1
0
mirror of https://github.com/ppy/osu.git synced 2025-02-14 00:13:10 +08:00

Merge pull request #11131 from ekrctb/caught-object-pooling

This commit is contained in:
Dean Herbert 2020-12-11 18:03:21 +09:00 committed by GitHub
commit bd66a3f8c7
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
22 changed files with 380 additions and 217 deletions

View File

@ -18,6 +18,7 @@ using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Catch.Tests
@ -28,7 +29,7 @@ namespace osu.Game.Rulesets.Catch.Tests
[Resolved]
private OsuConfigManager config { get; set; }
private Container droppedObjectContainer;
private Container<CaughtObject> droppedObjectContainer;
private TestCatcher catcher;
@ -41,7 +42,7 @@ namespace osu.Game.Rulesets.Catch.Tests
};
var trailContainer = new Container();
droppedObjectContainer = new Container();
droppedObjectContainer = new Container<CaughtObject>();
catcher = new TestCatcher(trailContainer, droppedObjectContainer, difficulty);
Child = new Container
@ -65,13 +66,11 @@ namespace osu.Game.Rulesets.Catch.Tests
JudgementResult result2 = null;
AddStep("catch hyper fruit", () =>
{
drawableObject1 = createDrawableObject(new Fruit { HyperDashTarget = new Fruit { X = 100 } });
result1 = attemptCatch(drawableObject1);
attemptCatch(new Fruit { HyperDashTarget = new Fruit { X = 100 } }, out drawableObject1, out result1);
});
AddStep("catch normal fruit", () =>
{
drawableObject2 = createDrawableObject(new Fruit());
result2 = attemptCatch(drawableObject2);
attemptCatch(new Fruit(), out drawableObject2, out result2);
});
AddStep("revert second result", () =>
{
@ -92,8 +91,7 @@ namespace osu.Game.Rulesets.Catch.Tests
JudgementResult result = null;
AddStep("catch kiai fruit", () =>
{
drawableObject = createDrawableObject(new TestKiaiFruit());
result = attemptCatch(drawableObject);
attemptCatch(new TestKiaiFruit(), out drawableObject, out result);
});
checkState(CatcherAnimationState.Kiai);
AddStep("revert result", () =>
@ -200,13 +198,22 @@ namespace osu.Game.Rulesets.Catch.Tests
AddAssert("fruits are dropped", () => !catcher.CaughtObjects.Any() && droppedObjectContainer.Count == 10);
}
[TestCase(true)]
[TestCase(false)]
public void TestHitLighting(bool enabled)
[Test]
public void TestHitLightingColour()
{
AddStep($"{(enabled ? "enable" : "disable")} hit lighting", () => config.Set(OsuSetting.HitLighting, enabled));
var fruitColour = SkinConfiguration.DefaultComboColours[1];
AddStep("enable hit lighting", () => config.Set(OsuSetting.HitLighting, true));
AddStep("catch fruit", () => attemptCatch(new Fruit()));
AddAssert("check hit lighting", () => catcher.ChildrenOfType<HitExplosion>().Any() == enabled);
AddAssert("correct hit lighting colour", () =>
catcher.ChildrenOfType<HitExplosion>().First()?.ObjectColour == fruitColour);
}
[Test]
public void TestHitLightingDisabled()
{
AddStep("disable hit lighting", () => config.Set(OsuSetting.HitLighting, false));
AddStep("catch fruit", () => attemptCatch(new Fruit()));
AddAssert("no hit lighting", () => !catcher.ChildrenOfType<HitExplosion>().Any());
}
private void checkPlate(int count) => AddAssert($"{count} objects on the plate", () => catcher.CaughtObjects.Count() == count);
@ -218,18 +225,34 @@ namespace osu.Game.Rulesets.Catch.Tests
private void attemptCatch(CatchHitObject hitObject, int count = 1)
{
for (var i = 0; i < count; i++)
attemptCatch(createDrawableObject(hitObject));
attemptCatch(hitObject, out _, out _);
}
private JudgementResult attemptCatch(DrawableCatchHitObject drawableObject)
private void attemptCatch(CatchHitObject hitObject, out DrawableCatchHitObject drawableObject, out JudgementResult result)
{
drawableObject.HitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
var result = new CatchJudgementResult(drawableObject.HitObject, drawableObject.HitObject.CreateJudgement())
hitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
drawableObject = createDrawableObject(hitObject);
result = createResult(hitObject);
applyResult(drawableObject, result);
}
private void applyResult(DrawableCatchHitObject drawableObject, JudgementResult result)
{
// Load DHO to set colour of hit explosion correctly
Add(drawableObject);
drawableObject.OnLoadComplete += _ =>
{
Type = catcher.CanCatch(drawableObject.HitObject) ? HitResult.Great : HitResult.Miss
};
catcher.OnNewResult(drawableObject, result);
return result;
drawableObject.Expire();
};
}
private JudgementResult createResult(CatchHitObject hitObject)
{
return new CatchJudgementResult(hitObject, hitObject.CreateJudgement())
{
Type = catcher.CanCatch(hitObject) ? HitResult.Great : HitResult.Miss
};
}
private DrawableCatchHitObject createDrawableObject(CatchHitObject hitObject)
@ -252,9 +275,9 @@ namespace osu.Game.Rulesets.Catch.Tests
public class TestCatcher : Catcher
{
public IEnumerable<DrawablePalpableCatchHitObject> CaughtObjects => this.ChildrenOfType<DrawablePalpableCatchHitObject>();
public IEnumerable<CaughtObject> CaughtObjects => this.ChildrenOfType<CaughtObject>();
public TestCatcher(Container trailsTarget, Container droppedObjectTarget, BeatmapDifficulty difficulty)
public TestCatcher(Container trailsTarget, Container<CaughtObject> droppedObjectTarget, BeatmapDifficulty difficulty)
: base(trailsTarget, droppedObjectTarget, difficulty)
{
}

