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Add and use separate extensions for historical and upcoming playlist items
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@ -16,9 +16,12 @@ namespace osu.Game.Tests.OnlinePlay
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// mostly an extreme edge case, i.e. during room creation.
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var items = Array.Empty<PlaylistItem>();
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var currentItem = items.GetCurrentItem();
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Assert.That(currentItem, Is.Null);
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Assert.Multiple(() =>
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{
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Assert.That(items.GetHistoricalItems(), Is.Empty);
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Assert.That(items.GetCurrentItem(), Is.Null);
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Assert.That(items.GetUpcomingItems(), Is.Empty);
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});
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}
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[Test]
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@ -31,9 +34,12 @@ namespace osu.Game.Tests.OnlinePlay
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new PlaylistItem { ID = 3, BeatmapID = 1003, PlaylistOrder = 3 },
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};
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var currentItem = items.GetCurrentItem();
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Assert.That(currentItem, Is.EqualTo(items[0]));
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Assert.Multiple(() =>
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{
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Assert.That(items.GetHistoricalItems(), Is.Empty);
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Assert.That(items.GetCurrentItem(), Is.EqualTo(items[0]));
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Assert.That(items.GetUpcomingItems(), Is.EquivalentTo(items));
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});
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}
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[Test]
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@ -46,9 +52,12 @@ namespace osu.Game.Tests.OnlinePlay
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new PlaylistItem { ID = 3, BeatmapID = 1003, PlaylistOrder = 3 },
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};
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var currentItem = items.GetCurrentItem();
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Assert.That(currentItem, Is.EqualTo(items[1]));
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Assert.Multiple(() =>
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{
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Assert.That(items.GetHistoricalItems(), Is.Empty);
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Assert.That(items.GetCurrentItem(), Is.EqualTo(items[1]));
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Assert.That(items.GetUpcomingItems(), Is.EquivalentTo(new[] { items[1], items[0], items[2] }));
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});
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}
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[Test]
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@ -56,14 +65,17 @@ namespace osu.Game.Tests.OnlinePlay
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{
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var items = new[]
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{
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new PlaylistItem { ID = 2, BeatmapID = 1002, PlaylistOrder = 2, Expired = true },
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new PlaylistItem { ID = 1, BeatmapID = 1001, PlaylistOrder = 1, Expired = true },
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new PlaylistItem { ID = 1, BeatmapID = 1001, Expired = true, PlayedAt = new DateTimeOffset(2021, 12, 21, 7, 55, 0, TimeSpan.Zero) },
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new PlaylistItem { ID = 2, BeatmapID = 1002, Expired = true, PlayedAt = new DateTimeOffset(2021, 12, 21, 7, 53, 0, TimeSpan.Zero) },
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new PlaylistItem { ID = 3, BeatmapID = 1003, PlaylistOrder = 3 },
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};
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var currentItem = items.GetCurrentItem();
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Assert.That(currentItem, Is.EqualTo(items[2]));
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Assert.Multiple(() =>
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{
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Assert.That(items.GetHistoricalItems(), Is.EquivalentTo(new[] { items[1], items[0] }));
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Assert.That(items.GetCurrentItem(), Is.EqualTo(items[2]));
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Assert.That(items.GetUpcomingItems(), Is.EquivalentTo(new[] { items[2] }));
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});
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}
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[Test]
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@ -71,15 +83,18 @@ namespace osu.Game.Tests.OnlinePlay
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{
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var items = new[]
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{
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new PlaylistItem { ID = 2, BeatmapID = 1002, PlaylistOrder = 2, Expired = true },
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new PlaylistItem { ID = 1, BeatmapID = 1001, PlaylistOrder = 1, Expired = true },
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new PlaylistItem { ID = 3, BeatmapID = 1003, PlaylistOrder = 3, Expired = true },
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new PlaylistItem { ID = 1, BeatmapID = 1001, Expired = true, PlayedAt = new DateTimeOffset(2021, 12, 21, 7, 55, 0, TimeSpan.Zero) },
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new PlaylistItem { ID = 2, BeatmapID = 1002, Expired = true, PlayedAt = new DateTimeOffset(2021, 12, 21, 7, 53, 0, TimeSpan.Zero) },
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new PlaylistItem { ID = 3, BeatmapID = 1002, Expired = true, PlayedAt = new DateTimeOffset(2021, 12, 21, 7, 57, 0, TimeSpan.Zero) },
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};
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var currentItem = items.GetCurrentItem();
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// if all items are expired, the last-played item is expected to be returned.
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Assert.That(currentItem, Is.EqualTo(items[2]));
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Assert.Multiple(() =>
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{
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Assert.That(items.GetHistoricalItems(), Is.EquivalentTo(new[] { items[1], items[0], items[2] }));
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// if all items are expired, the last-played item is expected to be returned.
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Assert.That(items.GetCurrentItem(), Is.EqualTo(items[2]));
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Assert.That(items.GetUpcomingItems(), Is.Empty);
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});
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}
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}
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}
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@ -13,6 +13,18 @@ namespace osu.Game.Online.Rooms
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{
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public static class PlaylistExtensions
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{
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/// <summary>
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/// Returns all historical/expired items from the <paramref name="playlist"/>, in the order in which they were played.
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/// </summary>
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public static IEnumerable<PlaylistItem> GetHistoricalItems(this IEnumerable<PlaylistItem> playlist)
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=> playlist.Where(item => item.Expired).OrderBy(item => item.PlayedAt);
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/// <summary>
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/// Returns all non-expired items from the <paramref name="playlist"/>, in the order in which they are to be played.
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/// </summary>
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public static IEnumerable<PlaylistItem> GetUpcomingItems(this IEnumerable<PlaylistItem> playlist)
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=> playlist.Where(item => !item.Expired).OrderBy(item => item.PlaylistOrder);
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/// <summary>
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/// Returns the first non-expired <see cref="PlaylistItem"/> in playlist order from the supplied <paramref name="playlist"/>,
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/// or the last-played <see cref="PlaylistItem"/> if all items are expired,
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@ -24,8 +36,8 @@ namespace osu.Game.Online.Rooms
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return null;
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return playlist.All(item => item.Expired)
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? playlist.OrderByDescending(item => item.PlaylistOrder).First()
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: playlist.OrderBy(item => item.PlaylistOrder).First(item => !item.Expired);
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? GetHistoricalItems(playlist).Last()
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: GetUpcomingItems(playlist).First();
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}
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public static string GetTotalDuration(this BindableList<PlaylistItem> playlist) =>
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