mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 21:43:04 +08:00
Move helper functions down in file
This commit is contained in:
parent
0755289ec3
commit
bcd2445d9b
@ -221,6 +221,8 @@ namespace osu.Game.Screens.Ranking.Statistics
|
|||||||
[Resolved]
|
[Resolved]
|
||||||
private OsuColour colours { get; set; } = null!;
|
private OsuColour colours { get; set; } = null!;
|
||||||
|
|
||||||
|
private const double duration = 300;
|
||||||
|
|
||||||
public Bar(IDictionary<HitResult, int> values, float maxValue, bool isCentre)
|
public Bar(IDictionary<HitResult, int> values, float maxValue, bool isCentre)
|
||||||
{
|
{
|
||||||
this.values = values.OrderBy(v => v.Key.GetIndexForOrderedDisplay()).ToList();
|
this.values = values.OrderBy(v => v.Key.GetIndexForOrderedDisplay()).ToList();
|
||||||
@ -270,7 +272,61 @@ namespace osu.Game.Screens.Ranking.Statistics
|
|||||||
offsetAdjustment.BindValueChanged(_ => drawAdjustmentBar());
|
offsetAdjustment.BindValueChanged(_ => drawAdjustmentBar());
|
||||||
}
|
}
|
||||||
|
|
||||||
private const double duration = 300;
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
float height = calculateBasalHeight();
|
||||||
|
|
||||||
|
basalHeight.Value = height;
|
||||||
|
|
||||||
|
if (!values.Any())
|
||||||
|
return;
|
||||||
|
|
||||||
|
foreach (var boxOriginal in boxOriginals)
|
||||||
|
boxOriginal.Height = height;
|
||||||
|
|
||||||
|
float offsetValue = 0;
|
||||||
|
|
||||||
|
for (int i = 0; i < values.Count; i++)
|
||||||
|
{
|
||||||
|
boxOriginals[i].MoveToY(offsetForValue(offsetValue) * BoundingBox.Height, duration, Easing.OutQuint);
|
||||||
|
boxOriginals[i].ResizeHeightTo(heightForValue(values[i].Value), duration, Easing.OutQuint);
|
||||||
|
offsetValue -= values[i].Value;
|
||||||
|
}
|
||||||
|
|
||||||
|
basalHeight.BindValueChanged(_ => draw());
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Update()
|
||||||
|
{
|
||||||
|
base.Update();
|
||||||
|
basalHeight.Value = calculateBasalHeight();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void UpdateOffset(float adjustment)
|
||||||
|
{
|
||||||
|
bool hasAdjustment = adjustment != totalValue;
|
||||||
|
|
||||||
|
if (boxAdjustment == null)
|
||||||
|
{
|
||||||
|
if (!hasAdjustment)
|
||||||
|
return;
|
||||||
|
|
||||||
|
AddInternal(boxAdjustment = new Circle
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Anchor = Anchor.BottomCentre,
|
||||||
|
Origin = Anchor.BottomCentre,
|
||||||
|
Colour = Color4.Yellow,
|
||||||
|
Blending = BlendingParameters.Additive,
|
||||||
|
Alpha = 0.6f,
|
||||||
|
Height = 0,
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
offsetAdjustment.Set(adjustment);
|
||||||
|
}
|
||||||
|
|
||||||
private float calculateBasalHeight() => DrawHeight == 0 ? 0 : DrawWidth / DrawHeight;
|
private float calculateBasalHeight() => DrawHeight == 0 ? 0 : DrawWidth / DrawHeight;
|
||||||
|
|
||||||
@ -305,63 +361,6 @@ namespace osu.Game.Screens.Ranking.Statistics
|
|||||||
boxAdjustment.ResizeHeightTo(heightForValue(offsetAdjustment.Value), duration, Easing.OutQuint);
|
boxAdjustment.ResizeHeightTo(heightForValue(offsetAdjustment.Value), duration, Easing.OutQuint);
|
||||||
boxAdjustment.FadeTo(!hasAdjustment ? 0 : 1, duration, Easing.OutQuint);
|
boxAdjustment.FadeTo(!hasAdjustment ? 0 : 1, duration, Easing.OutQuint);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
|
||||||
{
|
|
||||||
base.LoadComplete();
|
|
||||||
|
|
||||||
float height = calculateBasalHeight();
|
|
||||||
|
|
||||||
basalHeight.Set(height);
|
|
||||||
|
|
||||||
if (!values.Any())
|
|
||||||
return;
|
|
||||||
|
|
||||||
foreach (var boxOriginal in boxOriginals)
|
|
||||||
boxOriginal.Height = height;
|
|
||||||
|
|
||||||
float offsetValue = 0;
|
|
||||||
|
|
||||||
for (int i = 0; i < values.Count; i++)
|
|
||||||
{
|
|
||||||
boxOriginals[i].MoveToY(offsetForValue(offsetValue) * BoundingBox.Height, duration, Easing.OutQuint);
|
|
||||||
boxOriginals[i].ResizeHeightTo(heightForValue(values[i].Value), duration, Easing.OutQuint);
|
|
||||||
offsetValue -= values[i].Value;
|
|
||||||
}
|
|
||||||
|
|
||||||
basalHeight.BindValueChanged(_ => draw());
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void Update()
|
|
||||||
{
|
|
||||||
base.Update();
|
|
||||||
|
|
||||||
basalHeight.Set(calculateBasalHeight());
|
|
||||||
}
|
|
||||||
|
|
||||||
public void UpdateOffset(float adjustment)
|
|
||||||
{
|
|
||||||
bool hasAdjustment = adjustment != totalValue;
|
|
||||||
|
|
||||||
if (boxAdjustment == null)
|
|
||||||
{
|
|
||||||
if (!hasAdjustment)
|
|
||||||
return;
|
|
||||||
|
|
||||||
AddInternal(boxAdjustment = new Circle
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Anchor = Anchor.BottomCentre,
|
|
||||||
Origin = Anchor.BottomCentre,
|
|
||||||
Colour = Color4.Yellow,
|
|
||||||
Blending = BlendingParameters.Additive,
|
|
||||||
Alpha = 0.6f,
|
|
||||||
Height = 0,
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
offsetAdjustment.Set(adjustment);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user