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Merge pull request #580 from EVAST9919/hud_visibility
HudOverlay visibility
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commit
bb65d2e3d3
@ -35,6 +35,7 @@ namespace osu.Game.Configuration
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Set(OsuConfig.MenuParallax, true);
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Set(OsuConfig.MenuParallax, true);
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Set(OsuConfig.ShowInterface, true);
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Set(OsuConfig.KeyOverlay, false);
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Set(OsuConfig.KeyOverlay, false);
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//todo: implement all settings below this line (remove the Disabled set when doing so).
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//todo: implement all settings below this line (remove the Disabled set when doing so).
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@ -89,7 +90,6 @@ namespace osu.Game.Configuration
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Set(OsuConfig.LastVersionPermissionsFailed, string.Empty).Disabled = true;
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Set(OsuConfig.LastVersionPermissionsFailed, string.Empty).Disabled = true;
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Set(OsuConfig.LoadSubmittedThread, true).Disabled = true;
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Set(OsuConfig.LoadSubmittedThread, true).Disabled = true;
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Set(OsuConfig.LobbyPlayMode, -1).Disabled = true;
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Set(OsuConfig.LobbyPlayMode, -1).Disabled = true;
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Set(OsuConfig.ShowInterface, true).Disabled = true;
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Set(OsuConfig.ShowInterfaceDuringRelax, false).Disabled = true;
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Set(OsuConfig.ShowInterfaceDuringRelax, false).Disabled = true;
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Set(OsuConfig.LobbyShowExistingOnly, false).Disabled = true;
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Set(OsuConfig.LobbyShowExistingOnly, false).Disabled = true;
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Set(OsuConfig.LobbyShowFriendsOnly, false).Disabled = true;
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Set(OsuConfig.LobbyShowFriendsOnly, false).Disabled = true;
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@ -9,11 +9,18 @@ using osu.Game.Configuration;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Screens.Play;
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using osu.Game.Screens.Play;
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using osu.Game.Modes.Scoring;
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using osu.Game.Modes.Scoring;
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using osu.Framework.Input;
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using OpenTK.Input;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Notifications;
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namespace osu.Game.Modes.UI
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namespace osu.Game.Modes.UI
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{
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{
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public abstract class HudOverlay : Container
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public abstract class HudOverlay : Container
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{
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{
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private const int duration = 100;
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private readonly Container content;
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public readonly KeyCounterCollection KeyCounter;
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public readonly KeyCounterCollection KeyCounter;
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public readonly ComboCounter ComboCounter;
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public readonly ComboCounter ComboCounter;
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public readonly ScoreCounter ScoreCounter;
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public readonly ScoreCounter ScoreCounter;
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@ -21,6 +28,9 @@ namespace osu.Game.Modes.UI
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public readonly HealthDisplay HealthDisplay;
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public readonly HealthDisplay HealthDisplay;
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private Bindable<bool> showKeyCounter;
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private Bindable<bool> showKeyCounter;
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private Bindable<bool> showHud;
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private static bool hasShownNotificationOnce;
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protected abstract KeyCounterCollection CreateKeyCounter();
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protected abstract KeyCounterCollection CreateKeyCounter();
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protected abstract ComboCounter CreateComboCounter();
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protected abstract ComboCounter CreateComboCounter();
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@ -32,28 +42,53 @@ namespace osu.Game.Modes.UI
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{
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{
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RelativeSizeAxes = Axes.Both;
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RelativeSizeAxes = Axes.Both;
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Children = new Drawable[]
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Add(content = new Container
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{
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{
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KeyCounter = CreateKeyCounter(),
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RelativeSizeAxes = Axes.Both,
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ComboCounter = CreateComboCounter(),
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ScoreCounter = CreateScoreCounter(),
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Children = new Drawable[]
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AccuracyCounter = CreateAccuracyCounter(),
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{
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HealthDisplay = CreateHealthDisplay(),
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KeyCounter = CreateKeyCounter(),
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};
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ComboCounter = CreateComboCounter(),
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ScoreCounter = CreateScoreCounter(),
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AccuracyCounter = CreateAccuracyCounter(),
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HealthDisplay = CreateHealthDisplay(),
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}
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});
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}
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}
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader(true)]
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private void load(OsuConfigManager config)
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private void load(OsuConfigManager config, NotificationManager notificationManager)
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{
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{
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showKeyCounter = config.GetBindable<bool>(OsuConfig.KeyOverlay);
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showKeyCounter = config.GetBindable<bool>(OsuConfig.KeyOverlay);
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showKeyCounter.ValueChanged += visibility =>
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showKeyCounter.ValueChanged += keyCounterVisibility =>
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{
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{
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if (visibility)
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if (keyCounterVisibility)
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KeyCounter.Show();
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KeyCounter.FadeIn(duration);
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else
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else
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KeyCounter.Hide();
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KeyCounter.FadeOut(duration);
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};
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};
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showKeyCounter.TriggerChange();
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showKeyCounter.TriggerChange();
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showHud = config.GetBindable<bool>(OsuConfig.ShowInterface);
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showHud.ValueChanged += hudVisibility =>
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{
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if (hudVisibility)
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content.FadeIn(duration);
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else
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content.FadeOut(duration);
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};
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showHud.TriggerChange();
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if (!showHud && !hasShownNotificationOnce)
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{
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hasShownNotificationOnce = true;
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notificationManager?.Post(new SimpleNotification
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{
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Text = @"The score overlay is currently disabled. You can toggle this by pressing Shift+Tab."
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});
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}
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}
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}
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public void BindProcessor(ScoreProcessor processor)
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public void BindProcessor(ScoreProcessor processor)
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@ -68,5 +103,22 @@ namespace osu.Game.Modes.UI
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{
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{
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hitRenderer.InputManager.Add(KeyCounter.GetReceptor());
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hitRenderer.InputManager.Add(KeyCounter.GetReceptor());
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}
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}
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protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
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{
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if (args.Repeat) return false;
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if (state.Keyboard.ShiftPressed)
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{
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switch (args.Key)
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{
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case Key.Tab:
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showHud.Value = !showHud.Value;
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return true;
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}
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}
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return base.OnKeyDown(state, args);
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}
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}
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}
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}
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}
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@ -39,6 +39,11 @@ namespace osu.Game.Overlays.Options.Sections.Gameplay
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Bindable = (BindableDouble)config.GetBindable<double>(OsuConfig.ScoreMeterScale)
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Bindable = (BindableDouble)config.GetBindable<double>(OsuConfig.ScoreMeterScale)
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},
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},
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new OsuCheckbox
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new OsuCheckbox
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{
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LabelText = "Show score overlay",
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Bindable = config.GetBindable<bool>(OsuConfig.ShowInterface)
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},
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new OsuCheckbox
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{
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{
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LabelText = "Always show key overlay",
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LabelText = "Always show key overlay",
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Bindable = config.GetBindable<bool>(OsuConfig.KeyOverlay)
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Bindable = config.GetBindable<bool>(OsuConfig.KeyOverlay)
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