObject, OsuJudgement> h)
|
||||||
{
|
{
|
||||||
h.Depth = (float)h.HitObject.StartTime;
|
h.Depth = (float)h.HitObject.StartTime;
|
||||||
|
|
||||||
@ -83,9 +83,9 @@ namespace osu.Game.Modes.Osu.UI
|
|||||||
.OrderBy(h => h.StartTime);
|
.OrderBy(h => h.StartTime);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void OnJudgement(DrawableHitObject<OsuHitObject, OsuJudgementInfo> judgedObject)
|
public override void OnJudgement(DrawableHitObject<OsuHitObject, OsuJudgement> judgedObject)
|
||||||
{
|
{
|
||||||
DrawableOsuJudgementInfo explosion = new DrawableOsuJudgementInfo(judgedObject.Judgement)
|
DrawableOsuJudgement explosion = new DrawableOsuJudgement(judgedObject.Judgement)
|
||||||
{
|
{
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Position = judgedObject.HitObject.StackedEndPosition + judgedObject.Judgement.PositionOffset
|
Position = judgedObject.HitObject.StackedEndPosition + judgedObject.Judgement.PositionOffset
|
||||||
|
@ -48,7 +48,7 @@
|
|||||||
<Compile Include="Objects\Drawables\DrawableOsuHitObject.cs" />
|
<Compile Include="Objects\Drawables\DrawableOsuHitObject.cs" />
|
||||||
<Compile Include="Objects\Drawables\Connections\ConnectionRenderer.cs" />
|
<Compile Include="Objects\Drawables\Connections\ConnectionRenderer.cs" />
|
||||||
<Compile Include="Objects\Drawables\Connections\FollowPointRenderer.cs" />
|
<Compile Include="Objects\Drawables\Connections\FollowPointRenderer.cs" />
|
||||||
<Compile Include="Judgements\OsuJudgementInfo.cs" />
|
<Compile Include="Judgements\OsuJudgement.cs" />
|
||||||
<Compile Include="Objects\Drawables\Pieces\ApproachCircle.cs" />
|
<Compile Include="Objects\Drawables\Pieces\ApproachCircle.cs" />
|
||||||
<Compile Include="Objects\Drawables\Pieces\SpinnerBackground.cs" />
|
<Compile Include="Objects\Drawables\Pieces\SpinnerBackground.cs" />
|
||||||
<Compile Include="Objects\Drawables\Pieces\CirclePiece.cs" />
|
<Compile Include="Objects\Drawables\Pieces\CirclePiece.cs" />
|
||||||
@ -58,7 +58,7 @@
|
|||||||
<Compile Include="Objects\Drawables\Pieces\ExplodePiece.cs" />
|
<Compile Include="Objects\Drawables\Pieces\ExplodePiece.cs" />
|
||||||
<Compile Include="Objects\Drawables\Pieces\FlashPiece.cs" />
|
<Compile Include="Objects\Drawables\Pieces\FlashPiece.cs" />
|
||||||
<Compile Include="Objects\Drawables\Pieces\GlowPiece.cs" />
|
<Compile Include="Objects\Drawables\Pieces\GlowPiece.cs" />
|
||||||
<Compile Include="Objects\Drawables\DrawableOsuJudgementInfo.cs" />
|
<Compile Include="Objects\Drawables\DrawableOsuJudgement.cs" />
|
||||||
<Compile Include="Objects\Drawables\Pieces\NumberPiece.cs" />
|
<Compile Include="Objects\Drawables\Pieces\NumberPiece.cs" />
|
||||||
<Compile Include="Objects\Drawables\DrawableSliderTick.cs" />
|
<Compile Include="Objects\Drawables\DrawableSliderTick.cs" />
|
||||||
<Compile Include="Objects\Drawables\Pieces\RingPiece.cs" />
|
<Compile Include="Objects\Drawables\Pieces\RingPiece.cs" />
|
||||||
|
@ -0,0 +1,34 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
namespace osu.Game.Modes.Taiko.Judgements
|
||||||
|
{
|
||||||
|
public class TaikoDrumRollTickJudgement : TaikoJudgement
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Drum roll ticks don't display judgement text.
|
||||||
|
/// </summary>
|
||||||
|
public override string ScoreString => string.Empty;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Drum roll ticks don't display judgement text.