View File

@ -73,7 +73,10 @@ namespace osu.Game.Rulesets.Catch.Tests
SetContents(() =>
{
var droppedObjectContainer = new Container();
var droppedObjectContainer = new Container<CaughtObject>
{
RelativeSizeAxes = Axes.Both
};
return new CatchInputManager(catchRuleset)
{
@ -99,7 +102,7 @@ namespace osu.Game.Rulesets.Catch.Tests
private class TestCatcherArea : CatcherArea
{
public TestCatcherArea(Container droppedObjectContainer, BeatmapDifficulty beatmapDifficulty)
public TestCatcherArea(Container<CaughtObject> droppedObjectContainer, BeatmapDifficulty beatmapDifficulty)
: base(droppedObjectContainer, beatmapDifficulty)
{
}

View File

@ -5,19 +5,20 @@ using NUnit.Framework;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Tests.Visual;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Tests
{
public class TestSceneFruitRandomness : OsuTestScene
{
private readonly TestDrawableFruit drawableFruit;
private readonly TestDrawableBanana drawableBanana;
private readonly DrawableFruit drawableFruit;
private readonly DrawableBanana drawableBanana;
public TestSceneFruitRandomness()
{
drawableFruit = new TestDrawableFruit(new Fruit());
drawableBanana = new TestDrawableBanana(new Banana());
drawableFruit = new DrawableFruit(new Fruit());
drawableBanana = new DrawableBanana(new Banana());
Add(new TestDrawableCatchHitObjectSpecimen(drawableFruit) { X = -200 });
Add(new TestDrawableCatchHitObjectSpecimen(drawableBanana));
@ -37,16 +38,16 @@ namespace osu.Game.Rulesets.Catch.Tests
float fruitRotation = 0;
float bananaRotation = 0;
float bananaScale = 0;
Vector2 bananaSize = new Vector2();
Color4 bananaColour = new Color4();
AddStep("Initialize start time", () =>
{
drawableFruit.HitObject.StartTime = drawableBanana.HitObject.StartTime = initial_start_time;
fruitRotation = drawableFruit.InnerRotation;
bananaRotation = drawableBanana.InnerRotation;
bananaScale = drawableBanana.InnerScale;
fruitRotation = drawableFruit.DisplayRotation;
bananaRotation = drawableBanana.DisplayRotation;
bananaSize = drawableBanana.DisplaySize;
bananaColour = drawableBanana.AccentColour.Value;
});
@ -55,9 +56,9 @@ namespace osu.Game.Rulesets.Catch.Tests
drawableFruit.HitObject.StartTime = drawableBanana.HitObject.StartTime = another_start_time;
});
AddAssert("fruit rotation is changed", () => drawableFruit.InnerRotation != fruitRotation);
AddAssert("banana rotation is changed", () => drawableBanana.InnerRotation != bananaRotation);
AddAssert("banana scale is changed", () => drawableBanana.InnerScale != bananaScale);
AddAssert("fruit rotation is changed", () => drawableFruit.DisplayRotation != fruitRotation);
AddAssert("banana rotation is changed", () => drawableBanana.DisplayRotation != bananaRotation);
AddAssert("banana size is changed", () => drawableBanana.DisplaySize != bananaSize);
AddAssert("banana colour is changed", () => drawableBanana.AccentColour.Value != bananaColour);
AddStep("reset start time", () =>
@ -65,32 +66,11 @@ namespace osu.Game.Rulesets.Catch.Tests
drawableFruit.HitObject.StartTime = drawableBanana.HitObject.StartTime = initial_start_time;
});
AddAssert("rotation and scale restored", () =>
drawableFruit.InnerRotation == fruitRotation &&
drawableBanana.InnerRotation == bananaRotation &&
drawableBanana.InnerScale == bananaScale &&
AddAssert("rotation and size restored", () =>
drawableFruit.DisplayRotation == fruitRotation &&
drawableBanana.DisplayRotation == bananaRotation &&
drawableBanana.DisplaySize == bananaSize &&
drawableBanana.AccentColour.Value == bananaColour);
}
private class TestDrawableFruit : DrawableFruit
{
public float InnerRotation => ScaleContainer.Rotation;
public TestDrawableFruit(Fruit h)
: base(h)
{
}
}
private class TestDrawableBanana : DrawableBanana
{
public float InnerRotation => ScaleContainer.Rotation;
public float InnerScale => ScaleContainer.Scale.X;
public TestDrawableBanana(Banana h)
: base(h)
{
}
}
}
}

