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synced 2024-11-16 00:27:50 +08:00
Update ScrollContainer usages in line with framework changes
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parent
73a83e7f05
commit
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@ -5,9 +5,9 @@ using System;
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using System.Collections.Generic;
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Overlays.Profile.Sections;
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using osu.Game.Overlays.Profile.Sections.Historical;
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using osu.Game.Users;
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@ -36,7 +36,7 @@ namespace osu.Game.Tests.Visual.Online
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Colour = OsuColour.Gray(0.2f)
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});
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Add(new ScrollContainer
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Add(new OsuScrollContainer
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{
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RelativeSizeAxes = Axes.Both,
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Child = section = new HistoricalSection(),
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@ -9,6 +9,7 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Overlays.Profile.Sections;
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@ -36,7 +37,7 @@ namespace osu.Game.Tests.Visual.Online
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColour.Gray(0.2f)
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},
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new ScrollContainer
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new OsuScrollContainer
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{
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RelativeSizeAxes = Axes.Both,
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Child = new FillFlowContainer<DrawableRecentActivity>
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@ -8,6 +8,7 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Overlays.Profile.Sections;
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using osu.Game.Overlays.Profile.Sections.Ranks;
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using osu.Game.Users;
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@ -33,7 +34,7 @@ namespace osu.Game.Tests.Visual.Online
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColour.Gray(0.2f)
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},
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new ScrollContainer
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new OsuScrollContainer
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{
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RelativeSizeAxes = Axes.Both,
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Child = ranks = new RanksSection(),
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@ -10,6 +10,7 @@ using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osuTK;
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using osuTK.Graphics;
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@ -29,7 +30,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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Colour = Color4.Teal,
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RelativeSizeAxes = Axes.Both,
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},
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new ScrollContainer
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new OsuScrollContainer
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{
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RelativeSizeAxes = Axes.Both,
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Child = flow = new FillFlowContainer<Icon>
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@ -9,6 +9,7 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Graphics.Containers;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Rulesets;
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@ -92,13 +93,13 @@ namespace osu.Game.Tests.Visual.UserInterface
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public void TestUnloadAndReload()
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{
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var backgrounds = new List<TestUpdateableBeatmapBackgroundSprite>();
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ScrollContainer scrollContainer = null;
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OsuScrollContainer scrollContainer = null;
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AddStep("create backgrounds hierarchy", () =>
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{
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FillFlowContainer backgroundFlow;
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Child = scrollContainer = new ScrollContainer
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Child = scrollContainer = new OsuScrollContainer
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{
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Size = new Vector2(500),
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Child = backgroundFlow = new FillFlowContainer
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@ -1,13 +1,18 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Events;
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using osuTK;
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using osuTK.Graphics;
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using osuTK.Input;
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namespace osu.Game.Graphics.Containers
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{
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public class OsuScrollContainer : ScrollContainer
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public class OsuScrollContainer : ScrollContainer<Drawable>
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{
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/// <summary>
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/// Allows controlling the scroll bar from any position in the container using the right mouse button.
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@ -28,6 +33,11 @@ namespace osu.Game.Graphics.Containers
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protected override bool IsDragging => base.IsDragging || mouseScrollBarDragging;
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public OsuScrollContainer(Direction scrollDirection = Direction.Vertical)
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: base(scrollDirection)
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{
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}
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protected override bool OnMouseDown(MouseDownEvent e)
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{
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if (shouldPerformRightMouseScroll(e))
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@ -71,5 +81,87 @@ namespace osu.Game.Graphics.Containers
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return base.OnDragEnd(e);
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}
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protected override ScrollbarContainer CreateScrollbar(Direction direction) => new OsuScrollbar(direction);
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protected class OsuScrollbar : ScrollbarContainer
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{
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private const float dim_size = 10;
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private Color4 hoverColour;
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private Color4 defaultColour;
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private Color4 highlightColour;
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private readonly Box box;
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public OsuScrollbar(Direction scrollDir)
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: base(scrollDir)
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{
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Blending = BlendingMode.Additive;
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CornerRadius = 5;
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const float margin = 3;
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Margin = new MarginPadding
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{
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Left = scrollDir == Direction.Vertical ? margin : 0,
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Right = scrollDir == Direction.Vertical ? margin : 0,
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Top = scrollDir == Direction.Horizontal ? margin : 0,
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Bottom = scrollDir == Direction.Horizontal ? margin : 0,
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};
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Masking = true;
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Child = box = new Box { RelativeSizeAxes = Axes.Both };
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ResizeTo(1);
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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Colour = defaultColour = colours.Gray8;
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hoverColour = colours.GrayF;
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highlightColour = colours.Green;
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}
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public override void ResizeTo(float val, int duration = 0, Easing easing = Easing.None)
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{
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Vector2 size = new Vector2(dim_size)
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{
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[(int)ScrollDirection] = val
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};
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this.ResizeTo(size, duration, easing);
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}
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protected override bool OnHover(HoverEvent e)
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{
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this.FadeColour(hoverColour, 100);
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return true;
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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this.FadeColour(defaultColour, 100);
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}
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protected override bool OnMouseDown(MouseDownEvent e)
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{
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if (!base.OnMouseDown(e)) return false;
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//note that we are changing the colour of the box here as to not interfere with the hover effect.