|
||||||
|
/// </summary>
|
||||||
|
public override string MaxScoreString => string.Empty;
|
||||||
|
|
||||||
|
protected override int NumericResultForScore(TaikoHitResult result)
|
||||||
|
{
|
||||||
|
switch (result)
|
||||||
|
{
|
||||||
|
default:
|
||||||
|
return 0;
|
||||||
|
case TaikoHitResult.Great:
|
||||||
|
return 200;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override int NumericResultForAccuracy(TaikoHitResult result)
|
||||||
|
{
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -6,7 +6,7 @@ using osu.Framework.Extensions;
|
|||||||
|
|
||||||
namespace osu.Game.Modes.Taiko.Judgements
|
namespace osu.Game.Modes.Taiko.Judgements
|
||||||
{
|
{
|
||||||
public class TaikoJudgementInfo : JudgementInfo
|
public class TaikoJudgement : Judgement
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The maximum score value.
|
/// The maximum score value.
|
@ -7,7 +7,7 @@ using osu.Game.Modes.Taiko.Judgements;
|
|||||||
|
|
||||||
namespace osu.Game.Modes.Taiko.Objects.Drawable
|
namespace osu.Game.Modes.Taiko.Objects.Drawable
|
||||||
{
|
{
|
||||||
public abstract class DrawableTaikoHitObject : DrawableHitObject<TaikoHitObject, TaikoJudgementInfo>
|
public abstract class DrawableTaikoHitObject : DrawableHitObject<TaikoHitObject, TaikoJudgement>
|
||||||
{
|
{
|
||||||
protected DrawableTaikoHitObject(TaikoHitObject hitObject)
|
protected DrawableTaikoHitObject(TaikoHitObject hitObject)
|
||||||
: base(hitObject)
|
: base(hitObject)
|
||||||
@ -26,7 +26,7 @@ namespace osu.Game.Modes.Taiko.Objects.Drawable
|
|||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override TaikoJudgementInfo CreateJudgementInfo() => new TaikoJudgementInfo();
|
protected override TaikoJudgement CreateJudgement() => new TaikoJudgement();
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Sets the scroll position of the DrawableHitObject relative to the offset between
|
/// Sets the scroll position of the DrawableHitObject relative to the offset between
|
||||||
|
@ -7,18 +7,18 @@ using osu.Game.Modes.UI;
|
|||||||
|
|
||||||
namespace osu.Game.Modes.Taiko
|
namespace osu.Game.Modes.Taiko
|
||||||
{
|
{
|
||||||
internal class TaikoScoreProcessor : ScoreProcessor<TaikoHitObject, TaikoJudgementInfo>
|
internal class TaikoScoreProcessor : ScoreProcessor<TaikoHitObject, TaikoJudgement>
|
||||||
{
|
{
|
||||||
public TaikoScoreProcessor()
|
public TaikoScoreProcessor()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public TaikoScoreProcessor(HitRenderer<TaikoHitObject, TaikoJudgementInfo> hitRenderer)
|
public TaikoScoreProcessor(HitRenderer<TaikoHitObject, TaikoJudgement> hitRenderer)
|
||||||
: base(hitRenderer)
|
: base(hitRenderer)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void UpdateCalculations(TaikoJudgementInfo newJudgement)
|
protected override void UpdateCalculations(TaikoJudgement newJudgement)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -12,13 +12,13 @@ namespace osu.Game.Modes.Taiko.UI
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Text that is shown as judgement when a hit object is hit or missed.
|
/// Text that is shown as judgement when a hit object is hit or missed.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class DrawableTaikoJudgementInfo : DrawableJudgementInfo<TaikoJudgementInfo>
|
public class DrawableTaikoJudgement : DrawableJudgement<TaikoJudgement>
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Creates a new judgement text.
