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Add until step to ensure failure
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@ -14,7 +14,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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Screens.Multi.Multiplayer multi = new Screens.Multi.Multiplayer();
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AddStep(@"show", () => LoadScreen(multi));
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AddStep("show", () => LoadScreen(multi));
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AddUntilStep("wait for loaded", () => multi.IsLoaded);
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}
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}
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}
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