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Minor reword on documentation

This commit is contained in:
Salman Ahmed 2023-10-28 03:18:13 +03:00
parent 9ce2c1f49c
commit bac306879a

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@ -30,6 +30,7 @@ namespace osu.Game.Storyboards
/// </summary> /// </summary>
/// <remarks> /// <remarks>
/// This iterates all elements and as such should be used sparingly or stored locally. /// This iterates all elements and as such should be used sparingly or stored locally.
/// Sample events use their start time as "end time" during this calculation.
/// Video and background events are not included to match stable. /// Video and background events are not included to match stable.
/// </remarks> /// </remarks>
public double? EarliestEventTime => Layers.SelectMany(l => l.Elements) public double? EarliestEventTime => Layers.SelectMany(l => l.Elements)
@ -42,7 +43,7 @@ namespace osu.Game.Storyboards
/// </summary> /// </summary>
/// <remarks> /// <remarks>
/// This iterates all elements and as such should be used sparingly or stored locally. /// This iterates all elements and as such should be used sparingly or stored locally.
/// Samples return StartTime as their EndTIme. /// Sample events use their start time as "end time" during this calculation.
/// Video and background events are not included to match stable. /// Video and background events are not included to match stable.
/// </remarks> /// </remarks>
public double? LatestEventTime => Layers.SelectMany(l => l.Elements) public double? LatestEventTime => Layers.SelectMany(l => l.Elements)