diff --git a/osu.Game/Screens/Select/CarousellContainer.cs b/osu.Game/Screens/Select/CarousellContainer.cs index 303d822ffa..3416d7761f 100644 --- a/osu.Game/Screens/Select/CarousellContainer.cs +++ b/osu.Game/Screens/Select/CarousellContainer.cs @@ -14,7 +14,7 @@ using System.Linq; namespace osu.Game.Screens.Select { - class CarousellContainer : ScrollContainer + class CarouselContainer : ScrollContainer { private Container scrollableContent; private List groups = new List(); @@ -24,7 +24,7 @@ namespace osu.Game.Screens.Select private Cached yPositions = new Cached(); - public CarousellContainer() + public CarouselContainer() { DistanceDecayJump = 0.01; diff --git a/osu.Game/Screens/Select/PlaySongSelect.cs b/osu.Game/Screens/Select/PlaySongSelect.cs index 9df2b339a7..6e35e2a627 100644 --- a/osu.Game/Screens/Select/PlaySongSelect.cs +++ b/osu.Game/Screens/Select/PlaySongSelect.cs @@ -34,7 +34,7 @@ namespace osu.Game.Screens.Select private BeatmapDatabase database; protected override BackgroundMode CreateBackground() => new BackgroundModeBeatmap(Beatmap); - private CarousellContainer carousell; + private CarouselContainer carousell; private TrackManager trackManager; private Container backgroundWedgesContainer; @@ -83,7 +83,7 @@ namespace osu.Game.Screens.Select }, } }, - carousell = new CarousellContainer + carousell = new CarouselContainer { RelativeSizeAxes = Axes.Y, Size = new Vector2(scrollWidth, 1),