mirror of
https://github.com/ppy/osu.git
synced 2024-11-18 14:12:54 +08:00
Merge branch 'master' into Cakefy_osu!
This commit is contained in:
commit
bbfd58203a
@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Catch.Objects
|
|||||||
|
|
||||||
public int IndexInBeatmap { get; set; }
|
public int IndexInBeatmap { get; set; }
|
||||||
|
|
||||||
public virtual FruitVisualRepresentation VisualRepresentation => (FruitVisualRepresentation)(IndexInBeatmap % 4);
|
public virtual FruitVisualRepresentation VisualRepresentation => (FruitVisualRepresentation)(ComboIndex % 4);
|
||||||
|
|
||||||
public virtual bool NewCombo { get; set; }
|
public virtual bool NewCombo { get; set; }
|
||||||
|
|
||||||
|
@ -27,13 +27,15 @@ namespace osu.Game.Beatmaps
|
|||||||
[JsonProperty("id")]
|
[JsonProperty("id")]
|
||||||
public int? OnlineBeatmapID
|
public int? OnlineBeatmapID
|
||||||
{
|
{
|
||||||
get { return onlineBeatmapID; }
|
get => onlineBeatmapID;
|
||||||
set { onlineBeatmapID = value > 0 ? value : null; }
|
set => onlineBeatmapID = value > 0 ? value : null;
|
||||||
}
|
}
|
||||||
|
|
||||||
[JsonIgnore]
|
[JsonIgnore]
|
||||||
public int BeatmapSetInfoID { get; set; }
|
public int BeatmapSetInfoID { get; set; }
|
||||||
|
|
||||||
|
public BeatmapSetOnlineStatus Status { get; set; } = BeatmapSetOnlineStatus.None;
|
||||||
|
|
||||||
[Required]
|
[Required]
|
||||||
public BeatmapSetInfo BeatmapSet { get; set; }
|
public BeatmapSetInfo BeatmapSet { get; set; }
|
||||||
|
|
||||||
@ -82,7 +84,7 @@ namespace osu.Game.Beatmaps
|
|||||||
[JsonIgnore]
|
[JsonIgnore]
|
||||||
public string StoredBookmarks
|
public string StoredBookmarks
|
||||||
{
|
{
|
||||||
get { return string.Join(",", Bookmarks); }
|
get => string.Join(",", Bookmarks);
|
||||||
set
|
set
|
||||||
{
|
{
|
||||||
if (string.IsNullOrEmpty(value))
|
if (string.IsNullOrEmpty(value))
|
||||||
@ -93,8 +95,7 @@ namespace osu.Game.Beatmaps
|
|||||||
|
|
||||||
Bookmarks = value.Split(',').Select(v =>
|
Bookmarks = value.Split(',').Select(v =>
|
||||||
{
|
{
|
||||||
int val;
|
bool result = int.TryParse(v, out int val);
|
||||||
bool result = int.TryParse(v, out val);
|
|
||||||
return new { result, val };
|
return new { result, val };
|
||||||
}).Where(p => p.result).Select(p => p.val).ToArray();
|
}).Where(p => p.result).Select(p => p.val).ToArray();
|
||||||
}
|
}
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
@ -104,7 +104,7 @@ namespace osu.Game.Beatmaps
|
|||||||
validateOnlineIds(beatmapSet.Beatmaps);
|
validateOnlineIds(beatmapSet.Beatmaps);
|
||||||
|
|
||||||
foreach (BeatmapInfo b in beatmapSet.Beatmaps)
|
foreach (BeatmapInfo b in beatmapSet.Beatmaps)
|
||||||
fetchAndPopulateOnlineIDs(b, beatmapSet.Beatmaps);
|
fetchAndPopulateOnlineValues(b, beatmapSet.Beatmaps);
|
||||||
|
|
||||||
// check if a set already exists with the same online id, delete if it does.
|
// check if a set already exists with the same online id, delete if it does.
|
||||||
if (beatmapSet.OnlineBeatmapSetID != null)
|
if (beatmapSet.OnlineBeatmapSetID != null)
|
||||||
@ -388,21 +388,22 @@ namespace osu.Game.Beatmaps
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Query the API to populate mising OnlineBeatmapID / OnlineBeatmapSetID properties.
