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adjusted rake nerf to usage of new function
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@ -24,9 +24,6 @@ namespace osu.Game.Rulesets.Osu.Difficulty
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[JsonProperty("effective_miss_count")]
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public double EffectiveMissCount { get; set; }
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[JsonProperty("deviation")]
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public double Deviation { get; set; }
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[JsonProperty("speed_deviation")]
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public double SpeedDeviation { get; set; }
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@ -365,7 +365,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
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private double calculateSpeedRakeNerf(OsuDifficultyAttributes attributes)
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{
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// Base speed value
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double speedValue = 4 * Math.Pow(attributes.SpeedDifficulty, 3);
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double speedValue = OsuStrainSkill.DifficultyToPerformance(attributes.SpeedDifficulty);
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// Starting from this pp amount - penalty will be applied
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double abusePoint = 100 + 260 * Math.Pow(22 / speedDeviation, 5.8);
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