View File

@ -118,7 +118,7 @@ namespace osu.Game.Rulesets.Catch.Tests
AddStep("create hyper-dashing catcher", () =>
{
Child = setupSkinHierarchy(catcherArea = new CatcherArea(new Container())
Child = setupSkinHierarchy(catcherArea = new CatcherArea(new Container<CaughtObject>())
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,

View File

@ -0,0 +1,18 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Catch.Skinning.Default;
namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
/// <summary>
/// Represents a <see cref="Banana"/> caught by the catcher.
/// </summary>
public class CaughtBanana : CaughtObject
{
public CaughtBanana()
: base(CatchSkinComponents.Banana, _ => new BananaPiece())
{
}
}
}

View File

@ -0,0 +1,20 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Catch.Skinning.Default;
namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
/// <summary>
/// Represents a <see cref="Droplet"/> caught by the catcher.
/// </summary>
public class CaughtDroplet : CaughtObject
{
public override bool StaysOnPlate => false;
public CaughtDroplet()
: base(CatchSkinComponents.Droplet, _ => new DropletPiece())
{
}
}
}

View File

@ -0,0 +1,29 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Game.Rulesets.Catch.Skinning.Default;
namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
/// <summary>
/// Represents a <see cref="Fruit"/> caught by the catcher.
/// </summary>
public class CaughtFruit : CaughtObject, IHasFruitState
{
public Bindable<FruitVisualRepresentation> VisualRepresentation { get; } = new Bindable<FruitVisualRepresentation>();
public CaughtFruit()
: base(CatchSkinComponents.Fruit, _ => new FruitPiece())
{
}
public override void CopyStateFrom(IHasCatchObjectState objectState)
{
base.CopyStateFrom(objectState);
var fruitState = (IHasFruitState)objectState;
VisualRepresentation.Value = fruitState.VisualRepresentation.Value;
}
}
}

View File

@ -0,0 +1,64 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
/// <summary>
/// Represents a <see cref="PalpableCatchHitObject"/> caught by the catcher.
/// </summary>
[Cached(typeof(IHasCatchObjectState))]
public abstract class CaughtObject : SkinnableDrawable, IHasCatchObjectState
{
public PalpableCatchHitObject HitObject { get; private set; }
public Bindable<Color4> AccentColour { get; } = new Bindable<Color4>();
public Bindable<bool> HyperDash { get; } = new Bindable<bool>();
public Vector2 DisplaySize => Size * Scale;
public float DisplayRotation => Rotation;
/// <summary>
/// Whether this hit object should stay on the catcher plate when the object is caught by the catcher.
/// </summary>
public virtual bool StaysOnPlate => true;
public override bool RemoveWhenNotAlive => true;
protected CaughtObject(CatchSkinComponents skinComponent, Func<ISkinComponent, Drawable> defaultImplementation)
: base(new CatchSkinComponent(skinComponent), defaultImplementation)
{
Origin = Anchor.Centre;
RelativeSizeAxes = Axes.None;
Size = new Vector2(CatchHitObject.OBJECT_RADIUS * 2);
}
/// <summary>
/// Copies the hit object visual state from another <see cref="IHasCatchObjectState"/> object.
/// </summary>
public virtual void CopyStateFrom(IHasCatchObjectState objectState)
{
HitObject = objectState.HitObject;
Scale = Vector2.Divide(objectState.DisplaySize, Size);
Rotation = objectState.DisplayRotation;
AccentColour.Value = objectState.AccentColour.Value;
HyperDash.Value = objectState.HyperDash.Value;
}
protected override void FreeAfterUse()
{
ClearTransforms();
Alpha = 1;
base.FreeAfterUse();
}
}
}