|
/// Query the API to populate missing values like OnlineBeatmapID / OnlineBeatmapSetID or (Rank-)Status.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="beatmap">The beatmap to populate.</param>
|
/// <param name="beatmap">The beatmap to populate.</param>
|
||||||
/// <param name="otherBeatmaps">The other beatmaps contained within this set.</param>
|
/// <param name="otherBeatmaps">The other beatmaps contained within this set.</param>
|
||||||
/// <param name="force">Whether to re-query if the provided beatmap already has populated values.</param>
|
/// <param name="force">Whether to re-query if the provided beatmap already has populated values.</param>
|
||||||
/// <returns>True if population was successful.</returns>
|
/// <returns>True if population was successful.</returns>
|
||||||
private bool fetchAndPopulateOnlineIDs(BeatmapInfo beatmap, IEnumerable<BeatmapInfo> otherBeatmaps, bool force = false)
|
private bool fetchAndPopulateOnlineValues(BeatmapInfo beatmap, IEnumerable<BeatmapInfo> otherBeatmaps, bool force = false)
|
||||||
{
|
{
|
||||||
if (api?.State != APIState.Online)
|
if (api?.State != APIState.Online)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if (!force && beatmap.OnlineBeatmapID != null && beatmap.BeatmapSet.OnlineBeatmapSetID != null)
|
if (!force && beatmap.OnlineBeatmapID != null && beatmap.BeatmapSet.OnlineBeatmapSetID != null
|
||||||
|
&& beatmap.Status != BeatmapSetOnlineStatus.None && beatmap.BeatmapSet.Status != BeatmapSetOnlineStatus.None)
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
Logger.Log("Attempting online lookup for IDs...", LoggingTarget.Database);
|
Logger.Log("Attempting online lookup for the missing values...", LoggingTarget.Database);
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
@ -414,6 +415,9 @@ namespace osu.Game.Beatmaps
|
|||||||
|
|
||||||
Logger.Log($"Successfully mapped to {res.OnlineBeatmapSetID} / {res.OnlineBeatmapID}.", LoggingTarget.Database);
|
Logger.Log($"Successfully mapped to {res.OnlineBeatmapSetID} / {res.OnlineBeatmapID}.", LoggingTarget.Database);
|
||||||
|
|
||||||
|
beatmap.Status = res.Status;
|
||||||
|
beatmap.BeatmapSet.Status = res.BeatmapSet.Status;
|
||||||
|
|
||||||
if (otherBeatmaps.Any(b => b.OnlineBeatmapID == res.OnlineBeatmapID))
|
if (otherBeatmaps.Any(b => b.OnlineBeatmapID == res.OnlineBeatmapID))
|
||||||
{
|
{
|
||||||
Logger.Log("Another beatmap in the same set already mapped to this ID. We'll skip adding it this time.", LoggingTarget.Database);
|
Logger.Log("Another beatmap in the same set already mapped to this ID. We'll skip adding it this time.", LoggingTarget.Database);
|
||||||
@ -422,6 +426,7 @@ namespace osu.Game.Beatmaps
|
|||||||
|
|
||||||
beatmap.BeatmapSet.OnlineBeatmapSetID = res.OnlineBeatmapSetID;
|
beatmap.BeatmapSet.OnlineBeatmapSetID = res.OnlineBeatmapSetID;
|
||||||
beatmap.OnlineBeatmapID = res.OnlineBeatmapID;
|
beatmap.OnlineBeatmapID = res.OnlineBeatmapID;
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
|
@ -2,6 +2,7 @@
|
|||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Objects.Types;
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
|
|
||||||
namespace osu.Game.Beatmaps
|
namespace osu.Game.Beatmaps
|
||||||
@ -44,6 +45,25 @@ namespace osu.Game.Beatmaps
|
|||||||
|
|
||||||
public virtual void PostProcess()
|
public virtual void PostProcess()
|
||||||
{
|
{
|
||||||
|
void updateNestedCombo(HitObject obj, int comboIndex, int indexInCurrentCombo)
|
||||||
|
{
|
||||||
|
if (obj is IHasComboInformation objectComboInfo)
|
||||||
|
{
|
||||||
|
objectComboInfo.ComboIndex = comboIndex;
|
||||||
|
objectComboInfo.IndexInCurrentCombo = indexInCurrentCombo;
|
||||||
|
foreach (var nestedObject in obj.NestedHitObjects)
|
||||||
|
updateNestedCombo(nestedObject, comboIndex, indexInCurrentCombo);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
foreach (var hitObject in Beatmap.HitObjects)
|
||||||
|
{
|
||||||
|
if (hitObject is IHasComboInformation objectComboInfo)
|
||||||
|
{
|
||||||
|
foreach (var nested in hitObject.NestedHitObjects)
