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Merged ExtendableButton and BackButton
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@ -1 +1 @@
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Subproject commit ea56eab4a2bb4c9723052586ed30c687898fecb0
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Subproject commit 24af3b161da9447b678edd8ec32193df54f71e3b
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@ -4,52 +4,91 @@
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Transformations;
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using osu.Framework.Input;
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namespace osu.Game.Graphics.UserInterface
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{
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// Basic back button as it was on stable (kinda). No skinning possible for now
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class BackButton : ExtendableButton
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class BackButton : ClickableContainer
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{
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private TextAwesome icon;
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private Vector2 iconPos = new Vector2(20, 0);
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private Vector2 iconPos;
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private Box bgBox;
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private Box textBox;
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private Container textContainer;
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private SpriteText spriteText;
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public Vector2 ExtendLength;
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public Vector2 InitialExtendLength;
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private const double transformTime = 300.0;
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public BackButton()
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{
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InitialExtendLenght = new Vector2(40, 0);
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ExtendLenght = new Vector2(60, 0);
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// [ should be set or should be relative?
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InitialExtendLength = new Vector2(40, 0);
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ExtendLength = new Vector2(60, 0);
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iconPos = new Vector2(20, 0);
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RelativeSizeAxes = Axes.Y;
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Width = 80;
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//Height = 40; // should be set or should be relative?
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Text = @"Back";
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BGColour = new Color4(195, 40, 140, 255);
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Colour = new Color4(238, 51, 153, 255);
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//Height = 40;
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// ] should be set or should be relative?
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Children = new Drawable[]
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{
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bgBox = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = new Color4(195, 40, 140, 255),
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},
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icon = new TextAwesome
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{
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Anchor = Anchor.CentreLeft,
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TextSize = 25,
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Position = iconPos,
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Icon = FontAwesome.fa_osu_left_o
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},
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textContainer = new Container
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{
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Origin = Anchor.TopLeft,
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Anchor = Anchor.TopLeft,
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RelativeSizeAxes = Axes.Both,
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Position = Position + InitialExtendLength,
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Children = new Drawable[]
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{
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textBox = new Box
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{
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Colour = new Color4(238, 51, 153, 255),
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Origin = Anchor.TopLeft,
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Anchor = Anchor.TopLeft,
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RelativeSizeAxes = Axes.Both,
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Shear = new Vector2(0.1f, 0),
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EdgeSmoothness = new Vector2(1.5f, 0),
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},
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spriteText = new SpriteText
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Text = @"Back",
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}
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}
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}
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};
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// HACK: because it never uses InitialExtendLenght that we give to it on creation
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textContainer.Position = Position + InitialExtendLenght;
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// HACK: because it never uses InitialExtendLength that we give to it on creation
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textContainer.Position = Position + InitialExtendLength;
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}
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protected override bool OnHover(InputState state)
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{
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bool result = base.OnHover(state);
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icon.ClearTransformations();
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textContainer.ClearTransformations();
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icon.MoveToX(iconPos.X + 10, 150, EasingTypes.OutElastic);
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textContainer.MoveTo(Position + ExtendLength, transformTime, EasingTypes.OutElastic);
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icon.MoveToX(iconPos.X + 10, transformTime, EasingTypes.OutElastic);
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int duration = 0; //(int)(Game.Audio.BeatLength / 2);
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if (duration == 0) duration = 250;
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@ -69,15 +108,34 @@ namespace osu.Game.Graphics.UserInterface
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LoopDelay = duration
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});
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return result;
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return true;
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}
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protected override void OnHoverLost(InputState state)
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{
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icon.ClearTransformations();
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icon.MoveToX(iconPos.X, 150, EasingTypes.OutElastic);
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textContainer.ClearTransformations();
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base.OnHoverLost(state);
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textContainer.MoveTo(Position + InitialExtendLength, transformTime, EasingTypes.OutElastic);
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icon.MoveToX(iconPos.X, transformTime, EasingTypes.OutElastic);
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}
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protected override bool OnClick(InputState state)
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{
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var flash = new Box
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{
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RelativeSizeAxes = RelativeSizeAxes
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};
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Add(flash);
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flash.Colour = textBox.Colour;
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flash.BlendingMode = BlendingMode.Additive;
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flash.Alpha = 0.3f;
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flash.FadeOutFromOne(200);
