mirror of
https://github.com/ppy/osu.git
synced 2025-02-22 05:23:05 +08:00
Merge branch 'master' into fix-control-point-ordering
This commit is contained in:
commit
b9a579b624
@ -26,9 +26,9 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="System.IO.Packaging" Version="4.5.0" />
|
<PackageReference Include="System.IO.Packaging" Version="4.5.0" />
|
||||||
<PackageReference Include="ppy.squirrel.windows" Version="1.9.0.3" />
|
<PackageReference Include="ppy.squirrel.windows" Version="1.9.0.4" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.3" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.4" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.3" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup Label="Resources">
|
<ItemGroup Label="Resources">
|
||||||
<EmbeddedResource Include="lazer.ico" />
|
<EmbeddedResource Include="lazer.ico" />
|
||||||
|
@ -8,6 +8,7 @@ using osu.Framework.Graphics.Containers;
|
|||||||
using osu.Framework.Graphics.Primitives;
|
using osu.Framework.Graphics.Primitives;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.MathUtils;
|
||||||
|
using osu.Framework.Testing;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Cursor;
|
using osu.Game.Graphics.Cursor;
|
||||||
using osu.Game.Screens.Edit.Compose.Components.Timeline;
|
using osu.Game.Screens.Edit.Compose.Components.Timeline;
|
||||||
@ -18,10 +19,13 @@ namespace osu.Game.Tests.Visual.Editor
|
|||||||
{
|
{
|
||||||
public class TestCaseZoomableScrollContainer : ManualInputManagerTestCase
|
public class TestCaseZoomableScrollContainer : ManualInputManagerTestCase
|
||||||
{
|
{
|
||||||
private readonly ZoomableScrollContainer scrollContainer;
|
private ZoomableScrollContainer scrollContainer;
|
||||||
private readonly Drawable innerBox;
|
private Drawable innerBox;
|
||||||
|
|
||||||
public TestCaseZoomableScrollContainer()
|
[SetUpSteps]
|
||||||
|
public void SetUpSteps()
|
||||||
|
{
|
||||||
|
AddStep("Add new scroll container", () =>
|
||||||
{
|
{
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
@ -50,6 +54,14 @@ namespace osu.Game.Tests.Visual.Editor
|
|||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Colour = ColourInfo.GradientHorizontal(new Color4(0.8f, 0.6f, 0.4f, 1f), new Color4(0.4f, 0.6f, 0.8f, 1f))
|
Colour = ColourInfo.GradientHorizontal(new Color4(0.8f, 0.6f, 0.4f, 1f), new Color4(0.4f, 0.6f, 0.8f, 1f))
|
||||||
});
|
});
|
||||||
|
});
|
||||||
|
AddUntilStep("Scroll container is loaded", () => scrollContainer.LoadState >= LoadState.Loaded);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestWidthInitialization()
|
||||||
|
{
|
||||||
|
AddAssert("Inner container width was initialized", () => innerBox.DrawWidth > 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
|
@ -157,6 +157,8 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
private void confirmPaused()
|
private void confirmPaused()
|
||||||
{
|
{
|
||||||
confirmClockRunning(false);
|
confirmClockRunning(false);
|
||||||
|
AddAssert("player not exited", () => Player.IsCurrentScreen());
|
||||||
|
AddAssert("player not failed", () => !Player.HasFailed);
|
||||||
AddAssert("pause overlay shown", () => Player.PauseOverlayVisible);
|
AddAssert("pause overlay shown", () => Player.PauseOverlayVisible);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -107,7 +107,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
Direction = FillDirection.Vertical,
|
Direction = FillDirection.Vertical,
|
||||||
Spacing = new Vector2(10),
|
Spacing = new Vector2(10),
|
||||||
Padding = new MarginPadding { Bottom = 250 }
|
Padding = new MarginPadding { Bottom = 550 }
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -132,11 +132,9 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
|
|
||||||
var loadedBackgrounds = backgrounds.Where(b => b.ContentLoaded);
|
var loadedBackgrounds = backgrounds.Where(b => b.ContentLoaded);
|
||||||
|
|
||||||
int initialLoadCount = 0;
|