|
||||||
|
updateNestedCombo(nested, objectComboInfo.ComboIndex, objectComboInfo.IndexInCurrentCombo);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -17,10 +17,12 @@ namespace osu.Game.Beatmaps
|
|||||||
|
|
||||||
public int? OnlineBeatmapSetID
|
public int? OnlineBeatmapSetID
|
||||||
{
|
{
|
||||||
get { return onlineBeatmapSetID; }
|
get => onlineBeatmapSetID;
|
||||||
set { onlineBeatmapSetID = value > 0 ? value : null; }
|
set => onlineBeatmapSetID = value > 0 ? value : null;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public BeatmapSetOnlineStatus Status { get; set; } = BeatmapSetOnlineStatus.None;
|
||||||
|
|
||||||
public BeatmapMetadata Metadata { get; set; }
|
public BeatmapMetadata Metadata { get; set; }
|
||||||
|
|
||||||
public List<BeatmapInfo> Beatmaps { get; set; }
|
public List<BeatmapInfo> Beatmaps { get; set; }
|
||||||
|
@ -14,10 +14,10 @@ namespace osu.Game.Beatmaps.Drawables
|
|||||||
{
|
{
|
||||||
private readonly OsuSpriteText statusText;
|
private readonly OsuSpriteText statusText;
|
||||||
|
|
||||||
private BeatmapSetOnlineStatus status = BeatmapSetOnlineStatus.None;
|
private BeatmapSetOnlineStatus status;
|
||||||
public BeatmapSetOnlineStatus Status
|
public BeatmapSetOnlineStatus Status
|
||||||
{
|
{
|
||||||
get { return status; }
|
get => status;
|
||||||
set
|
set
|
||||||
{
|
{
|
||||||
if (value == status) return;
|
if (value == status) return;
|
||||||
@ -49,6 +49,8 @@ namespace osu.Game.Beatmaps.Drawables
|
|||||||
Padding = textPadding,
|
Padding = textPadding,
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
|
Status = BeatmapSetOnlineStatus.None;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
380
osu.Game/Migrations/20180913080842_AddRankStatus.Designer.cs
generated
Normal file
380
osu.Game/Migrations/20180913080842_AddRankStatus.Designer.cs
generated
Normal file
@ -0,0 +1,380 @@
|
|||||||
|
// <auto-generated />
|
||||||
|
using System;
|
||||||
|
using Microsoft.EntityFrameworkCore;
|
||||||
|
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||||
|
using Microsoft.EntityFrameworkCore.Migrations;
|
||||||
|
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
|
||||||
|
using osu.Game.Database;
|
||||||
|
|
||||||
|
namespace osu.Game.Migrations
|
||||||
|
{
|
||||||
|
[DbContext(typeof(OsuDbContext))]
|
||||||
|
[Migration("20180913080842_AddRankStatus")]
|
||||||
|
partial class AddRankStatus
|
||||||
|
{
|
||||||
|
protected override void BuildTargetModel(ModelBuilder modelBuilder)
|
||||||
|
{
|
||||||
|
#pragma warning disable 612, 618
|
||||||
|
modelBuilder
|
||||||
|
.HasAnnotation("ProductVersion", "2.1.2-rtm-30932");
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||||
|
{
|
||||||
|
b.Property<int>("ID")
|
||||||
|
.ValueGeneratedOnAdd();
|
||||||
|
|
||||||
|
b.Property<float>("ApproachRate");
|
||||||
|
|
||||||
|
b.Property<float>("CircleSize");
|
||||||
|
|
||||||
|
b.Property<float>("DrainRate");
|
||||||
|
|
||||||
|
b.Property<float>("OverallDifficulty");
|
||||||
|
|
||||||
|
b.Property<double>("SliderMultiplier");
|
||||||
|
|
||||||
|
b.Property<double>("SliderTickRate");
|
||||||
|
|
||||||
|
b.HasKey("ID");
|
||||||
|
|
||||||
|
b.ToTable("BeatmapDifficulty");
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||||
|
{
|
||||||
|
b.Property<int>("ID")
|
||||||
|
.ValueGeneratedOnAdd();
|
||||||
|
|
||||||
|
b.Property<int>("AudioLeadIn");
|
||||||
|
|
||||||
|
b.Property<int>("BaseDifficultyID");
|
||||||
|
|
||||||
|
b.Property<int>("BeatDivisor");
|
||||||
|
|
||||||
|
b.Property<int>("BeatmapSetInfoID");
|
||||||
|
|
||||||
|
b.Property<bool>("Countdown");
|
||||||
|
|
||||||
|
b.Property<double>("DistanceSpacing");
|
||||||
|
|
||||||
|
b.Property<int>("GridSize");
|
||||||
|
|
||||||
|
b.Property<string>("Hash");
|
||||||
|
|
||||||
|
b.Property<bool>("Hidden");
|
||||||
|
|
||||||
|
b.Property<bool>("LetterboxInBreaks");
|
||||||
|
|
||||||
|
b.Property<string>("MD5Hash");
|
||||||
|
|
||||||
|
b.Property<int?>("MetadataID");
|
||||||
|
|
||||||
|
