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Bump difficulty calculator versions in preparation for release

This commit is contained in:
Dean Herbert
2025-03-06 16:05:51 +09:00
Unverified
parent 1c13c2daf0
commit bdd2808fb5
3 changed files with 3 additions and 3 deletions
@@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty
private float halfCatcherWidth;
public override int Version => 20220701;
public override int Version => 20250306;
public CatchDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
: base(ruleset, beatmap)
@@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
{
private const double difficulty_multiplier = 0.0675;
public override int Version => 20241007;
public override int Version => 20250306;
public OsuDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
: base(ruleset, beatmap)
@@ -33,7 +33,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
private bool isConvert;
public override int Version => 20241007;
public override int Version => 20250306;
public TaikoDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
: base(ruleset, beatmap)