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Consider having only 1 control point as being deleted

This commit is contained in:
smoogipoo 2019-12-09 22:35:19 +09:00
parent 47f3c4a596
commit bd2b0af269

View File

@ -116,8 +116,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
slider.Path.ControlPoints.Remove(c); slider.Path.ControlPoints.Remove(c);
} }
// If there are 0 remaining control points, treat the slider as being deleted // If there are 0 or 1 remaining control points, the slider is in a degenerate (single point) form and should be deleted
if (slider.Path.ControlPoints.Count == 0) if (slider.Path.ControlPoints.Count <= 1)
{ {
placementHandler?.Delete(slider); placementHandler?.Delete(slider);
return true; return true;