View File

@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
[BackgroundDependencyLoader]
private void load()
{
ScaleContainer.Child = new SkinnableDrawable(
ScalingContainer.Child = new SkinnableDrawable(
new CatchSkinComponent(CatchSkinComponents.Banana),
_ => new BananaPiece());
}
@ -44,10 +44,10 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
const float end_scale = 0.6f;
const float random_scale_range = 1.6f;
ScaleContainer.ScaleTo(HitObject.Scale * (end_scale + random_scale_range * RandomSingle(3)))
ScalingContainer.ScaleTo(HitObject.Scale * (end_scale + random_scale_range * RandomSingle(3)))
.Then().ScaleTo(HitObject.Scale * end_scale, HitObject.TimePreempt);
ScaleContainer.RotateTo(getRandomAngle(1))
ScalingContainer.RotateTo(getRandomAngle(1))
.Then()
.RotateTo(getRandomAngle(2), HitObject.TimePreempt);

View File

@ -50,10 +50,6 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
public Func<CatchHitObject, bool> CheckPosition;
public bool IsOnPlate;
public override bool RemoveWhenNotAlive => IsOnPlate;
protected override JudgementResult CreateResult(Judgement judgement) => new CatchJudgementResult(HitObject, judgement);
protected override void CheckForResult(bool userTriggered, double timeOffset)

View File

@ -11,8 +11,6 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
public class DrawableDroplet : DrawablePalpableCatchHitObject
{
public override bool StaysOnPlate => false;
public DrawableDroplet()
: this(null)
{
@ -26,7 +24,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
[BackgroundDependencyLoader]
private void load()
{
ScaleContainer.Child = new SkinnableDrawable(
ScalingContainer.Child = new SkinnableDrawable(
new CatchSkinComponent(CatchSkinComponents.Droplet),
_ => new DropletPiece());
}
@ -39,7 +37,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
float startRotation = RandomSingle(1) * 20;
double duration = HitObject.TimePreempt + 2000;
ScaleContainer.RotateTo(startRotation).RotateTo(startRotation + 720, duration);
ScalingContainer.RotateTo(startRotation).RotateTo(startRotation + 720, duration);
}
}
}

View File

@ -10,9 +10,9 @@ using osu.Game.Skinning;
namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
public class DrawableFruit : DrawablePalpableCatchHitObject
public class DrawableFruit : DrawablePalpableCatchHitObject, IHasFruitState
{
public readonly Bindable<FruitVisualRepresentation> VisualRepresentation = new Bindable<FruitVisualRepresentation>();
public Bindable<FruitVisualRepresentation> VisualRepresentation { get; } = new Bindable<FruitVisualRepresentation>();
public DrawableFruit()
: this(null)
@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
VisualRepresentation.Value = (FruitVisualRepresentation)(change.NewValue % 4);
}, true);
ScaleContainer.Child = new SkinnableDrawable(
ScalingContainer.Child = new SkinnableDrawable(
new CatchSkinComponent(CatchSkinComponents.Fruit),
_ => new FruitPiece());
}
@ -41,7 +41,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
base.UpdateInitialTransforms();
ScaleContainer.RotateTo((RandomSingle(1) - 0.5f) * 40);
ScalingContainer.RotateTo((RandomSingle(1) - 0.5f) * 40);
}
}

