mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 20:07:29 +08:00
Move EditorBeatmap to Editor itself (#7399)
Move EditorBeatmap to Editor itself Co-authored-by: Dean Herbert <pe@ppy.sh>
This commit is contained in:
commit
beb8e72e15
@ -33,7 +33,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
typeof(CircularDistanceSnapGrid)
|
||||
};
|
||||
|
||||
[Cached(typeof(IEditorBeatmap))]
|
||||
[Cached(typeof(EditorBeatmap))]
|
||||
private readonly EditorBeatmap editorBeatmap;
|
||||
|
||||
[Cached]
|
||||
|
@ -2,9 +2,11 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Beatmaps;
|
||||
using osu.Game.Rulesets.Osu.Edit;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osu.Game.Tests.Visual;
|
||||
@ -16,6 +18,9 @@ namespace osu.Game.Tests.Editor
|
||||
{
|
||||
private TestHitObjectComposer composer;
|
||||
|
||||
[Cached(typeof(EditorBeatmap))]
|
||||
private readonly EditorBeatmap editorBeatmap = new EditorBeatmap(new OsuBeatmap());
|
||||
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
{
|
||||
|
@ -4,6 +4,8 @@
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Beatmaps;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osu.Game.Screens.Edit.Compose;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Editor
|
||||
@ -11,10 +13,21 @@ namespace osu.Game.Tests.Visual.Editor
|
||||
[TestFixture]
|
||||
public class TestSceneComposeScreen : EditorClockTestScene
|
||||
{
|
||||
[Cached(typeof(EditorBeatmap))]
|
||||
private readonly EditorBeatmap editorBeatmap =
|
||||
new EditorBeatmap(new OsuBeatmap
|
||||
{
|
||||
BeatmapInfo =
|
||||
{
|
||||
Ruleset = new OsuRuleset().RulesetInfo
|
||||
}
|
||||
});
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
|
||||
Beatmap.Value = CreateWorkingBeatmap(editorBeatmap.PlayableBeatmap);
|
||||
|
||||
Child = new ComposeScreen();
|
||||
}
|
||||
}
|
||||
|
@ -20,7 +20,7 @@ namespace osu.Game.Tests.Visual.Editor
|
||||
private const double beat_length = 100;
|
||||
private static readonly Vector2 grid_position = new Vector2(512, 384);
|
||||
|
||||
[Cached(typeof(IEditorBeatmap))]
|
||||
[Cached(typeof(EditorBeatmap))]
|
||||
private readonly EditorBeatmap editorBeatmap;
|
||||
|
||||
[Cached(typeof(IDistanceSnapProvider))]
|
||||
|
@ -16,6 +16,7 @@ using osu.Game.Rulesets.Osu.Edit;
|
||||
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles;
|
||||
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osu.Game.Screens.Edit.Compose.Components;
|
||||
using osuTK;
|
||||
|
||||
@ -59,9 +60,12 @@ namespace osu.Game.Tests.Visual.Editor
|
||||
},
|
||||
});
|
||||
|
||||
var editorBeatmap = new EditorBeatmap(Beatmap.Value.GetPlayableBeatmap(new OsuRuleset().RulesetInfo));
|
||||
|
||||
var clock = new DecoupleableInterpolatingFramedClock { IsCoupled = false };
|
||||
Dependencies.CacheAs<IAdjustableClock>(clock);
|
||||
Dependencies.CacheAs<IFrameBasedClock>(clock);
|
||||
Dependencies.CacheAs(editorBeatmap);
|
||||
|
||||
Child = new OsuHitObjectComposer(new OsuRuleset());
|
||||
}
|
||||
|
@ -5,7 +5,8 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Beatmaps;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osu.Game.Screens.Edit.Timing;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Editor
|
||||
@ -25,10 +26,13 @@ namespace osu.Game.Tests.Visual.Editor
|
||||
typeof(RowAttribute)
|
||||
};
|
||||
|
||||
[Cached(typeof(EditorBeatmap))]
|
||||
private readonly EditorBeatmap editorBeatmap = new EditorBeatmap(new OsuBeatmap());
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
|
||||
Beatmap.Value = CreateWorkingBeatmap(editorBeatmap.PlayableBeatmap);
|
||||
Child = new TimingScreen();
|
||||
}
|
||||
}
|
||||
|
@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Edit
|
||||
private readonly DrawableRuleset<TObject> drawableRuleset;
|
||||
|
||||
[Resolved]
|
||||
private IEditorBeatmap beatmap { get; set; }
|
||||
