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mirror of https://github.com/ppy/osu.git synced 2024-12-16 03:02:53 +08:00

Add initial multiplayer spectator leaderboard

This commit is contained in:
smoogipoo 2021-04-09 17:31:14 +09:00
parent e3c75cd4aa
commit bb15baf118
2 changed files with 94 additions and 7 deletions

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@ -0,0 +1,82 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Timing;
using osu.Game.Online.Spectator;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Play.HUD;
namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate
{
public class MultiplayerSpectatorLeaderboard : MultiplayerGameplayLeaderboard
{
private readonly Dictionary<int, TrackedUserData> trackedData = new Dictionary<int, TrackedUserData>();
public MultiplayerSpectatorLeaderboard(ScoreProcessor scoreProcessor, int[] userIds)
: base(scoreProcessor, userIds)
{
}
public void AddSource(int userId, IClock source) => trackedData[userId] = new TrackedUserData(source);
public void RemoveSource(int userId, IClock source) => trackedData.Remove(userId);
protected override void OnIncomingFrames(int userId, FrameDataBundle bundle)
{
if (!trackedData.TryGetValue(userId, out var data))
return;
data.Frames.Add(new TimedFrameHeader(bundle.Frames.First().Time, bundle.Header));
}
protected override void Update()
{
base.Update();
foreach (var (userId, data) in trackedData)
{
var targetTime = data.Clock.CurrentTime;
int frameIndex = data.Frames.BinarySearch(new TimedFrameHeader(targetTime));
if (frameIndex < 0)
frameIndex = ~frameIndex;
frameIndex = Math.Clamp(frameIndex - 1, 0, data.Frames.Count - 1);
SetCurrentFrame(userId, data.Frames[frameIndex].Header);
}
}
private class TrackedUserData
{
public readonly IClock Clock;
public readonly List<TimedFrameHeader> Frames = new List<TimedFrameHeader>();
public TrackedUserData(IClock clock)
{
Clock = clock;
}
}
private class TimedFrameHeader : IComparable<TimedFrameHeader>
{
public readonly double Time;
public readonly FrameHeader Header;
public TimedFrameHeader(double time)
{
Time = time;
}
public TimedFrameHeader(double time, FrameHeader header)
{
Time = time;
Header = header;
}
public int CompareTo(TimedFrameHeader other) => Time.CompareTo(other.Time);
}
}
}

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@ -20,7 +20,6 @@ namespace osu.Game.Screens.Play.HUD
public class MultiplayerGameplayLeaderboard : GameplayLeaderboard
{
private readonly ScoreProcessor scoreProcessor;
private readonly Dictionary<int, TrackedUserData> userScores = new Dictionary<int, TrackedUserData>();
[Resolved]
@ -116,13 +115,19 @@ namespace osu.Game.Screens.Play.HUD
trackedData.UpdateScore(scoreProcessor, mode.NewValue);
}
private void handleIncomingFrames(int userId, FrameDataBundle bundle)
private void handleIncomingFrames(int userId, FrameDataBundle bundle) => Schedule(() =>
{
if (userScores.TryGetValue(userId, out var trackedData))
{
trackedData.LastHeader = bundle.Header;
trackedData.UpdateScore(scoreProcessor, scoringMode.Value);
}
if (userScores.ContainsKey(userId))
OnIncomingFrames(userId, bundle);
});
protected virtual void OnIncomingFrames(int userId, FrameDataBundle bundle) => SetCurrentFrame(userId, bundle.Header);
protected void SetCurrentFrame(int userId, FrameHeader header)
{
var trackedScore = userScores[userId];
trackedScore.LastHeader = header;
trackedScore.UpdateScore(scoreProcessor, scoringMode.Value);
}
protected override void Dispose(bool isDisposing)