View File

@ -7,32 +7,36 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
public abstract class DrawablePalpableCatchHitObject : DrawableCatchHitObject
[Cached(typeof(IHasCatchObjectState))]
public abstract class DrawablePalpableCatchHitObject : DrawableCatchHitObject, IHasCatchObjectState
{
public new PalpableCatchHitObject HitObject => (PalpableCatchHitObject)base.HitObject;
public readonly Bindable<bool> HyperDash = new Bindable<bool>();
Bindable<Color4> IHasCatchObjectState.AccentColour => AccentColour;
public readonly Bindable<float> ScaleBindable = new Bindable<float>(1);
public Bindable<bool> HyperDash { get; } = new Bindable<bool>();
public readonly Bindable<int> IndexInBeatmap = new Bindable<int>();
public Bindable<float> ScaleBindable { get; } = new Bindable<float>(1);
public Bindable<int> IndexInBeatmap { get; } = new Bindable<int>();
/// <summary>
/// The multiplicative factor applied to <see cref="ScaleContainer"/> scale relative to <see cref="HitObject"/> scale.
/// The multiplicative factor applied to <see cref="Drawable.Scale"/> relative to <see cref="HitObject"/> scale.
/// </summary>
protected virtual float ScaleFactor => 1;
/// <summary>
/// Whether this hit object should stay on the catcher plate when the object is caught by the catcher.
/// The container internal transforms (such as scaling based on the circle size) are applied to.
/// </summary>
public virtual bool StaysOnPlate => true;
protected readonly Container ScalingContainer;
public float DisplayRadius => CatchHitObject.OBJECT_RADIUS * HitObject.Scale * ScaleFactor;
public Vector2 DisplaySize => ScalingContainer.Size * ScalingContainer.Scale;
protected readonly Container ScaleContainer;
public float DisplayRotation => ScalingContainer.Rotation;
protected DrawablePalpableCatchHitObject([CanBeNull] CatchHitObject h)
: base(h)
@ -40,11 +44,11 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
Origin = Anchor.Centre;
Size = new Vector2(CatchHitObject.OBJECT_RADIUS * 2);
AddInternal(ScaleContainer = new Container
AddInternal(ScalingContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(CatchHitObject.OBJECT_RADIUS * 2)
});
}
@ -53,12 +57,13 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
XBindable.BindValueChanged(x =>
{
if (!IsOnPlate) X = x.NewValue;
X = x.NewValue;
}, true);
ScaleBindable.BindValueChanged(scale =>
{
ScaleContainer.Scale = new Vector2(scale.NewValue * ScaleFactor);
ScalingContainer.Scale = new Vector2(scale.NewValue * ScaleFactor);
Size = DisplaySize;
}, true);
IndexInBeatmap.BindValueChanged(_ => UpdateComboColour());

View File

@ -0,0 +1,25 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
/// <summary>
/// Provides a visual state of a <see cref="PalpableCatchHitObject"/>.
/// </summary>
public interface IHasCatchObjectState
{
PalpableCatchHitObject HitObject { get; }
Bindable<Color4> AccentColour { get; }
Bindable<bool> HyperDash { get; }
Vector2 DisplaySize { get; }
float DisplayRotation { get; }
}
}

View File

@ -0,0 +1,15 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
/// <summary>
/// Provides a visual state of a <see cref="Fruit"/>.
/// </summary>
public interface IHasFruitState : IHasCatchObjectState
{
Bindable<FruitVisualRepresentation> VisualRepresentation { get; }
}
}

View File

@ -7,7 +7,6 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Rulesets.Objects.Drawables;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Skinning.Default
@ -17,9 +16,8 @@ namespace osu.Game.Rulesets.Catch.Skinning.Default
public readonly Bindable<Color4> AccentColour = new Bindable<Color4>();
public readonly Bindable<bool> HyperDash = new Bindable<bool>();
[Resolved(canBeNull: true)]
[CanBeNull]
protected DrawableHitObject DrawableHitObject { get; private set; }
[Resolved]
protected IHasCatchObjectState ObjectState { get; private set; }
/// <summary>
/// A part of this piece that will be faded out while falling in the playfield.
@ -37,13 +35,8 @@ namespace osu.Game.Rulesets.Catch.Skinning.Default
{
base.LoadComplete();
var hitObject = (DrawablePalpableCatchHitObject)DrawableHitObject;
if (hitObject != null)
{
AccentColour.BindTo(hitObject.AccentColour);
HyperDash.BindTo(hitObject.HyperDash);
}
AccentColour.BindTo(ObjectState.AccentColour);
HyperDash.BindTo(ObjectState.HyperDash);
HyperDash.BindValueChanged(hyper =>
{
@ -54,8 +47,8 @@ namespace osu.Game.Rulesets.Catch.Skinning.Default
protected override void Update()
{
if (BorderPiece != null && DrawableHitObject?.HitObject != null)
BorderPiece.Alpha = (float)Math.Clamp((DrawableHitObject.HitObject.StartTime - Time.Current) / 500, 0, 1);
if (BorderPiece != null)
BorderPiece.Alpha = (float)Math.Clamp((ObjectState.HitObject.StartTime - Time.Current) / 500, 0, 1);
}
}
}

View File

@ -39,10 +39,8 @@ namespace osu.Game.Rulesets.Catch.Skinning.Default
{
base.LoadComplete();
var fruit = (DrawableFruit)DrawableHitObject;
if (fruit != null)
VisualRepresentation.BindTo(fruit.VisualRepresentation);
var fruitState = (IHasFruitState)ObjectState;
VisualRepresentation.BindTo(fruitState.VisualRepresentation);
}
}
}