b.Property<int?>("OnlineBeatmapID");
|
||||||
|
|
||||||
|
b.Property<string>("Path");
|
||||||
|
|
||||||
|
b.Property<int>("RulesetID");
|
||||||
|
|
||||||
|
b.Property<bool>("SpecialStyle");
|
||||||
|
|
||||||
|
b.Property<float>("StackLeniency");
|
||||||
|
|
||||||
|
b.Property<double>("StarDifficulty");
|
||||||
|
|
||||||
|
b.Property<int>("Status");
|
||||||
|
|
||||||
|
b.Property<string>("StoredBookmarks");
|
||||||
|
|
||||||
|
b.Property<double>("TimelineZoom");
|
||||||
|
|
||||||
|
b.Property<string>("Version");
|
||||||
|
|
||||||
|
b.Property<bool>("WidescreenStoryboard");
|
||||||
|
|
||||||
|
b.HasKey("ID");
|
||||||
|
|
||||||
|
b.HasIndex("BaseDifficultyID");
|
||||||
|
|
||||||
|
b.HasIndex("BeatmapSetInfoID");
|
||||||
|
|
||||||
|
b.HasIndex("Hash");
|
||||||
|
|
||||||
|
b.HasIndex("MD5Hash");
|
||||||
|
|
||||||
|
b.HasIndex("MetadataID");
|
||||||
|
|
||||||
|
b.HasIndex("OnlineBeatmapID")
|
||||||
|
.IsUnique();
|
||||||
|
|
||||||
|
b.HasIndex("RulesetID");
|
||||||
|
|
||||||
|
b.ToTable("BeatmapInfo");
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
|
||||||
|
{
|
||||||
|
b.Property<int>("ID")
|
||||||
|
.ValueGeneratedOnAdd();
|
||||||
|
|
||||||
|
b.Property<string>("Artist");
|
||||||
|
|
||||||
|
b.Property<string>("ArtistUnicode");
|
||||||
|
|
||||||
|
b.Property<string>("AudioFile");
|
||||||
|
|
||||||
|
b.Property<string>("AuthorString")
|
||||||
|
.HasColumnName("Author");
|
||||||
|
|
||||||
|
b.Property<string>("BackgroundFile");
|
||||||
|
|
||||||
|
b.Property<int>("PreviewTime");
|
||||||
|
|
||||||
|
b.Property<string>("Source");
|
||||||
|
|
||||||
|
b.Property<string>("Tags");
|
||||||
|
|
||||||
|
b.Property<string>("Title");
|
||||||
|
|
||||||
|
b.Property<string>("TitleUnicode");
|
||||||
|
|
||||||
|
b.HasKey("ID");
|
||||||
|
|
||||||
|
b.ToTable("BeatmapMetadata");
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||||
|
{
|
||||||
|
b.Property<int>("ID")
|
||||||
|
.ValueGeneratedOnAdd();
|
||||||
|
|
||||||
|
b.Property<int>("BeatmapSetInfoID");
|
||||||
|
|
||||||
|
b.Property<int>("FileInfoID");
|
||||||
|
|
||||||
|
b.Property<string>("Filename")
|
||||||
|
.IsRequired();
|
||||||
|
|
||||||
|
b.HasKey("ID");
|
||||||
|
|
||||||
|
b.HasIndex("BeatmapSetInfoID");
|
||||||
|
|
||||||
|
b.HasIndex("FileInfoID");
|
||||||
|
|
||||||
|
b.ToTable("BeatmapSetFileInfo");
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||||
|
{
|
||||||
|
b.Property<int>("ID")
|
||||||
|
.ValueGeneratedOnAdd();
|
||||||
|
|
||||||
|
b.Property<bool>("DeletePending");
|
||||||
|
|
||||||
|
b.Property<string>("Hash");
|
||||||
|
|
||||||
|
b.Property<int?>("MetadataID");
|
||||||
|
|
||||||
|
b.Property<int?>("OnlineBeatmapSetID");
|
||||||
|
|
||||||
|
b.Property<bool>("Protected");
|
||||||
|
|
||||||
|
b.Property<int>("Status");
|
||||||
|
|
||||||
|
b.HasKey("ID");
|
||||||
|
|
||||||
|
b.HasIndex("DeletePending");
|
||||||
|
|
||||||
|
b.HasIndex("Hash")
|
||||||
|
.IsUnique();
|
||||||
|
|
||||||
|
b.HasIndex("MetadataID");
|
||||||
|
|
||||||
|
b.HasIndex("OnlineBeatmapSetID")
|
||||||
|
.IsUnique();
|
||||||
|
|
||||||
|
b.ToTable("BeatmapSetInfo");
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||||
|
{
|
||||||
|
b.Property<int>("ID")
|
||||||
|
.ValueGeneratedOnAdd();
|
||||||
|
|
||||||
|
b.Property<int>("IntKey")
|
||||||
|
.HasColumnName("Key");
|
||||||
|
|
||||||
|
b.Property<int?>("RulesetID");
|
||||||
|
|
||||||
|
b.Property<string>("StringValue")
|
||||||
|
.HasColumnName("Value");
|
||||||
|
|
||||||
|
b.Property<int?>("Variant");
|
||||||
|
|
||||||
|
b.HasKey("ID");
|
||||||
|
|
||||||
|
b.HasIndex("RulesetID", "Variant");
|
||||||
|
|
||||||
|
b.ToTable("Settings");
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
|
||||||
|
{
|
||||||
|
b.Property<int>("ID")
|
||||||
|
.ValueGeneratedOnAdd();
|
||||||
|
|
||||||
|
b.Property<int>("IntAction")
|
||||||
|
.HasColumnName("Action");
|
||||||
|
|
||||||
|
b.Property<string>("KeysString")
|
||||||
|
.HasColumnName("Keys");
|
||||||
|
|
||||||
|
b.Property<int?>("RulesetID");
