diff --git a/osu.Game/Online/RealtimeMultiplayer/IMultiplayerClient.cs b/osu.Game/Online/RealtimeMultiplayer/IMultiplayerClient.cs index c162f066d4..9af0047137 100644 --- a/osu.Game/Online/RealtimeMultiplayer/IMultiplayerClient.cs +++ b/osu.Game/Online/RealtimeMultiplayer/IMultiplayerClient.cs @@ -32,7 +32,7 @@ namespace osu.Game.Online.RealtimeMultiplayer /// Signal that the host of the room has changed. /// /// The user ID of the new host. - Task HostChanged(long userId); + Task HostChanged(int userId); /// /// Signals that the settings for this room have changed. @@ -45,7 +45,7 @@ namespace osu.Game.Online.RealtimeMultiplayer /// /// The ID of the user performing a state change. /// The new state of the user. - Task UserStateChanged(long userId, MultiplayerUserState state); + Task UserStateChanged(int userId, MultiplayerUserState state); /// /// Signals that a match is to be started. This will *only* be sent to clients which are to begin loading at this point. diff --git a/osu.Game/Online/RealtimeMultiplayer/IMultiplayerRoomServer.cs b/osu.Game/Online/RealtimeMultiplayer/IMultiplayerRoomServer.cs index f1b3daf7d3..12dfe481c4 100644 --- a/osu.Game/Online/RealtimeMultiplayer/IMultiplayerRoomServer.cs +++ b/osu.Game/Online/RealtimeMultiplayer/IMultiplayerRoomServer.cs @@ -22,7 +22,7 @@ namespace osu.Game.Online.RealtimeMultiplayer /// The new user which is to become host. /// A user other than the current host is attempting to transfer host. /// If the user is not in a room. - Task TransferHost(long userId); + Task TransferHost(int userId); /// /// As the host, update the settings of the currently joined room.