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Ensure RegenerateAutoplay
is only run once per frame
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@ -60,7 +60,7 @@ namespace osu.Game.Rulesets.Edit
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}
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}
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}
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}
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private void updateReplay() => drawableRuleset.RegenerateAutoplay();
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private void updateReplay() => Scheduler.AddOnce(drawableRuleset.RegenerateAutoplay);
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private void addHitObject(HitObject hitObject)
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private void addHitObject(HitObject hitObject)
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{
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{
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