|
/// Creates a new judgement text.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="judgement">The judgement to visualise.</param>
|
/// <param name="judgement">The judgement to visualise.</param>
|
||||||
public DrawableTaikoJudgementInfo(TaikoJudgementInfo judgement)
|
public DrawableTaikoJudgement(TaikoJudgement judgement)
|
||||||
: base(judgement)
|
: base(judgement)
|
||||||
{
|
{
|
||||||
}
|
}
|
@ -19,10 +19,10 @@ namespace osu.Game.Modes.Taiko.UI
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
internal class HitExplosion : CircularContainer
|
internal class HitExplosion : CircularContainer
|
||||||
{
|
{
|
||||||
private readonly TaikoJudgementInfo judgement;
|
private readonly TaikoJudgement judgement;
|
||||||
private readonly Box innerFill;
|
private readonly Box innerFill;
|
||||||
|
|
||||||
public HitExplosion(TaikoJudgementInfo judgement)
|
public HitExplosion(TaikoJudgement judgement)
|
||||||
{
|
{
|
||||||
this.judgement = judgement;
|
this.judgement = judgement;
|
||||||
|
|
||||||
|
@ -10,7 +10,7 @@ using osu.Game.Modes.UI;
|
|||||||
|
|
||||||
namespace osu.Game.Modes.Taiko.UI
|
namespace osu.Game.Modes.Taiko.UI
|
||||||
{
|
{
|
||||||
public class TaikoHitRenderer : HitRenderer<TaikoHitObject, TaikoJudgementInfo>
|
public class TaikoHitRenderer : HitRenderer<TaikoHitObject, TaikoJudgement>
|
||||||
{
|
{
|
||||||
public TaikoHitRenderer(WorkingBeatmap beatmap)
|
public TaikoHitRenderer(WorkingBeatmap beatmap)
|
||||||
: base(beatmap)
|
: base(beatmap)
|
||||||
@ -23,8 +23,8 @@ namespace osu.Game.Modes.Taiko.UI
|
|||||||
|
|
||||||
protected override IBeatmapProcessor<TaikoHitObject> CreateBeatmapProcessor() => new TaikoBeatmapProcessor();
|
protected override IBeatmapProcessor<TaikoHitObject> CreateBeatmapProcessor() => new TaikoBeatmapProcessor();
|
||||||
|
|
||||||
protected override Playfield<TaikoHitObject, TaikoJudgementInfo> CreatePlayfield() => new TaikoPlayfield();
|
protected override Playfield<TaikoHitObject, TaikoJudgement> CreatePlayfield() => new TaikoPlayfield();
|
||||||
|
|
||||||
protected override DrawableHitObject<TaikoHitObject, TaikoJudgementInfo> GetVisualRepresentation(TaikoHitObject h) => null;
|
protected override DrawableHitObject<TaikoHitObject, TaikoJudgement> GetVisualRepresentation(TaikoHitObject h) => null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -17,7 +17,7 @@ using osu.Framework.Graphics.Primitives;
|
|||||||
|
|
||||||
namespace osu.Game.Modes.Taiko.UI
|
namespace osu.Game.Modes.Taiko.UI
|
||||||
{
|
{
|
||||||
public class TaikoPlayfield : Playfield<TaikoHitObject, TaikoJudgementInfo>
|
public class TaikoPlayfield : Playfield<TaikoHitObject, TaikoJudgement>
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The default play field height.
|
/// The default play field height.
