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Merge branch 'tournament-drawable-team-tidy' into tournament-design-intro
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commit
ba865aa195
@ -37,11 +37,13 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
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private readonly Func<bool> isWinner;
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private readonly Func<bool> isWinner;
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private LadderEditorScreen ladderEditor;
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private LadderEditorScreen ladderEditor;
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[Resolved]
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[Resolved(canBeNull: true)]
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private LadderInfo ladderInfo { get; set; }
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private LadderInfo ladderInfo { get; set; }
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private void setCurrent()
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private void setCurrent()
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{
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{
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if (ladderInfo == null) return;
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//todo: tournamentgamebase?
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//todo: tournamentgamebase?
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if (ladderInfo.CurrentMatch.Value != null)
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if (ladderInfo.CurrentMatch.Value != null)
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ladderInfo.CurrentMatch.Value.Current.Value = false;
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ladderInfo.CurrentMatch.Value.Current.Value = false;
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