|
||||||
|
|
||||||
|
b.Property<int?>("Variant");
|
||||||
|
|
||||||
|
b.HasKey("ID");
|
||||||
|
|
||||||
|
b.HasIndex("IntAction");
|
||||||
|
|
||||||
|
b.HasIndex("RulesetID", "Variant");
|
||||||
|
|
||||||
|
b.ToTable("KeyBinding");
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
||||||
|
{
|
||||||
|
b.Property<int>("ID")
|
||||||
|
.ValueGeneratedOnAdd();
|
||||||
|
|
||||||
|
b.Property<string>("Hash");
|
||||||
|
|
||||||
|
b.Property<int>("ReferenceCount");
|
||||||
|
|
||||||
|
b.HasKey("ID");
|
||||||
|
|
||||||
|
b.HasIndex("Hash")
|
||||||
|
.IsUnique();
|
||||||
|
|
||||||
|
b.HasIndex("ReferenceCount");
|
||||||
|
|
||||||
|
b.ToTable("FileInfo");
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
|
||||||
|
{
|
||||||
|
b.Property<int?>("ID")
|
||||||
|
.ValueGeneratedOnAdd();
|
||||||
|
|
||||||
|
b.Property<bool>("Available");
|
||||||
|
|
||||||
|
b.Property<string>("InstantiationInfo");
|
||||||
|
|
||||||
|
b.Property<string>("Name");
|
||||||
|
|
||||||
|
b.Property<string>("ShortName");
|
||||||
|
|
||||||
|
b.HasKey("ID");
|
||||||
|
|
||||||
|
b.HasIndex("Available");
|
||||||
|
|
||||||
|
b.HasIndex("ShortName")
|
||||||
|
.IsUnique();
|
||||||
|
|
||||||
|
b.ToTable("RulesetInfo");
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||||
|
{
|
||||||
|
b.Property<int>("ID")
|
||||||
|
.ValueGeneratedOnAdd();
|
||||||
|
|
||||||
|
b.Property<int>("FileInfoID");
|
||||||
|
|
||||||
|
b.Property<string>("Filename")
|
||||||
|
.IsRequired();
|
||||||
|
|
||||||
|
b.Property<int>("SkinInfoID");
|
||||||
|
|
||||||
|
b.HasKey("ID");
|
||||||
|
|
||||||
|
b.HasIndex("FileInfoID");
|
||||||
|
|
||||||
|
b.HasIndex("SkinInfoID");
|
||||||
|
|
||||||
|
b.ToTable("SkinFileInfo");
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b =>
|
||||||
|
{
|
||||||
|
b.Property<int>("ID")
|
||||||
|
.ValueGeneratedOnAdd();
|
||||||
|
|
||||||
|
b.Property<string>("Creator");
|
||||||
|
|
||||||
|
b.Property<bool>("DeletePending");
|
||||||
|
|
||||||
|
b.Property<string>("Name");
|
||||||
|
|
||||||
|
b.HasKey("ID");
|
||||||
|
|
||||||
|
b.ToTable("SkinInfo");
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||||
|
{
|
||||||
|
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
|
||||||
|
.WithMany()
|
||||||
|
.HasForeignKey("BaseDifficultyID")
|
||||||
|
.OnDelete(DeleteBehavior.Cascade);
|
||||||
|
|
||||||
|
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
|
||||||
|
.WithMany("Beatmaps")
|
||||||
|
.HasForeignKey("BeatmapSetInfoID")
|
||||||
|
.OnDelete(DeleteBehavior.Cascade);
|
||||||
|
|
||||||
|
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||||
|
.WithMany("Beatmaps")
|
||||||
|
.HasForeignKey("MetadataID");
|
||||||
|
|
||||||
|
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||||
|
.WithMany()
|
||||||
|
.HasForeignKey("RulesetID")
|
||||||
|
.OnDelete(DeleteBehavior.Cascade);
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||||
|
{
|
||||||
|
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
|
||||||
|
.WithMany("Files")
|
||||||
|
.HasForeignKey("BeatmapSetInfoID")
|
||||||
|
.OnDelete(DeleteBehavior.Cascade);
|
||||||
|
|
||||||
|
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||||
|
.WithMany()
|
||||||
|
.HasForeignKey("FileInfoID")
|
||||||
|
.OnDelete(DeleteBehavior.Cascade);
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||||
|
{
|
||||||
|
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||||
|
.WithMany("BeatmapSets")
|
||||||
|
.HasForeignKey("MetadataID");
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||||
|
{
|
||||||
|
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||||
|
.WithMany()
|
||||||
|
.HasForeignKey("FileInfoID")
|
||||||
|
.OnDelete(DeleteBehavior.Cascade);
|
||||||
|
|
||||||
|
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||||
|
.WithMany("Files")
|
||||||
|
.HasForeignKey("SkinInfoID")
|
||||||
|
.OnDelete(DeleteBehavior.Cascade);
|
||||||
|
});
|
||||||
|
#pragma warning restore 612, 618
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
33