|
||||||
@ -48,7 +48,7 @@ namespace osu.Game.Modes.Taiko.UI
|
|||||||
|
|
||||||
private readonly Container<HitExplosion> hitExplosionContainer;
|
private readonly Container<HitExplosion> hitExplosionContainer;
|
||||||
//private Container<DrawableBarLine> barLineContainer;
|
//private Container<DrawableBarLine> barLineContainer;
|
||||||
private readonly Container<DrawableTaikoJudgementInfo> judgementContainer;
|
private readonly Container<DrawableTaikoJudgement> judgementContainer;
|
||||||
|
|
||||||
private readonly Container hitObjectContainer;
|
private readonly Container hitObjectContainer;
|
||||||
//private Container topLevelHitContainer;
|
//private Container topLevelHitContainer;
|
||||||
@ -117,7 +117,7 @@ namespace osu.Game.Modes.Taiko.UI
|
|||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
},
|
},
|
||||||
judgementContainer = new Container<DrawableTaikoJudgementInfo>
|
judgementContainer = new Container<DrawableTaikoJudgement>
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
BlendingMode = BlendingMode.Additive
|
BlendingMode = BlendingMode.Additive
|
||||||
@ -170,21 +170,21 @@ namespace osu.Game.Modes.Taiko.UI
|
|||||||
rightBackground.Colour = colours.Gray0;
|
rightBackground.Colour = colours.Gray0;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void Add(DrawableHitObject<TaikoHitObject, TaikoJudgementInfo> h)
|
public override void Add(DrawableHitObject<TaikoHitObject, TaikoJudgement> h)
|
||||||
{
|
{
|
||||||
h.Depth = (float)h.HitObject.StartTime;
|
h.Depth = (float)h.HitObject.StartTime;
|
||||||
|
|
||||||
base.Add(h);
|
base.Add(h);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void OnJudgement(DrawableHitObject<TaikoHitObject, TaikoJudgementInfo> judgedObject)
|
public override void OnJudgement(DrawableHitObject<TaikoHitObject, TaikoJudgement> judgedObject)
|
||||||
{
|
{
|
||||||
bool wasHit = judgedObject.Judgement.Result == HitResult.Hit;
|
bool wasHit = judgedObject.Judgement.Result == HitResult.Hit;
|
||||||
|
|
||||||
if (wasHit)
|
if (wasHit)
|
||||||
hitExplosionContainer.Add(new HitExplosion(judgedObject.Judgement));
|
hitExplosionContainer.Add(new HitExplosion(judgedObject.Judgement));
|
||||||
|
|
||||||
judgementContainer.Add(new DrawableTaikoJudgementInfo(judgedObject.Judgement)
|
judgementContainer.Add(new DrawableTaikoJudgement(judgedObject.Judgement)
|
||||||
{
|
{
|
||||||
Anchor = wasHit ? Anchor.TopLeft : Anchor.CentreLeft,
|
Anchor = wasHit ? Anchor.TopLeft : Anchor.CentreLeft,
|
||||||
Origin = wasHit ? Anchor.BottomCentre : Anchor.Centre,
|
Origin = wasHit ? Anchor.BottomCentre : Anchor.Centre,
|
||||||
|
@ -49,7 +49,8 @@
|
|||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Compile Include="Beatmaps\TaikoBeatmapConverter.cs" />
|
<Compile Include="Beatmaps\TaikoBeatmapConverter.cs" />
|
||||||
<Compile Include="Beatmaps\TaikoBeatmapProcessor.cs" />
|
<Compile Include="Beatmaps\TaikoBeatmapProcessor.cs" />
|
||||||
<Compile Include="Judgements\TaikoJudgementInfo.cs" />
|
<Compile Include="Judgements\TaikoDrumRollTickJudgement.cs" />
|
||||||
|
<Compile Include="Judgements\TaikoJudgement.cs" />
|
||||||
<Compile Include="Judgements\TaikoHitResult.cs" />
|
<Compile Include="Judgements\TaikoHitResult.cs" />
|
||||||
<Compile Include="Objects\Drawable\DrawableTaikoHitObject.cs" />
|
<Compile Include="Objects\Drawable\DrawableTaikoHitObject.cs" />
|
||||||
<Compile Include="Objects\Bash.cs" />
|
<Compile Include="Objects\Bash.cs" />
|
||||||
@ -62,7 +63,7 @@
|
|||||||
<Compile Include="TaikoScoreProcessor.cs" />
|
<Compile Include="TaikoScoreProcessor.cs" />
|
||||||
<Compile Include="UI\HitTarget.cs" />
|
<Compile Include="UI\HitTarget.cs" />
|
||||||
<Compile Include="UI\InputDrum.cs" />
|
<Compile Include="UI\InputDrum.cs" />
|
||||||
<Compile Include="UI\DrawableTaikoJudgementInfo.cs" />
|
<Compile Include="UI\DrawableTaikoJudgement.cs" />
|
||||||
<Compile Include="UI\HitExplosion.cs" />
|
<Compile Include="UI\HitExplosion.cs" />
|
||||||
<Compile Include="UI\TaikoHitRenderer.cs" />
|
<Compile Include="UI\TaikoHitRenderer.cs" />
|
||||||
<Compile Include="UI\TaikoPlayfield.cs" />
|
<Compile Include="UI\TaikoPlayfield.cs" />
|
||||||
|
@ -12,7 +12,7 @@ using osu.Framework.Configuration;
|
|||||||
|
|
||||||
namespace osu.Game.Graphics.Containers
|
namespace osu.Game.Graphics.Containers
|
||||||
{
|
{
|
||||||
internal class ParallaxContainer : Container
|
internal class ParallaxContainer : Container, IRequireHighFrequencyMousePosition
|
||||||
{
|
{
|
||||||
public float ParallaxAmount = 0.02f;
|
public float ParallaxAmount = 0.02f;
|
||||||
|
|
||||||
|
@ -15,21 +15,21 @@ using osu.Game.Modes.Objects.Drawables;
|
|||||||
namespace osu.Game.Modes.Judgements
|
namespace osu.Game.Modes.Judgements
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// A drawable object which visualises the hit result of a <see cref="JudgementInfo"/>.