private EditorBeatmap beatmap { get; set; }
|
||||
|
||||
public DrawableEditRulesetWrapper(DrawableRuleset<TObject> drawableRuleset)
|
||||
{
|
||||
|
@ -6,7 +6,6 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input;
|
||||
@ -35,20 +34,20 @@ namespace osu.Game.Rulesets.Edit
|
||||
{
|
||||
protected IRulesetConfigManager Config { get; private set; }
|
||||
|
||||
protected new EditorBeatmap EditorBeatmap { get; private set; }
|
||||
|
||||
protected readonly Ruleset Ruleset;
|
||||
|
||||
[Resolved]
|
||||
protected IFrameBasedClock EditorClock { get; private set; }
|
||||
|
||||
[Resolved]
|
||||
protected EditorBeatmap EditorBeatmap { get; private set; }
|
||||
|
||||
[Resolved]
|
||||
private IAdjustableClock adjustableClock { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private BindableBeatDivisor beatDivisor { get; set; }
|
||||
|
||||
private Beatmap<TObject> playableBeatmap;
|
||||
private IBeatmapProcessor beatmapProcessor;
|
||||
|
||||
private DrawableEditRulesetWrapper<TObject> drawableRulesetWrapper;
|
||||
@ -68,9 +67,17 @@ namespace osu.Game.Rulesets.Edit
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IFrameBasedClock framedClock)
|
||||
{
|
||||
beatmapProcessor = Ruleset.CreateBeatmapProcessor(EditorBeatmap.PlayableBeatmap);
|
||||
|
||||
EditorBeatmap.HitObjectAdded += addHitObject;
|
||||
EditorBeatmap.HitObjectRemoved += removeHitObject;
|
||||
EditorBeatmap.StartTimeChanged += UpdateHitObject;
|
||||
|
||||
Config = Dependencies.Get<RulesetConfigCache>().GetConfigFor(Ruleset);
|
||||
|
||||
try
|
||||
{
|
||||
drawableRulesetWrapper = new DrawableEditRulesetWrapper<TObject>(CreateDrawableRuleset(Ruleset, playableBeatmap))
|
||||
drawableRulesetWrapper = new DrawableEditRulesetWrapper<TObject>(CreateDrawableRuleset(Ruleset, EditorBeatmap.PlayableBeatmap))
|
||||
{
|
||||
Clock = framedClock,
|
||||
ProcessCustomClock = false
|
||||
@ -140,27 +147,6 @@ namespace osu.Game.Rulesets.Edit
|
||||
blueprintContainer.SelectionChanged += selectionChanged;
|
||||
}
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||
{
|
||||
var parentWorkingBeatmap = parent.Get<IBindable<WorkingBeatmap>>().Value;
|
||||
|
||||
playableBeatmap = (Beatmap<TObject>)parentWorkingBeatmap.GetPlayableBeatmap(Ruleset.RulesetInfo);
|
||||
|
||||
beatmapProcessor = Ruleset.CreateBeatmapProcessor(playableBeatmap);
|
||||
|
||||
base.EditorBeatmap = EditorBeatmap = new EditorBeatmap(playableBeatmap);
|
||||
EditorBeatmap.HitObjectAdded += addHitObject;
|
||||
EditorBeatmap.HitObjectRemoved += removeHitObject;
|
||||
EditorBeatmap.StartTimeChanged += UpdateHitObject;
|
||||
|
||||
var dependencies = new DependencyContainer(parent);
|
||||
dependencies.CacheAs<IEditorBeatmap>(EditorBeatmap);
|
||||
|
||||
Config = dependencies.Get<RulesetConfigCache>().GetConfigFor(Ruleset);
|
||||
|
||||
return base.CreateChildDependencies(dependencies);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
@ -233,7 +219,7 @@ namespace osu.Game.Rulesets.Edit
|
||||
scheduledUpdate = Schedule(() =>
|
||||
{
|
||||
beatmapProcessor?.PreProcess();
|
||||
hitObject?.ApplyDefaults(playableBeatmap.ControlPointInfo, playableBeatmap.BeatmapInfo.BaseDifficulty);
|
||||
hitObject?.ApplyDefaults(EditorBeatmap.ControlPointInfo, EditorBeatmap.BeatmapInfo.BaseDifficulty);
|
||||
beatmapProcessor?.PostProcess();
|
||||
});
|
||||
}
|
||||
@ -332,11 +318,6 @@ namespace osu.Game.Rulesets.Edit
|
||||
/// </summary>
|
||||
public abstract IEnumerable<DrawableHitObject> HitObjects { get; }
|
||||
|
||||
/// <summary>
|
||||
/// An editor-specific beatmap, exposing mutation events.
|
||||
/// </summary>
|
||||
public IEditorBeatmap EditorBeatmap { get; protected set; }
|
||||
|
||||
/// <summary>
|
||||
/// Whether the user's cursor is currently in an area of the <see cref="HitObjectComposer"/> that is valid for placement.
