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Make it possible to retrieve notifications from NotificationOverlay
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parent
1a1253a4aa
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@ -13,6 +13,7 @@ using System;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Framework.Threading;
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using osu.Framework.Threading;
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using System.Collections.Generic;
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namespace osu.Game.Overlays
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namespace osu.Game.Overlays
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{
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{
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@ -22,6 +23,8 @@ namespace osu.Game.Overlays
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public const float TRANSITION_LENGTH = 600;
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public const float TRANSITION_LENGTH = 600;
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public IEnumerable<Notification> Notifications => sections.Children.SelectMany(s => s.Notifications);
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private FlowContainer<NotificationSection> sections;
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private FlowContainer<NotificationSection> sections;
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/// <summary>
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/// <summary>
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@ -21,6 +21,8 @@ namespace osu.Game.Overlays.Notifications
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private FlowContainer<Notification> notifications;
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private FlowContainer<Notification> notifications;
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public IEnumerable<Notification> Notifications => notifications.Children;
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public int DisplayedCount => notifications.Count(n => !n.WasClosed);
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public int DisplayedCount => notifications.Count(n => !n.WasClosed);
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public int UnreadCount => notifications.Count(n => !n.WasClosed && !n.Read);
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public int UnreadCount => notifications.Count(n => !n.WasClosed && !n.Read);
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