1
0
mirror of https://github.com/ppy/osu.git synced 2025-02-14 01:33:20 +08:00

Add concurrent objects check to BeatmapVerifier

This commit is contained in:
Naxess 2021-04-26 20:28:59 +02:00
parent b8cdcf56c0
commit b9e4f73f78

View File

@ -25,7 +25,8 @@ namespace osu.Game.Rulesets.Edit
new CheckAudioQuality(),
// Compose
new CheckUnsnaps()
new CheckUnsnaps(),
new CheckConcurrentObjects()
};
public IEnumerable<Issue> Run(IBeatmap playableBeatmap, WorkingBeatmap workingBeatmap)