osu.Game/Migrations/20180913080842_AddRankStatus.cs
Normal file
33
osu.Game/Migrations/20180913080842_AddRankStatus.cs
Normal file
@ -0,0 +1,33 @@
|
|||||||
|
using Microsoft.EntityFrameworkCore.Migrations;
|
||||||
|
|
||||||
|
namespace osu.Game.Migrations
|
||||||
|
{
|
||||||
|
public partial class AddRankStatus : Migration
|
||||||
|
{
|
||||||
|
protected override void Up(MigrationBuilder migrationBuilder)
|
||||||
|
{
|
||||||
|
migrationBuilder.AddColumn<int>(
|
||||||
|
name: "Status",
|
||||||
|
table: "BeatmapSetInfo",
|
||||||
|
nullable: false,
|
||||||
|
defaultValue: -3); // NONE
|
||||||
|
|
||||||
|
migrationBuilder.AddColumn<int>(
|
||||||
|
name: "Status",
|
||||||
|
table: "BeatmapInfo",
|
||||||
|
nullable: false,
|
||||||
|
defaultValue: -3); // NONE
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Down(MigrationBuilder migrationBuilder)
|
||||||
|
{
|
||||||
|
migrationBuilder.DropColumn(
|
||||||
|
name: "Status",
|
||||||
|
table: "BeatmapSetInfo");
|
||||||
|
|
||||||
|
migrationBuilder.DropColumn(
|
||||||
|
name: "Status",
|
||||||
|
table: "BeatmapInfo");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,7 +1,8 @@
|
|||||||
// <auto-generated />
|
// <auto-generated />
|
||||||
|
using System;
|
||||||
using Microsoft.EntityFrameworkCore;
|
using Microsoft.EntityFrameworkCore;
|
||||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||||
|
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
|
||||||
using osu.Game.Database;
|
using osu.Game.Database;
|
||||||
|
|
||||||
namespace osu.Game.Migrations
|
namespace osu.Game.Migrations
|
||||||
@ -13,7 +14,7 @@ namespace osu.Game.Migrations
|
|||||||
{
|
{
|
||||||
#pragma warning disable 612, 618
|
#pragma warning disable 612, 618
|
||||||
modelBuilder
|
modelBuilder
|
||||||
.HasAnnotation("ProductVersion", "2.1.1-rtm-30846");
|
.HasAnnotation("ProductVersion", "2.1.2-rtm-30932");
|
||||||
|
|
||||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||||
{
|
{
|
||||||
@ -78,6 +79,8 @@ namespace osu.Game.Migrations
|
|||||||
|
|
||||||
b.Property<double>("StarDifficulty");
|
b.Property<double>("StarDifficulty");
|
||||||
|
|
||||||
|
b.Property<int>("Status");
|
||||||
|
|
||||||
b.Property<string>("StoredBookmarks");
|
b.Property<string>("StoredBookmarks");
|
||||||
|
|
||||||
b.Property<double>("TimelineZoom");
|
b.Property<double>("TimelineZoom");
|
||||||
@ -173,6 +176,8 @@ namespace osu.Game.Migrations
|
|||||||
|
|
||||||
b.Property<bool>("Protected");
|
b.Property<bool>("Protected");
|
||||||
|
|
||||||
|
b.Property<int>("Status");
|
||||||
|
|
||||||
b.HasKey("ID");
|
b.HasKey("ID");
|
||||||
|
|
||||||
b.HasIndex("DeletePending");
|
b.HasIndex("DeletePending");
|
||||||
|
@ -15,6 +15,12 @@ namespace osu.Game.Online.API.Requests.Responses
|
|||||||
[JsonProperty(@"beatmapset_id")]
|
[JsonProperty(@"beatmapset_id")]
|
||||||
public int OnlineBeatmapSetID { get; set; }
|
public int OnlineBeatmapSetID { get; set; }
|
||||||
|
|
||||||
|
[JsonProperty(@"status")]
|
||||||
|
public BeatmapSetOnlineStatus Status { get; set; }
|
||||||
|
|
||||||
|
[JsonProperty(@"beatmapset")]
|
||||||
|
public APIBeatmapSet BeatmapSet { get; set; }
|
||||||
|
|
||||||
[JsonProperty(@"playcount")]
|
[JsonProperty(@"playcount")]
|
||||||
private int playCount { get; set; }
|
private int playCount { get; set; }
|
||||||
|
|
||||||
@ -59,11 +65,13 @@ namespace osu.Game.Online.API.Requests.Responses
|
|||||||
Ruleset = rulesets.GetRuleset(ruleset),
|
Ruleset = rulesets.GetRuleset(ruleset),
|
||||||
StarDifficulty = starDifficulty,
|
StarDifficulty = starDifficulty,
|
||||||
OnlineBeatmapID = OnlineBeatmapID,
|
OnlineBeatmapID = OnlineBeatmapID,
|
||||||
|
Version = version,
|
||||||
|
Status = Status,
|
||||||
BeatmapSet = new BeatmapSetInfo
|
BeatmapSet = new BeatmapSetInfo
|
||||||
{
|
{
|
||||||
OnlineBeatmapSetID = OnlineBeatmapSetID,
|
OnlineBeatmapSetID = OnlineBeatmapSetID,
|
||||||
|
Status = BeatmapSet?.Status ?? BeatmapSetOnlineStatus.None
|
||||||
},
|
},
|
||||||
Version = version,
|
|
||||||
