From b97cb65444132ce7e976343f1a22d73c8ac11ebf Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 3 Sep 2025 17:56:16 +0900 Subject: [PATCH] Adjust song select debounce upwards slightly I still think it can probably go higher. Just going to do this in small increments until people complain / notice. --- osu.Game/Screens/SelectV2/SongSelect.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/SelectV2/SongSelect.cs b/osu.Game/Screens/SelectV2/SongSelect.cs index 85c19fe591..9346c9c4f3 100644 --- a/osu.Game/Screens/SelectV2/SongSelect.cs +++ b/osu.Game/Screens/SelectV2/SongSelect.cs @@ -65,7 +65,7 @@ namespace osu.Game.Screens.SelectV2 { // this is intentionally slightly higher than key repeat, but low enough to not impede user experience. // this avoids rapid churn loading when iterating the carousel using keyboard. - public const int SELECTION_DEBOUNCE = 100; + public const int SELECTION_DEBOUNCE = 150; private const float logo_scale = 0.4f; private const double fade_duration = 300;