AddUntilStep("some loaded", () => loadedBackgrounds.Any());
|
||||||
|
|
||||||
AddUntilStep("some loaded", () => (initialLoadCount = loadedBackgrounds.Count()) > 0);
|
|
||||||
AddStep("scroll to bottom", () => scrollContainer.ScrollToEnd());
|
AddStep("scroll to bottom", () => scrollContainer.ScrollToEnd());
|
||||||
AddUntilStep("some unloaded", () => loadedBackgrounds.Count() < initialLoadCount);
|
AddUntilStep("all unloaded", () => !loadedBackgrounds.Any());
|
||||||
}
|
}
|
||||||
|
|
||||||
private class TestUpdateableBeatmapBackgroundSprite : UpdateableBeatmapBackgroundSprite
|
private class TestUpdateableBeatmapBackgroundSprite : UpdateableBeatmapBackgroundSprite
|
||||||
|
@ -77,13 +77,13 @@ namespace osu.Game.Online.API
|
|||||||
/// <param name="component"></param>
|
/// <param name="component"></param>
|
||||||
public void Register(IOnlineComponent component)
|
public void Register(IOnlineComponent component)
|
||||||
{
|
{
|
||||||
Scheduler.Add(delegate { components.Add(component); });
|
Schedule(() => components.Add(component));
|
||||||
component.APIStateChanged(this, state);
|
component.APIStateChanged(this, state);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Unregister(IOnlineComponent component)
|
public void Unregister(IOnlineComponent component)
|
||||||
{
|
{
|
||||||
Scheduler.Add(delegate { components.Remove(component); });
|
Schedule(() => components.Remove(component));
|
||||||
}
|
}
|
||||||
|
|
||||||
public string AccessToken => authentication.RequestAccessToken();
|
public string AccessToken => authentication.RequestAccessToken();
|
||||||
@ -274,7 +274,7 @@ namespace osu.Game.Online.API
|
|||||||
state = value;
|
state = value;
|
||||||
|
|
||||||
log.Add($@"We just went {state}!");
|
log.Add($@"We just went {state}!");
|
||||||
Scheduler.Add(delegate
|
Schedule(() =>
|
||||||
{
|
{
|
||||||
components.ForEach(c => c.APIStateChanged(this, state));
|
components.ForEach(c => c.APIStateChanged(this, state));
|
||||||
OnStateChange?.Invoke(oldState, state);
|
OnStateChange?.Invoke(oldState, state);
|
||||||
@ -352,9 +352,13 @@ namespace osu.Game.Online.API
|
|||||||
public void Logout()
|
public void Logout()
|
||||||
{
|
{
|
||||||
flushQueue();
|
flushQueue();
|
||||||
|
|
||||||
password = null;
|
password = null;
|
||||||
authentication.Clear();
|
authentication.Clear();
|
||||||
LocalUser.Value = createGuestUser();
|
|
||||||
|
// Scheduled prior to state change such that the state changed event is invoked with the correct user present
|
||||||
|
Schedule(() => LocalUser.Value = createGuestUser());
|
||||||
|
|
||||||
State = APIState.Offline;
|
State = APIState.Offline;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -4,14 +4,12 @@
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Extensions;
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osu.Framework.Graphics.Textures;
|
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Game.Online.Leaderboards;
|
||||||
using osu.Game.Overlays.Profile.Header.Components;
|
using osu.Game.Overlays.Profile.Header.Components;
|
||||||
using osu.Game.Scoring;
|
using osu.Game.Scoring;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
@ -185,8 +183,6 @@ namespace osu.Game.Overlays.Profile.Header
|
|||||||
|
|
||||||
private class ScoreRankInfo : CompositeDrawable
|
private class ScoreRankInfo : CompositeDrawable
|
||||||
{
|
{
|
||||||
private readonly ScoreRank rank;
|
|
||||||
private readonly Sprite rankSprite;
|
|
||||||
private readonly OsuSpriteText rankCount;
|
private readonly OsuSpriteText rankCount;
|
||||||
|
|
||||||
public int RankCount
|
public int RankCount
|
||||||
@ -196,8 +192,6 @@ namespace osu.Game.Overlays.Profile.Header
|
|||||||
|
|
||||||
public ScoreRankInfo(ScoreRank rank)
|
public ScoreRankInfo(ScoreRank rank)
|
||||||
{
|
{
|
||||||
this.rank = rank;
|
|
||||||
|
|
||||||
AutoSizeAxes = Axes.Both;
|
AutoSizeAxes = Axes.Both;
|
||||||
InternalChild = new FillFlowContainer