View File

@ -14,10 +14,8 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
{
base.LoadComplete();
var fruit = (DrawableFruit)DrawableHitObject;
if (fruit != null)
VisualRepresentation.BindTo(fruit.VisualRepresentation);
var fruitState = (IHasFruitState)ObjectState;
VisualRepresentation.BindTo(fruitState.VisualRepresentation);
VisualRepresentation.BindValueChanged(visual => setTexture(visual.NewValue), true);
}

View File

@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
@ -10,7 +9,6 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;
@ -29,9 +27,8 @@ namespace osu.Game.Rulesets.Catch.Skinning
[Resolved]
protected ISkinSource Skin { get; private set; }
[Resolved(canBeNull: true)]
[CanBeNull]
protected DrawableHitObject DrawableHitObject { get; private set; }
[Resolved]
protected IHasCatchObjectState ObjectState { get; private set; }
protected LegacyCatchHitObjectPiece()
{
@ -65,13 +62,8 @@ namespace osu.Game.Rulesets.Catch.Skinning
{
base.LoadComplete();
var hitObject = (DrawablePalpableCatchHitObject)DrawableHitObject;
if (hitObject != null)
{
AccentColour.BindTo(hitObject.AccentColour);
HyperDash.BindTo(hitObject.HyperDash);
}
AccentColour.BindTo(ObjectState.AccentColour);
HyperDash.BindTo(ObjectState.HyperDash);
hyperSprite.Colour = Skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDashFruit)?.Value ??
Skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDash)?.Value ??

View File

@ -36,7 +36,7 @@ namespace osu.Game.Rulesets.Catch.UI
public CatchPlayfield(BeatmapDifficulty difficulty, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation)
{
var droppedObjectContainer = new Container
var droppedObjectContainer = new Container<CaughtObject>
{
RelativeSizeAxes = Axes.Both,
};

