mirror of
https://github.com/ppy/osu.git
synced 2025-01-12 15:22:55 +08:00
Add failing test cases
This commit is contained in:
parent
e0df75d735
commit
bbc7d69524
@ -4,24 +4,62 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Extensions;
|
using osu.Framework.Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Pooling;
|
using osu.Framework.Graphics.Pooling;
|
||||||
|
using osu.Framework.Testing;
|
||||||
|
using osu.Game.Configuration;
|
||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
using osu.Game.Skinning;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Tests
|
namespace osu.Game.Rulesets.Osu.Tests
|
||||||
{
|
{
|
||||||
public class TestSceneDrawableJudgement : OsuSkinnableTestScene
|
public class TestSceneDrawableJudgement : OsuSkinnableTestScene
|
||||||
{
|
{
|
||||||
|
[Resolved]
|
||||||
|
private OsuConfigManager config { get; set; }
|
||||||
|
|
||||||
|
private readonly List<DrawablePool<TestDrawableOsuJudgement>> pools;
|
||||||
|
|
||||||
public TestSceneDrawableJudgement()
|
public TestSceneDrawableJudgement()
|
||||||
{
|
{
|
||||||
var pools = new List<DrawablePool<DrawableOsuJudgement>>();
|
pools = new List<DrawablePool<TestDrawableOsuJudgement>>();
|
||||||
|
|
||||||
foreach (HitResult result in Enum.GetValues(typeof(HitResult)).OfType<HitResult>().Skip(1))
|
foreach (HitResult result in Enum.GetValues(typeof(HitResult)).OfType<HitResult>().Skip(1))
|
||||||
|
showResult(result);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestHitLightingDisabled()
|
||||||
|
{
|
||||||
|
AddStep("hit lighting disabled", () => config.Set(OsuSetting.HitLighting, false));
|
||||||
|
|
||||||
|
showResult(HitResult.Great);
|
||||||
|
|
||||||
|
AddUntilStep("judgements shown", () => this.ChildrenOfType<TestDrawableOsuJudgement>().Any());
|
||||||
|
AddAssert("hit lighting hidden",
|
||||||
|
() => this.ChildrenOfType<TestDrawableOsuJudgement>().All(judgement => judgement.Lighting.Alpha == 0));
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestHitLightingEnabled()
|
||||||
|
{
|
||||||
|
AddStep("hit lighting enabled", () => config.Set(OsuSetting.HitLighting, true));
|
||||||
|
|
||||||
|
showResult(HitResult.Great);
|
||||||
|
|
||||||
|
AddUntilStep("judgements shown", () => this.ChildrenOfType<TestDrawableOsuJudgement>().Any());
|
||||||
|
AddAssert("hit lighting shown",
|
||||||
|
() => this.ChildrenOfType<TestDrawableOsuJudgement>().All(judgement => judgement.Lighting.Alpha > 0));
|
||||||
|
}
|
||||||
|
|
||||||
|
private void showResult(HitResult result)
|
||||||
{
|
{
|
||||||
AddStep("Show " + result.GetDescription(), () =>
|
AddStep("Show " + result.GetDescription(), () =>
|
||||||
{
|
{
|
||||||
@ -29,10 +67,10 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
|
|
||||||
SetContents(() =>
|
SetContents(() =>
|
||||||
{
|
{
|
||||||
DrawablePool<DrawableOsuJudgement> pool;
|
DrawablePool<TestDrawableOsuJudgement> pool;
|
||||||
|
|
||||||
if (poolIndex >= pools.Count)
|
if (poolIndex >= pools.Count)
|
||||||
pools.Add(pool = new DrawablePool<DrawableOsuJudgement>(1));
|
pools.Add(pool = new DrawablePool<TestDrawableOsuJudgement>(1));
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
pool = pools[poolIndex];
|
pool = pools[poolIndex];
|
||||||
@ -60,6 +98,10 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
});
|
});
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private class TestDrawableOsuJudgement : DrawableOsuJudgement
|
||||||
|
{
|
||||||
|
public new SkinnableSprite Lighting => base.Lighting;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -16,7 +16,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
{
|
{
|
||||||
public class DrawableOsuJudgement : DrawableJudgement
|
public class DrawableOsuJudgement : DrawableJudgement
|
||||||
{
|
{
|
||||||
private SkinnableSprite lighting;
|
protected SkinnableSprite Lighting;
|
||||||
|
|
||||||
private Bindable<Color4> lightingColour;
|
private Bindable<Color4> lightingColour;
|
||||||
|
|
||||||
public DrawableOsuJudgement(JudgementResult result, DrawableHitObject judgedObject)
|
public DrawableOsuJudgement(JudgementResult result, DrawableHitObject judgedObject)
|
||||||
@ -33,7 +34,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
{
|
{
|
||||||
if (config.Get<bool>(OsuSetting.HitLighting))
|
if (config.Get<bool>(OsuSetting.HitLighting))
|
||||||
{
|
{
|
||||||
AddInternal(lighting = new SkinnableSprite("lighting")
|
AddInternal(Lighting = new SkinnableSprite("lighting")
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
@ -60,32 +61,32 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
|
|
||||||
lightingColour?.UnbindAll();
|
lightingColour?.UnbindAll();
|
||||||
|
|
||||||
if (lighting != null)
|
if (Lighting != null)
|
||||||
{
|
{
|
||||||
lighting.ResetAnimation();
|
Lighting.ResetAnimation();
|
||||||
|
|
||||||
if (JudgedObject != null)
|
if (JudgedObject != null)
|
||||||
{
|
{
|
||||||
lightingColour = JudgedObject.AccentColour.GetBoundCopy();
|
lightingColour = JudgedObject.AccentColour.GetBoundCopy();
|
||||||
lightingColour.BindValueChanged(colour => lighting.Colour = Result.Type == HitResult.Miss ? Color4.Transparent : colour.NewValue, true);
|
lightingColour.BindValueChanged(colour => Lighting.Colour = Result.Type == HitResult.Miss ? Color4.Transparent : colour.NewValue, true);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
lighting.Colour = Color4.White;
|
Lighting.Colour = Color4.White;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override double FadeOutDelay => lighting == null ? base.FadeOutDelay : 1400;
|
protected override double FadeOutDelay => Lighting == null ? base.FadeOutDelay : 1400;
|
||||||
|
|
||||||
protected override void ApplyHitAnimations()
|
protected override void ApplyHitAnimations()
|
||||||
{
|
{
|
||||||
if (lighting != null)
|
if (Lighting != null)
|
||||||
{
|
{
|
||||||
JudgementBody.FadeIn().Delay(FadeInDuration).FadeOut(400);
|
JudgementBody.FadeIn().Delay(FadeInDuration).FadeOut(400);
|
||||||
|
|
||||||
lighting.ScaleTo(0.8f).ScaleTo(1.2f, 600, Easing.Out);
|
Lighting.ScaleTo(0.8f).ScaleTo(1.2f, 600, Easing.Out);
|
||||||
lighting.FadeIn(200).Then().Delay(200).FadeOut(1000);
|
Lighting.FadeIn(200).Then().Delay(200).FadeOut(1000);
|
||||||
}
|
}
|
||||||
|
|
||||||
JudgementText?.TransformSpacingTo(Vector2.Zero).Then().TransformSpacingTo(new Vector2(14, 0), 1800, Easing.OutQuint);
|
JudgementText?.TransformSpacingTo(Vector2.Zero).Then().TransformSpacingTo(new Vector2(14, 0), 1800, Easing.OutQuint);
|
||||||
|
Loading…
Reference in New Issue
Block a user