|
InternalChild = new FillFlowContainer
|
||||||
{
|
{
|
||||||
@ -206,10 +200,10 @@ namespace osu.Game.Overlays.Profile.Header
|
|||||||
Direction = FillDirection.Vertical,
|
Direction = FillDirection.Vertical,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
rankSprite = new Sprite
|
new DrawableRank(rank)
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.X,
|
||||||
FillMode = FillMode.Fit
|
Height = 30,
|
||||||
},
|
},
|
||||||
rankCount = new OsuSpriteText
|
rankCount = new OsuSpriteText
|
||||||
{
|
{
|
||||||
@ -220,12 +214,6 @@ namespace osu.Game.Overlays.Profile.Header
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(TextureStore textures)
|
|
||||||
{
|
|
||||||
rankSprite.Texture = textures.Get($"Grades/{rank.GetDescription()}");
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Concurrent;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
using osu.Game.Rulesets.Configuration;
|
using osu.Game.Rulesets.Configuration;
|
||||||
@ -15,7 +15,7 @@ namespace osu.Game.Rulesets
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public class RulesetConfigCache : Component
|
public class RulesetConfigCache : Component
|
||||||
{
|
{
|
||||||
private readonly Dictionary<int, IRulesetConfigManager> configCache = new Dictionary<int, IRulesetConfigManager>();
|
private readonly ConcurrentDictionary<int, IRulesetConfigManager> configCache = new ConcurrentDictionary<int, IRulesetConfigManager>();
|
||||||
private readonly SettingsStore settingsStore;
|
private readonly SettingsStore settingsStore;
|
||||||
|
|
||||||
public RulesetConfigCache(SettingsStore settingsStore)
|
public RulesetConfigCache(SettingsStore settingsStore)
|
||||||
@ -34,10 +34,7 @@ namespace osu.Game.Rulesets
|
|||||||
if (ruleset.RulesetInfo.ID == null)
|
if (ruleset.RulesetInfo.ID == null)
|
||||||
throw new InvalidOperationException("The provided ruleset doesn't have a valid id.");
|
throw new InvalidOperationException("The provided ruleset doesn't have a valid id.");
|
||||||
|
|
||||||
if (configCache.TryGetValue(ruleset.RulesetInfo.ID.Value, out var existing))
|
return configCache.GetOrAdd(ruleset.RulesetInfo.ID.Value, _ => ruleset.CreateConfig(settingsStore));
|
||||||
return existing;
|
|
||||||
|
|
||||||
return configCache[ruleset.RulesetInfo.ID.Value] = ruleset.CreateConfig(settingsStore);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -360,6 +360,9 @@ namespace osu.Game.Rulesets.Scoring
|
|||||||
|
|
||||||
JudgedHits--;
|
JudgedHits--;
|
||||||
|
|
||||||
|
if (result.Type != HitResult.None)
|
||||||
|
scoreResultCounts[result.Type] = scoreResultCounts.GetOrDefault(result.Type) - 1;
|
||||||
|
|
||||||
if (result.Judgement.IsBonus)
|
if (result.Judgement.IsBonus)
|
||||||
{
|
{
|
||||||
if (result.IsHit)
|
if (result.IsHit)
|
||||||
|
@ -92,6 +92,14 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
// This width only gets updated on the application of a transform, so this needs to be initialized here.
|
||||||
|
updateZoomedContentWidth();
|
||||||
|
}
|
||||||
|
|
||||||
protected override bool OnScroll(ScrollEvent e)
|
protected override bool OnScroll(ScrollEvent e)
|
||||||
{
|
{
|
||||||
if (e.IsPrecise)
|
if (e.IsPrecise)
|
||||||
@ -102,6 +110,8 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void updateZoomedContentWidth() => zoomedContent.Width = DrawWidth * currentZoom;
|
||||||
|
|
||||||
private float zoomTarget = 1;
|
private float zoomTarget = 1;
|
||||||
|
|
||||||
private void setZoomTarget(float newZoom, float focusPoint)
|
private void setZoomTarget(float newZoom, float focusPoint)
|
||||||
@ -163,7 +173,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
|||||||
|
|
||||||
d.currentZoom = newZoom;
|
d.currentZoom = newZoom;
|
||||||
|
|
||||||
d.zoomedContent.Width = d.DrawWidth * d.currentZoom;
|
d.updateZoomedContentWidth();
|
||||||
// Temporarily here to make sure ScrollTo gets the correct DrawSize for scrollable area.