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box.FadeColour(highlightColour, 100);
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return true;
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}
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protected override bool OnMouseUp(MouseUpEvent e)
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{
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if (e.Button != MouseButton.Left) return false;
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box.FadeColour(Color4.White, 100);
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return base.OnMouseUp(e);
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}
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}
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}
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}
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@ -16,7 +16,7 @@ namespace osu.Game.Graphics.Containers
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where T : Drawable
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{
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private Drawable expandableHeader, fixedHeader, footer, headerBackground;
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private readonly ScrollContainer scrollContainer;
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private readonly OsuScrollContainer scrollContainer;
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private readonly Container headerBackgroundContainer;
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private readonly FlowContainer<T> scrollContentContainer;
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@ -124,7 +124,7 @@ namespace osu.Game.Graphics.Containers
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public SectionsContainer()
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{
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AddInternal(scrollContainer = new ScrollContainer
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AddInternal(scrollContainer = new OsuScrollContainer
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{
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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@ -23,7 +23,7 @@ namespace osu.Game.Online.Leaderboards
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{
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private const double fade_duration = 300;
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private readonly ScrollContainer scrollContainer;
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private readonly OsuScrollContainer scrollContainer;
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private readonly Container placeholderContainer;
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private FillFlowContainer<LeaderboardScore> scrollFlow;
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@ -30,7 +30,7 @@ namespace osu.Game.Overlays
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private RulesetStore rulesets;
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private readonly ScrollContainer scroll;
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private readonly OsuScrollContainer scroll;
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private readonly Bindable<BeatmapSetInfo> beatmapSet = new Bindable<BeatmapSetInfo>();
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@ -49,7 +49,7 @@ namespace osu.Game.Overlays
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColour.Gray(0.2f)
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},
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scroll = new ScrollContainer
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scroll = new OsuScrollContainer
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{
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RelativeSizeAxes = Axes.Both,
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ScrollbarVisible = false,
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@ -51,7 +51,7 @@ namespace osu.Game.Overlays
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RelativeSizeAxes = Axes.Both,
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Colour = colour.PurpleDarkAlternative,
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},
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new ScrollContainer
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new OsuScrollContainer
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{
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RelativeSizeAxes = Axes.Both,
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ScrollbarVisible = false,
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@ -18,7 +18,7 @@ namespace osu.Game.Overlays.Chat
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{
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public readonly Channel Channel;
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protected readonly ChatLineContainer ChatLineFlow;
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private readonly ScrollContainer scroll;
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private readonly OsuScrollContainer scroll;
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public DrawableChannel(Channel channel)
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{
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@ -11,6 +11,7 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Events;
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using osu.Framework.Threading;
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using osu.Game.Graphics.Containers;
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using osu.Game.Overlays.Toolbar;
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namespace osu.Game.Overlays.Settings
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@ -76,7 +77,7 @@ namespace osu.Game.Overlays.Settings
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return base.OnMouseMove(e);
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}
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private class SidebarScrollContainer : ScrollContainer
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private class SidebarScrollContainer : OsuScrollContainer
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{
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public SidebarScrollContainer()
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{
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@ -7,11 +7,12 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Transforms;
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using osu.Framework.Input.Events;
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using osu.Framework.MathUtils;
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using osu.Game.Graphics.Containers;
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using osuTK;
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namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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{
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public class ZoomableScrollContainer : ScrollContainer
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public class ZoomableScrollContainer : OsuScrollContainer
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{
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/// <summary>
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/// The time to zoom into/out of a point.
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@ -12,6 +12,7 @@ using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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@ -226,7 +227,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
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{
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Padding = new MarginPadding { Horizontal = 10 };
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InternalChild = new ScrollContainer
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InternalChild = new OsuScrollContainer
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{
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RelativeSizeAxes = Axes.Both,
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Child = fill = new FillFlowContainer
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@ -7,6 +7,7 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input.Events;
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using osu.Framework.Screens;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Overlays.SearchableList;
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@ -43,7 +44,7 @@ namespace osu.Game.Screens.Multi.Lounge
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Width = 0.55f,
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Children = new Drawable[]
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{
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new ScrollContainer
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new OsuScrollContainer
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{
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RelativeSizeAxes = Axes.Both,
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ScrollbarOverlapsContent = false,
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@ -10,6 +10,7 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.Multiplayer;
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@ -91,7 +92,7 @@ namespace osu.Game.Screens.Multi.Match.Components
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{
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new Drawable[]
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{
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new ScrollContainer
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new OsuScrollContainer
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{
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Padding = new MarginPadding
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{
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@ -5,6 +5,7 @@ using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics.Containers;
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using osu.Game.Overlays.SearchableList;
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using osu.Game.Screens.Multi.Components;
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using osu.Game.Users;
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@ -25,7 +26,7 @@ namespace osu.Game.Screens.Multi.Match.Components
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Padding = new MarginPadding { Horizontal = SearchableListOverlay.WIDTH_PADDING },
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Children = new Drawable[]
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{
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new ScrollContainer
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new OsuScrollContainer
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Top = 10 },
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@ -30,7 +30,7 @@ namespace osu.Game.Screens.Select
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private readonly AdvancedStats advanced;
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private readonly DetailBox ratingsContainer;
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private readonly UserRatings ratings;
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private readonly ScrollContainer metadataScroll;
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private readonly OsuScrollContainer metadataScroll;
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private readonly MetadataSection description, source, tags;
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private readonly Container failRetryContainer;
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private readonly FailRetryGraph failRetryGraph;
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@ -107,7 +107,7 @@ namespace osu.Game.Screens.Select
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},
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},
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},
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metadataScroll = new ScrollContainer
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metadataScroll = new OsuScrollContainer
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{
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RelativeSizeAxes = Axes.X,
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Width = 0.5f,
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