View File

@ -53,9 +53,15 @@ namespace osu.Game.Rulesets.Catch.UI
private CatcherTrailDisplay trails;
private readonly Container droppedObjectTarget;
/// <summary>
/// Contains caught objects on the plate.
/// </summary>
private readonly Container<CaughtObject> caughtObjectContainer;
private readonly Container<DrawablePalpableCatchHitObject> caughtFruitContainer;
/// <summary>
/// Contains objects dropped from the plate.
/// </summary>
private readonly Container<CaughtObject> droppedObjectTarget;
public CatcherAnimationState CurrentState { get; private set; }
@ -108,7 +114,11 @@ namespace osu.Game.Rulesets.Catch.UI
private readonly DrawablePool<HitExplosion> hitExplosionPool;
private readonly Container<HitExplosion> hitExplosionContainer;
public Catcher([NotNull] Container trailsTarget, [NotNull] Container droppedObjectTarget, BeatmapDifficulty difficulty = null)
private readonly DrawablePool<CaughtFruit> caughtFruitPool;
private readonly DrawablePool<CaughtBanana> caughtBananaPool;
private readonly DrawablePool<CaughtDroplet> caughtDropletPool;
public Catcher([NotNull] Container trailsTarget, [NotNull] Container<CaughtObject> droppedObjectTarget, BeatmapDifficulty difficulty = null)
{
this.trailsTarget = trailsTarget;
this.droppedObjectTarget = droppedObjectTarget;
@ -124,7 +134,11 @@ namespace osu.Game.Rulesets.Catch.UI
InternalChildren = new Drawable[]
{
hitExplosionPool = new DrawablePool<HitExplosion>(10),
caughtFruitContainer = new Container<DrawablePalpableCatchHitObject>
caughtFruitPool = new DrawablePool<CaughtFruit>(50),
caughtBananaPool = new DrawablePool<CaughtBanana>(100),
// less capacity is needed compared to fruit because droplet is not stacked
caughtDropletPool = new DrawablePool<CaughtDroplet>(25),
caughtObjectContainer = new Container<CaughtObject>
{
Anchor = Anchor.TopCentre,
Origin = Anchor.BottomCentre,
@ -172,7 +186,7 @@ namespace osu.Game.Rulesets.Catch.UI
/// <summary>
/// Creates proxied content to be displayed beneath hitobjects.
/// </summary>
public Drawable CreateProxiedContent() => caughtFruitContainer.CreateProxy();
public Drawable CreateProxiedContent() => caughtObjectContainer.CreateProxy();
/// <summary>
/// Calculates the scale of the catcher based off the provided beatmap difficulty.
@ -215,10 +229,19 @@ namespace osu.Game.Rulesets.Catch.UI
catchResult.CatcherAnimationState = CurrentState;
catchResult.CatcherHyperDash = HyperDashing;
if (!(drawableObject.HitObject is PalpableCatchHitObject hitObject)) return;
if (!(drawableObject is DrawablePalpableCatchHitObject palpableObject)) return;
var hitObject = palpableObject.HitObject;
if (result.IsHit)
placeCaughtObject(hitObject);
{
var positionInStack = computePositionInStack(new Vector2(palpableObject.X - X, 0), palpableObject.DisplaySize.X / 2);
placeCaughtObject(palpableObject, positionInStack);
if (hitLighting.Value)
addLighting(hitObject, positionInStack.X, drawableObject.AccentColour.Value);
}
// droplet doesn't affect the catcher state
if (hitObject is TinyDroplet) return;
@ -256,8 +279,8 @@ namespace osu.Game.Rulesets.Catch.UI
SetHyperDashState();
}
caughtFruitContainer.RemoveAll(d => d.HitObject == drawableObject.HitObject);
droppedObjectTarget.RemoveAll(d => (d as DrawableCatchHitObject)?.HitObject == drawableObject.HitObject);
caughtObjectContainer.RemoveAll(d => d.HitObject == drawableObject.HitObject);
droppedObjectTarget.RemoveAll(d => d.HitObject == drawableObject.HitObject);
hitExplosionContainer.RemoveAll(d => d.HitObject == drawableObject.HitObject);
}
@ -441,121 +464,104 @@ namespace osu.Game.Rulesets.Catch.UI
updateCatcher();
}
private void placeCaughtObject(PalpableCatchHitObject source)
private void placeCaughtObject(DrawablePalpableCatchHitObject drawableObject, Vector2 position)
{
var caughtObject = createCaughtObject(source);
var caughtObject = getCaughtObject(drawableObject.HitObject);
if (caughtObject == null) return;
caughtObject.RelativePositionAxes = Axes.None;
caughtObject.X = source.X - X;
caughtObject.IsOnPlate = true;
caughtObject.CopyStateFrom(drawableObject);
caughtObject.Anchor = Anchor.TopCentre;
caughtObject.Origin = Anchor.Centre;
caughtObject.Scale *= 0.5f;
caughtObject.LifetimeStart = source.StartTime;
caughtObject.LifetimeEnd = double.MaxValue;
caughtObject.Position = position;
caughtObject.Scale /= 2;
adjustPositionInStack(caughtObject);
caughtFruitContainer.Add(caughtObject);
addLighting(caughtObject);
caughtObjectContainer.Add(caughtObject);
if (!caughtObject.StaysOnPlate)
removeFromPlate(caughtObject, DroppedObjectAnimation.Explode);
}
private void adjustPositionInStack(DrawablePalpableCatchHitObject caughtObject)
private Vector2 computePositionInStack(Vector2 position, float displayRadius)
{
const float radius_div_2 = CatchHitObject.OBJECT_RADIUS / 2;
const float allowance = 10;
float caughtObjectRadius = caughtObject.DisplayRadius;
while (caughtFruitContainer.Any(f => Vector2Extensions.Distance(f.Position, caughtObject.Position) < (caughtObjectRadius + radius_div_2) / (allowance / 2)))