|
// Temporarily here to make sure ScrollTo gets the correct DrawSize for scrollable area.
|
||||||
// TODO: Make sure draw size gets invalidated properly on the framework side, and remove this once it is.
|
// TODO: Make sure draw size gets invalidated properly on the framework side, and remove this once it is.
|
||||||
d.Invalidate(Invalidation.DrawSize);
|
d.Invalidate(Invalidation.DrawSize);
|
||||||
|
@ -24,6 +24,8 @@ namespace osu.Game.Screens.Play.HUD
|
|||||||
|
|
||||||
public bool DisplayUnrankedText = true;
|
public bool DisplayUnrankedText = true;
|
||||||
|
|
||||||
|
public bool AllowExpand = true;
|
||||||
|
|
||||||
private readonly Bindable<IReadOnlyList<Mod>> current = new Bindable<IReadOnlyList<Mod>>();
|
private readonly Bindable<IReadOnlyList<Mod>> current = new Bindable<IReadOnlyList<Mod>>();
|
||||||
|
|
||||||
public Bindable<IReadOnlyList<Mod>> Current
|
public Bindable<IReadOnlyList<Mod>> Current
|
||||||
@ -88,7 +90,9 @@ namespace osu.Game.Screens.Play.HUD
|
|||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
{
|
{
|
||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
|
|
||||||
appearTransform();
|
appearTransform();
|
||||||
|
iconsContainer.FadeInFromZero(fade_duration, Easing.OutQuint);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void appearTransform()
|
private void appearTransform()
|
||||||
@ -98,14 +102,17 @@ namespace osu.Game.Screens.Play.HUD
|
|||||||
else
|
else
|
||||||
unrankedText.Hide();
|
unrankedText.Hide();
|
||||||
|
|
||||||
iconsContainer.FinishTransforms();
|
|
||||||
iconsContainer.FadeInFromZero(fade_duration, Easing.OutQuint);
|
|
||||||
expand();
|
expand();
|
||||||
|
|
||||||
using (iconsContainer.BeginDelayedSequence(1200))
|
using (iconsContainer.BeginDelayedSequence(1200))
|
||||||
contract();
|
contract();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void expand() => iconsContainer.TransformSpacingTo(new Vector2(5, 0), 500, Easing.OutQuint);
|
private void expand()
|
||||||
|
{
|
||||||
|
if (AllowExpand)
|
||||||
|
iconsContainer.TransformSpacingTo(new Vector2(5, 0), 500, Easing.OutQuint);
|
||||||
|
}
|
||||||
|
|
||||||
private void contract() => iconsContainer.TransformSpacingTo(new Vector2(-25, 0), 500, Easing.OutQuint);
|
private void contract() => iconsContainer.TransformSpacingTo(new Vector2(-25, 0), 500, Easing.OutQuint);
|
||||||
|
|
||||||
|
@ -129,6 +129,7 @@ namespace osu.Game.Screens.Play
|
|||||||
private void replayLoadedValueChanged(ValueChangedEvent<bool> e)
|
private void replayLoadedValueChanged(ValueChangedEvent<bool> e)
|
||||||
{
|
{
|
||||||
PlayerSettingsOverlay.ReplayLoaded = e.NewValue;
|
PlayerSettingsOverlay.ReplayLoaded = e.NewValue;
|
||||||
|
HoldToQuit.PauseOnFocusLost = !e.NewValue;
|
||||||
|
|
||||||
if (e.NewValue)
|
if (e.NewValue)
|
||||||
{
|
{
|
||||||
|
@ -6,7 +6,6 @@ using System.Collections.Generic;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
using osuTK.Input;
|
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
@ -20,9 +19,6 @@ namespace osu.Game.Screens.Select
|
|||||||
{
|
{
|
||||||
private readonly Box modeLight;
|
private readonly Box modeLight;
|
||||||
|
|
||||||
private const float play_song_select_button_width = 100;
|
|
||||||
private const float play_song_select_button_height = 50;
|
|
||||||
|
|
||||||
public const float HEIGHT = 50;
|
public const float HEIGHT = 50;
|
||||||
|
|
||||||
public const int TRANSITION_LENGTH = 300;
|
public const int TRANSITION_LENGTH = 300;
|
||||||
@ -33,48 +29,28 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
private readonly FillFlowContainer<FooterButton> buttons;
|
private readonly FillFlowContainer<FooterButton> buttons;
|
||||||
|
|
||||||
/// <param name="text">Text on the button.</param>
|
|
||||||
/// <param name="colour">Colour of the button.</param>
