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Fix a couple of remaining cases of tests not using the new temporary file location for storage
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commit
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@ -2,10 +2,11 @@
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// See the LICENCE file in the repository root for full licence text.
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using System.IO;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Platform;
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using osu.Framework.Testing;
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using osu.Game.Tests;
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using osu.Game.Tournament.Configuration;
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@ -36,9 +37,9 @@ namespace osu.Game.Tournament.Tests.NonVisual
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[Test]
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public void TestCustomDirectory()
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{
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using (HeadlessGameHost host = new HeadlessGameHost(nameof(TestCustomDirectory))) // don't use clean run as we are writing a config file.
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using (HeadlessGameHost host = new TestRunHeadlessGameHost(nameof(TestCustomDirectory))) // don't use clean run as we are writing a config file.
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{
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string osuDesktopStorage = PrepareBasePath(nameof(TestCustomDirectory));
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string osuDesktopStorage = Path.Combine(host.UserStoragePaths.First(), nameof(TestCustomDirectory));
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const string custom_tournament = "custom";
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// need access before the game has constructed its own storage yet.
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@ -60,15 +61,6 @@ namespace osu.Game.Tournament.Tests.NonVisual
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finally
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{
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host.Exit();
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try
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{
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if (Directory.Exists(osuDesktopStorage))
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Directory.Delete(osuDesktopStorage, true);
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}
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catch
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{
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}
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}
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}
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}
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@ -76,9 +68,9 @@ namespace osu.Game.Tournament.Tests.NonVisual
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[Test]
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public void TestMigration()
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{
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using (HeadlessGameHost host = new HeadlessGameHost(nameof(TestMigration))) // don't use clean run as we are writing test files for migration.
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using (HeadlessGameHost host = new TestRunHeadlessGameHost(nameof(TestMigration))) // don't use clean run as we are writing test files for migration.
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{
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string osuRoot = PrepareBasePath(nameof(TestMigration));
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string osuRoot = Path.Combine(host.UserStoragePaths.First(), nameof(TestMigration));
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string configFile = Path.Combine(osuRoot, "tournament.ini");
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if (File.Exists(configFile))
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@ -146,28 +138,8 @@ namespace osu.Game.Tournament.Tests.NonVisual
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finally
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{
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host.Exit();
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try
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{
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if (Directory.Exists(osuRoot))
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Directory.Delete(osuRoot, true);
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}
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catch
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{
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}
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}
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}
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}
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public static string PrepareBasePath(string testInstance)
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{
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string basePath = Path.Combine(RuntimeInfo.StartupDirectory, "headless", testInstance);
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// manually clean before starting in case there are left-over files at the test site.
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if (Directory.Exists(basePath))
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Directory.Delete(basePath, true);
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return basePath;
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}
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}
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}
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@ -2,9 +2,11 @@
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// See the LICENCE file in the repository root for full licence text.
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using System.IO;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Platform;
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using osu.Framework.Testing;
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using osu.Game.Tournament.IO;
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using osu.Game.Tournament.IPC;
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@ -17,9 +19,9 @@ namespace osu.Game.Tournament.Tests.NonVisual
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public void CheckIPCLocation()
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{
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// don't use clean run because files are being written before osu! launches.
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using (HeadlessGameHost host = new HeadlessGameHost(nameof(CheckIPCLocation)))
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using (var host = new TestRunHeadlessGameHost(nameof(CheckIPCLocation)))
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{
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string basePath = CustomTourneyDirectoryTest.PrepareBasePath(nameof(CheckIPCLocation));
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string basePath = Path.Combine(host.UserStoragePaths.First(), nameof(CheckIPCLocation));
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// Set up a fake IPC client for the IPC Storage to switch to.
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string testStableInstallDirectory = Path.Combine(basePath, "stable-ce");
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@ -42,15 +44,6 @@ namespace osu.Game.Tournament.Tests.NonVisual
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finally
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{
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host.Exit();
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try
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{
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if (Directory.Exists(basePath))
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Directory.Delete(basePath, true);
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}
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catch
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{
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}
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}
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}
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}
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