BaseDifficulty = new BeatmapDifficulty
|
BaseDifficulty = new BeatmapDifficulty
|
||||||
{
|
{
|
||||||
DrainRate = drainRate,
|
DrainRate = drainRate,
|
||||||
|
@ -20,10 +20,13 @@ namespace osu.Game.Online.API.Requests.Responses
|
|||||||
[JsonProperty(@"id")]
|
[JsonProperty(@"id")]
|
||||||
public int? OnlineBeatmapSetID
|
public int? OnlineBeatmapSetID
|
||||||
{
|
{
|
||||||
get { return onlineBeatmapSetID; }
|
get => onlineBeatmapSetID;
|
||||||
set { onlineBeatmapSetID = value > 0 ? value : null; }
|
set => onlineBeatmapSetID = value > 0 ? value : null;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[JsonProperty(@"status")]
|
||||||
|
public BeatmapSetOnlineStatus Status { get; set; }
|
||||||
|
|
||||||
[JsonProperty(@"preview_url")]
|
[JsonProperty(@"preview_url")]
|
||||||
private string preview { get; set; }
|
private string preview { get; set; }
|
||||||
|
|
||||||
@ -42,9 +45,6 @@ namespace osu.Game.Online.API.Requests.Responses
|
|||||||
[JsonProperty(@"storyboard")]
|
[JsonProperty(@"storyboard")]
|
||||||
private bool hasStoryboard { get; set; }
|
private bool hasStoryboard { get; set; }
|
||||||
|
|
||||||
[JsonProperty(@"status")]
|
|
||||||
private BeatmapSetOnlineStatus status { get; set; }
|
|
||||||
|
|
||||||
[JsonProperty(@"submitted_date")]
|
[JsonProperty(@"submitted_date")]
|
||||||
private DateTimeOffset submitted { get; set; }
|
private DateTimeOffset submitted { get; set; }
|
||||||
|
|
||||||
@ -57,7 +57,7 @@ namespace osu.Game.Online.API.Requests.Responses
|
|||||||
[JsonProperty(@"user_id")]
|
[JsonProperty(@"user_id")]
|
||||||
private long creatorId
|
private long creatorId
|
||||||
{
|
{
|
||||||
set { Author.Id = value; }
|
set => Author.Id = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
[JsonProperty(@"beatmaps")]
|
[JsonProperty(@"beatmaps")]
|
||||||
@ -69,6 +69,7 @@ namespace osu.Game.Online.API.Requests.Responses
|
|||||||
{
|
{
|
||||||
OnlineBeatmapSetID = OnlineBeatmapSetID,
|
OnlineBeatmapSetID = OnlineBeatmapSetID,
|
||||||
Metadata = this,
|
Metadata = this,
|
||||||
|
Status = Status,
|
||||||
OnlineInfo = new BeatmapSetOnlineInfo
|
OnlineInfo = new BeatmapSetOnlineInfo
|
||||||
{
|
{
|
||||||
Covers = covers,
|
Covers = covers,
|
||||||
@ -76,7 +77,7 @@ namespace osu.Game.Online.API.Requests.Responses
|
|||||||
PlayCount = playCount,
|
PlayCount = playCount,
|
||||||
FavouriteCount = favouriteCount,
|
FavouriteCount = favouriteCount,
|
||||||
BPM = bpm,
|
BPM = bpm,
|
||||||
Status = status,
|
Status = Status,
|
||||||
HasVideo = hasVideo,
|
HasVideo = hasVideo,
|
||||||
HasStoryboard = hasStoryboard,
|
HasStoryboard = hasStoryboard,
|
||||||
Submitted = submitted,
|
Submitted = submitted,
|
||||||
|
@ -355,7 +355,7 @@ namespace osu.Game
|
|||||||
loadComponentSingleFile(beatmapSetOverlay = new BeatmapSetOverlay { Depth = -3 }, mainContent.Add);
|
loadComponentSingleFile(beatmapSetOverlay = new BeatmapSetOverlay { Depth = -3 }, mainContent.Add);
|
||||||
loadComponentSingleFile(musicController = new MusicController
|
loadComponentSingleFile(musicController = new MusicController
|
||||||
{
|
{
|
||||||
Depth = -4,
|
Depth = -5,
|
||||||
Position = new Vector2(0, Toolbar.HEIGHT),
|
Position = new Vector2(0, Toolbar.HEIGHT),
|
||||||
Anchor = Anchor.TopRight,
|
Anchor = Anchor.TopRight,
|
||||||
Origin = Anchor.TopRight,
|
Origin = Anchor.TopRight,
|
||||||
|
@ -13,6 +13,7 @@ using osu.Game.Graphics.Sprites;
|
|||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Online.Chat;
|
using osu.Game.Online.Chat;
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
|
using OpenTK.Input;
|
||||||
using OpenTK.Graphics;
|
using OpenTK.Graphics;
|
||||||
using osu.Framework.Configuration;
|
using osu.Framework.Configuration;
|
||||||
using System;
|
using System;
|
||||||
@ -143,6 +144,17 @@ namespace osu.Game.Overlays.Chat
|
|||||||
textBold.FadeOut(transition_length, Easing.OutQuint);
|
textBold.FadeOut(transition_length, Easing.OutQuint);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
|
||||||
|
{
|
||||||
|
if (args.Button == MouseButton.Middle)