|
|
||||||
/// <param name="hotkey">Hotkey of the button.</param>
|
|
||||||
/// <param name="action">Action the button does.</param>
|
|
||||||
/// <param name="depth">
|
|
||||||
/// <para>Higher depth to be put on the left, and lower to be put on the right.</para>
|
|
||||||
/// <para>Notice this is different to <see cref="Options.BeatmapOptionsOverlay"/>!</para>
|
|
||||||
/// </param>
|
|
||||||
public void AddButton(string text, Color4 colour, Action action, Key? hotkey = null, float depth = 0)
|
|
||||||
{
|
|
||||||
var button = new FooterButton
|
|
||||||
{
|
|
||||||
Text = text,
|
|
||||||
Height = play_song_select_button_height,
|
|
||||||
Width = play_song_select_button_width,
|
|
||||||
Depth = depth,
|
|
||||||
SelectedColour = colour,
|
|
||||||
DeselectedColour = colour.Opacity(0.5f),
|
|
||||||
Hotkey = hotkey,
|
|
||||||
Hovered = updateModeLight,
|
|
||||||
HoverLost = updateModeLight,
|
|
||||||
Action = action,
|
|
||||||
};
|
|
||||||
|
|
||||||
buttons.Add(button);
|
|
||||||
buttons.SetLayoutPosition(button, -depth);
|
|
||||||
}
|
|
||||||
|
|
||||||
private readonly List<OverlayContainer> overlays = new List<OverlayContainer>();
|
private readonly List<OverlayContainer> overlays = new List<OverlayContainer>();
|
||||||
|
|
||||||
/// <param name="text">Text on the button.</param>
|
/// <param name="button">THe button to be added.</param>
|
||||||
/// <param name="colour">Colour of the button.</param>
|
|
||||||
/// <param name="hotkey">Hotkey of the button.</param>
|
|
||||||
/// <param name="overlay">The <see cref="OverlayContainer"/> to be toggled by this button.</param>
|
/// <param name="overlay">The <see cref="OverlayContainer"/> to be toggled by this button.</param>
|
||||||
/// <param name="depth">
|
public void AddButton(FooterButton button, OverlayContainer overlay)
|
||||||
/// <para>Higher depth to be put on the left, and lower to be put on the right.</para>
|
|
||||||
/// <para>Notice this is different to <see cref="Options.BeatmapOptionsOverlay"/>!</para>
|
|
||||||
/// </param>
|
|
||||||
public void AddButton(string text, Color4 colour, OverlayContainer overlay, Key? hotkey = null, float depth = 0)
|
|
||||||
{
|
{
|
||||||
overlays.Add(overlay);
|
overlays.Add(overlay);
|
||||||
AddButton(text, colour, () =>
|
button.Action = () => showOverlay(overlay);
|
||||||
|
|
||||||
|
AddButton(button);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <param name="button">Button to be added.</param>
|
||||||
|
public void AddButton(FooterButton button)
|
||||||
|
{
|
||||||
|
button.Hovered = updateModeLight;
|
||||||
|
button.HoverLost = updateModeLight;
|
||||||
|
|
||||||
|
buttons.Add(button);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void showOverlay(OverlayContainer overlay)
|
||||||
{
|
{
|
||||||
foreach (var o in overlays)
|
foreach (var o in overlays)
|
||||||
{
|
{
|
||||||
@ -83,7 +59,6 @@ namespace osu.Game.Screens.Select
|
|||||||
else
|
else
|
||||||
o.Hide();
|
o.Hide();
|
||||||
}
|
}
|
||||||
}, hotkey, depth);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void updateModeLight() => modeLight.FadeColour(buttons.FirstOrDefault(b => b.IsHovered)?.SelectedColour ?? Color4.Transparent, TRANSITION_LENGTH, Easing.OutQuint);
|
private void updateModeLight() => modeLight.FadeColour(buttons.FirstOrDefault(b => b.IsHovered)?.SelectedColour ?? Color4.Transparent, TRANSITION_LENGTH, Easing.OutQuint);
|
||||||
|
@ -6,6 +6,7 @@ using osuTK;
|
|||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
using osuTK.Input;
|
using osuTK.Input;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
@ -20,11 +21,11 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
public string Text
|
public string Text
|
||||||
{
|
{
|
||||||
get => spriteText?.Text;
|
get => SpriteText?.Text;
