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Fix audio being dimmed during multiplayer
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@ -255,7 +255,6 @@ namespace osu.Game.Screens.Multi
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if (!track.IsRunning)
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if (!track.IsRunning)
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{
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{
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game.Audio.AddItem(track);
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track.Seek(Beatmap.Value.Metadata.PreviewTime);
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track.Seek(Beatmap.Value.Metadata.PreviewTime);
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track.Start();
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track.Start();
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}
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}
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