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Fix DrawableFlag returns empty texture if there's no flag avaliable for needed country
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@ -61,10 +61,17 @@ namespace osu.Game.Tests.Visual.Online
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FullName = "Belarus"
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FullName = "Belarus"
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};
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};
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var unknownCountry = new Country
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{
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FlagName = "CK",
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FullName = "Cook Islands"
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};
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AddStep("Set country", () => countryBindable.Value = country);
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AddStep("Set country", () => countryBindable.Value = country);
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AddAssert("Check scope is Performance", () => scope.Value == RankingsScope.Performance);
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AddAssert("Check scope is Performance", () => scope.Value == RankingsScope.Performance);
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AddStep("Set scope to Score", () => scope.Value = RankingsScope.Score);
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AddStep("Set scope to Score", () => scope.Value = RankingsScope.Score);
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AddAssert("Check country is Null", () => countryBindable.Value == null);
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AddAssert("Check country is Null", () => countryBindable.Value == null);
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AddStep("Set country with no flag", () => countryBindable.Value = unknownCountry);
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}
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}
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}
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}
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}
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}
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@ -26,7 +26,7 @@ namespace osu.Game.Users.Drawables
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if (ts == null)
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if (ts == null)
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throw new ArgumentNullException(nameof(ts));
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throw new ArgumentNullException(nameof(ts));
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Texture = ts.Get($@"Flags/{country?.FlagName ?? @"__"}");
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Texture = ts.Get($@"Flags/{country?.FlagName ?? @"__"}") ?? ts.Get($@"Flags/__");
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}
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}
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}
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}
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}
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}
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