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cleanup code duplication
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4c36530435
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@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using Humanizer;
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using Humanizer;
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@ -177,28 +178,34 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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private static string? getCommonBank(IList<HitSampleInfo>[] relevantSamples) => relevantSamples.Select(GetBankValue).Distinct().Count() == 1 ? GetBankValue(relevantSamples.First()) : null;
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private static string? getCommonBank(IList<HitSampleInfo>[] relevantSamples) => relevantSamples.Select(GetBankValue).Distinct().Count() == 1 ? GetBankValue(relevantSamples.First()) : null;
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private static int? getCommonVolume(IList<HitSampleInfo>[] relevantSamples) => relevantSamples.Select(GetVolumeValue).Distinct().Count() == 1 ? GetVolumeValue(relevantSamples.First()) : null;
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private static int? getCommonVolume(IList<HitSampleInfo>[] relevantSamples) => relevantSamples.Select(GetVolumeValue).Distinct().Count() == 1 ? GetVolumeValue(relevantSamples.First()) : null;
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private void updateBankFor(IEnumerable<HitObject> objects, string? newBank)
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private void updateFor(IEnumerable<HitObject> objects, Action<HitObject, IList<HitSampleInfo>> updateAction)
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{
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{
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if (string.IsNullOrEmpty(newBank))
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return;
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beatmap.BeginChange();
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beatmap.BeginChange();
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foreach (var h in objects)
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foreach (var h in objects)
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{
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{
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var samples = GetSamples(h);
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var samples = GetSamples(h);
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updateAction(h, samples);
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for (int i = 0; i < samples.Count; i++)
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{
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samples[i] = samples[i].With(newBank: newBank);
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}
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beatmap.Update(h);
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beatmap.Update(h);
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}
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}
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beatmap.EndChange();
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beatmap.EndChange();
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}
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}
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private void updateBankFor(IEnumerable<HitObject> objects, string? newBank)
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{
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if (string.IsNullOrEmpty(newBank))
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return;
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updateFor(objects, (_, samples) =>
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{
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for (int i = 0; i < samples.Count; i++)
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{
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samples[i] = samples[i].With(newBank: newBank);
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}
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});
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}
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private void updateBankPlaceholderText(IEnumerable<HitObject> objects)
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private void updateBankPlaceholderText(IEnumerable<HitObject> objects)
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{
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{
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string? commonBank = getCommonBank(objects.Select(GetSamples).ToArray());
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string? commonBank = getCommonBank(objects.Select(GetSamples).ToArray());
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@ -210,21 +217,13 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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if (newVolume == null)
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if (newVolume == null)
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return;
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return;
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beatmap.BeginChange();
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updateFor(objects, (_, samples) =>
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foreach (var h in objects)
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{
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{
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var samples = GetSamples(h);
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for (int i = 0; i < samples.Count; i++)
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for (int i = 0; i < samples.Count; i++)
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{
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{
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samples[i] = samples[i].With(newVolume: newVolume.Value);
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samples[i] = samples[i].With(newVolume: newVolume.Value);
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}
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}
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});
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beatmap.Update(h);
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}
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beatmap.EndChange();
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}
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}
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#region hitsound toggles
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#region hitsound toggles
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@ -277,21 +276,14 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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if (string.IsNullOrEmpty(sampleName))
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if (string.IsNullOrEmpty(sampleName))
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return;
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return;
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beatmap.BeginChange();
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updateFor(objects, (h, samples) =>
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foreach (var h in objects)
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{
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{
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var samples = GetSamples(h);
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// Make sure there isn't already an existing sample
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// Make sure there isn't already an existing sample
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if (samples.Any(s => s.Name == sampleName))
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if (samples.Any(s => s.Name == sampleName))
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return;
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return;
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samples.Add(h.GetSampleInfo(sampleName));
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samples.Add(h.GetSampleInfo(sampleName));
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beatmap.Update(h);
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});
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}
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beatmap.EndChange();
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}
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}
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private void removeHitSampleFor(IEnumerable<HitObject> objects, string sampleName)
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private void removeHitSampleFor(IEnumerable<HitObject> objects, string sampleName)
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@ -299,22 +291,14 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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if (string.IsNullOrEmpty(sampleName))
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if (string.IsNullOrEmpty(sampleName))
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return;
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return;
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beatmap.BeginChange();
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updateFor(objects, (_, samples) =>
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foreach (var h in objects)
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{
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{
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var samples = GetSamples(h);
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for (int i = 0; i < samples.Count; i++)
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for (int i = 0; i < samples.Count; i++)
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{
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{
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if (samples[i].Name == sampleName)
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if (samples[i].Name == sampleName)
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samples.RemoveAt(i--);
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samples.RemoveAt(i--);
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}
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}
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});
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beatmap.Update(h);
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}
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beatmap.EndChange();
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}
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}
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protected override bool OnKeyDown(KeyDownEvent e)
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protected override bool OnKeyDown(KeyDownEvent e)
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