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Apply time-ramping adjustment using clock instead of track
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@ -90,7 +90,7 @@ namespace osu.Game.Rulesets.Mods
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public virtual void Update(Playfield playfield)
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public virtual void Update(Playfield playfield)
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{
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{
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applyRateAdjustment(track.CurrentTime);
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applyRateAdjustment(playfield.Clock.CurrentTime);
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}
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}
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/// <summary>
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/// <summary>
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