while (caughtObjectContainer.Any(f => Vector2Extensions.Distance(f.Position, position) < (displayRadius + radius_div_2) / (allowance / 2)))
{
float diff = (caughtObjectRadius + radius_div_2) / allowance;
float diff = (displayRadius + radius_div_2) / allowance;
caughtObject.X += (RNG.NextSingle() - 0.5f) * diff * 2;
caughtObject.Y -= RNG.NextSingle() * diff;
position.X += (RNG.NextSingle() - 0.5f) * diff * 2;
position.Y -= RNG.NextSingle() * diff;
}
caughtObject.X = Math.Clamp(caughtObject.X, -CatcherArea.CATCHER_SIZE / 2, CatcherArea.CATCHER_SIZE / 2);
position.X = Math.Clamp(position.X, -CatcherArea.CATCHER_SIZE / 2, CatcherArea.CATCHER_SIZE / 2);
return position;
}
private void addLighting(DrawablePalpableCatchHitObject caughtObject)
private void addLighting(CatchHitObject hitObject, float x, Color4 colour)
{
if (!hitLighting.Value) return;
HitExplosion hitExplosion = hitExplosionPool.Get();
hitExplosion.HitObject = caughtObject.HitObject;
hitExplosion.X = caughtObject.X;
hitExplosion.Scale = new Vector2(caughtObject.HitObject.Scale);
hitExplosion.ObjectColour = caughtObject.AccentColour.Value;
hitExplosion.HitObject = hitObject;
hitExplosion.X = x;
hitExplosion.Scale = new Vector2(hitObject.Scale);
hitExplosion.ObjectColour = colour;
hitExplosionContainer.Add(hitExplosion);
}
private DrawablePalpableCatchHitObject createCaughtObject(PalpableCatchHitObject source)
private CaughtObject getCaughtObject(PalpableCatchHitObject source)
{
switch (source)
{
case Banana banana:
return new DrawableBanana(banana);
case Fruit _:
return caughtFruitPool.Get();
case Fruit fruit:
return new DrawableFruit(fruit);
case Banana _:
return caughtBananaPool.Get();
case TinyDroplet tiny:
return new DrawableTinyDroplet(tiny);
case Droplet droplet:
return new DrawableDroplet(droplet);
case Droplet _:
return caughtDropletPool.Get();
default:
return null;
}
}
private CaughtObject getDroppedObject(CaughtObject caughtObject)
{
var droppedObject = getCaughtObject(caughtObject.HitObject);
droppedObject.CopyStateFrom(caughtObject);
droppedObject.Anchor = Anchor.TopLeft;
droppedObject.Position = caughtObjectContainer.ToSpaceOfOtherDrawable(caughtObject.DrawPosition, droppedObjectTarget);
return droppedObject;
}
private void clearPlate(DroppedObjectAnimation animation)
{
var caughtObjects = caughtFruitContainer.Children.ToArray();
caughtFruitContainer.Clear(false);
var droppedObjects = caughtObjectContainer.Children.Select(getDroppedObject).ToArray();
droppedObjectTarget.AddRange(caughtObjects);
caughtObjectContainer.Clear(false);
foreach (var caughtObject in caughtObjects)
drop(caughtObject, animation);
droppedObjectTarget.AddRange(droppedObjects);
foreach (var droppedObject in droppedObjects)
applyDropAnimation(droppedObject, animation);
}
private void removeFromPlate(DrawablePalpableCatchHitObject caughtObject, DroppedObjectAnimation animation)
private void removeFromPlate(CaughtObject caughtObject, DroppedObjectAnimation animation)
{
if (!caughtFruitContainer.Remove(caughtObject))
throw new InvalidOperationException("Can only drop a caught object on the plate");
var droppedObject = getDroppedObject(caughtObject);
droppedObjectTarget.Add(caughtObject);
caughtObjectContainer.Remove(caughtObject);
drop(caughtObject, animation);
droppedObjectTarget.Add(droppedObject);
applyDropAnimation(droppedObject, animation);
}
private void drop(DrawablePalpableCatchHitObject d, DroppedObjectAnimation animation)
{
var originalX = d.X * Scale.X;
var startTime = Clock.CurrentTime;
d.Anchor = Anchor.TopLeft;
d.Position = caughtFruitContainer.ToSpaceOfOtherDrawable(d.DrawPosition, droppedObjectTarget);
// we cannot just apply the transforms because DHO clears transforms when state is updated
d.ApplyCustomUpdateState += (o, state) => animate(o, animation, originalX, startTime);
if (d.IsLoaded)
animate(d, animation, originalX, startTime);
}
private void animate(Drawable d, DroppedObjectAnimation animation, float originalX, double startTime)
{
using (d.BeginAbsoluteSequence(startTime))
private void applyDropAnimation(Drawable d, DroppedObjectAnimation animation)
{
switch (animation)
{
@ -565,6 +571,7 @@ namespace osu.Game.Rulesets.Catch.UI
break;
case DroppedObjectAnimation.Explode:
var originalX = droppedObjectTarget.ToSpaceOfOtherDrawable(d.DrawPosition, caughtObjectContainer).X * Scale.X;
d.MoveToY(d.Y - 50, 250, Easing.OutSine).Then().MoveToY(d.Y + 50, 500, Easing.InSine);
d.MoveToX(d.X + originalX * 6, 1000);
d.FadeOut(750);
@ -573,7 +580,6 @@ namespace osu.Game.Rulesets.Catch.UI
d.Expire();
}
}
private enum DroppedObjectAnimation
{

View File

@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Catch.UI
public readonly Catcher MovableCatcher;
private readonly CatchComboDisplay comboDisplay;
public CatcherArea(Container droppedObjectContainer, BeatmapDifficulty difficulty = null)
public CatcherArea(Container<CaughtObject> droppedObjectContainer, BeatmapDifficulty difficulty = null)
{
Size = new Vector2(CatchPlayfield.WIDTH, CATCHER_SIZE);
Children = new Drawable[]