|
/// A drawable object which visualises the hit result of a <see cref="Judgements.Judgement"/>.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <typeparam name="TJudgement">The type of judgement to visualise.</typeparam>
|
/// <typeparam name="TJudgement">The type of judgement to visualise.</typeparam>
|
||||||
public class DrawableJudgementInfo<TJudgement> : Container
|
public class DrawableJudgement<TJudgement> : Container
|
||||||
where TJudgement : JudgementInfo
|
where TJudgement : Judgement
|
||||||
{
|
{
|
||||||
protected readonly TJudgement Judgement;
|
protected readonly TJudgement Judgement;
|
||||||
|
|
||||||
protected readonly SpriteText JudgementText;
|
protected readonly SpriteText JudgementText;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Creates a drawable which visualises a <see cref="JudgementInfo"/>.
|
/// Creates a drawable which visualises a <see cref="Judgements.Judgement"/>.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="judgement">The judgement to visualise.</param>
|
/// <param name="judgement">The judgement to visualise.</param>
|
||||||
public DrawableJudgementInfo(TJudgement judgement)
|
public DrawableJudgement(TJudgement judgement)
|
||||||
{
|
{
|
||||||
Judgement = judgement;
|
Judgement = judgement;
|
||||||
|
|
||||||
@ -83,8 +83,8 @@ namespace osu.Game.Modes.Judgements
|
|||||||
ScaleTo(0.9f);
|
ScaleTo(0.9f);
|
||||||
ScaleTo(1, 500, EasingTypes.OutElastic);
|
ScaleTo(1, 500, EasingTypes.OutElastic);
|
||||||
|
|
||||||
Delay(250);
|
Delay(100);
|
||||||
FadeOut(250, EasingTypes.OutQuint);
|
FadeOut(400);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
@ -5,7 +5,7 @@ using osu.Game.Modes.Objects.Drawables;
|
|||||||
|
|
||||||
namespace osu.Game.Modes.Judgements
|
namespace osu.Game.Modes.Judgements
|
||||||
{
|
{
|
||||||
public abstract class JudgementInfo
|
public abstract class Judgement
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Whether this judgement is the result of a hit or a miss.
|
/// Whether this judgement is the result of a hit or a miss.
|
@ -16,7 +16,7 @@ using OpenTK.Graphics;
|
|||||||
namespace osu.Game.Modes.Objects.Drawables
|
namespace osu.Game.Modes.Objects.Drawables
|
||||||
{
|
{
|
||||||
public abstract class DrawableHitObject<TJudgement> : Container, IStateful<ArmedState>
|
public abstract class DrawableHitObject<TJudgement> : Container, IStateful<ArmedState>
|
||||||
where TJudgement : JudgementInfo
|
where TJudgement : Judgement
|
||||||
{
|
{
|
||||||
public override bool HandleInput => Interactive;
|
public override bool HandleInput => Interactive;
|
||||||
|
|
||||||
@ -24,7 +24,7 @@ namespace osu.Game.Modes.Objects.Drawables
|
|||||||
|
|
||||||
public TJudgement Judgement;
|
public TJudgement Judgement;
|
||||||
|
|
||||||
protected abstract TJudgement CreateJudgementInfo();
|
protected abstract TJudgement CreateJudgement();
|
||||||
|
|
||||||
protected abstract void UpdateState(ArmedState state);
|
protected abstract void UpdateState(ArmedState state);
|
||||||
|
|
||||||
@ -62,7 +62,7 @@ namespace osu.Game.Modes.Objects.Drawables
|
|||||||
|
|
||||||
//we may be setting a custom judgement in test cases or what not.
