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Fix constant formatting
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b52153e73d
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@ -49,7 +49,6 @@ namespace osu.Game.Rulesets.Mania.Tests.Mods
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// Calculate expected number of objects
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// Calculate expected number of objects
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int expectedObjectCount = 0;
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int expectedObjectCount = 0;
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double beatSnapValue = ManiaModHoldOff.Threshold;
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foreach (ManiaHitObject h in rawBeatmap.HitObjects)
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foreach (ManiaHitObject h in rawBeatmap.HitObjects)
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{
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{
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@ -60,7 +59,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Mods
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{
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{
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double noteValue = ManiaModHoldOff.GetNoteDurationInBeatLength((HoldNote)h, rawBeatmap);
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double noteValue = ManiaModHoldOff.GetNoteDurationInBeatLength((HoldNote)h, rawBeatmap);
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if (noteValue >= beatSnapValue)
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if (noteValue >= ManiaModHoldOff.END_NOTE_ALLOW_THRESHOLD)
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{
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{
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// Should generate an end note if it's longer than the minimum note value
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// Should generate an end note if it's longer than the minimum note value
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expectedObjectCount++;
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expectedObjectCount++;
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@ -24,7 +24,8 @@ namespace osu.Game.Rulesets.Mania.Mods
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public override IconUsage? Icon => FontAwesome.Solid.DotCircle;
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public override IconUsage? Icon => FontAwesome.Solid.DotCircle;
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public override ModType Type => ModType.Conversion;
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public override ModType Type => ModType.Conversion;
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public const double Threshold = 1/2;
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public const double END_NOTE_ALLOW_THRESHOLD = 0.5;
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public void ApplyToBeatmap(IBeatmap beatmap)
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public void ApplyToBeatmap(IBeatmap beatmap)
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{
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{
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@ -45,7 +46,7 @@ namespace osu.Game.Rulesets.Mania.Mods
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// Don't add an end note if the duration is shorter than the threshold
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// Don't add an end note if the duration is shorter than the threshold
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double noteValue = GetNoteDurationInBeatLength(h, maniaBeatmap); // 1/1, 1/2, 1/4, etc.
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double noteValue = GetNoteDurationInBeatLength(h, maniaBeatmap); // 1/1, 1/2, 1/4, etc.
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if (noteValue >= Threshold)
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if (noteValue >= END_NOTE_ALLOW_THRESHOLD)
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{
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{
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newObjects.Add(new Note
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newObjects.Add(new Note
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{
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{
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