|
||||||
set
|
set
|
||||||
{
|
{
|
||||||
if (spriteText != null)
|
if (SpriteText != null)
|
||||||
spriteText.Text = value;
|
SpriteText.Text = value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -53,7 +54,8 @@ namespace osu.Game.Screens.Select
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private readonly SpriteText spriteText;
|
protected readonly Container TextContainer;
|
||||||
|
protected readonly SpriteText SpriteText;
|
||||||
private readonly Box box;
|
private readonly Box box;
|
||||||
private readonly Box light;
|
private readonly Box light;
|
||||||
|
|
||||||
@ -61,8 +63,18 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
public FooterButton()
|
public FooterButton()
|
||||||
{
|
{
|
||||||
|
AutoSizeAxes = Axes.Both;
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
|
TextContainer = new Container
|
||||||
|
{
|
||||||
|
Size = new Vector2(100, 50),
|
||||||
|
Child = SpriteText = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
}
|
||||||
|
},
|
||||||
box = new Box
|
box = new Box
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
@ -78,11 +90,6 @@ namespace osu.Game.Screens.Select
|
|||||||
EdgeSmoothness = new Vector2(2, 0),
|
EdgeSmoothness = new Vector2(2, 0),
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
},
|
},
|
||||||
spriteText = new OsuSpriteText
|
|
||||||
{
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
}
|
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
60
osu.Game/Screens/Select/FooterButtonMods.cs
Normal file
60
osu.Game/Screens/Select/FooterButtonMods.cs
Normal file
@ -0,0 +1,60 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Game.Screens.Play.HUD;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osuTK;
|
||||||
|
using osuTK.Input;
|
||||||
|
|
||||||
|
namespace osu.Game.Screens.Select
|
||||||
|
{
|
||||||
|
public class FooterButtonMods : FooterButton
|
||||||
|
{
|
||||||
|
public FooterButtonMods(Bindable<IReadOnlyList<Mod>> mods)
|
||||||
|
{
|
||||||
|
FooterModDisplay modDisplay;
|
||||||
|
|
||||||
|
Add(new Container
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
Child = modDisplay = new FooterModDisplay
|
||||||
|
{
|
||||||
|
DisplayUnrankedText = false,
|
||||||
|
Scale = new Vector2(0.8f)
|
||||||
|
},
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Margin = new MarginPadding { Left = 70 }
|
||||||
|
});
|
||||||
|
|
||||||
|
if (mods != null)
|
||||||
|
modDisplay.Current = mods;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours)
|
||||||
|
{
|
||||||
|
SelectedColour = colours.Yellow;
|
||||||
|
DeselectedColour = SelectedColour.Opacity(0.5f);
|
||||||
|
Text = @"mods";
|
||||||
|
Hotkey = Key.F1;
|
||||||
|
}
|
||||||
|
|
||||||
|
private class FooterModDisplay : ModDisplay
|
||||||
|
{
|
||||||
|
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Parent?.Parent?.ReceivePositionalInputAt(screenSpacePos) ?? false;
|
||||||
|
|
||||||
|
public FooterModDisplay()
|
||||||
|
{
|
||||||
|
AllowExpand = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
22
osu.Game/Screens/Select/FooterButtonOptions.cs
Normal file
22
osu.Game/Screens/Select/FooterButtonOptions.cs
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osuTK.Input;
|
||||||
|
|
||||||
|
namespace osu.Game.Screens.Select
|
||||||
|
{
|
||||||
|
public class FooterButtonOptions : FooterButton
|
||||||
|
{
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours)
|
||||||
|
{
|
||||||
|
SelectedColour = colours.Blue;
|
||||||
|
DeselectedColour = SelectedColour.Opacity(0.5f);
|
||||||
|
Text = @"options";
|
||||||
|
Hotkey = Key.F3;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
68
osu.Game/Screens/Select/FooterButtonRandom.cs
Normal file
68
osu.Game/Screens/Select/FooterButtonRandom.cs
Normal file