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flash.Expire();
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return base.OnClick(state);
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}
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}
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}
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@ -1,117 +0,0 @@
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// Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu-framework/master/LICENCE
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using osu.Framework.Input;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Transformations;
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using OpenTK;
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using OpenTK.Graphics;
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namespace osu.Game.Graphics.UserInterface
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{
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public class ExtendableButton : ClickableContainer
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{
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public Color4 BGColour
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{
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get { return bgBox.Colour; }
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set { bgBox.Colour = value; }
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}
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public new Color4 Colour
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{
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get { return textBox.Colour; }
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set { textBox.Colour = value; }
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}
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public new Vector2 Shear
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{
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get { return textBox.Shear; }
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set { textBox.Shear = value; }
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}
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public string Text
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{
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get { return spriteText?.Text; }
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set
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{
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if (spriteText != null)
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spriteText.Text = value;
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}
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}
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private Box bgBox;
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private Box textBox;
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public Container textContainer;
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private SpriteText spriteText;
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public Vector2 ExtendLenght = new Vector2(80,0); // this one can be defaulted
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public Vector2 InitialExtendLenght/* = new Vector2(40, 0)*/; // but this one unfortunately cant
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public ExtendableButton(float initialExtendLenghtX = 20, float initialExtendLenghtY = 0)
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{
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InitialExtendLenght = new Vector2(initialExtendLenghtX, initialExtendLenghtY); // because it just wont use defined settings when creating
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Children = new Drawable[]
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{
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bgBox = new Box
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{
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RelativeSizeAxes = Axes.Both,
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},
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textContainer = new Container
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{
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Origin = Anchor.TopLeft,
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Anchor = Anchor.TopLeft,
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RelativeSizeAxes = Axes.Both,
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Position = Position + InitialExtendLenght,
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Children = new Drawable[]
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{
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textBox = new Box
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{
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Origin = Anchor.TopLeft,
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Anchor = Anchor.TopLeft,
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RelativeSizeAxes = Axes.Both,
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Shear = new Vector2(0.1f, 0), // should be relative?
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EdgeSmoothness = new Vector2(1, 1), // should be based on which side is being cut?
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},
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spriteText = new SpriteText
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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}
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}
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}
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};
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}
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protected override bool OnHover(InputState state)
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{
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textContainer.ClearTransformations();
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textContainer.MoveTo(Position + ExtendLenght, 150, EasingTypes.OutElastic);
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return base.OnHover(state);
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}
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protected override void OnHoverLost(InputState state)
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{
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base.OnHoverLost(state);
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textContainer.ClearTransformations();
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textContainer.MoveTo(Position + InitialExtendLenght, 150, EasingTypes.OutElastic);
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}
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protected override bool OnClick(InputState state)
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{
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var flash = new Box
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{
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RelativeSizeAxes = Axes.Both
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};
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Add(flash);
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flash.Colour = textBox.Colour;
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flash.BlendingMode = BlendingMode.Additive;
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flash.Alpha = 0.3f;
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flash.FadeOutFromOne(200);
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flash.Expire();
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return base.OnClick(state);
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}
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}
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}
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@ -123,8 +123,9 @@ namespace osu.Game.Screens.Select
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},
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new BackButton
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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RelativeSizeAxes = Axes.Y,
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Action = () => Exit()
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},
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new Button
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<Compile Include="Beatmaps\Drawables\BeatmapBackgroundSprite.cs" />
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<Compile Include="Graphics\Cursor\CursorTrail.cs" />
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<Compile Include="Graphics\UserInterface\BackButton.cs" />
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<Compile Include="Graphics\UserInterface\ExtendableButton.cs" />
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<Compile Include="Modes\Objects\HitObjectParser.cs" />
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<Compile Include="Overlays\DragBar.cs" />
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<Compile Include="Overlays\MusicController.cs" />
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