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Add note about sequential execution of ConvertHitObject

This commit is contained in:
Dean Herbert 2017-11-24 14:39:39 +09:00
parent 58c88196ae
commit bd88df2722

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@ -80,6 +80,7 @@ namespace osu.Game.Beatmaps
/// <summary> /// <summary>
/// Performs the conversion of a hit object. /// Performs the conversion of a hit object.
/// This method generally executed sequentially for all objects in a beatmap.
/// </summary> /// </summary>
/// <param name="original">The hit object to convert.</param> /// <param name="original">The hit object to convert.</param>
/// <param name="beatmap">The un-converted Beatmap.</param> /// <param name="beatmap">The un-converted Beatmap.</param>