|
||||
/// </summary>
|
||||
|
@ -40,7 +40,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
private HitObjectComposer composer { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private IEditorBeatmap beatmap { get; set; }
|
||||
private EditorBeatmap beatmap { get; set; }
|
||||
|
||||
public BlueprintContainer()
|
||||
{
|
||||
|
@ -45,7 +45,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
protected IDistanceSnapProvider SnapProvider { get; private set; }
|
||||
|
||||
[Resolved]
|
||||
private IEditorBeatmap beatmap { get; set; }
|
||||
private EditorBeatmap beatmap { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private BindableBeatDivisor beatDivisor { get; set; }
|
||||
|
@ -16,9 +16,9 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
{
|
||||
internal class TimelineHitObjectDisplay : TimelinePart
|
||||
{
|
||||
private IEditorBeatmap beatmap { get; }
|
||||
private EditorBeatmap beatmap { get; }
|
||||
|
||||
public TimelineHitObjectDisplay(IEditorBeatmap beatmap)
|
||||
public TimelineHitObjectDisplay(EditorBeatmap beatmap)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
|
@ -32,6 +32,6 @@ namespace osu.Game.Screens.Edit.Compose
|
||||
return beatmapSkinProvider.WithChild(rulesetSkinProvider.WithChild(composer));
|
||||
}
|
||||
|
||||
protected override Drawable CreateTimelineContent() => composer == null ? base.CreateTimelineContent() : new TimelineHitObjectDisplay(composer.EditorBeatmap);
|
||||
protected override Drawable CreateTimelineContent() => composer == null ? base.CreateTimelineContent() : new TimelineHitObjectDisplay(EditorBeatmap);
|
||||
}
|
||||
}
|
||||
|
@ -23,6 +23,7 @@ using osuTK.Input;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Cursor;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Screens.Edit.Compose;
|
||||
@ -49,9 +50,11 @@ namespace osu.Game.Screens.Edit
|
||||
private EditorScreen currentScreen;
|
||||
|
||||
private readonly BindableBeatDivisor beatDivisor = new BindableBeatDivisor();
|
||||
|
||||
private EditorClock clock;
|
||||
|
||||
private IBeatmap playableBeatmap;
|
||||
private EditorBeatmap editorBeatmap;
|
||||
|
||||
private DependencyContainer dependencies;
|
||||
private GameHost host;
|
||||
|
||||
@ -73,9 +76,13 @@ namespace osu.Game.Screens.Edit
|
||||
clock = new EditorClock(Beatmap.Value, beatDivisor) { IsCoupled = false };
|
||||
clock.ChangeSource(sourceClock);
|
||||
|
||||
playableBeatmap = Beatmap.Value.GetPlayableBeatmap(Beatmap.Value.BeatmapInfo.Ruleset);
|
||||
editorBeatmap = new EditorBeatmap(playableBeatmap);
|
||||
|
||||
dependencies.CacheAs<IFrameBasedClock>(clock);
|
||||
dependencies.CacheAs<IAdjustableClock>(clock);
|
||||
dependencies.Cache(beatDivisor);
|
||||
dependencies.CacheAs(editorBeatmap);
|
||||
|
||||
EditorMenuBar menuBar;
|
||||
|
||||
|
@ -12,7 +12,7 @@ using osu.Game.Rulesets.Objects;
|
||||
|
||||
namespace osu.Game.Screens.Edit
|
||||
{
|
||||
public class EditorBeatmap : IEditorBeatmap
|
||||
public class EditorBeatmap : IBeatmap
|
||||
{
|
||||
/// <summary>
|
||||
/// Invoked when a <see cref="HitObject"/> is added to this <see cref="EditorBeatmap"/>.