|
//we may be setting a custom judgement in test cases or what not.
|
||||||
if (Judgement == null)
|
if (Judgement == null)
|
||||||
Judgement = CreateJudgementInfo();
|
Judgement = CreateJudgement();
|
||||||
|
|
||||||
//force application of the state that was set before we loaded.
|
//force application of the state that was set before we loaded.
|
||||||
UpdateState(State);
|
UpdateState(State);
|
||||||
@ -71,7 +71,7 @@ namespace osu.Game.Modes.Objects.Drawables
|
|||||||
|
|
||||||
public abstract class DrawableHitObject<TObject, TJudgement> : DrawableHitObject<TJudgement>
|
public abstract class DrawableHitObject<TObject, TJudgement> : DrawableHitObject<TJudgement>
|
||||||
where TObject : HitObject
|
where TObject : HitObject
|
||||||
where TJudgement : JudgementInfo
|
where TJudgement : Judgement
|
||||||
{
|
{
|
||||||
public event Action<DrawableHitObject<TObject, TJudgement>> OnJudgement;
|
public event Action<DrawableHitObject<TObject, TJudgement>> OnJudgement;
|
||||||
|
|
||||||
|
@ -105,7 +105,7 @@ namespace osu.Game.Modes
|
|||||||
|
|
||||||
public abstract class ScoreProcessor<TObject, TJudgement> : ScoreProcessor
|
public abstract class ScoreProcessor<TObject, TJudgement> : ScoreProcessor
|
||||||
where TObject : HitObject
|
where TObject : HitObject
|
||||||
where TJudgement : JudgementInfo
|
where TJudgement : Judgement
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// All judgements held by this ScoreProcessor.
|
/// All judgements held by this ScoreProcessor.
|
||||||
@ -158,7 +158,7 @@ namespace osu.Game.Modes
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Update any values that potentially need post-processing on a judgement change.
|
/// Update any values that potentially need post-processing on a judgement change.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="newJudgement">A new JudgementInfo that triggered this calculation. May be null.</param>
|
/// <param name="newJudgement">A new Judgement that triggered this calculation. May be null.</param>
|
||||||
protected abstract void UpdateCalculations(TJudgement newJudgement);
|
protected abstract void UpdateCalculations(TJudgement newJudgement);
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -143,7 +143,7 @@ namespace osu.Game.Modes.UI
|
|||||||
/// <typeparam name="TJudgement">The type of Judgement of DrawableHitObjects contained by this HitRenderer.</typeparam>
|
/// <typeparam name="TJudgement">The type of Judgement of DrawableHitObjects contained by this HitRenderer.</typeparam>
|
||||||
public abstract class HitRenderer<TObject, TJudgement> : HitRenderer<TObject>
|
public abstract class HitRenderer<TObject, TJudgement> : HitRenderer<TObject>
|
||||||
where TObject : HitObject
|
where TObject : HitObject
|
||||||
where TJudgement : JudgementInfo
|
where TJudgement : Judgement
|
||||||
{
|
{
|
||||||
public event Action<TJudgement> OnJudgement;
|
public event Action<TJudgement> OnJudgement;
|
||||||
|
|
||||||
|
@ -13,7 +13,7 @@ namespace osu.Game.Modes.UI
|
|||||||
{
|
{
|
||||||
public abstract class Playfield<TObject, TJudgement> : Container
|
public abstract class Playfield<TObject, TJudgement> : Container
|
||||||
where TObject : HitObject
|
where TObject : HitObject
|
||||||
where TJudgement : JudgementInfo
|
where TJudgement : Judgement
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The HitObjects contained in this Playfield.
|
/// The HitObjects contained in this Playfield.
