From 2155a4da0a3257b2e3b8e3488eabed564bcdd987 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Wed, 16 Jun 2021 19:52:58 +0900 Subject: [PATCH] Fix intermittent HUD test failure --- osu.Game/Skinning/SkinnableTargetContainer.cs | 6 ++++++ osu.Game/Tests/Visual/LegacySkinPlayerTestScene.cs | 3 +++ 2 files changed, 9 insertions(+) diff --git a/osu.Game/Skinning/SkinnableTargetContainer.cs b/osu.Game/Skinning/SkinnableTargetContainer.cs index 1338462dd6..53b142f09a 100644 --- a/osu.Game/Skinning/SkinnableTargetContainer.cs +++ b/osu.Game/Skinning/SkinnableTargetContainer.cs @@ -18,6 +18,8 @@ namespace osu.Game.Skinning private readonly BindableList components = new BindableList(); + public bool ComponentsLoaded { get; private set; } + public SkinnableTargetContainer(SkinnableTarget target) { Target = target; @@ -30,6 +32,7 @@ namespace osu.Game.Skinning { ClearInternal(); components.Clear(); + ComponentsLoaded = false; content = CurrentSkin.GetDrawableComponent(new SkinnableTargetComponent(Target)) as SkinnableTargetComponentsContainer; @@ -39,8 +42,11 @@ namespace osu.Game.Skinning { AddInternal(wrapper); components.AddRange(wrapper.Children.OfType()); + ComponentsLoaded = true; }); } + else + ComponentsLoaded = true; } /// diff --git a/osu.Game/Tests/Visual/LegacySkinPlayerTestScene.cs b/osu.Game/Tests/Visual/LegacySkinPlayerTestScene.cs index b810bbf6ae..d74be70df8 100644 --- a/osu.Game/Tests/Visual/LegacySkinPlayerTestScene.cs +++ b/osu.Game/Tests/Visual/LegacySkinPlayerTestScene.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Extensions.IEnumerableExtensions; @@ -47,6 +48,8 @@ namespace osu.Game.Tests.Visual LegacySkin.ResetDrawableTarget(t); t.Reload(); })); + + AddUntilStep("wait for components to load", () => this.ChildrenOfType().All(t => t.ComponentsLoaded)); } public class SkinProvidingPlayer : TestPlayer