|
||||
@ -29,12 +29,13 @@ namespace osu.Game.Screens.Edit
|
||||
/// </summary>
|
||||
public event Action<HitObject> StartTimeChanged;
|
||||
|
||||
private readonly Dictionary<HitObject, Bindable<double>> startTimeBindables = new Dictionary<HitObject, Bindable<double>>();
|
||||
private readonly IBeatmap beatmap;
|
||||
public readonly IBeatmap PlayableBeatmap;
|
||||
|
||||
public EditorBeatmap(IBeatmap beatmap)
|
||||
private readonly Dictionary<HitObject, Bindable<double>> startTimeBindables = new Dictionary<HitObject, Bindable<double>>();
|
||||
|
||||
public EditorBeatmap(IBeatmap playableBeatmap)
|
||||
{
|
||||
this.beatmap = beatmap;
|
||||
PlayableBeatmap = playableBeatmap;
|
||||
|
||||
foreach (var obj in HitObjects)
|
||||
trackStartTime(obj);
|
||||
@ -42,27 +43,25 @@ namespace osu.Game.Screens.Edit
|
||||
|
||||
public BeatmapInfo BeatmapInfo
|
||||
{
|
||||
get => beatmap.BeatmapInfo;
|
||||
set => beatmap.BeatmapInfo = value;
|
||||
get => PlayableBeatmap.BeatmapInfo;
|
||||
set => PlayableBeatmap.BeatmapInfo = value;
|
||||
}
|
||||
|
||||
public BeatmapMetadata Metadata => beatmap.Metadata;
|
||||
public BeatmapMetadata Metadata => PlayableBeatmap.Metadata;
|
||||
|
||||
public ControlPointInfo ControlPointInfo => beatmap.ControlPointInfo;
|
||||
public ControlPointInfo ControlPointInfo => PlayableBeatmap.ControlPointInfo;
|
||||
|
||||
public List<BreakPeriod> Breaks => beatmap.Breaks;
|
||||
public List<BreakPeriod> Breaks => PlayableBeatmap.Breaks;
|
||||
|
||||
public double TotalBreakTime => beatmap.TotalBreakTime;
|
||||
public double TotalBreakTime => PlayableBeatmap.TotalBreakTime;
|
||||
|
||||
public IReadOnlyList<HitObject> HitObjects => beatmap.HitObjects;
|
||||
public IReadOnlyList<HitObject> HitObjects => PlayableBeatmap.HitObjects;
|
||||
|
||||
IReadOnlyList<HitObject> IBeatmap.HitObjects => beatmap.HitObjects;
|
||||
|
||||
public IEnumerable<BeatmapStatistic> GetStatistics() => beatmap.GetStatistics();
|
||||
public IEnumerable<BeatmapStatistic> GetStatistics() => PlayableBeatmap.GetStatistics();
|
||||
|
||||
public IBeatmap Clone() => (EditorBeatmap)MemberwiseClone();
|
||||
|
||||
private IList mutableHitObjects => (IList)beatmap.HitObjects;
|
||||
private IList mutableHitObjects => (IList)PlayableBeatmap.HitObjects;
|
||||
|
||||
/// <summary>
|
||||
/// Adds a <see cref="HitObject"/> to this <see cref="EditorBeatmap"/>.
|
||||
@ -73,7 +72,7 @@ namespace osu.Game.Screens.Edit
|
||||
trackStartTime(hitObject);
|
||||
|
||||
// Preserve existing sorting order in the beatmap
|
||||
var insertionIndex = findInsertionIndex(beatmap.HitObjects, hitObject.StartTime);
|
||||
var insertionIndex = findInsertionIndex(PlayableBeatmap.HitObjects, hitObject.StartTime);
|
||||
mutableHitObjects.Insert(insertionIndex + 1, hitObject);
|
||||
|
||||
HitObjectAdded?.Invoke(hitObject);
|
||||
@ -105,7 +104,7 @@ namespace osu.Game.Screens.Edit
|
||||
// For now we'll remove and re-add the hitobject. This is not optimal and can be improved if required.
|
||||
mutableHitObjects.Remove(hitObject);
|
||||
|
||||
var insertionIndex = findInsertionIndex(beatmap.HitObjects, hitObject.StartTime);
|
||||
var insertionIndex = findInsertionIndex(PlayableBeatmap.HitObjects, hitObject.StartTime);
|
||||
mutableHitObjects.Insert(insertionIndex + 1, hitObject);
|
||||
|
||||
StartTimeChanged?.Invoke(hitObject);
|
||||
|
@ -17,6 +17,9 @@ namespace osu.Game.Screens.Edit
|
||||
[Resolved]
|
||||
protected IBindable<WorkingBeatmap> Beatmap { get; private set; }
|
||||
|
||||
[Resolved]
|
||||
protected EditorBeatmap EditorBeatmap { get; private set; }
|
||||
|
||||
protected override Container<Drawable> Content => content;
|
||||
private readonly Container content;
|
||||
|
||||
|
@ -1,32 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
|
||||
namespace osu.Game.Screens.Edit
|
||||
{
|
||||
/// <summary>
|
||||
/// Interface for the <see cref="IBeatmap"/> contained by the see <see cref="HitObjectComposer"/>.
|
||||
/// Children of <see cref="HitObjectComposer"/> may resolve the beatmap via <see cref="IEditorBeatmap"/>.
|
||||
/// </summary>
|
||||
public interface IEditorBeatmap : IBeatmap
|
||||
{
|
||||
/// <summary>
|
||||
/// Invoked when a <see cref="HitObject"/> is added to this <see cref="IEditorBeatmap"/>.
|
||||
/// </summary>
|
||||
event Action<HitObject> HitObjectAdded;
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when a <see cref="HitObject"/> is removed from this <see cref="IEditorBeatmap"/>.
|
||||
/// </summary>
|
||||
event Action<HitObject> HitObjectRemoved;
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when the start time of a <see cref="HitObject"/> in this <see cref="EditorBeatmap"/> was changed.
|
||||
/// </summary>
|
||||
event Action<HitObject> StartTimeChanged;
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user