|
||||||
|
@ -22,6 +22,8 @@ namespace osu.Game.Screens.Select
|
|||||||
private const float play_song_select_button_width = 100;
|
private const float play_song_select_button_width = 100;
|
||||||
private const float play_song_select_button_height = 50;
|
private const float play_song_select_button_height = 50;
|
||||||
|
|
||||||
|
public const float HEIGHT = 50;
|
||||||
|
|
||||||
public const int TRANSITION_LENGTH = 300;
|
public const int TRANSITION_LENGTH = 300;
|
||||||
|
|
||||||
private const float padding = 80;
|
private const float padding = 80;
|
||||||
@ -69,10 +71,8 @@ namespace osu.Game.Screens.Select
|
|||||||
{
|
{
|
||||||
AlwaysReceiveInput = true;
|
AlwaysReceiveInput = true;
|
||||||
|
|
||||||
const float bottom_tool_height = 50;
|
|
||||||
|
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
Height = bottom_tool_height;
|
Height = HEIGHT;
|
||||||
Anchor = Anchor.BottomCentre;
|
Anchor = Anchor.BottomCentre;
|
||||||
Origin = Anchor.BottomCentre;
|
Origin = Anchor.BottomCentre;
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
|
@ -4,6 +4,7 @@
|
|||||||
using OpenTK.Input;
|
using OpenTK.Input;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Primitives;
|
using osu.Framework.Graphics.Primitives;
|
||||||
using osu.Framework.Screens;
|
using osu.Framework.Screens;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
@ -22,12 +23,11 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
public PlaySongSelect()
|
public PlaySongSelect()
|
||||||
{
|
{
|
||||||
Add(modSelect = new ModSelectOverlay
|
FooterPanels.Add(modSelect = new ModSelectOverlay
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
Origin = Anchor.BottomCentre,
|
Origin = Anchor.BottomCentre,
|
||||||
Anchor = Anchor.BottomCentre,
|
Anchor = Anchor.BottomCentre,
|
||||||
Margin = new MarginPadding { Bottom = 50 }
|
|
||||||
});
|
});
|
||||||
|
|
||||||
LeftContent.Add(beatmapDetails = new BeatmapDetailArea
|
LeftContent.Add(beatmapDetails = new BeatmapDetailArea
|
||||||
@ -66,6 +66,17 @@ namespace osu.Game.Screens.Select
|
|||||||
base.OnResuming(last);
|
base.OnResuming(last);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override bool OnExiting(Screen next)
|
||||||
|
{
|
||||||
|
if (modSelect.State == Visibility.Visible)
|
||||||
|
{
|
||||||
|
modSelect.Hide();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return base.OnExiting(next);
|
||||||
|
}
|
||||||
|
|
||||||
protected override void OnSelected()
|
protected override void OnSelected()
|
||||||
{
|
{
|
||||||
if (player != null) return;
|
if (player != null) return;
|
||||||
|
@ -65,6 +65,12 @@ namespace osu.Game.Screens.Select
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
protected readonly Footer Footer;
|
protected readonly Footer Footer;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Contains any panel which is triggered by a footer button.
|
||||||
|
/// Helps keep them located beneath the footer itself.
|
||||||
|
/// </summary>
|
||||||
|
protected readonly Container FooterPanels;
|
||||||
|
|
||||||
public readonly FilterControl FilterControl;
|
public readonly FilterControl FilterControl;
|
||||||
|
|
||||||
protected SongSelect()
|
protected SongSelect()
|
||||||
@ -131,11 +137,15 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
if (ShowFooter)
|
if (ShowFooter)
|
||||||
{
|
{
|
||||||
Add(BeatmapOptions = new BeatmapOptionsOverlay
|
Add(FooterPanels = new Container
|
||||||
{
|
{
|
||||||
|
Anchor = Anchor.BottomLeft,
|
||||||
|
Origin = Anchor.BottomLeft,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
Margin = new MarginPadding
|
Margin = new MarginPadding
|
||||||
{
|
{
|
||||||
Bottom = 50,
|
Bottom = Footer.HEIGHT,
|
||||||
},
|
},
|
||||||
});
|