@ -0,0 +1,68 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Input.Events;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osuTK.Input;
|
||||||
|
|
||||||
|
namespace osu.Game.Screens.Select
|
||||||
|
{
|
||||||
|
public class FooterButtonRandom : FooterButton
|
||||||
|
{
|
||||||
|
private readonly SpriteText secondaryText;
|
||||||
|
private bool secondaryActive;
|
||||||
|
|
||||||
|
public FooterButtonRandom()
|
||||||
|
{
|
||||||
|
TextContainer.Add(secondaryText = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Text = @"rewind",
|
||||||
|
Alpha = 0
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours)
|
||||||
|
{
|
||||||
|
SelectedColour = colours.Green;
|
||||||
|
DeselectedColour = SelectedColour.Opacity(0.5f);
|
||||||
|
Text = @"random";
|
||||||
|
Hotkey = Key.F2;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnKeyDown(KeyDownEvent e)
|
||||||
|
{
|
||||||
|
secondaryActive = e.ShiftPressed;
|
||||||
|
updateText();
|
||||||
|
return base.OnKeyDown(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnKeyUp(KeyUpEvent e)
|
||||||
|
{
|
||||||
|
secondaryActive = e.ShiftPressed;
|
||||||
|
updateText();
|
||||||
|
return base.OnKeyUp(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateText()
|
||||||
|
{
|
||||||
|
if (secondaryActive)
|
||||||
|
{
|
||||||
|
SpriteText.FadeOut(120, Easing.InQuad);
|
||||||
|
secondaryText.FadeIn(120, Easing.InQuad);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
SpriteText.FadeIn(120, Easing.InQuad);
|
||||||
|
secondaryText.FadeOut(120, Easing.InQuad);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -223,9 +223,9 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
if (Footer != null)
|
if (Footer != null)
|
||||||
{
|
{
|
||||||
Footer.AddButton(@"mods", colours.Yellow, ModSelect, Key.F1);
|
Footer.AddButton(new FooterButtonMods(mods), ModSelect);
|
||||||
Footer.AddButton(@"random", colours.Green, triggerRandom, Key.F2);
|
Footer.AddButton(new FooterButtonRandom { Action = triggerRandom });
|
||||||
Footer.AddButton(@"options", colours.Blue, BeatmapOptions, Key.F3);
|
Footer.AddButton(new FooterButtonOptions(), BeatmapOptions);
|
||||||
|
|
||||||
BeatmapOptions.AddButton(@"Delete", @"all difficulties", FontAwesome.Solid.Trash, colours.Pink, () => delete(Beatmap.Value.BeatmapSetInfo), Key.Number4, float.MaxValue);
|
BeatmapOptions.AddButton(@"Delete", @"all difficulties", FontAwesome.Solid.Trash, colours.Pink, () => delete(Beatmap.Value.BeatmapSetInfo), Key.Number4, float.MaxValue);
|
||||||
BeatmapOptions.AddButton(@"Remove", @"from unplayed", FontAwesome.Regular.TimesCircle, colours.Purple, null, Key.Number1);
|
BeatmapOptions.AddButton(@"Remove", @"from unplayed", FontAwesome.Regular.TimesCircle, colours.Purple, null, Key.Number1);
|
||||||
|
@ -11,11 +11,11 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="Humanizer" Version="2.6.2" />
|
<PackageReference Include="Humanizer" Version="2.6.2" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.3" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.4" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.3" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.4" />
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
|
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.417.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.502.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="2019.502.0" />
|
<PackageReference Include="ppy.osu.Framework" Version="2019.508.0" />
|
||||||
<PackageReference Include="SharpCompress" Version="0.23.0" />
|
<PackageReference Include="SharpCompress" Version="0.23.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.11.0" />
|
<PackageReference Include="NUnit" Version="3.11.0" />
|
||||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||||
|
Loading…
Reference in New Issue
Block a user