|
||||||
|
{
|
||||||
|
closeButton.Action();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
protected override bool OnHover(InputState state)
|
protected override bool OnHover(InputState state)
|
||||||
{
|
{
|
||||||
if (IsRemovable)
|
if (IsRemovable)
|
||||||
|
@ -127,6 +127,7 @@ namespace osu.Game.Screens.Select
|
|||||||
public OsuSpriteText VersionLabel { get; private set; }
|
public OsuSpriteText VersionLabel { get; private set; }
|
||||||
public OsuSpriteText TitleLabel { get; private set; }
|
public OsuSpriteText TitleLabel { get; private set; }
|
||||||
public OsuSpriteText ArtistLabel { get; private set; }
|
public OsuSpriteText ArtistLabel { get; private set; }
|
||||||
|
public BeatmapSetOnlineStatusPill StatusPill { get; private set; }
|
||||||
public FillFlowContainer MapperContainer { get; private set; }
|
public FillFlowContainer MapperContainer { get; private set; }
|
||||||
public FillFlowContainer InfoLabelContainer { get; private set; }
|
public FillFlowContainer InfoLabelContainer { get; private set; }
|
||||||
|
|
||||||
@ -190,7 +191,7 @@ namespace osu.Game.Screens.Select
|
|||||||
},
|
},
|
||||||
new FillFlowContainer
|
new FillFlowContainer
|
||||||
{
|
{
|
||||||
Name = "Top-aligned metadata",
|
Name = "Topleft-aligned metadata",
|
||||||
Anchor = Anchor.TopLeft,
|
Anchor = Anchor.TopLeft,
|
||||||
Origin = Anchor.TopLeft,
|
Origin = Anchor.TopLeft,
|
||||||
Direction = FillDirection.Vertical,
|
Direction = FillDirection.Vertical,
|
||||||
@ -207,6 +208,22 @@ namespace osu.Game.Screens.Select
|
|||||||
}
|
}
|
||||||
},
|
},
|
||||||
new FillFlowContainer
|
new FillFlowContainer
|
||||||
|
{
|
||||||
|
Name = "Topright-aligned metadata",
|
||||||
|
Anchor = Anchor.TopRight,
|
||||||
|
Origin = Anchor.TopRight,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Margin = new MarginPadding { Top = 14, Left = 10, Right = 18, Bottom = 20 },
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
StatusPill = new BeatmapSetOnlineStatusPill(11, new MarginPadding { Horizontal = 8, Vertical = 2 })
|
||||||
|
{
|
||||||
|
Status = beatmapInfo.Status,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
new FillFlowContainer
|
||||||
{
|
{
|
||||||
Name = "Centre-aligned metadata",
|
Name = "Centre-aligned metadata",
|
||||||
Anchor = Anchor.CentreLeft,
|
Anchor = Anchor.CentreLeft,
|
||||||
@ -244,8 +261,11 @@ namespace osu.Game.Screens.Select
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
artistBinding.ValueChanged += value => setMetadata(metadata.Source);
|
artistBinding.BindValueChanged(value => setMetadata(metadata.Source), true);
|
||||||
artistBinding.TriggerChange();
|
|
||||||
|
// no difficulty means it can't have a status to show
|
||||||
|
if (beatmapInfo.Version == null)
|
||||||
|
StatusPill.Hide();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void setMetadata(string source)
|
private void setMetadata(string source)
|
||||||
|
@ -78,11 +78,26 @@ namespace osu.Game.Screens.Select.Carousel
|
|||||||
TextSize = 17,
|
TextSize = 17,
|
||||||
Shadow = true,
|
Shadow = true,
|
||||||
},
|
},
|
||||||
new FillFlowContainer<FilterableDifficultyIcon>
|
new FillFlowContainer
|
||||||
{
|
{
|
||||||
Margin = new MarginPadding { Top = 5 },
|
Direction = FillDirection.Horizontal,
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
Children = ((CarouselBeatmapSet)Item).Beatmaps.Select(b => new FilterableDifficultyIcon(b)).ToList()
|
Margin = new MarginPadding { Top = 5 },
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new BeatmapSetOnlineStatusPill(11, new MarginPadding { Horizontal = 8, Vertical = 2 })
|
||||||
|
{
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Margin = new MarginPadding{ Right = 5 },
|
||||||
|
Status = beatmapSet.Status
|
||||||
|
},
|
||||||
|
new FillFlowContainer<FilterableDifficultyIcon>
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Children = ((CarouselBeatmapSet)Item).Beatmaps.Select(b => new FilterableDifficultyIcon(b)).ToList()
|
||||||
|
},
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user