});
|
||||||
Add(Footer = new Footer
|
Add(Footer = new Footer
|
||||||
@ -143,6 +153,8 @@ namespace osu.Game.Screens.Select
|
|||||||
OnBack = Exit,
|
OnBack = Exit,
|
||||||
OnStart = raiseSelect,
|
OnStart = raiseSelect,
|
||||||
});
|
});
|
||||||
|
|
||||||
|
FooterPanels.Add(BeatmapOptions = new BeatmapOptionsOverlay());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -96,7 +96,7 @@
|
|||||||
<Compile Include="IO\Legacy\SerializationReader.cs" />
|
<Compile Include="IO\Legacy\SerializationReader.cs" />
|
||||||
<Compile Include="IO\Legacy\SerializationWriter.cs" />
|
<Compile Include="IO\Legacy\SerializationWriter.cs" />
|
||||||
<Compile Include="IPC\ScoreIPCChannel.cs" />
|
<Compile Include="IPC\ScoreIPCChannel.cs" />
|
||||||
<Compile Include="Modes\Judgements\DrawableJudgementInfo.cs" />
|
<Compile Include="Modes\Judgements\DrawableJudgement.cs" />
|
||||||
<Compile Include="Modes\LegacyReplay.cs" />
|
<Compile Include="Modes\LegacyReplay.cs" />
|
||||||
<Compile Include="Modes\Mods\IApplicableMod.cs" />
|
<Compile Include="Modes\Mods\IApplicableMod.cs" />
|
||||||
<Compile Include="Modes\Mods\ModType.cs" />
|
<Compile Include="Modes\Mods\ModType.cs" />
|
||||||
@ -113,7 +113,7 @@
|
|||||||
<Compile Include="Modes\Objects\SliderCurve.cs" />
|
<Compile Include="Modes\Objects\SliderCurve.cs" />
|
||||||
<Compile Include="Modes\Objects\Types\CurveType.cs" />
|
<Compile Include="Modes\Objects\Types\CurveType.cs" />
|
||||||
<Compile Include="Modes\Objects\Drawables\IDrawableHitObjectWithProxiedApproach.cs" />
|
<Compile Include="Modes\Objects\Drawables\IDrawableHitObjectWithProxiedApproach.cs" />
|
||||||
<Compile Include="Modes\Judgements\JudgementInfo.cs" />
|
<Compile Include="Modes\Judgements\Judgement.cs" />
|
||||||
<Compile Include="Modes\Objects\HitObjectParser.cs" />
|
<Compile Include="Modes\Objects\HitObjectParser.cs" />
|
||||||
<Compile Include="Modes\Objects\Types\IHasCombo.cs" />
|
<Compile Include="Modes\Objects\Types\IHasCombo.cs" />
|
||||||
<Compile Include="Modes\Objects\Types\IHasEndTime.cs" />
|
<Compile Include="Modes\Objects\Types\IHasEndTime.cs" />
|
||||||
|
@ -1,4 +1,9 @@
|
|||||||
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
|
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
|
||||||
|
<s:Boolean x:Key="/Default/CodeInspection/ExcludedFiles/FileMasksToSkip/=_002A_002Efnt/@EntryIndexedValue">True</s:Boolean>
|
||||||
|
<s:Boolean x:Key="/Default/CodeInspection/ExcludedFiles/FileMasksToSkip/=_002A_002Emp3/@EntryIndexedValue">True</s:Boolean>
|
||||||
|
<s:Boolean x:Key="/Default/CodeInspection/ExcludedFiles/FileMasksToSkip/=_002A_002Epng/@EntryIndexedValue">True</s:Boolean>
|
||||||
|
<s:Boolean x:Key="/Default/CodeInspection/ExcludedFiles/FileMasksToSkip/=_002A_002Ewav/@EntryIndexedValue">True</s:Boolean>
|
||||||
|
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=D9A367C9_002D4C1A_002D489F_002D9B05_002DA0CEA2B53B58/@EntryIndexedValue">ExplicitlyExcluded</s:String>
|
||||||
<s:String x:Key="/Default/CodeInspection/Highlighting/AnalysisEnabled/@EntryValue">SOLUTION</s:String>
|
<s:String x:Key="/Default/CodeInspection/Highlighting/AnalysisEnabled/@EntryValue">SOLUTION</s:String>
|
||||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ArrangeModifiersOrder/@EntryIndexedValue">WARNING</s:String>
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ArrangeModifiersOrder/@EntryIndexedValue">WARNING</s:String>
|
||||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ArrangeRedundantParentheses/@EntryIndexedValue">WARNING</s:String>
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ArrangeRedundantParentheses/@EntryIndexedValue">WARNING</s:String>
|
||||||
|
Loading…
Reference in New Issue
Block a user